All Tricks In Skate And How To Do Them

TL;DR

  • Skate features 100+ tricks across flip, grind, and grab categories with unique control schemes
  • Master the Right Stick (RS) directional flicks combined with trigger buttons for advanced combinations
  • Access the Skatepedia in settings to track progress and learn new trick inputs
  • Advanced modifiers like Late Flips and Held Tricks add complexity to basic moves
  • Strategic trick combinations and proper timing separate beginners from advanced players

Skate presents players with an extensive trick library exceeding 100 unique maneuvers, each requiring precise controller inputs and timing mastery. While the initial gameplay experience focuses on fundamental flip tricks and basic grinds, the depth of available techniques reveals a sophisticated skateboarding simulation that rewards dedicated practice and experimentation.

The Skatepedia menu in Skate

The Skatepedia serves as your comprehensive trick database, accessible through the settings menu where you can study input requirements and track your progression.

This guide systematically organizes every available trick by category, providing detailed control combinations while excluding basic riding mechanics that don’t qualify as technical tricks. The developers have confirmed ongoing content updates, ensuring this resource will expand as new tricks are introduced to the game.

Pro Tip: Spend your first hours mastering the Ollie, Kickflip, and basic grinds before progressing to advanced combinations. These fundamentals form the foundation for executing more complex maneuvers successfully.

Flip Tricks

Ollie Tricks

  • Ollie – Right Stick (RS) Up
  • Kickflip – RS Up and Right
  • Heelflip – RS Up and Left
  • FS Pop-Shuvit – RS Left
  • BS Pop-Shuvit – RS Right
  • Varial Kickflip – RS flick Down/Left then Up/Right
  • Varial Heelflip – RS flick Down/Right then Up/Left
  • 360 Flip – RS flick Left, Down, and Up/Right
  • Laserflip – RS flick Right, Down, and Up/Left
  • Hardflip – RS flick Down, Down/Right, and Up
  • Inward Heelfip – RS flick Down, Down/Left, and Up
  • FS 360 Pop-Shuvit – RS Down/Right then drag Left
  • BS 360 Pop-Shuvit – RS Down/Left then drag Right
  • 360 Hardflip – RS flick Right, Down, and Up
  • 360 Inward Heelfip – RS flick Left, Down, and Up

Nollie Tricks

  • Nollie – RS flick Up and Down
  • Nolle Kickflip – RS flick Up and Down/Right
  • Nollie Heelflip – RS flick Up and Down/Left
  • Nollie FS Pop-Shuvit – RS flick Up and drag Right
  • Nollie BS Pop-Shuvit – RS flick Up and drag Left
  • Nollie Varial Kickflip – RS flick Up/Left and Down/Right
  • Nollie Varial Heelflip – RS flick Up/Right and Down/Left
  • Nollie 360 Flip – RS flick Up/Left, Up, and Down/Right
  • Nollie Laserflip – RS flick Up/Right, Up, and Down/Left
  • Nollie Hardflip – RS flick Up and slightly to the Right, Up, and Down/Right
  • Nollie Inward Heelflip – RS flick Up and slightly to the Left, Up, and Down/Left
  • Nollie FS 360 Pop-Shuvit – RS flick Up/Left and drag to Up/Right
  • Nollie BS 360 Pop-Shuvit – RS flick Up/Right and drag to Up/Left
  • Nollie 360 Hardflip – RS flick Right, Up, and Down/Right
  • Nollie 360 Inward Heelflip – RS flick Left, Up, and Down/Left

Flip Trick Modifiers

  • Late Flip Tricks – RS flick Down and Up/Right
  • Held Flip Tricks – RS flick Down and Up/Right and then hold the stick in position in mid-air
  • Boned Ollie – Hold RS Up
  • Front Foot One-Foot Ollie – A/X (in-air)
  • Back Foot One-Foot Ollie – X/Square (in-air)

Advanced Execution Tips: Master the timing difference between standard flicks and drag motions – flicks require quick directional movements while drags maintain continuous stick positioning. The 360 variations demand precise circular motions rather than segmented directional inputs.

Grinds

Grind Tricks

  • FS 50-50 Grind – RS Down and Up
  • BS 50-50 Grind – RS Down and Up
  • FS 5-0 – Hold RS Down in-air
  • BS 5-0 – Hold RS Down in-air
  • FS Nose Grind – Hold RS Up in-air
  • BS Nose Grind – Hold RS Up in-air
  • FS Crooked – Hold RS Up/Left in-air
  • BS Crooked – Hold RS Up/Left in-air
  • FS Overcrook – Hold RS Up/Right in-air
  • BS Overcrook – Hold RS Up/Right in-air
  • FS Salad – Hold RS Down/Right in-air
  • BS Salad – Hold RS Down/Right in-air
  • FS Smith – Hold RS Right and Up in-air
  • BS Smith – Hold RS Right and Up in-air
  • FS Feeble – Hold RS Left and Up in-air
  • FS Willy – Hold RS Left and Down in-air
  • BS Willy – Hold RS Left and Down in-air
  • FS Over Willy – Hold RS Right and Down in-air
  • BS Over Willy – Hold RS Right and Down in-air
  • FS Boardslide – Hold RS Left in-air
  • BS Boardslide – Hold RS Left in-air
  • FS Lipslide – Hold RS Right in-air
  • BS Lipslide – Hold RS Right in-air
  • FS Noseslide – Hold RS Up and Left in-air
  • BS Noseslide – Hold RS Up and Left in-air
  • FS Tailside – Hold RS Down and Left in-air
  • BS Tailside – Hold RS Down and Left in-air
  • FS Bluntslide – Hold RS Down and Right in-air
  • BS Bluntslide – Hold RS Down and Right in-air
  • FS Nose Blunt – Hold RS Up and Left in-air
  • BS Nose Blunt – Hold RS Up and Left in-air
  • Grind Exit – LS Left or Right

Grind Mastery Strategy: Success in grinding requires precise approach angles and proper board positioning. For ledge grinds, approach at approximately 30-45 degrees rather than straight-on. The Left Stick (LS) exit mechanic allows for stylish transitions back to riding or into additional tricks.

Grab Tricks

Basic Grab Tricks

  • BS Grab – Hold RT/R2
  • FS Grab – Hold LT/L2
  • Double Grab – Hold LT/L2 + RT/R2
  • Tail Grab – Hold Up on RS + LT/L2
  • Nose Grab – Hold Down on RS + RT/R2
  • Stale Grab – Hold Right on RS + LT/L2
  • Weddle Grab – Hold Right on RS + RT/R2
  • Crail Grab – Hold Down on RS + LT/L2
  • Seatbelt – Hold Up on RS + RT/R2
  • Rocket Air – Hold Down on RS + RT/R2 and LT/L2

Modified Grab Tricks

  • Nosebone – Hold LT/L2 + RS Up
  • Tailbone – Hold LT/L2 + RS Down
  • Tuck Knee – Hold LT/L2 + RS Right
  • Stiffy – Hold LT/L2 + RS Left
  • BS Tweak – Hold RT/R2 + RS Down
  • Melon – Hold RT/R2 + RS Up
  • Cross Bone – Hold RT/R2 + RS Left
  • Method – Hold RT/R2 + RS Right
  • Tail Nosebone – Hold RS Up then LT/L2 + RS Up
  • FS Shifty Tail Grab – Hold RS Up then LT/L2 + RS Right
  • BS Shifty Tail Grab – Hold RS Up then LT/L2 + RS Left
  • Nose Tailbone – Hold RS Down then RT/R2 + RS Down
  • FS Shifty Nose Grab – Hold RS Down then RT/R2 + RS Right
  • BS Shifty Nose Grab – Hold RS Down then RT/R2 + RS Left
  • Stale BS Tuck Knee – Hold RS Right then LT/L2 + RS Right
  • Stale Tailbone – Hold RS Right then LT/L2 + RS Down
  • Stale Nosebone – Hold RS Right then LT/L2 + RS Up
  • Japan Air – Hold RS Right then RT/R2 + RS Left
  • Weddle Tailbone – Hold RS Right then RT/R2 + RS Down
  • Weddle Nosebone – Hold RS Right then RT/R2 + RS Up
  • FS Shifty Crail – Hold RS Down then LT/L2 + RS Left
  • BS Shifty Crail – Hold RS Down then LT/L2 + RS Right
  • FS Shifty Seatbelt – Hold RS Up then LT/L2 + RS Left
  • BS Shifty Seatbelt – Hold RS Up then LT/L2 + RS Right
  • Double Grab Mod Tail – LT/L2 + RT/R2 then hold RS Down
  • Double Grab Mod Nose – LT/L2 + RT/R2 then hold RS Up
  • Double Grab Mod Left – LT/L2 + RT/R2 then hold RS Left
  • Double Grab Mod Right – LT/L2 + RT/R2 then hold RS Right

One-Foot Grab Tricks

  • Frigid Air – LT/L2 + A/X
  • FS One-Foot – LT/L2 + X/Square
  • Judo Air – RT/R2 + X/Square
  • One-Foot Air – RT/R2 +A/X
  • Dog Piss – Hold RS Down then RT/R2 + X/Square
  • Judo Nose Grab – Hold RS Down then RT/R2 + A/X
  • Benihana – Hold RS Up then RT/R2 + X/Square
  • One-Foot Tail Grab – Hold RS Down then RT/R2 + A/X

No Foot Grab Tricks

  • Airwalk – Hold RS Down then RT/R2 + B/Circle
  • Tailwalk – Hold RS Up then RT/R2 + B/Circle
  • Christ Air – RT/R2 + B/Circle
  • No-Foot Air – LT/L2 + B/Circle
  • Superdue – LT/L2 + RT/R2 + B/Circle

Ground Grab Tricks

  • Frontside Ground Grab – LT/L2 while rolling
  • Backside Ground Grab – RT/R2 while rolling
  • Double Ground Grab – LT/L2 + RT/R2 while rolling
  • Coffin – LT/L2 + RT/R2 + X/Square + A/X

Hand Plants

  • BS Handplant – RB/R1
  • FS Handplant – LB/L1

Foot Plant Tricks

  • Bean Plant – RT/R2 + A/X
  • FS Fastplant – RT/R2 + X/Square
  • FS Boneless – LT/L2 + A/X
  • FS Fastplant – LT/L2 + X/Square

Grab Trick Optimization: The key to successful grab tricks lies in timing your button inputs during the peak of your jump. Press grab buttons too early and you’ll lose height; too late and you’ll miss the window entirely. Practice timing on smaller jumps before attempting grab combinations on larger ramps.

Mastering Skate’s extensive trick library requires more than just memorizing control inputs – it demands strategic practice and understanding of core mechanics. Advanced players focus on three key areas: trick combinations, timing precision, and environmental adaptation.

Combination Building Strategy: Start by linking 2-3 basic tricks together, such as an Ollie into a 50-50 grind, then adding a flip trick exit. The most effective combinations flow naturally from one trick to another rather than forcing disconnected maneuvers.

Common Execution Mistakes: Most beginners struggle with three primary issues: improper approach angles for grinds, mistiming grab inputs during jumps, and failing to account for landing stability. Avoid these by practicing each trick individually before attempting combinations.

Advanced Technique Development: Once you’ve mastered individual tricks, focus on style modifiers and variations. The difference between a basic trick and a stylish execution often comes down to subtle stick movements and timing variations.

As the game continues to evolve with developer updates, expect new trick categories and advanced variations that will expand your creative possibilities. The current selection provides a solid foundation for developing the skills needed to tackle future content.

Progression Timeline: Expect to spend 2-3 hours mastering basic flip tricks, 4-5 hours becoming proficient with grinds, and additional practice time for advanced grab variations and trick combinations.

Action Checklist

  • Master basic flip tricks (Ollie, Kickflip, Heelflip) – 30 minutes daily
  • Practice grind approaches and exits on low ledges – 45 minutes daily
  • Learn grab timing on small ramps before progressing to larger ones
  • Practice 2-3 trick combinations focusing on smooth transitions
  • Experiment with advanced modifiers and style variations

No reproduction without permission:SeeYouSoon Game Club » All Tricks In Skate And How To Do Them Master over 100 Skate tricks with expert controls, advanced techniques, and pro-level execution strategies