TL;DR
- Oblivion Remastered features complete visual overhaul with Unreal Engine integration
- Character building requires strategic skill selection and attribute management for optimal progression
- Three specialized builds offer distinct playstyles with unique leveling strategies
- Combat, magic, and stealth skills each have specific optimization techniques
- Included DLC and updated mechanics provide enhanced gameplay experience
The long-awaited Oblivion Remastered has arrived, bringing Bethesda’s classic RPG to modern platforms with significant enhancements. This comprehensive guide provides detailed coverage of every game element, from initial character creation to advanced quest completion techniques, guild progression, shrine exploration, and specialized gameplay mechanics.
For countless fans, The Elder Scrolls IV: Oblivion represents the pinnacle of Bethesda’s legendary series, making this remastered edition particularly exciting. The visual improvements surpass even Skyrim’s graphics, offering a compelling experience while the community anticipates news about The Elder Scrolls VI, originally announced back in 2018. Currently accessible on PC, Xbox Series X|S (via Game Pass), and PlayStation 5, our detailed walkthrough addresses all gameplay aspects including character development, mission strategies, vampire transformation mechanics, lockpick acquisition methods, and numerous other gameplay considerations.
Significant changes define Oblivion Remastered. While the core game structure remains intact, the title has undergone substantial visual enhancements. Beyond graphics, additional modifications include integrated expansion content and a novel engine architecture where the original codebase serves as the “intellectual core” while Unreal Engine provides the “technical framework.”
As we continue investigating the remastered edition, we’ll persistently update this resource to document all mechanical alterations, particularly the revamped leveling system that now functions differently from the original implementation. Our analysis provides thorough examination of how the remaster modifies this fundamental mechanic compared to the classic version. Utilize our exhaustive guide below for complete Oblivion Remastered mastery.
Your initial character decisions in Oblivion Remastered establish the foundation for your entire gameplay experience. Race selection impacts attribute bonuses and skill proficiencies, with each species offering unique advantages. Imperial characters receive bonus personality and speechcraft, while Dark Elves gain inherent fire resistance and bonus destruction magic. Nord warriors benefit from frost resistance and combat bonuses, making them ideal for frontline fighters.
Birthsign choices provide permanent magical effects that significantly influence your character’s capabilities. The Warrior sign grants constant strength enhancement, while The Mage improves magicka regeneration. The Thief sign offers improved agility and stealth capabilities. Consider your intended playstyle carefully when selecting these permanent bonuses, as they cannot be changed later.
Starting attribute distribution requires strategic planning. Strength determines physical damage and carrying capacity, while Intelligence governs total magicka. Willpower affects magicka regeneration rate and stamina recovery. Endurance sets your health points per level and influences fatigue regeneration.
Oblivion Remastered features three primary skill categories, each with specialized sub-disciplines. Understanding skill synergies and progression mechanics is crucial for character optimization.
- Combat Skills
- Blade: Governs one-handed sword damage and critical chance
- Blunt: Controls mace and hammer effectiveness
- Block: Determines shield efficiency and damage reduction
- Armorer: Affects repair efficiency and equipment durability
- Heavy Armor: Influences protection from metal armor sets
- Light Armor: Manages protection from leather and light materials
- Magic Skills
- Destruction: Controls offensive spell damage and effectiveness
- Restoration: Governs healing and protective magic potency
- Alteration: Affects utility spells like lock opening and feather
- Illusion: Manages crowd control and manipulation spells
- Conjuration: Determines summoned creature strength and duration
- Mysticism: Influences detection and absorption spells
- Stealth Skills
- Sneak: Controls detection difficulty and sneak attack damage
- Security: Affects lockpicking success rate and tool efficiency
- Acrobatics: Governs jump height and fall damage reduction
- Marksman: Determines bow damage and arrow accuracy
- Mercantile: Influences buying and selling prices
- Speechcraft: Manages persuasion success and disposition changes
Character progression in Oblivion Remastered utilizes a refined leveling system that differs from the original game’s mechanics. Understanding these changes is essential for efficient character development.
The updated leveling mechanic now emphasizes strategic skill usage rather than random progression. Each character level requires increasing ten skill levels across your major skills. Plan your skill advancement carefully to maximize attribute bonuses during level-ups. The game calculates attribute increases based on skills leveled since your previous advancement.
Efficient leveling involves focusing on three primary attributes each level. For maximum attribute gains, level skills associated with your chosen attributes five times between character levels. This approach ensures +5 bonuses to your selected attributes, providing optimal stat progression.
Skill synergies dramatically impact leveling efficiency. Combining Destruction magic with Alchemy allows poison damage stacking, while Sneak and Marksman create devastating ranged attacks. Block and Heavy Armor skills combine for exceptional damage mitigation. Understanding these combinations enables more effective character building and faster progression through challenging content.
Three specialized character archetypes provide distinct gameplay experiences in Oblivion Remastered. Each build employs unique leveling strategies and skill priorities for optimal performance.
- Fast-Leveling Mage
- Primary Skills: Destruction, Restoration, Alteration
- Secondary Skills: Alchemy, Mysticism, Conjuration
- Strategy: Focus on intelligence and willpower attributes, utilize spell combinations for rapid enemy elimination, employ alchemy for magicka regeneration support
- Leveling Pace: 2-3 hours per character level
- Key Advantages: High damage output, versatile problem-solving capabilities
- Common Pitfalls: Low physical defense, magicka management challenges
- Slow-Leveling Pure Warrior
- Primary Skills: Blade, Block, Heavy Armor
- Secondary Skills: Armorer, Athletics, Security
- Strategy: Emphasize strength and endurance attributes, utilize melee combinations with shield bashing, focus on equipment maintenance
- Leveling Pace: 4-5 hours per character level
- Key Advantages: Exceptional survivability, consistent damage output
- Common Pitfalls: Limited ranged options, magic vulnerability
- Thief With Magical Support
- Primary Skills: Sneak, Marksman, Security
- Secondary Skills: Illusion, Light Armor, Acrobatics
- Strategy: Balance agility and intelligence attributes, employ stealth with magical enhancement, utilize illusion for crowd control
- Leveling Pace: 3-4 hours per character level
- Key Advantages: Superior infiltration capabilities, tactical engagement options
- Common Pitfalls: Limited direct confrontation ability, skill management complexity
Oblivion Remastered supports extensive modification and includes useful console commands for gameplay customization and troubleshooting.
- Console Commands and Cheats
Essential modifications enhance the remastered experience significantly. Graphical improvements include high-resolution texture packs and enhanced lighting systems. Gameplay mods offer quality-of-life improvements, additional quest content, and enhanced character customization options. Performance optimization mods improve stability and loading times, particularly beneficial for lower-end systems.
Useful console commands provide gameplay assistance and customization options. The ‘tgm’ command activates god mode for difficult encounters, while ‘player.setav speed’ adjusts movement velocity. ‘coc’ commands enable rapid travel to specific locations for testing or convenience.
When utilizing mods, always verify compatibility with the remastered edition. Many original Oblivion mods require updates to function properly. Create regular save backups before installing new modifications to prevent potential game instability or progression loss.
Before exploring the enhanced world of Oblivion Remastered, many players enjoy personalizing their experience through modifications. While Bethesda has stated they won’t provide official mod support for Oblivion Remastered, this doesn’t mean the modding community won’t thrive. Numerous player-created modifications are already emerging, and our comprehensive installation guide covers everything you need to know about implementing these enhancements.
Console commands and cheat codes, while distinct from traditional mods, offer another layer of customization for radically transforming your gameplay experience. Feel free to utilize our extensive command reference to tailor the game to your preferences.
Cyrodiil hosts ten distinct playable races, ranging from conventional human-like varieties to exotic fantasy species and more unconventional options. Your racial choice doesn’t restrict your character’s potential development paths, but each race possesses specific inherent strengths. If you’ve predetermined your preferred playstyle—whether focusing on arcane arts, close-quarters combat, or stealth approaches—selecting a race with aligned skill bonuses provides significant early-game advantages. However, no racial selection permanently closes any skill development avenues. For instance, creating a Breton character specializing in heavy armor and blade weapons remains entirely feasible; you’ll simply begin with slightly lower initial proficiency compared to a Redguard pursuing similar combat specialization.
The reptilian Argonians possess an unconventional combination of skill enhancements, positioning them as versatile generalists within the game’s racial ecosystem. Their primary attributes—Agility and Speed—make them naturally suited for stealth-oriented and thief-style gameplay. Beyond these core specializations, they maintain balanced capabilities across multiple disciplines, making them particularly appealing for players prioritizing immersive role-playing experiences over min-max optimization.
- Resist Disease (magnitude 75, permanent)
- Immune to Poison (magnitude 100, permanent)
- Water Breathing (permanent)
These unique racial abilities provide significant environmental advantages, especially in swampy regions and dungeons filled with toxic hazards. Their water breathing capability opens unique exploration opportunities unavailable to other races.
The Breton race boasts a storied history of producing renowned practitioners of the magical arts, with most of their inherent skills revolving around spellcasting disciplines. Breton mages typically favor subtle magical manipulation over destructive elemental forces, which explains the absence of the popular Destruction skill from their racial bonuses. You’ll enjoy substantial starting advantages in various other magical schools, allowing diverse spellcasting approaches from the game’s outset. Without Destruction specialization, your offensive magical capabilities may initially lag behind Dark Elf or High Elf counterparts. However, your innate magical resistance transforms most enemy spellcasters into manageable encounters, providing exceptional defensive capabilities throughout your adventures.
- Fortified Majicka (magnitude 50, permanent)
- Resist Magicka (magnitude 50, permanent)
This defensive orientation makes Bretons exceptionally durable against magical threats, a valuable asset in late-game content where enemy mages become increasingly prevalent.
For players seeking to maximize their character’s potential, understanding racial synergies with advanced class building principles becomes crucial. While racial bonuses provide initial direction, dedicated skill development can overcome any starting disadvantages. Consider creating hybrid builds that leverage racial strengths while developing complementary skills through consistent practice and strategic quest selection.
Common mistakes include overvaluing racial bonuses and underestimating the game’s skill progression system. Remember that with sufficient training, any character can master any skill, making long-term planning more important than initial statistics.
For players dedicated to close-quarters combat in Battlefield 6, the Nordic race represents an optimal foundation for melee specialization. These warriors from northern territories possess exceptional physical strength, particularly among female characters who start with superior strength stats compared to most alternatives. This inherent power translates directly to combat effectiveness, allowing you to deliver devastating blows while maintaining impressive carrying capacity for battlefield loot. The skill distribution aligns perfectly with heavy armor combat roles, featuring substantial bonuses to core warrior abilities alongside supplementary enhancements to support skills that prove invaluable during combat downtime.
- Nordic Frost (50 magnitude frost damage, usable once daily)
- Resist Frost (50 magnitude resistance, permanent effect)
Strategic Insight: Nordic warriors particularly excel in Conquest mode on arctic or winter-themed maps where environmental frost effects are common. Their permanent frost resistance provides a tactical advantage that many players overlook during race selection. When coordinating with your NATO squad, position Nordic fighters as frontline assault specialists to maximize their damage absorption capabilities.
Despite facing social prejudice within the Battlefield 6 universe, Orc combatants demonstrate unparalleled proficiency in direct confrontation. Their signature Berserk ability enables temporary combat enhancement once per day, dramatically boosting health reserves, physical power, and stamina at the expense of agility. This temporary transformation, while brief at approximately one minute duration, proves decisive against heavily armored opponents or when defending critical objectives in Pax Armata scenarios.
- Berserk (Health +20, Strength +50, Fatigue +200, Agility -100, 60-second duration, daily activation)
- Resist Magicka (25 magnitude resistance, permanent)
Common Pitfall: Many players underestimate the agility penalty during Berserk activation, leaving them vulnerable to faster opponents. Advanced Orc players learn to activate this ability when positioned defensively or when supported by squadmates who can cover their temporary mobility limitations. Unlike other races, Orcs receive fewer inherent skill bonuses and lack automatic Blade proficiency, requiring dedicated training through Assignments to master sword combat.
Redguards stand as another premier selection for melee-focused Battlefield 6 gameplay, engineered specifically for combat efficiency. While an Armorer enhancement might seem more logically consistent than their Athletics bonus, the remaining skill allocations substantially benefit frontline fighters. The Adrenaline Rush capability delivers a significant tactical advantage during challenging engagements without observable negative consequences.
- Adrenaline Rush (Agility +50, Speed +50, Strength +50, Endurance +50, Health +25, 60-second duration, daily use)
- Resist Poison (75 magnitude resistance, permanent)
- Resist Disease (75 magnitude resistance, permanent)
Optimization Tip: Redguards’ poison and disease resistances provide underrated benefits when navigating chemical hazard zones or biological warfare scenarios. These passive defenses allow more aggressive playstyles in contaminated areas where other races would suffer progressive deterioration. For comprehensive weapon synergies, consult our BF6 Weapons Unlock Guide to maximize Redguard combat potential.
Choosing the optimal melee race in Battlefield 6 requires considering your intended playstyle, squad composition, and long-term progression goals. Nordic warriors provide the most straightforward path to heavy combat specialization, while Orcs offer high-risk, high-reward gameplay for experienced players. Redguards deliver the most balanced approach with versatile defensive capabilities.
Team Composition Advice: A balanced NATO squad typically benefits from one Nordic tank specialist, one Orc damage dealer, and one Redguard flexible combatant. This distribution ensures coverage across various combat scenarios while maximizing synergistic benefits. When planning your character development, remember that racial abilities can significantly influence your effectiveness in specific BF6 Class Selection Guide recommendations.
Progression Planning: Each race requires different investment strategies to reach maximum potential. Nordic fighters need minimal additional training for core combat roles, while Orcs demand substantial investment in blade skills. Redguards benefit from balanced development across multiple combat disciplines. For comprehensive strategic guidance, reference our Battlefield 6 Complete Guide for detailed advancement pathways.
Benefit: +10 Strength, +10 Endurance This birthsign delivers immediate tangible advantages for melee-focused characters through enhanced carrying capacity, weapon damage output, health regeneration, and fatigue management. The Warrior represents a foundational choice for players prioritizing combat effectiveness from the earliest stages, providing approximately 50 additional hit points and enabling heavier equipment loads without movement penalties. For warriors and battlemages, these stat boosts create a substantial early-game advantage that scales well into mid-level content.
Benefit: Restore 200 Health once per day; Turn Undead spell The health restoration capability eliminates dependency on healing potions during extended dungeon exploration and provides emergency survival during challenging boss encounters. Turn Undead specifically benefits magic-users and stealth characters facing skeleton warriors, effectively neutralizing undead threats up to level 25 through fear effects rather than direct damage. Strategic timing is crucial—save the health restoration for critical moments when potions are unavailable.
Benefit: Speed +20 While movement acceleration seems appealing, the practical gameplay impact remains minimal beyond faster traversal between locations. The affected skills—Acrobatics, Athletics, and Light Armor—receive minimal benefits, with only Light Armor providing meaningful combat advantages for agile characters. Most experienced players prioritize birthsigns offering more substantial mechanical advantages.
Benefit: Can turn invisible for 60 seconds once per day. This ability provides exceptional utility for stealth-oriented gameplay, particularly during Thieves Guild and Dark Brotherhood missions requiring undetected infiltration. However, players who delay these questlines until reaching level 10 can obtain the Ring of Khajiiti, which grants permanent Chameleon effects making this birthsign largely unnecessary. Temporary invisibility potions and spells offer adequate alternatives for occasional stealth needs.
Benefit: Open Average Lock once per day; Reflect Damage 5% for two minutes, once per day Limited utility makes this birthsign primarily suitable for role-playing scenarios where characters deliberately avoid lockpicking skills. The lock-opening capability becomes obsolete against Hard or Very Hard locks requiring specialized tools or magical assistance. The Skeleton Key, available through specific quests, provides unlimited lockpicking attempts, further reducing this birthsign’s value.
Benefit: Poisons your target for 20 seconds while casting Dispel and Cure Poison on yourself; costs 100 Fatigue All effects can be replicated through consumables, with the poison damage proving insignificant against higher-level enemies. The Dispel and Cure Poison functionalities address situational threats that most players encounter infrequently throughout their adventure.
Oblivion Remastered screenshot of a lush wooded area.
There are nearly two dozen classes in Oblivion Remastered, creating significant decision complexity for new players. Each class functions effectively in appropriate scenarios, making your anticipated gameplay style the primary selection criterion. For detailed analysis, consult our Class Guide covering all 21 options with tailored recommendations for different playstyles.
Skills represent one of the key evolution areas in Oblivion Remastered compared to the original release. While the skill roster remains identical at 21 abilities, their progression mechanics and leveling systems have been substantially redesigned. Your class selection, Birthsign choice, and racial attributes collectively determine your Major and Minor Skills configuration.
Major Skills receive significantly accelerated experience gains, directly influencing your character level advancement pace. For instance, designating Sneak as a Major Skill and consistently employing stealth tactics against enemies will rapidly increase both your Sneak proficiency and overall character level.
When building your character, consider how your Weapons Unlock progression will interact with your birthsign selection. Combat-oriented birthsigns like The Warrior synergize well with strength-based weapons, while stealth birthsigns complement agility-focused combat styles. Understanding these synergies early prevents suboptimal build decisions that hinder late-game performance.
A common mistake involves selecting utility birthsigns that become redundant through quest rewards or item acquisition. The Shadow’s invisibility, for example, gets superseded by the Ring of Khajiiti, while The Thief’s lockpicking becomes obsolete with the Skeleton Key. Plan your character progression to avoid these redundancy scenarios.
Elite Trainer: Rusia Bradus, Anvil’s central district
Your stamina recovery operates at reduced efficiency during movement
Standard fatigue regeneration resumes during running activities
High-intensity sprinting demands moderately reduced stamina expenditure
Sprinting activities require substantially diminished fatigue consumption
Maximum sprint capability eliminates all fatigue drain entirely
Primary Attribute Correlation: Physical Strength
Apprentice Trainers: Naspia Cosa, Cheydinhal Castle grounds; Right-Wind, Bruma Fighters Guild hall
Journeyman Trainers: Sherina, Leyawiin Fighters Guild headquarters; Rhano, Anvil Fighters Guild training area
Master Trainer: Alix Lencola, Faregyl Inn establishment, situated south of Imperial City along the Green Road corridor, positioned on a secluded access route adjacent to river termination
Progressive training methodology involves starting with apprentice trainers before advancing to master instructors. This systematic approach ensures foundational skills are properly developed, preventing skill gaps that could hinder advanced techniques. Many players mistakenly attempt to bypass lower-tier training, resulting in inefficient stamina usage patterns that require costly correction later.
Optimal fatigue management requires understanding the direct correlation between your Strength attribute and sprint efficiency. Higher Strength not only reduces fatigue consumption but also accelerates regeneration rates during combat situations. This mechanic becomes crucial during extended engagements where mobility determines survival.
Strategic trainer progression follows geographical efficiency – begin with Bruma’s northern location, move through central Cyrodiil trainers, and conclude with the southern master trainer. This route optimization minimizes travel time while maximizing skill acquisition. For comprehensive character development strategies, consult our Class Guide to align fatigue training with your preferred playstyle.
Common optimization errors include neglecting Strength attribute development alongside fatigue training, resulting in diminished returns. Additionally, players often underestimate the importance of balanced progression across all trainer tiers, missing crucial intermediate skill milestones.
Achieve complete proficiency with all Conjuration magical abilities through systematic practice and proper attribute development.
Primary Governing Attribute: Willpower – This core stat directly influences spell effectiveness, duration, and mana efficiency for all summoning and binding magic.
Apprentice Level Trainers: J’skar at Bruma Mages Guild provides foundational training; Chanel located within Castle Chorrol offers alternative beginner instruction.
Intermediate Skill Trainers: Marc Gulitte stationed at Anvil Mages Guild; Delphine Jend operates from Bravil Guild headquarters for mid-level advancement.
Master Tier Trainer: Andaren, accessible only at a secluded shrine within the restricted Imperial Reserve territory, requires significant progression to unlock.
Begin your destructive magical journey by exclusively focusing on Novice-level offensive incantations to establish fundamental competency.
Advance to Apprentice-tier Destruction spells once you’ve demonstrated consistent control over basic elemental manipulation techniques.
Progress to Journeyman-level destructive magic after mastering intermediate spell combinations and damage amplification methods.
Master Expert-level devastation spells requiring precise timing, advanced mana channeling, and strategic target prioritization skills.
Achieve ultimate mastery by demonstrating proficiency across the complete spectrum of Destruction magical disciplines from basic to advanced.
Pro Tip: Focus on area-effect spells first as they provide more skill experience per mana point spent compared to single-target abilities. Combine your magical training with our comprehensive BF6 Weapons Unlock Guide to develop a balanced combat approach.
Access Optimization: Plan your trainer visits geographically – complete all Bruma/Chorrol training before traveling to Anvil/Bravil regions to minimize backtracking time.
Time Management: Allocate 2-3 hour sessions specifically for spell practice, as consistent focused training yields 25% faster skill gains than sporadic casting.
Common Mistakes: Avoid attempting higher-tier spells prematurely – failed casts provide minimal experience and waste valuable mana resources. Instead, consult our Battlefield 6 Complete Guide for proper skill sequencing.
Advanced Technique: Combine Destruction spell practice with appropriate BF6 Class Selection Guide recommendations to maximize character build synergy and combat effectiveness in Conquest mode scenarios.
Progression Tracking: Monitor your spell success rates – consistent 80%+ casting success indicates readiness for the next skill tier advancement.
Understanding the persuasion mechanics requires grasping how disposition evolves during character interactions. Unlike basic systems where relationship meters plummet rapidly, this refined approach maintains disposition stability for extended negotiation windows.
The disposition meter now decreases at a significantly reduced rate when attempting to persuade non-player characters. This extended timeframe allows players to employ multiple persuasion tactics without immediately damaging relationships, creating more strategic dialogue encounters.
Each persuasion attempt grants one complimentary rotation at no cost, providing essential flexibility in your approach. This free rotation enables tactical adjustments without consuming additional resources, making initial interactions more forgiving for players mastering the system.
Bribery expenses have undergone substantial reductions, making monetary persuasion dramatically more economical. The cost efficiency improvement transforms bribery from a luxury tactic to a regularly viable option for character influence.
Advanced persuasion techniques eliminate disposition decay entirely during character negotiations. The system now minimizes impact from disliked actions, allowing recovery from conversational missteps that previously crippled relationship building.
Relevant Attribute: Agility
Skill development follows a structured progression path through tiered trainers across the game world. Beginning with novice instructors provides foundation building before advancing to master-level coaching.
Low Trainers: Glistel, located in Malintus Ancrus’ House in Chorrol; City-Swimmer, based in Bravil. These entry-level trainers offer basic skill development at accessible pricing, ideal for character foundation building.
Medium Trainers: Othrelos, operating in the Elven Gardens District; Mirabelle Money, situated at Anvel Waterfront (Fo’c’s’le). Intermediate instructors bridge the gap between fundamental and advanced techniques with balanced cost-to-benefit ratios.
High Trainer: Marana Rian, teaching in the Temple District. This elite trainer provides master-level instruction for players seeking maximum skill optimization and advanced tactical capabilities.
Stealth combat mechanics reward tactical positioning and timing with significant damage multipliers. Striking enemies while remaining completely undetected activates bonus damage calculations that vary by weapon type.
Undetected attacks against hostile targets inflict additional damage beyond standard weapon statistics. This stealth multiplier system creates substantial advantages for players who master positioning and enemy awareness mechanics.
Dagger-class weapons receive enhanced damage bonuses when executing stealth attacks. The weapon-specific multiplier makes daggers the optimal choice for dedicated stealth combat builds, though other weapons still benefit from the core mechanic.
Sneak attacks become dramatically more lethal through specialized skill development. The damage escalation transforms stealth from a supplementary tactic to a primary combat methodology for appropriately specialized characters.
Optimal character development requires understanding attribute synergy between Agility and complementary skills. The Agility attribute directly enhances both persuasion success rates and stealth effectiveness, creating natural build combinations.
Combining persuasion and stealth skills creates versatile characters capable of navigating both social and combat challenges. This hybrid approach provides solutions for multiple gameplay scenarios without requiring specialization sacrifice.
Progression planning should prioritize trainer accessibility based on current character level and available resources. Strategic advancement through the trainer tiers ensures efficient skill development without unnecessary gold expenditure.
Common building mistakes include over-investing in single skill trees or neglecting attribute dependencies. Balanced development across complementary systems typically yields superior long-term character performance.
Managing your alchemy progression requires careful timing to avoid accelerating your character level too rapidly. While potion creation provides substantial Intelligence boosts during level advancement, excessive brewing in concentrated sessions can severely limit your Willpower gains when you reach new levels. The optimal approach involves monitoring your experience bar and waiting until you’re within two or three skill increases of leveling up. At that point, return to your storage facility, collect all available ingredients from your container, then engage in focused potion crafting until you achieve the next character level. This method ensures you maximize attribute benefits without compromising your long-term development potential.
Race: Male Nord, Redguard, or Orc
Birthsign: Warrior (+10 Strength and Endurance)
Specialization: Combat
Favored Attributes: Strength, Endurance
This specialized melee combatant focuses on closing distance with enemies and delivering powerful physical strikes. The core strategy involves controlled level progression, so select either Blade or Blunt as your primary Major skill, but deliberately choose the weapon type you plan to use less frequently throughout your adventure. If you designate Blade as a major skill, prioritize blunt weapons during regular gameplay. This approach allows extensive skill development between character levels (since improvements in that particular skill won’t accelerate your level advancement), which subsequently enables significant Strength attribute enhancements when you achieve new levels. This calculated method prevents wasted attribute points and ensures optimal character growth.
Among the remaining combat abilities, Heavy Armor remains consistently active but advances at a manageable rate. When combined with Block and Armorer (which begins at a low baseline but quickly accumulates points through regular use), you’ll consistently achieve substantial Endurance improvements during the crucial early levels when these gains provide maximum benefit. (It’s critical to understand that Endurance increases at higher levels don’t retroactively enhance your health pool.) Proper skill rotation ensures you capitalize on every attribute opportunity during the formative stages of character development.
Skills like Conjuration, Security, Mercantile, and Speechcraft represent categories that advance at deliberately slow rates, ensuring you don’t level up prematurely before securing at least +4 or +5 modifiers to both Strength and Endurance during your initial level advancements. (That being said, you can certainly substitute these with alternative skills that better align with your preferred playstyle.) Once you successfully maximize both Strength and Endurance attributes (typically occurring around character level 10), you gain flexibility to explore more diverse specializations and begin developing your minor skills, including magical abilities or stealth techniques. This transition marks the shift from focused attribute building to versatile character development.
Stealth capabilities become significantly easier to enhance during the mid-to-late game phases, largely due to specialized equipment such as the Ring of Khajiiti and the distinctive light armor provided during Dark Brotherhood initiation rituals. This warrior archetype will consistently face magicka limitations, unless you employ strategic workarounds like alternate clothing sets enhanced with Intelligence enchantments. However, if you maintain consistent Conjuration practice and supplement it with strategic Alchemy application, you’ll eventually achieve five-point Intelligence increases at each level advancement, following the maximization of your primary physical attributes. This comprehensive approach to character building ensures balanced development across all combat domains.
Race: Male Khajiit Birthsign: Mage Specialization: Stealth Favored Attributes: Agility, Intelligence
When considering weapon choices for stealth-oriented characters, one-handed options significantly outperform their two-handed counterparts in critical damage scenarios. The fundamental limitation with two-handed weapons lies in their severely restricted sneak attack multiplier—you’ll only achieve a 1x damage bonus compared to the substantial 6x multiplier available with single-handed arms. This disparity becomes particularly impactful when targeting vulnerable enemy types like necromancers and conjurers, where eliminating threats quietly proves essential for mission success.
While two-handed weapons certainly have their place for players seeking brute force approaches, the tactical flexibility offered by one-handed variants shouldn’t be underestimated. By level 10, most characters will encounter gear that enhances stealth capabilities, making the damage gap between weapon types increasingly irrelevant when factoring in the massive sneak attack bonus.
Sneak Attack Mechanics Deep Dive
Understanding the underlying mechanics reveals why one-handed weapons dominate stealth gameplay. The 6x damage multiplier isn’t merely additive—it multiplies your base damage, critical hit chances, and any elemental enchantments simultaneously. This multiplicative effect means that a properly executed sneak attack with a enchanted dagger can deliver over 500% more damage than a comparable two-handed strike.
What About Hand-to-Hand?
Unarmed combat presents an intriguing alternative for players seeking additional challenge, though it demands significant trade-offs in combat effectiveness. While mastering hand-to-hand skills can be entertaining—especially when replicating iconic brawling styles—you’ll forfeit crucial defensive and offensive advantages. The absence of shield protection, inability to apply poisons, and limited enchantment options create substantial hurdles for sustained viability.
We’re not claiming hand-to-hand is completely unworkable, but succeeding with this approach requires compensating through other character development areas. Magic-users and stealth specialists typically lack the physical attributes needed for effective unarmed combat, while dedicated warriors might appreciate the variety it introduces. The combat system does reward this specialization with particularly satisfying stealth takedown animations that deliver cinematic finishing moves.
Advanced Hand-to-Hand Strategies
For players committed to the unarmed path, focus on acquiring fortify hand-to-hand enchantments and leveraging paralysis effects to create openings. Combining unarmed strikes with alteration magic for armor supplementation can help mitigate the defensive shortcomings, though you’ll still trail behind armed counterparts in overall damage output.
As your character advances, magical weapon acquisition becomes increasingly important through world exploration, quest completion, and crafting systems. Every combat-focused character should prioritize accessing enchantment capabilities, whether through guild facilities or planar exploration. Several enchantment categories deliver exceptional combat value, with these standing out as priority selections.
Fire, Ice, Shock Damage: Weapons imbued with elemental forces can inflict between 5-25 additional damage per strike, with the most potent versions becoming accessible after reaching level 17. While these enchantments require regular recharging, their tactical advantages justify the maintenance investment. Strategic application involves matching damage types to enemy vulnerabilities—undead and trolls show significant weakness to fire, while Dremora take increased damage from shock effects.
Damage Health: This direct life-draining enchantment appears less frequently in loot tables but can be crafted at enchantment stations. It serves as an excellent baseline choice since it bypasses elemental resistances that might negate other damage types.
Soul Trap: Characters with limited magical reserves benefit tremendously from Soul Trap enchantments. Deploy it on a high-damage weapon for initial strikes, then switch to your primary damage-dealing armament before the effect expires to secure captured souls.
Silence: Weapons capable of silencing opponents provide incredible utility against magic-wielding enemies. When enchanting for silence effects, prioritize duration—aim for at least ten seconds to properly neutralize threat casters. Spell-focused adversaries like necromancers and conjurers become virtually helpless when silenced, often resorting to ineffective melee attacks where they’re completely outmatched. Archery applications prove particularly effective; a single silenced arrow forces casters to abandon their primary combat style and engage on your terms.
Enchantment Synergy Tactics
Advanced players should consider stacking complementary enchantments across multiple weapons. For example, initiate combat with a silenced bow shot, switch to a soul-trapping weapon for the secondary strike, then finish with elemental-damage arms. This weapon cycling approach maximizes the benefits of limited-charge enchantments while adapting to evolving combat situations.
Stealth capabilities provide significant tactical benefits for nearly every character build, particularly when enhanced through specialized equipment and strategic positioning. The damage multiplier from undetected attacks can dramatically shift combat encounters in your favor.
The foundational stealth ability enables covert movement throughout game environments while avoiding detection by hostile entities and security personnel. Activating stealth mode triggers a distinctive golden eye indicator near your cursor interface. Typically appearing as a vibrant gold hue, this signals potential awareness from nearby characters. Achieving complete concealment transforms the visual cue to a semi-transparent gray appearance, indicating successful evasion.
Why prioritize stealth proficiency? Maintaining undetected status unlocks numerous opportunities that would otherwise trigger legal consequences or aggressive pursuit. You’ll gain the capacity to pilfer items directly in front of merchants, extract keys from guards through pickpocketing, infiltrate restricted castle areas, and execute devastating surprise assaults with amplified damage modifiers.
Effective stealth execution requires comprehensive understanding of the multiple variables influencing detection probability. These interconnected factors operate simultaneously to determine your visibility status.
Sneak Skill: Every character and creature possesses individual Sneak proficiency ratings that scale with level progression. Consequently, your stealth capability improves as you advance in experience. When confronting opponents with superior Sneak rankings, evasion becomes increasingly challenging and requires more sophisticated approaches.
Movement Speed: Increased velocity directly correlates with enhanced detection likelihood. For optimal stealth, maintain minimal movement pace—on console systems, this involves subtle analog stick manipulation for precise control.
Light: Illumination intensity significantly impacts concealment effectiveness. Prioritize shadowed areas for optimal coverage, extinguish light sources, remove illumination-enchanted accessories, and similar precautions. Additionally, recognize that most spellcasting generates temporary luminous emissions upon activation, necessitating careful timing when observers might detect the visual effects. Enemy Line Of Sight: Approaching targets from their direct visual field substantially increases detection risk compared to rear or flanking maneuvers.
Weight of Boots: Stealth operations remain possible across all armor classifications, from lightweight garments to heavy protective gear. However, footwear mass directly influences acoustic signature during movement. Consider operating barefoot until achieving Journeyman Sneak proficiency, which neutralizes this auditory penalty entirely.
Invisibility: Active invisibility effects dramatically simplify stealth operations by eliminating visual detection entirely. However, auditory cues persist, enabling enemies with advanced detection capabilities to identify your presence regardless. Even without detection, invisibility dissipates immediately upon object interaction or offensive actions, making this enhancement temporary at best.
Chameleon: Chameleon represents a graduated concealment system compared to binary invisibility, with percentage values quantifying precise obscurement levels. This enchantment proves strategically superior to invisibility because it remains active during interactions and combat sequences; the effect persists continuously until its designated duration concludes. Therefore, acquiring chameleon-enchanted equipment (potentially through specific questlines) provides sustained stealth augmentation.
Advanced practitioners should combine multiple stealth factors simultaneously—maintaining slow movement in darkened areas while utilizing chameleon effects and lightweight footwear. This multi-layered approach creates compounding concealment benefits that far exceed individual factor optimization.
Successful stealth execution demands careful timing and environmental awareness. Many players mistakenly rush through stealth sequences, triggering detection through unnecessary noise and visibility. Allocate 15-30 seconds for complex infiltration scenarios, observing patrol patterns before advancing.
Common errors include neglecting ambient light conditions, wearing inappropriate footwear for stealth operations, and moving too rapidly through monitored areas. Advanced optimization involves memorizing guard patrol routes, identifying permanent shadow zones, and understanding detection radius calculations for each enemy type.
For maximum efficiency, combine stealth approaches with strategic class selection from our comprehensive Class Guide to create specialized infiltration builds. Weapon selection also plays a crucial role—consult our Weapons Unlock guide for silent armament options that complement stealth tactics.
Mastering telekinesis opens creative theft opportunities throughout Cyrodiil. When spotting valuable items like rare reagents or jewelry near unaware citizens, you can levitate objects to secluded areas before claiming them undetected. The real challenge emerges with vigilant shopkeepers who actively track your movements within their establishments. A proven technique involves using telekinesis to lift merchandise, then quickly maneuvering around corners to break line of sight momentarily. This brief window allows you to snatch items mid-air before the merchant can react, effectively bypassing payment requirements.
Advanced practitioners recommend scouting shop layouts beforehand to identify optimal escape routes and blind spots. Many successful thieves practice the “corner-dash” method: activate telekinesis while approaching an exit, then sprint around the corner as the item follows. The 2-3 second detection gap provides ample time for acquisition. Remember that heavier items move slower, requiring more precise timing for successful execution.
Engaging enemies while maintaining stealth mode triggers two significant combat modifications: dramatically increased damage output coupled with slower attack animations. Despite the reduced speed, combining high Sneak proficiency with weapon expertise often results in either instant elimination or critical wounding through single, devastating strikes. The timing window for these attacks is surprisingly generous – if you can position yourself within melee or bow range undetected, any offensive action automatically qualifies as a sneak attack.
Critical Damage Breakdown: At Novice level, bows deliver double damage while one-handed weapons quadruple their output. Advancing to Apprentice rank boosts these multipliers to 3x and 6x respectively. Important restriction: two-handed weapons receive no sneak attack bonuses regardless of skill level. This makes daggers and short swords the optimal choices for stealth-focused characters.
The damage calculation system exclusively amplifies physical weapon damage; magical enchantments still apply but remain at their base potency. Another crucial limitation: you typically get only one undetected strike per target. The initial attack immediately reveals your position, triggering aggressive response and often alerting nearby hostiles. However, achieving instant kills creates unique opportunities – victims collapse silently without raising alarms, and witnesses remain oblivious unless they directly observe you committing the act. This mechanic enables calculated assassinations of civilians without guard intervention when executed properly.
Common mistake: players often overestimate their damage potential and fail to secure one-hit kills, resulting in unwanted attention. Always test your damage against similar-level enemies before attempting high-risk assassinations. Advanced tactic: combine sneak attacks with paralysis poisons to guarantee follow-up strikes if the initial blow doesn’t eliminate the target.
Alchemy represents one of Oblivion’s most universally beneficial skills, accessible to characters of all levels and specializations. Beyond its obvious combat applications through potions and poisons, it serves as an exceptional revenue stream via potion sales. This comprehensive guide ensures you maximize returns from every alchemical endeavor.
Essential Tool Functions: While basic potion creation requires only a mortar and pestle (counting as a single inventory item), serious alchemists need four specialized implements: mortar and pestle for base creation, alembic for neutralizing negative ingredient effects, retort for enhancing potion duration, and calcinator for boosting potency magnitudes. These components work synergistically but remain functional individually.
The equipment tier system spans from Novice to Master quality, with most world-found items being Novice tier with occasional Apprentice pieces. Securing Journeyman equipment or superior requires dungeon exploration, specifically targeting boss-level containers in deep areas. Since loot generation correlates with character level, you cannot acquire Master-tier equipment during early gameplay phases.
Pro Tip: Equipment levels mix seamlessly – upgrading individual pieces provides immediate benefits without requiring complete sets. For example, replacing a Novice mortar and pestle with a Journeyman version improves results even when paired with other Novice tools. This makes incremental upgrades highly valuable throughout your progression.
Novice equipment acquisition begins with Mages Guild membership, granting access to full alchemy sets in guildhalls. For advanced equipment, target Necromancer lairs or Oblivion plane citadels, though randomized loot means consistent results aren’t guaranteed. Efficient farmers note that Fort Linchal, located north of Kvatch’s “H” on your map, offers quick boss access. Inside, take the right fork to reach the Hall of Knights containing both a boss-level Necromancer and corresponding treasure chest. This route provides one of the game’s most time-efficient farming loops, resetting every few in-game days after enemy respawns.
Time-saving strategy: Mark high-yield dungeon locations on your map and establish efficient farming routes that minimize travel time between respawn cycles.
Cyrodiil teems with alchemical components across diverse environments: urban centers, wilderness regions, enemy remains, containers, and domestic settings. However, bulk ingredient collection primarily involves harvesting from the province’s abundant flora. Vegetation appears throughout the landscape, requiring only basic exploration to locate harvestable specimens.
Identification technique: any plant appearing distinctive from standard vegetation likely offers harvesting opportunities. Approach and hover your cursor; conversion to a hand icon indicates interactive potential. When activation prompts appear, proceed with collection.
Advanced harvesting: Focus on regions with high plant density like the Great Forest and Nibenay Valley. Many players overlook aquatic plants along riverbanks and lakeshores, which often contain rare ingredients. Time estimate: dedicated harvesting sessions typically yield 50-100 ingredients per hour depending on location knowledge and movement speed enhancements.
Pro Tip: You can boost your Alchemy proficiency by consuming ingredients directly, which reveals their primary effect while consuming the item. This approach works well when you need to clear inventory space quickly, though crafting actual potions provides substantially better skill progression per ingredient used.
During exploration, you’ll accumulate massive quantities of alchemical components. Monitor your carrying capacity regularly and when approaching maximum load, return to your base to transform ingredients into sellable potions. While initial potion values may seem low, the volume you produce will generate significant gold over time, especially as your skill improves potion quality and value.
To accelerate Alchemy skill growth, prioritize creating as many potions as possible. Beginners should focus on Restore Fatigue formulations since most common food items like bread, apples, and vegetables contain this as their primary property. Raiding kitchen areas provides abundant materials for these basic potions, which may not be powerful but efficiently advance your skill while generating steady income.
Remember that every ingredient possesses multiple alchemical properties beyond what’s initially visible. As your Alchemy expertise increases, you’ll uncover these hidden traits, enabling more sophisticated potion crafting. Lower skill levels limit you to basic visible properties, so consistent practice is essential to access the full potential of your ingredient collection. Discovering additional effects also enhances poison creation, allowing simultaneous multi-effect applications.
Many components contain detrimental properties like Health Damage. Creating mixtures with negative effects produces poisons (distinguished by green containers versus purple potion bottles). Since poisons cannot be consumed orally, they pose no direct risk to you, though some hybrid creations may contain both beneficial and harmful characteristics. Instead, activate these in your inventory to coat weapons, delivering debilitating effects to enemies upon your next strike—particularly valuable against challenging boss encounters.
Having numerous potion and poison options doesn’t justify creating every possible combination. Overthinking your alchemical productions leads to cluttered inventories filled with rarely-used items. Here are specific formulations we found consistently underwhelming in practical use.
Burden Effect: While theoretically capable of over-encumbering foes to immobilize them, this strategy proves ineffective against most adversaries. Spellcasters attack from range unaffected, while warriors typically possess sufficient strength to resist the effect. Paralysis alternatives, though requiring rarer ingredients, deliver dramatically superior results.
Attribute Damage: Numerous ingredient combinations can reduce enemy attributes like Luck or Agility, but these poisons rarely impact combat outcomes. Most engagements conclude within 20-30 seconds, making temporary attribute reduction inconsequential. Even with enhanced potency, battle durations remain too brief for meaningful impact.
Resistance Potions: Situationally, resistance elixirs can prove valuable. When confronting multiple Flame Atronachs, Fire Resistance potions might justify preparation. However, most resistance applications prove too specialized and short-duration for regular use. Resist Disease formulations against vampires offer incomplete protection requiring frequent reapplication, whereas post-combat Cure Disease potions provide more reliable solutions.
Cure Poison Preparations: Few enemies utilize Health-Damaging poisons, making Cure Poison stockpiles largely unnecessary. Most poison effects dissipate naturally within 30 seconds, so completing your battle and allowing natural recovery typically suffices.
Beginning your alchemical journey requires focusing on the most accessible recipes for skill advancement. The optimal starting point involves crafting Restore Fatigue potions, which utilize commonly available food ingredients found throughout settlements. This approach allows for rapid skill development without requiring extensive ingredient hunting in dangerous areas.
Efficient ingredient acquisition involves systematically gathering edible components from residential areas, storage cellars, and agricultural plots. Focus on locations with high concentrations of food items to maximize your gathering efficiency. This method provides a steady supply of materials while minimizing risk to low-level characters.
Skill progression typically accelerates when you concentrate on producing numerous identical potions. The repetitive creation of Restore Fatigue formulations will steadily increase your alchemy skill, typically reaching Apprentice level within 30-45 minutes of dedicated crafting. This foundation prepares you for more complex and valuable potion creation.
Restore Health: Combine daedra heart with venison or cairn bolete caps for effective healing solutions. These ingredients provide reliable health restoration with moderate availability in most regions.
Damage Health: Create potent offensive concoctions using harrada paired with spiddal stick (an Oblivion-specific combination), or alternative formulations with wisp stalk caps and nightshade. These recipes are particularly valuable for dealing with tougher enemies.
Cure Disease: Utilize mandrake root combined with clannfear claws, though note that clannfear enemies typically don’t appear until character levels reach the low teens. Early game alternatives include hunting for specific fungal components in safer regions.
As your alchemy skill advances to Apprentice level, new ingredient combinations become available. Restore Health: Expanded options include aloe vera plants and preserved ham, both more accessible than rare components. Damage Health: Additional potent ingredients like dragon’s tongue expand your offensive capabilities. Silence: Specialized effects become craftable using rice grains and vampire dust for anti-mage strategies. Cure Disease: Enhanced formulations incorporate mandrake root, clannfear claws, and elf cup caps for more reliable disease removal.
The true power of alchemy emerges when you leverage ingredients with multiple discoverable effects. Most components contain 2-3 potential properties, dramatically increasing the variety of potions you can create from a limited ingredient collection. This multi-effect utilization transforms simple ingredient gathering into complex recipe optimization.
Understanding ingredient availability based on character level progression is crucial for planning your alchemical development. Certain creatures and plants only appear in specific level ranges, requiring strategic timing for ingredient acquisition. Plan your potion recipes around components accessible at your current progression stage.
Advanced optimization involves calculating the gold-to-weight ratio of your crafted potions for maximum profit. Focus on creating high-value formulations that utilize commonly available ingredients to optimize your economic returns from alchemy. This approach turns potion crafting into a profitable venture beyond mere utility.
Day Two: Strategic Seduction
Each day grants you a single use of a potent 50-point Charm spell targeting any character. This ability becomes strategically essential on the fourth day when NPC social rejection peaks. For critical interactions with questgivers or merchants where feeding isn’t desirable, deploy your Seduction power to temporarily bypass hostility. Execute transactions or dialogue before the enchantment fades and normal shunning behavior resumes. Pro tip: Combine this with Illusion skill enhancements for extended duration effects.
Day Three: Reign of Terror Tactics
Your daily power evolves to cast a 60-second Silence effect within a 20-foot radius centered on your touched target. This proves devastating against high-level spellcasters, particularly dungeon bosses in Conjurer or Necromancer strongholds. The ability includes a Demoralize component that forces enemies up to level six to flee, though this aspect diminishes in utility as you advance beyond early levels. Advanced strategy: Use this to neutralize mage groups while focusing physical attacks on warriors.
Day Four: Embrace of Shadows Applications
The legendary vampire invisibility capability unlocks fully on your fourth fasting day. This package includes 90 seconds of Night-Eye vision enhancement coupled with 180 seconds of Invisibility. While the full invisibility duration rarely sees complete utilization (since interacting or attacking breaks the effect), it provides exceptional tactical advantages. Employ it to bypass overpowered enemies or extract yourself from overwhelming combat situations where direct confrontation would prove fatal.
Fire Vulnerability Mechanics
Upon contracting vampirism, you immediately develop a minor but measurable susceptibility to fire-based attacks. This weakness intensifies progressively with each day without feeding, reaching its maximum potency of 50% increased damage from fire sources by day four. This makes fire-wielding enemies particularly dangerous and requires adjusted combat approaches against flame atronachs, pyromancers, and creatures with fire-based attacks.
Sunlight Damage Progression
Initial infection brings minimal sunlight consequences beyond cosmetic skin flaking. Day two introduces 1 damage per second during daylight hours (6 AM to 8 PM game time). The penalty escalates to 4 damage/second on day three and a lethal 8 damage/second by day four. This persistent damage prevents outdoor waiting or fast travel mechanics. Critical warning: Attempting to wait through sunlight hours outdoors often results in immediate death upon ending the wait cycle. Weather conditions like overcast or rain provide partial mitigation, but usually necessitate rapid retreat to indoor sanctuaries. Your enhanced movement speed becomes crucial for these daylight escapes.
Social Consequences and Isolation
By the fourth day of vampirism, your transformed appearance clearly broadcasts your condition to all NPCs. While not triggering direct aggression from guards or townspeople, most characters will refuse dialogue entirely or deliver hostile dismissal responses. This social blockade can be temporarily overcome once daily using your Vampire’s Seduction power or alternative Illusion-based charm spells if you’ve invested in that skill tree.
Strategic Power Optimization
Mastering vampirism requires careful timing of your feeding schedule to balance power acquisition against debilitating weaknesses. Many experienced players maintain a day three state to access strong abilities while managing tolerable sunlight damage. For maximum power utilization, plan dungeon delves during nighttime hours and schedule indoor activities for daylight periods. Common mistake: Underestimating the travel time between locations during daylight hours, resulting in unnecessary health depletion.
Cure Acquisition Pathway
Securing assistance for vampirism cure becomes increasingly challenging as your condition advances. Progressive physical changes trigger wider NPC recognition and dialogue refusal. Initiating the cure quest requires contacting any chapel priest, who will consistently refer you to Raminus Polus, a senior Mages Guild authority. Your consultation with him directs you to the primary questgiver: Count Hassildor residing in Skingrad, who possesses unique understanding as a vampire himself. This makes navigating the Class Guide strategies particularly relevant for character builds that can mitigate vampiric weaknesses.
Time investment: Completing the cure quest typically requires 2-3 hours of gameplay, depending on your current progression and location. For comprehensive gameplay guidance, consult our Complete Guide to optimize your approach.
Successfully curing vampirism in Oblivion requires gathering three distinct alchemical components with varying difficulty levels. Bloodgrass presents the simplest acquisition challenge, as it proliferates extensively within active Oblivion Gates. Simply venture through any available gate and harvest multiple specimens from the crimson flora dotting the landscape.
Garlic collection demands more strategic planning. While technically classified as a food item, garlic rarely appears on dining tables. Instead, seek out garlic stalks typically stored in residential basements. Specific locations include a stalk on a tent at the Vindasel bandit camp northeast of your initial sewer exit, plus multiple stalks in Skingrad’s All Things Alchemical shop. Additional stalks reside in Lazare Milvan’s basement directly across the street, while loose garlic cloves can be found in Weynon Priory near Jauffre’s initial seating area.
Nightshade acquisition poses moderate difficulty due to its limited natural distribution. Three nightshade plants grow behind the Skingrad Mages Guild, with additional specimens available in the Arcane University alchemical garden for guild members. Reputable alchemy merchants like Skingrad’s All Things Alchemical or the Market District’s Main Ingredient typically stock nightshade. Wild specimens occasionally appear between Bravil and Skingrad for diligent foragers.
Melisande provides a uniquely enchanted blade imbued with a blood-letting spell essential for the cure. The objective requires striking any Argonian character once with this weapon—lethal force remains unnecessary. Simply land a single successful strike to collect the required blood sample.
Execution strategy should prioritize simplicity. First, secure any stolen items at your residence or designated drop location. Then locate any Argonian NPC and deliver one clean strike with the enchanted blade. This action will inevitably incur a bounty, making you wanted by local guards. Resolve this by promptly paying the fine at any guard station before returning the bloodied blade to Melisande.
Pro Tip: Target Argonian beggars or low-level characters in isolated areas to minimize combat complications and bounty consequences.
Ashes of A Powerful Vampire
Melisande specifies needing ashes from an exceptionally powerful vampire, not common cave-dwelling variants. She identifies Hindaril, an ancient vampire so formidable that complete destruction proved impossible—authorities resorted to eternal imprisonment deep underground.
Tip: If you encounter a locked door obstruction in Redwater Slough, navigate through the adjacent submerged passageway and thoroughly search all treasure chests in the subsequent chamber for the necessary key.
Navigate to Redwater Slough northeast of Leyawiin using your quest marker. This location teems with undead enemies, making fire-based magic or weapons particularly effective. Despite his fearsome reputation, Hindaril proves surprisingly manageable in direct combat. He fights unarmed and possesses moderate health reserves, enabling effective stealth approaches with sneak attacks. Fire-enchanted weapons deliver exceptional performance against his vampiric nature.
Advanced Tactics: Combine invisibility spells with powerful fire damage enchantments for near-effortless elimination. Consider using the damage optimization strategies from our weapon guides to maximize combat efficiency.
After securing all required components—either personally collected or delivered to Melisande—return for final potion preparation. She requires 24 uninterrupted hours for the alchemical process. Utilize this waiting period for other activities or rest at convenient locations.
Proceed to Skingrad and converse with Hal-Liurz, who grants access to the previously restricted Chamber of the Lost. Present the completed Vampire Cure to Countess Hassildor and witness the ensuing narrative sequence. Following the cinematic conclusion, Hassildor requests 24 hours to settle affairs before your final interaction with Hal-Liurz.
Your reward includes substantial gold compensation, regardless of your vampiric status. Additionally, the permanent cure for vampirism represents the quest’s most valuable reward. For comprehensive progression guidance on similar complex questlines, consult our master guide.
Note: While a gold duplication exploit existed at launch through repeated reward selection, this was typically patched in subsequent game updates. Focus instead on the legitimate rewards and character restoration.
Pro Tip: To eliminate the constant need for disposable soul gems, prioritize obtaining Azura’s Star during your main quest progression. This unique artifact functions as a reusable Grand Soul Gem that never shatters after use. You can repeatedly fill it with captured souls, expend the energy to power your enchanted gear, then repeat the cycle indefinitely without resource depletion.
Once you’ve successfully trapped a soul within any soul gem container, navigate to your inventory interface and equip the gem as you would any tool. The quantity of magical energy restored depends entirely on the soul’s magnitude, with grand souls providing substantially more charges than petty souls. As you advance and acquire more potent weaponry, you’ll discover they demand significantly more energy per full recharge, necessitating the capture of increasingly powerful souls to maintain optimal performance.
Unlike weapons, enchanted armor pieces and jewelry maintain their magical properties permanently without degradation. These items provide continuous passive effects that never diminish over time and consequently never require recharging through soul energy.
Understanding Magical Item Generation
Many players overlook this crucial mechanic: dungeon loot tables generate randomly the moment you transition between levels. Most multi-level dungeons feature challenging boss encounters near their conclusion, typically guarded by elite enemies and accompanied by special treasure chests containing superior equipment. Since these containers populate their contents upon your arrival, you can leverage the save/load system to repeatedly attempt the same content until you obtain your desired items.
Consider the Sigil Stones positioned atop Oblivion citadels as a prime example. Each fortress contains multiple chambers leading upward, but the final chamber housing the Sigil Stone maintains identical layout characteristics, featuring distinctive bone staircases ascending to fleshy ramps culminating at the stone pedestal. These artifacts possess remarkable enchanting capabilities, enabling even character builds without magical specialization to imbue equipment with powerful attributes. You might enhance weaponry with elemental damage modifiers or fortify armor with strength enhancements. While incredibly valuable, the specific enchantment type you receive when acquiring a Sigil Stone randomizes from approximately twenty possible variants, sometimes yielding effects poorly suited to your current playstyle.
The solution involves creating a strategic save point immediately before entering the citadel’s final chamber. By saving outside the doorway, you can quickly rush inside, inspect any treasure containers (which frequently contain exceptional loot), and secure the Sigil Stone. Dissatisfied with your results? Simply reload your previous save and repeat the process! Critical timing matters—your save must occur before crossing the room threshold, as this triggers the loot generation algorithm. (Technically, Sigil Stones themselves randomize upon interaction, permitting saves immediately before acquisition if desired, but since surrounding chests typically contain high-tier loot, pre-entry saving remains advisable, particularly beyond level 20 when most useful stone configurations become available.)
This methodology applies broadly across most dungeon environments, though larger final levels in caves and ruins make repeated traversal more tedious. When applied strategically to Oblivion citadels, however, it enables acquisition of premium Sigil Stones for creating exceptionally powerful custom equipment.
How to Successfully Sell Stolen Merchandise
During your adventures throughout Cyrodiil, you’ll quickly discover that standard merchants universally reject stolen merchandise, identifiable in your inventory by distinctive red hand icons. The issue extends beyond mere refusal—these items don’t even appear in your available selling inventory when interacting with legitimate vendors.
Your journey into acquiring reliable lockpick sources typically begins with Armand Christophe, who operates from the Imperial City’s Waterfront district during nighttime hours. He presents an initiation challenge that must be successfully completed before gaining full Thieves’ Guild membership privileges. (For assistance with this qualification test, consider improving beggar relations through generous donations until reaching 70+ disposition for guidance—or await our detailed Thieves’ Guild mission breakdown.) While you remain a provisional member, Armand will supply lockpicks individually at five gold coins each, maintaining a seemingly endless inventory. The purchasing process requires sequential transactions, which can become tedious for bulk acquisitions.
After successfully finishing Armand’s assignment, he directs you to Ongar the World-Weary located in Bruma, functioning as one of the organization’s primary merchandise distributors. Ongar maintains a renewable stock of 100 lockpicks available for purchase, significantly improving acquisition efficiency compared to single-unit buying.
Independent operators seeking lockpicks without guild affiliation should locate Shady Sam, though his concealed position makes discovery challenging without prior knowledge. To find this elusive merchant, journey to Chestnut Handy Stables situated beyond the Imperial City boundaries. From this location, proceed northward along the exterior city walls. Shady Sam occupies one of the architectural recesses formed by wall supports just north of the stable grounds. Upon encountering him, he’ll vend up to 30 lockpicks at six gold per unit, alongside showcasing specimens from his extensive poison collection.
As your Elder Scrolls adventure progresses, you’ll inevitably accumulate substantial quantities of equipment and resources that demand preservation but don’t warrant constant carriage. These possessions range from reserved alchemy components and future quest necessities to cumbersome armaments temporarily not required. Securing protected storage becomes essential…but what locations provide adequate safety?
Contrary to Morrowind’s mechanics, objects discarded on terrain typically persist for extended durations, though not indefinitely. (The disappearance timeframe, even when depositing items in high-traffic zones like the Market District, might effectively equate to permanent retention for practical purposes.) Therefore, if you identify secluded areas requiring interim item placement, temporary ground storage remains viable.
Storage containers like treasure chests and crates present appealing options, but require cautious implementation; looted containers regenerate contents within several days, potentially replacing any player-deposited goods with fresh spawns.
Commercial vendors serve as additional temporary storage avenues, though potentially costly. If possessing multiple low-value items requiring safekeeping, consign them to merchants and repurchase when necessary. You’ll incur financial losses through both the initial sale and subsequent repurchase transactions, rendering this approach economically unfavorable except for minimally valued objects.
Ultimately, the most effective storage strategy involves property acquisition. Residential purchases are available in most charted settlements by conversing with regional nobility when achieving high disposition levels, though the most economical option resides in the Imperial City’s Waterfront sector. Speaking with the Imperial Commerce Office representative in the Market District unlocks the housing purchase option for 2,000 gold. While aesthetically modest, procuring a Storage Area upgrade from Three Brothers Trade Goods provides three limitless-capacity chests for permanent item security.
Remember that numerous adversaries exhibit specific damage type resistances or weapon immunities. Below are frequently encountered hostile entities and their particular vulnerabilities:
Ghosts, Will-O-The-Wisps: Impervious to conventional armaments; employ silver or magically-enhanced weapons.
Mages and archers face significant challenges when confronting Umbra due to her exceptional speed and devastating melee attacks. The most effective approach involves creating vertical separation by ascending the broken pillar before initiating combat. While this maneuver requires precision, you can achieve it by positioning the nearby wicker basket on the table, then executing a rapid double-jump from ground to basket to pillar. From this elevated position, you can safely deploy ranged attacks while remaining completely protected from her assaults.
For players seeking additional tactical advantages, the Apotheosis staff available at Rindir’s Staffs delivers 99 points of magical damage per discharge. Typically, one or two well-placed strikes will eliminate Umbra, though the substantial cost makes this option impractical for early-game characters. A more budget-conscious alternative is the Greater Staff of Ruin, which can completely disintegrate Umbra’s primary weapon with several applications, significantly reducing her damage potential. However, this strategy necessitates subsequent repairs that can become expensive without adequate Armorer skill investment.
Vampirism: Stamp It Out
Veterans of Morrowind may recall the complex implications of vampirism, and Oblivion presents a similarly nuanced system. Contracting this condition can either enhance your capabilities or severely limit your gameplay options, depending on your strategic approach and character build.
If you’re interested in exploring vampiric gameplay, the initial step involves contracting porphyric hemophilia through combat with existing vampires. These enemies appear during main storyline missions and inhabit remote wilderness locations, typically occupying caves, Ayleid ruins, and similar structures, though they occur less frequently than standard hostile NPC types.
Sustained combat with vampires will eventually transmit porphyric hemophilia, temporarily debuffing your character. To avoid transformation, immediately administer Cure Disease spells or potions. Conversely, if you wish to embrace nocturnal existence, allow the disease to progress naturally over several days before sleeping. Upon awakening, you’ll complete the transformation into a full vampire.
Vampirism confers several advantages, including permanent bonuses to specific attributes and skills. You gain the ability to feed on sleeping NPCs, consuming their blood to maintain mental stability. This action constitutes a criminal offense, so ensure complete privacy before engaging in feeding behavior.
Regular feeding maintains your disguised appearance, while prolonged abstinence unlocks additional supernatural abilities and further enhances your statistical bonuses. However, extended periods without feeding progressively intensify your vampiric appearance until NPCs refuse interaction, severely limiting quest acquisition and commercial activities.
Our comprehensive vampire guide in the subsequent section will provide detailed coverage, but for immediate reference, initiating the cure quest requires consultation with chapel priests. They typically direct you to Raminus Polus at the Arcane University, though you may bypass this step by approaching Count Hassildor of Skingrad directly. We’ll elaborate on the complete questline in the upcoming guide segment, but this guidance should direct you toward curing your condition if desired.
Detailed mission walkthroughs follow below for narrative progression, but if you’ve recently exited the sewer system and wish to explore, consult our orientation guide for Oblivion Remastered to understand regional geography and receive suggestions for your initial hours in Cyrodiil.
The initial stealth training segment provides your first opportunity to master Oblivion’s concealment mechanics. Activate crouch mode and patiently observe the goblin patrol pattern near the fireplace. When the creature turns away from your position, carefully maneuver behind its back while maintaining your hidden status. This positioning grants bonus experience toward your Sneak skill progression, though these early gains may reset upon dungeon completion, so avoid excessive farming.
Since auditory detection isn’t a factor against these low-perception enemies, maintain your concealed stance while circling behind the target before executing a surprise assault with your preferred weapon. Ambush strikes from stealth position deliver significant damage multipliers, typically ranging from 3x to 6x depending on your skill level. Don’t overlook the Mortar and Pestle alchemy apparatus positioned near the defeated goblin if you plan to develop your potion-crafting abilities. Access this tool through your inventory interface to experiment with basic ingredient combinations, producing elementary restorative tonics or minor venoms. Initial creations may demonstrate limited potency, but systematic practice will eventually yield powerful elixirs capable of dramatically altering combat encounters.
Several environmental hazards populate this zone, including a spring-loaded log mechanism that can eliminate multiple goblins simultaneously when triggered at the ramp’s base. Progressing forward reveals an expansive cavern housing numerous goblin combatants alongside a spellcasting Goblin Shaman. Eliminate all hostile entities and thoroughly search the area for concealed containers. The Shaman’s enchanted staff represents particularly valuable loot, boasting a market value approximately twenty times greater than its physical weight, making it ideal for early-game economic advancement.
You’ll encounter Emperor Uriel Septim once more in this section, facing the important decision of selecting your celestial birthsign. Avoid excessive deliberation at this juncture; the game mechanics permit birthsign modification later through specific in-game actions if your initial selection proves unsatisfactory for your build.
Your primary objective involves remaining in close proximity to the Emperor throughout this sequence. Despite tactical positioning in a defensive formation, narrative events prevent any meaningful protection—an assassin materializes from a concealed wall passage and delivers a fatal strike before defensive actions are possible. Prior to his demise, Septim entrusts you with the legendary Amulet of Kings and initiates your first critical story mission: Deliver the Amulet.
After securing the Amulet of Kings, engage in dialogue with Baurus to obtain comprehensive quest details. He will confiscate the Akaviri Katana from your inventory, necessitating backup weapon preparation to maintain combat effectiveness.
Fight through the remaining sewer sections until reaching the final exit gate. However, CRITICALLY IMPORTANT strategy dictates creating a saved game immediately before activating the gate leading to the exterior world. (This transition point appears as a cylindrical tunnel with visible illumination at its terminus.) Since character recreation becomes available at this juncture—permitting race, class, and birthsign reselection—maintaining a save file here enables complete tutorial skipping for future playthroughs. If you enjoy the introductory experience, certainly replay it entirely, but for players wishing to experiment with multiple character archetypes before commitment, this save point provides the perfect testing ground.
Congratulations—you’ve emerged into the vast expanse of Cyrodiil. You now possess complete freedom to explore any region, undertake diverse activities, and discover hidden locations…which can feel overwhelming initially. The world offers abundant content, major urban centers to investigate, and your primary narrative objective to pursue.
If immediate main quest progression interests you, proceed directly to Weynon Priory to locate Jauffre. You can either travel on foot while developing core competencies (through repetitive spellcasting for magical skills, continuous jumping to enhance Acrobatics, engaging random encounters for combat practice, or simply wandering to uncover unexpected discoveries), or utilize instantaneous fast travel by accessing your world map, identifying the Priory location (situated near Chorrol, westward from the Imperial City), and choosing the “Travel” option.
For players preferring preliminary exploration, the Imperial City Market District offers excellent initial exposure. Numerous commercial establishments await visitation, and with basic Security proficiency, you can attempt to pick locks accessing storage areas and private residences adjacent to shops for potential loot acquisition. You can liquidate inventory accumulated during your sewer escape, or attempt merchant relationship building through Persuasion minigames and Speechcraft improvements. Conducting burglary operations during early morning hours (approximately 2-3 AM) often provides access to shop interiors and their displayed merchandise through lockpicking attempts.
Understanding Oblivion’s underlying systems dramatically enhances early-game efficiency. The Class Guide provides deeper insight into character specialization strategies that complement your chosen playstyle. Skill advancement operates on usage-based progression—each successful action with a associated skill provides experience toward its improvement, making deliberate practice essential for targeted development.
Common beginner mistakes include neglecting attribute bonuses during leveling, overlooking spellmaking capabilities, and underestimating the importance of reputation management. Advanced players recommend focusing on endurance-building early to maximize health gains per level, and utilizing the difficulty slider to manage combat challenges without sacrificing progression pace.
For comprehensive gameplay understanding, consult our Complete Guide covering all major games systems. Typical tutorial completion requires 45-60 minutes for thorough exploration, though speedrunners can achieve exit in under 20 minutes by ignoring optional content.
After clearing the initial Scamp resistance near the portal entrance, you’ll encounter Ilend Vonius, a Kvatch guard assigned to close this dangerous Oblivion gate. This NPC companion presents a strategic choice: dispatch him to safety immediately or utilize his unique combat capabilities. His automatic health regeneration when damaged makes him exceptionally durable in extended engagements, though this doesn’t make him invincible to environmental dangers. He’ll inform you about a captured comrade taken to the nearby tower, initiating your primary rescue objective in this hostile realm.
Since no alternative objectives compete for attention, accepting Ilend’s mission becomes the logical progression path. The most direct bridge route to the tower remains blocked by debris, forcing a western detour along an alternative path. Experienced players should anticipate one specific trap that consistently catches Ilend – when approaching the elongated slanted bridge just beyond the first Fleshy Pod, issue a ‘Wait Here’ command, then advance carefully to trigger the rock slide sequence. Once the geological hazard subsides, recall your companion and continue the advance toward the main structure.
Progressing toward the tower foundation requires vigilant observation for landmines – circular protrusions from the terrain that detonate upon contact. These explosives prove particularly lethal to Ilend, often eliminating him instantly if triggered. Employ long-range disposal methods using Flare spells or archery to safely neutralize these threats before advancing. This precautionary measure prevents unnecessary companion loss and maintains your tactical advantage throughout the infiltration.
Advanced Tactical Note: Beyond basic navigation, master the timing of companion commands during environmental sequences. The landslide trap demonstrates how proper NPC management separates successful runs from frustrating repetitions. Position Ilend outside the collapse zone, then use ranged attacks to test suspicious terrain features before committing to forward movement.
Strategic Harvesting Tip: Oblivion planes contain exclusive alchemical components unavailable in Tamriel, including bloodgrass, harrada, and spiddal sticks. Methodically gather these rare botanicals since they offer unique potion-crafting opportunities. Limited bloodgrass specimens may appear outside gates, but the purest concentrations exist within these demonic realms.
The primary tower dominates the landscape’s center, but if your gear quality has deteriorated, detour south to explore the Blood Well subsidiary structure. Inside, utilize the corpse smasher mechanism to ascend vertically, then activate the control mechanism at the summit to unseal the previously blocked main gateway. This strategic maneuver provides access to deceased Kvatch guards’ equipment caches and creates an emergency return route to Tamriel for essential resupply or level advancement. While the northern Sump of Misery exists, it contains no mission-critical items or objectives.
When prepared to advance, enter the Blood Feast chamber at the center of the three interconnected spires. Ensure your health reserves are maximized before engagement, as you’ll confront multiple Scampers alongside a formidable Daedra Churl. This elite adversary employs devastating lightning magic before closing distance with a powerful mace, requiring adaptive defensive positioning against both ranged and melee assault patterns.
Despite two apparent entry points, both portals lead to identical destinations, so proceed upward into the Corridors of Dark Salvation. Both Citadel Hall entrances here remain secured, so instead take the exit back to the Oblivion plane leading toward Reaper’s Sprawl. For comprehensive combat preparation, consult our BF6 Weapons Unlock guide to optimize your loadout.
Ascend Reaper’s Sprawl to locate Menien Goneld, who possesses critical intelligence about this fortress’s operational mechanics. The adjacent Dremora carries the essential Sigel Keep Key – eliminate this foe and claim the access item. Return to the Corridors of Dark Salvation where the southern locked door (proximate to the spike trap mechanism) conceals treasure, while the northern portal provides progression toward the tower’s upper levels.
Continuing along this route eventually reveals a portal returning to Blood Feast, alongside an alternative path concluding at the third tower (containing negligible content). Access Blood Feast’s elevated tiers, utilize the rune-activated teleportation system for vertical advancement, and persist until reaching Sigillum Sanguis. The chamber’s apex contains the critical Sigil Stone; its activation immediately deactivates the Oblivion gate and teleports you directly back to Kvatch.
With the dimensional threat neutralized, Savlian Matius will urgently mobilize to rescue surviving Kvatch inhabitants. While immediate entry remains possible, prudent commanders will delay if health resources are depleted. The urban combat scenario presents significant challenge with numerous Clannfear Runts engaging aggressively while Scamps and a Dremora Churl provide supporting ranged attacks. Savlian’s combat proficiency enables him to manage threats beyond your capacity – focus your efforts on eliminating Clannfears while he neutralizes the Dremora opposition. For broader strategic context, our Battlefield 6 Complete Guide offers additional tactical frameworks.
To commence your investigation into the Mythic Dawn conspiracy, navigate to the Elven Gardens district and locate Luther Broad’s boarding house positioned near the central area. You’ll find Baurus seated at the bar counter displaying a notably cheerful expression. Position yourself adjacent to him to initiate dialogue, where he’ll disclose surveillance concerns and assign you the task of tailing his pursuer. This initiates a classic counter-surveillance operation.
The pursuit sequence proves relatively brief as Baurus descends to the basement level. Shadow the individual tracking him until they transform into Mythic Dawn ceremonial attire and become hostile. Eliminate this cultist and retrieve the volume from their remains, then present your discovery to Baurus. He’ll direct you to consult Tar-Meena, the scholarly expert at the Arcane University, for further analysis of the acquired text.
Presenting the book to Tar-Meena rewards you with Mythic Dawn Commentaries, Volume 2, complementing the first volume already in your possession. She clarifies that acquiring all four commentaries is essential for pinpointing the covert Dagon shrine location. The scholar recommends visiting the First Edition establishment in the Imperial Market District for additional leads on locating the remaining volumes.
Upon arriving at the First Edition bookshop, Phintias will inform you that he’s reserving Volume Three for a tardy customer. Building rapport through persuasion and financial incentives to reach an 80+ relationship level enables purchasing the volume for 100 gold coins. Alternatively, awaiting Gwinas’s arrival provides intelligence about Mythic Dawn activities, though Phintias lacks information regarding Volume Four’s whereabouts.
The optimal approach involves conversing with Phintias initially, then pausing precisely one hour for Gwinas to materialize. Allow him to complete his purchase and initiate departure before engagement. Preliminary persuasion attempts before discussing the book often yield better results. Inquire about his Mythic Dawn knowledge, then emphasize the gravity of his involvement. Revealing that the cult orchestrated the Emperor’s assassination typically causes sufficient distress that he relinquishes the book without charge and provides documentation about a scheduled meeting to obtain Volume Four.
Examine the three acquired volumes at your discretion; when prepared to secure the final book, return to Elven Gardens and Luther Broad’s boarding house. Baurus should be positioned outside awaiting your arrival; following conversation, he’ll propose accompanying you to the sewer access point.
The Elven Gardens Sewers
Prepare for an extended traversal through the sewer network before reaching the designated meeting location, though Baurus provides reliable navigation. Maintain proximity to prevent him from lagging behind. At the Sunken Sewers entrance, Baurus indicates two options: a direct access door to the meeting chamber, and stairway access to an elevated observation position. Creating a save file before selection enables experimentation with both approaches.
Regardless of your selected method, armed conflict appears inevitable. Opting for direct participation prompts Raven to address you personally, while Baurus faces detection by his associates; choosing observation reverses these roles. For maximizing survival probabilities for both parties, the observation approach proves superior. Skilled stealth practitioners can deliver devastating attacks from concealment, potentially utilizing poisoned projectiles. Alternatively, descending when Raven emerges through the doorway enables coordinated assault with Baurus while the additional cultists remain in transit. Raven demonstrates formidable combat proficiency and exceptional damage absorption capacity, making rapid elimination advisable whenever feasible. With favorable circumstances, you might defeat him before he activates his Daedric armor enhancement.
(Stealth-oriented characters possess an additional tactical option. Instructing Baurus that you’ll provide rear protection allows following him through the lower entrance and activating stealth positioning behind Raven’s conversation location. Successful pickpocketing yields the fourth Mythic Dawn Commentary. This method permits Baurus’s escape; you should promptly execute your own withdrawal.)
Begin your quest at the cemetery where your compass will display a green marker indicating a specific tomb. If no marker appears, locate the Tomb of Prince Camarril positioned south of the district’s western entrance. The critical timing element occurs precisely at noon when solar alignment activates the tomb’s markings, revealing the concealed Mythic Dawn shrine coordinates on your world map. This location resides northeast of Cheydinhal, requiring travel to the city’s West Gate where you’ll retrieve transportation for the journey ahead.
For those seeking additional fast-travel options, the Shrine of Azura provides another teleportation point nestled in the northern hills above Lake Arrius Caverns. Without map markers, navigation becomes challenging, but systematic exploration north of the “N” in “County” on your regional map typically yields discovery. Seasoned explorers recommend marking both locations immediately to streamline future navigation throughout this questline.
Upon entering the shrine, the cult automatically assumes your initiation status since ordinary travelers rarely stumble upon this remote cavern. The entrance guardian permits access to Harrow, a senior cult official who presents two distinct infiltration pathways. The diplomatic approach involves surrendering all personal belongings in exchange for Mythic Dawn robes, while the aggressive alternative initiates immediate combat to reclaim the Amulet of Kings through force.
For players preferring direct confrontation, this segment offers extensive combat opportunities against the cultist ranks. Eliminate the doorkeeper and Harrow first, then advance into the interior chambers to engage remaining acolytes. Note that these lower-ranked members maintain their standard attire during combat but employ evasive retreat tactics when critically wounded. The cult’s storage area contains pickable hard-locked containers, though the contents generally lack exceptional value for the effort required.
Transitioning into the Dagon Shrine initially provides a stealth advantage, allowing careful observation of the sacrificial ceremony. Your primary objectives include disrupting the ritual, securing the Mysterium Xarxes (as Mankar Camoran instantly teleports to Oblivion upon detection), and ensuring personal survival. The dramatic narrative about defeating Xenium Kinneget and replacing the Scepter Rune of Obnoxium represents developer humor rather than actual requirements.
Strategic positioning on the southern overlook above the assembled cultists enables effective distraction using Flare spells or similar attention-grabbing abilities. As the majority ascends the northern staircase to flank your position, descend to the main level to optionally rescue the sacrificial captive and retrieve the tome from the central podium before exiting north toward the Shrine Living Quarters. Given the rapidly escalating situation, this represents the optimal moment to shed heavy armor and consume movement-enhancing potions or cast protective spells.
Acquiring the Xarxes immediately alerts previously distracted cultists, who will converge from the staircases. Rather than confronting them directly, utilize the shrine structure for cover while awaiting their approach. They’ll employ lightning-based attacks, but close proximity facilitates easier stair access to the now-unlocked Living Quarters exit. Upon transitioning, rearm completely and position yourself facing the entrance doorway. Typically only two pursuers follow initially; if they’re acolytes, you can either eliminate them or trigger their retreat patterns, creating valuable breathing room for methodical progression through the Living Quarters toward final escape.
The undercover infiltration method permits clever equipment preservation through strategic item placement. Before encountering the doorkeeper, deposit all possessions—armor, weaponry, consumables, etc.—in the exterior chamber. Most items remain easily retrievable later, though smaller objects like rings require separate, well-illuminated placement areas to prevent retrieval difficulties. With belongings secured on the ground, interact with Harrow to surrender nothing of value, then simply reclaim your equipment afterward.
Harrow’s mandatory confiscation targets exclusively your gold reserves. While theoretically recoverable through post-infiltration elimination, this proves particularly challenging for stealth-focused characters. To prevent permanent currency loss, consider pre-investment in premium gear or specialized training from our Weapons Unlock guide recommendations. Proactive financial management ensures you maintain economic stability throughout this high-risk operation.
Begin your systematic advance through the Living Quarters area, maintaining tactical awareness of your surroundings. If you face overwhelming pursuit pressure, prioritize immediate evacuation over prolonged engagement—survival takes precedence over completion speed. You’ll encounter numerous Acolytes who present minimal combat threat individually but demonstrate frustrating escape behaviors when cornered. To counteract their flight patterns, identify the doorway near the Shrine entrance; by luring them through this chokepoint and sealing it behind them, you can effectively trap them in the initial chamber for methodical elimination.
Conduct thorough searches of the primary storage room for enchanted equipment opportunities. Floor-level crates frequently contain magical rings or amulets with varying potency levels. The corridor diverges in two distinct directions: southwest toward additional storage with enhanced loot potential, and northwest progressing toward the exit route. Most engagements will involve manageable guard pairs, though the kitchen zone typically hosts multiple Acolytes. During confrontations, focus initial attacks on intimidating Acolytes into retreat before systematically neutralizing the more resilient guards.
Progressing beyond the shrine reveals the mess hall, where numerically superior enemy forces await. Fortunately, the majority consist of easily intimidated Acolytes—apply psychological pressure to trigger their retreat before confronting the remaining guards. Two egress points are available: one connecting to the Antechamber and another returning to Lake Arrius Caverns. The Antechamber route represents an optional diversion since it doesn’t provide cavern exit capability. For primary escape, navigate to the Cavern exit and activate the concealed switch to reveal the hidden passageway. If you’ve maintained aggressive clearance throughout the complex, most adversaries should already be eliminated; consider returning to dispatch any remaining hostiles for complete area control. Defeated Acolytes occasionally yield valuable enchanted accessories, with one specific Acolyte carrying the crucial Antechamber storehouse key.
After successfully securing the Mysterium through either stealth or combat, immediately return to Cloud Ruler Temple and deliver it to Martin. He initiates translation procedures and directs you to consult Jauffre regarding new operational directives.
Jauffre reports suspicious activity along roads adjacent to Cloud Ruler Temple. With Class Guide principles apply here—understanding enemy behavior patterns is crucial for successful counter-intelligence operations. The Blades organization lacks sufficient personnel for comprehensive reconnaissance, transferring responsibility to your capabilities. Consulting Steffan in the West Wing’s upper level reveals that spies frequently manifest near the runestone during twilight hours. Jauffre additionally recommends contacting Captain Burd stationed in nearby Bruma for coordinated intelligence.
Navigate to the marked runestone location outside the castle perimeter and adjust your temporal setting to approximately 11:00 PM for optimal encounter conditions. Cultist operatives Jearl and Saveri Faram will materialize and initiate hostilities. Eliminating both agents yields various items plus the essential Basement Key and Jearl’s Key. Without additional evidentiary leads post-elimination, proceed directly to Burd’s position in Bruma Castle’s western sector, following navigation markers for efficient arrival.
Burd provides intelligence background on Jearl, triggering the option to identify her as a Mythic Dawn operative. (If previously missed at the Runestone, you must now locate and neutralize her.) He authorizes access to her residence—locate the property, conduct thorough investigation, then access the basement using the acquired key. Locate and secure the document labeled “Jearl’s Orders” from this location. The adjacent Bruma Caverns provide alternative egress to the exterior, though direct house departure remains viable. Regardless of exit method, promptly return to Cloud Ruler Temple for debriefing with Jauffre.
Martin prepares to establish a portal to Mankar’s Paradise, requiring specific ritual components. The primary necessity involves obtaining a genuine Daedric artifact. While Martin cannot specify acquisition locations, he indicates Daedric cult connections offer the most reliable sourcing channels. The game contains precisely 15 unique Daedric artifacts, each associated with dedicated questlines—and whichever specimen you procure will be irrevocably consumed during the ceremonial process. Following the game’s implicit guidance leads toward Azura’s Star, though this represents suboptimal resource allocation given its exceptional utility for enchanting purposes. If you plan to utilize magical armaments extensively, preserving Azura’s Star becomes strategically imperative. We strongly advocate obtaining Sheogorath’s Wabbajack as the sacrificial offering, though this necessitates either successful pickpocket execution or Very Hard lock manipulation capability.
Advanced Strategy: Concise Sheogorath quest optimization: Elevate shaman Ri’bassa’s disposition beyond 60 and inquire about the triple plague phenomenon. Either stealthily acquire the display case key from the sleeping innkeeper or bypass security through lock manipulation to secure the prominent orange cheese wedge. Position this item within the fire-mounted cauldron exterior and await rodent infestation manifestation. After brief temporal passage, retrieve the rat poison deposited on the staircase and administer it to the sheep pen trough. Complete ovine intoxication signals successful quest resolution.
Consulting the library’s Modern Heretics volume (identifiable as the substantial purple binding on the third leftward shelf, though potentially relocated near Martin’s position) reveals Azura’s Shrine coordinates—significantly less elaborate than its Morrowind counterpart. Dialogue with shrine devotees reveals Azura Glow Dust offering requirements for divine communication. When undertaking this objective as part of the central narrative, proceed northward from the shrine during nocturnal periods to encounter Will O The Wisps, which yield Glow Dust upon defeat. Alternative acquisition methods include commercial procurement, potentially through the Imperial City’s Finest Ingredients establishment inventory.
Complete Guide methodologies emphasize that strategic preparation significantly reduces quest completion time. Common errors include attempting Azura’s quest without proper level preparation or misjudging the timing requirements for spy encounters. Weapons Unlock strategies parallel the importance of artifact selection—some resources provide temporary advantage while others enable sustained progression power.
Pro Tip: The Wabbajack acquisition path through Sheogorath’s quest typically requires 15-20 minutes for completion, while the Azura’s Star alternative demands 25-35 minutes including travel and combat components. Advanced players can reduce these estimates by 30% through optimized routing and combat efficiency techniques.
The Daedric quest for Azura becomes accessible during Martin’s Blood of the Daedra mission in the main storyline. You have strategic flexibility here – either complete it immediately when offered or substitute with an alternative Daedric artifact for the ritual. Many players prefer tackling Azura’s challenge early since it provides one of the game’s most valuable reusable items that benefits multiple playstyles.
To summon Azura, you’ll need Glow Dust and must approach her shrine between 5-7 AM or PM. She reveals the tragic story of five devoted followers who defeated a vampire but contracted vampirism themselves. Rather than spreading their affliction, they isolated themselves in the vampire’s mountain retreat. Azura tasks you with locating these transformed devotees and granting them final peace.
The Gutted Mine lies northwest up the mountainside – prepare extensively before entering. These vampire encounters rank among the game’s most demanding early-game challenges. Stock abundant healing potions and ensure magical weapons are fully charged. Three vampires specialize in devastating melee attacks that can rapidly deplete health. If you find the combat overwhelming, retreat and return when better equipped. Crucially, these vampires can transmit their condition through attacks, so carry multiple Cure Disease potions. Contracting vampirism early can severely disrupt your gameplay progression.
After eliminating all five vampires, thoroughly search their remains before returning to Azura’s Shrine. Your reward is Azura’s Star, an endlessly reusable Grand Soul Gem that eliminates the need to constantly acquire new soul gems for enchanting and recharging weapons.
Following your acquisition of the Daedric artifact for Martin (or after sufficient time progression), he requests another crucial component: blood of a divine. Since deities don’t typically bleed, the solution lies with Tiber Septim, the empire’s mortal-founder. Jauffre directs you to Sancre Tor’s catacombs where the armor is enshrined, warning that no explorer has survived this expedition.
Reach Sancre Tor most efficiently by traveling north from Chorrol rather than Cloud Ruler Temple. The elevated terrain makes horse travel highly recommended. (If you encounter numerous mountain-spanning wooden bridges, you’re likely approaching Hermaeus Mora’s shrine, inaccessible at this stage.) Upon reaching the fortress, investigate the exterior chests via nearby stairs before venturing inside. Essential preparation includes bringing silver or enchanted weapons, as spectral enemies inhabit these catacombs, with ghost prevalence scaling to your character level.
(In our testing, the dagger beside the entrance skeleton often possessed magical properties, so always examine it before proceeding.) Battle through adversaries until confronting a Skeleton Blade equipped with Blades gear. Defeating this enemy releases its captive spirit, which narrates how the malevolent Underking corrupted the temple. To purify the sanctuary and honor Tiber Septim, you must emancipate all imprisoned Blades spirits from their skeletal prisons. Scrutinize all treasure containers in this zone before proceeding to the Entry Hall.
Free the Skeletal Blades
Three additional cursed Blades roam Sancre Tor’s depths – track them using your radar’s red indicators and liberate them through combat. Meticulously inspect their equipment for magical traits before advancing, as most gear becomes enchanted if you’re above level five.
After defeating all Blades, proceed to the Catacombs where their collective spirits unlock access to Tiber Septim’s tomb. Simply retrieve the armor and exit promptly. The armor offers zero weight burden and distinctive appearance, making it wearable if desired. Deliver the armor to Martin, who then redirects you to Jauffre for subsequent missions.
Upon entering the Cheydinhal Oblivion Gate, prepare to navigate through two distinct Daedra cave systems collectively known as “The Bowels.” These treacherous tunnels house the last surviving members of the Knights of the Thorn – the headstrong Farwil and his more pragmatic companion Bremman. Farwil demonstrates unwavering determination, refusing any retreat options and demanding leadership toward the plane’s central citadel to secure the sigil stone and deactivate the gate. The citadel itself contains numerous Dremora warriors, making strategic use of your companions essential for survival.
Companion Health Management Strategy: Implement regular resting intervals during combat to allow Farwil and Bremman to regenerate health naturally. Since mission success depends on keeping both NPCs alive, maintain frequent save points and reload if either companion falls in battle. Both characters exhibit surprisingly rapid movement patterns, so exercise caution to avoid accidental friendly fire when they charge past your position toward enemies.
Reward System Mechanics: After successfully rescuing Farwil and closing the gate, return to the Count for your reward selection between a specialized sword or magical staff. Should Farwil perish during the mission, presenting his signet ring to the Count provides proof of death but typically results in forfeiting the primary reward. The gate closure remains your primary objective regardless of companion survival outcomes.
The Chorrol Oblivion Gate presents unique navigational challenges centered around an unconventional central tower structure. While the intended path involves entering smaller sub-towers to activate gates accessing the main citadel’s lower levels, experienced players can employ creative shortcuts. Scaling one of the miniature towers provides access to the citadel exterior, where a carefully calculated jump over the platform railing to the lower level bypasses significant portions of the designed route.
Environmental Shortcut Execution: Position yourself on the minitower facing the central citadel, then execute a controlled drop to the platform beneath. This advanced maneuver positions you directly on the pathway leading to the rooftop via the Rending Halls, significantly reducing traversal time. Master this technique to shave approximately 5-7 minutes off the standard route while maintaining safety margins.
Optional Exploration Opportunity: Immediately after entering this Plane of Oblivion, observe the partially melted tower submerged in the lava pit behind your entry point. Navigate northwest from the gate to discover a collapsed gate structure spanning the molten terrain. Following this path leads to the Fume Vaults, which provide access to a ruined citadel containing valuable loot for thorough explorers before committing to the main objective.
Begin the Skingrad Oblivion quest by locating Mercator Hosidus within the Skingrad County Hall. The Count remains inaccessible behind challenging locked doors initially, but Hosidus facilitates the necessary audience. Your primary objective involves locating and deactivating the Oblivion Gate outside the city boundaries.
Bridge Activation Protocol: The Skingrad Plane typically features one primary tower initially unreachable, flanked by two secondary towers with damaged bridge connections. Ascend both smaller towers to locate and activate the control switches at their summits. Successful activation extends the bridges from midway points on the secondary structures to the main tower, creating direct access to the sigil stone chamber.
Navigation Efficiency Tips: While Oblivion planes demonstrate randomization elements, the bridge mechanics generally follow consistent patterns. Activate switches systematically rather than simultaneously to monitor bridge extension sequences. This approach prevents potential path-blocking issues and ensures optimal positioning for the final approach to the gate closure mechanism.
Kvatch: The Battle for Castle Kvatch
An interesting quest overlap occurs when Aid for Bruma activates simultaneously – Kvatch appears marked indicating pending objectives. The Battle for Castle Kvatch remains active if previously incomplete after rescuing Martin from the Chapel of Akatosh.
Key Acquisition Strategy: After eliminating initial enemies from the castle courtyard, Savlian assigns the critical task of retrieving the Guard House key. Berich Inian possesses the key but refuses direct transfer, instead offering personal escort through the Chapel Undercroft. Recruit any available Imperial guardsmen from the chapel to bolster your combat effectiveness during this challenging segment.
Combat and Progression Mechanics: The journey through the Undercroft and Kvatch to the guard tower involves substantial enemy resistance. Implement hourly resting intervals to enable guardsmen health recovery. While limited loot exists throughout the city, the primary reward concentration begins at the castle passageway that Inian unlocks. Navigate the underground tunnel, ascend via ladder to the guardhouse, then activate the gate mechanism to admit Savlian and reinforcements to the courtyard. Secure the area completely before proceeding into the castle interior.
When descending into Morimath’s depths, systematically eliminate every hostile creature inhabiting the area before approaching the Great Welkynd Stone. Ensure your health is fully restored and combat readiness optimized, as activating the artifact initiates an immediate boss encounter sequence that cannot be paused or delayed.
The King of Miscarcand materializes with spectral undead reinforcements, presenting a dual-threat scenario requiring tactical prioritization. This powerful Lich possesses exceptional magical resistance and devastating spellcasting capabilities, making him one of the most challenging opponents in the early game progression.
Strategic positioning is crucial – immediately descend to the lower platform upon triggering the encounter to engage his minions first. Eliminating the supporting undead creates a controlled environment for the primary confrontation, preventing overwhelming numerical disadvantages during the critical phase.
His combat behavior follows predictable patterns: aggressive pursuit until visual contact is established, followed by sustained magical bombardment primarily utilizing lightning and fire elemental damage. As an experienced Lich, he demonstrates significant resistance to frost-based attacks and draining effects, but exhibits notable vulnerability to fire-damage sources and status-altering poisons.
Advanced combat tactics include applying Silence poison to neutralize his spellcasting before closing to melee range. Despite his intimidating magical prowess, his health pool remains manageable for appropriately leveled characters, especially when employing hit-and-run tactics between his casting animations.
Post-victory looting yields essential progression items including the dimensional key and enchanted staff. The portal behind his spawning point provides the only viable exit, as original entry routes become permanently sealed with complex locking mechanisms requiring specialized tools to bypass.
Completing both the Miscarcand excavation and Bruma assistance missions unlocks the critical Defense of Bruma narrative arc. The collected artifacts alone cannot open the portal to Camoran’s Paradise – the ritual requires a Great Sigil Stone exclusively obtainable from active Great Gates like the Kvatch catastrophe instance.
Martin Septim’s strategic approach involves calculated risk: allowing the Mythic Dawn cult to establish a Great Gate outside Bruma’s walls. While Martin coordinates the city’s defensive operations, your mission involves penetrating the Oblivion realm to secure the essential Sigil Stone component.
The diplomatic assignment to inform Countess Narina carries significant political sensitivity. Her initial distress transforms into reluctant cooperation after understanding the strategic necessity, culminating in a Chapel summit where military resources are realigned.
This coordination halts the destruction of minor Oblivion Gates surrounding the city, as enemy forces require three functional lesser gates to manifest the primary Great Gate structure.
Critical Preparation: The Oblivion realm imposes complete rest restrictions, fundamentally altering standard recovery strategies. Players dependent on resting mechanics must stockpile substantial healing potions and alternative regeneration items before commencing this point-of-no-return mission sequence.
Escorting Martin beyond the city walls reveals the stark reality of Cyrodiil’s military situation – merely thirteen Imperial soldiers constitute the primary defensive line against overwhelming Daedric forces. This numerical disadvantage necessitates exceptional individual combat performance to compensate for limited allied support.
The battle evolves through distinct phases: initial engagement with a single active gate, escalating to simultaneous three-gate assaults discharging continuous Daedra reinforcements.
While protection of Martin remains the nominal objective, enemy artificial intelligence prioritizes player character targeting, making personal survival the practical priority throughout the extended encounter.
Effective gate management involves understanding spawn patterns and prioritizing high-threat targets like Storm Atronachs and Dremora casters. Positioning near Martin provides incidental protection while maintaining offensive capability against the most dangerous approaching enemies.
The chaotic nature of three simultaneous gate activations creates overwhelming pressure, requiring disciplined target selection and efficient resource management. Conservation of magical energy and potion resources becomes critical during extended engagements where resupply opportunities are nonexistent.
Advanced players should pre-cast defensive spells and utilize terrain features for temporary respite. The gate’s eventual manifestation provides the extraction opportunity, concluding this demanding multi-phase combat scenario.
Upon arriving at your destination, navigate toward the northern tower structure. You’ll typically need to circumvent the perimeter to locate the gray pathway running east-west. This final auxiliary tower contains a crucial mechanism at its summit – ascend the structure, engage the control to unlock the barrier, then descend and proceed outward. The adjacent gate will now be accessible, unveiling the route toward the Citadel’s main entrance.
After eliminating the Sigil Keeper on the ground level and securing his key, advance into the Vaults of End Times. Activate the control mechanism upon reaching the ramp’s peak to deactivate the blade traps ahead, then swiftly pass beneath them during their reset cycle. You’ll encounter three distinct portals: the northern access leads to valuable loot containers; western passages contain magical and health restoration stations; southern egress provides access to the citadel’s elevated sectors.
As previously noted, this citadel maintains compact dimensions, with your subsequent interior destination being the Sigil Stone sanctuary. Neutralize the protective forces (or bypass them strategically, ensuring you inspect the Punished entities for concealed valuables), then approach the Great Sigil Stone and initiate its activation sequence.
Advanced Strategy: While the Great Sigil Stone itself cannot enhance your equipment directly, completing this objective rewards you with a Sigil Stone upon teleportation back to Bruma. Create a save point immediately after activating the Great Sigil Stone, enabling reload opportunities if your acquired enchantment proves unsatisfactory for your build requirements.
Following your reappearance in Bruma, conduct a comprehensive assessment of the combat zone. The siege apparatus, severed during the Great Gate’s destruction, disintegrates completely, releasing a Sigil Stone onto the terrain. Martin, now possessing all components necessary for the Cameron’s Paradise gateway completion, requests your presence at Cloud Ruler Temple when prepared to advance. Jauffre may have fallen regardless of your actions within the Oblivion plane, so honor his memory before retrieving any possessions from his remains. The veteran unfortunately carried no enchanted artifacts.
Although the entrance to Camoran’s Paradise doesn’t conclude your adventure, you’ll be unable to retreat through the dimensional gateway for an extended duration. Before proceeding, allocate time for exploration if desired, develop combat proficiencies, or address any outstanding objectives. Once you cross into Paradise, you’ll remain there temporarily, making this your final opportunity to resolve any lingering concerns.
When fully prepared, ascend to Cloud Ruler Temple, where Martin energizes the dimensional portal. Communicate with him, and he’ll activate the gateway, permitting your transition to another Daedric realm characterized by intense thermal activity and molten terrain.
Contrary to expectations… Camoran’s Paradise genuinely embodies its namesake! The environment features vibrant vegetation, crystalline waters, several unclothed servants subjected to creature aggression, and similar elements. An individual could certainly establish permanent residence within this domain.
If you interact with any Ascended Immortals (actually Mythic Dawn adherents transported here for conditioning to ready them for Tamriel’s eventual domination), you’ll gain geographical intelligence about this realm. You’re currently positioned in the Savage Garden sector, and to access Mankar, you must traverse the Forbidden Grotto (after securing the Bands of the Chosen), progressing to the Terrace of Dawn, which subsequently connects to Carac Agaialor, Mankar’s primary stronghold.
You may follow the trail near your initial arrival point to continue advancement, but if you maintain interest in alchemical pursuits, dedicate time to investigation; multiple cultivated plots contain harvestable botanical specimens. Numerous hostile entities will also populate the area, necessitating frequent recovery periods.
Before engaging in the climactic battle, eliminate the Xivilai positioned near the Paradise exit to secure valuable loot. A limited exterior area precedes your entry into Carac Agaialor, providing opportunities to harvest Nightshade and additional alchemical ingredients. These resources become essential for crafting potent potions during the demanding encounters ahead. If Ruma and Raven remain alive from previous interactions, you can converse with them before proceeding into the castle proper.
Your long-awaited confrontation with Mankar Camoran begins as you enter his temple sanctuary. He initially remains seated on his throne while his offspring position themselves defensively around him. You may choose to hear his monologue, after which he resumes his seated position and his children become hostile.
Assuming consistent gear progression and appropriate level advancement, Ruma and Raven should pose minimal threat. Raven transitions to his Mythic Dawn robes when combat initiates, while Ruma employs spellcasting or dagger attacks depending on proximity. After dispatching both children, Mankar rises with apparent indifference toward their demise.
The critical mechanic involves their rapid resurrection capability, creating a time-sensitive engagement dynamic. Eliminating his offspring requires immediate aggression toward Mankar himself, otherwise they regenerate and rejoin the conflict. Multiple eliminations enable repeated looting opportunities, though the situation becomes increasingly complex with Mankar’s Dremora summons entering the fray. Due to Mankar’s significant magic resistance and potential spell reflection, physical weaponry proves substantially more effective than magical attacks.
Once Mankar falls, thoroughly search his remains to acquire the crucial Amulet of Kings and his distinctive robes. The portal will automatically transport you to Cloud Ruler Temple, where you must deliver the Amulet to Martin to advance the narrative.
To prevent total Daedric domination of Tamriel, Martin must reignite the Dragonfires within the Imperial City. This ceremonial act halts new Oblivion Gate formations, closes existing gates, and blocks Mehrunes Dagon’s reclamation efforts. Prepare extensively for the forthcoming difficult encounters by obtaining healing and magicka restoration potions, plus repair tools for damaged equipment.
When adequately prepared, teleport with Martin to Green Emperor Way and consult Captain Steffan outside the Palace. Follow Martin inside to converse with Ocato, though a soldier’s urgent interruption reveals the final Daedric offensive has commenced, with Oblivion Gates manifesting inside the city walls. Despite this development, possessing both the Emperor and Amulet of Kings enables Dragonfire restoration, provided you can escort Martin safely to the Temple of the One.
During the street escort mission alongside Imperial Guards, you’ll face relentless assaults from Dremora and other daedric entities determined to stop your progress. The enemy numbers exceed manageable levels for solo combat, but allied soldiers provide substantial support. While narrative failure presumably occurs if Martin suffers fatal damage, his self-healing capabilities typically prevent this outcome. Mirroring the Bruma defense strategy, maintain defensive positioning with raised shields while allowing allies to engage the primary threats. Enemy reinforcements in Green Emperor Way eventually deplete, so exercise patience and let your companions handle the attacking Dremora. After clearing all hostiles, your allies will coordinate with the Emperor to facilitate the Temple of the One escort.
Upon reaching the Temple District, immediately create a save file due to the upcoming complex scenario. Two active Oblivion Gates continuously spawn daedric forces as you navigate the area. Prioritize rapid movement over engagement—sheathe your weapon and follow the circular right-hand path where you’ll confront Mehrunes Dagon himself.
The dreaded Daedric Prince of destruction has materialized in Tamriel. Once you spot him and receive the corresponding journal update, Martin will urgently approach with a critical conversation. The Dragonfires become ineffective now that Mehrunes Dagon has physically entered the realm, though Martin proposes an alternative solution that still requires reaching the Palace of the One.
Embarking on your Fighter’s Guild journey requires more than just combat prowess—it demands strategic thinking and careful planning. While basic weapon skills are essential, successful adventurers understand that guild progression follows specific patterns that can optimize your experience.
Your initiation begins with contacting one of three regional guild leaders: Vilena Donton in Chorrol, Azzan in Anvil, or Burz gro-Khash in Cheydinhal. Each operates from their city’s dedicated Fighter’s Guild headquarters, though Vilena maintains separate private quarters away from the main facility. This organizational structure reflects the guild’s decentralized approach to managing mercenary activities across Cyrodiil.
Quest availability follows a tiered progression system. Typically, Vilena’s assignments become accessible only after completing initial tasks from the other cities. If you encounter unavailable quests in Chorrol, immediately travel to Anvil or Cheydinhal to begin your adventuring career. Understanding this sequence prevents unnecessary backtracking and streamlines your advancement through the guild ranks.
Cheydinhal: The Desolate Mine
Your interaction with Burz gro-Khash in Cheydinhal immediately transitions to active duty. He assigns a straightforward weapon delivery task to the Desolate Mine northwest of the city. The weightless nature of these steel armaments makes this mission accessible regardless of your character’s strength or carrying capacity.
Upon reaching the mine, distribute the weapons strategically: deliver the bow to Rienna, the sword to Elidor, and the hammer to Brag. This triggers their offensive against the local goblin population, allowing you to join the fray. Position yourself to land attacks before the professional soldiers eliminate all targets, as participation affects experience gains.
Combat management proves crucial for optimal outcomes. During peaceful intervals between skirmishes, utilize the rest function to regenerate your companions’ health. Their survival directly influences your compensation—keeping all three alive significantly boosts your monetary reward. This mechanic teaches valuable lessons about team preservation that apply throughout your Class Guide development.
This assignment serves as Burz’s sole available quest initially. Upon completion, he directs you to the Anvil branch for additional opportunities, establishing the interconnected nature of guild operations across Cyrodiil.
Azzan in Anvil redirects you to Arvena Thelas, who presents an unusual pest control scenario. Rather than eliminating rodents, she’s concerned about whatever is preying upon them. Her basement investigation reveals a starving mountain lion as the culprit—eliminate it promptly to resolve the immediate threat.
The basement offers secondary benefits for alchemy enthusiasts. Various food ingredients can be collected here, providing resources for potion crafting. After dealing with the predator, Thelas requests you locate local hunter Pinarus to identify the lion source, ignoring the obvious solution of repairing her compromised wall structure.
Navigation to Pinarus’ residence relies on your compass guidance. He proposes a joint hunting expedition, then begins a deliberate trek beyond city limits. This slow-paced journey requires patience before reaching the mountain lion nest containing four targets. Coordinate with Pinarus during this encounter for efficient elimination.
The situation escalates unexpectedly upon returning to Thelas. Another lion has infiltrated her basement, demanding immediate action. After dispatching this new threat, she reveals suspicions about neighbor Quill-Weave, alleging possible involvement in the rat disturbances. This leads to a nighttime surveillance assignment, deepening the mystery beyond simple pest control. Understanding these layered quest structures will help you master more complex Complete Guide challenges.
When Modryn Oreyn assigns you to investigate the disruptive behavior in Leyawiin, you’ll discover three specific guild members—Dubok, Rellian, and Vantus Prelius—who have been causing significant disturbances through excessive drinking and public misconduct. Your initial investigation should focus on understanding the underlying causes rather than simply disciplining the individuals.
Upon arriving at the Five Claws Lodge, speaking with Vantus Prelius reveals the core issue: the Blackwood Company mercenary group has established operations in Leyawiin and systematically undercut the Fighters Guild’s contract bids, creating financial instability and morale problems. This competitive pressure represents a strategic threat that requires either direct confrontation with the rival organization or securing alternative revenue streams through new contracts.
Strategic tip: Before confronting the troublemakers, gather intelligence from multiple sources including bartenders and local merchants to understand the full scope of the Blackwood Company’s market infiltration. This intelligence gathering will prove valuable for future encounters with this rival faction.
Your investigation with local civilians, particularly the bartender at Five Claws Lodge, will direct you to Margrete, a prominent alchemist who can provide the contract work needed to stabilize the guild’s finances. She requires Ogre Teeth and Minotaur Horns for her alchemical operations but first demands five portions of ectoplasm as a demonstration of commitment and capability.
Ectoplasm acquisition presents two primary pathways: combat-based collection from Ghost enemies or strategic purchasing from specialized merchants. Ghosts typically appear in undead-infested dungeons when your character reaches approximately level five, making this the most reliable method for players meeting this threshold. For lower-level characters or those preferring efficiency, magic and alchemy shops like The Main Ingredient or The Gilded Carafe in the Imperial City offer potential sources, though their randomized inventories require persistence.
Advanced strategy: Combine both approaches by checking merchant inventories while traveling to ghost locations, maximizing your chances of rapid acquisition. Common mistake: Many players waste gold repeatedly checking the same merchants—instead, wait 48 in-game hours for inventory resets or travel to different cities to access varied stock.
Time optimization: Ghost hunting typically requires 30-45 minutes depending on dungeon familiarity, while merchant searching can take 15-30 minutes with optimal route planning.
Cheydinhal: Amelion’s Debt
The Water’s Edge settlement houses Amelion, who faces substantial inherited debt from her father’s financial mismanagement. She seeks recovery of her grandfather’s enchanted sword and armor set from the family tomb to settle these obligations. Strategic consideration: You have the option to directly pay her 1,000 gold debt, effectively bypassing the dungeon exploration component if you prioritize time efficiency over financial conservation.
Navigation through Amelion Tomb requires careful attention to environmental details. Brusef Amelion’s Cuirass and Sword reside in the second chamber, while additional armor components including Gauntlets (located near the initial cave-in area) and Helmet (concealed behind Wisp Stalks adjacent to a treasure chest) can be collected but serve no practical purpose for the quest resolution.
Inventory management tip: Despite the temptation to collect all armor pieces, only the cuirass and sword are necessary—the additional items merely consume carrying capacity without providing quest progression or significant resale value.
Upon completing the ectoplasm delivery to Margrete, she formally designates the Fighters Guild as her exclusive alchemical supplier. Returning to Vantus Prelius with this success secures his commitment to improved behavior, allowing you to report back to Modryn in Chorrol for mission completion and guild standing improvement.
Post-mission progression: Modryn will direct you toward Anvil or Cheydinhal for additional experience building, strategically preparing you for advancement within the Fighters Guild hierarchy. This represents a critical juncture in your broader guild advancement path.
Strategic sequencing: Complete both the Leyawiin dispute resolution and Amelion’s debt recovery before pursuing higher-level assignments, as the combined experience and reputation gains will unlock more lucrative contracts and equipment access opportunities.
Common progression error: Many players attempt to advance too quickly through the guild ranks without completing these foundational missions, resulting in missed opportunities and underdeveloped capabilities.
When locating Galtus Previa’s remains, retrieve the distinctive shield positioned adjacent to his body and deliver it to Modryn Oreyn. Veteran players who explored Leyawiin thoroughly during the Drunk and Disorderly assignment might identify the shield’s unique craftsmanship, though Modryn remains reticent about its origins at this stage. This recovery mission establishes your reliability within the guild hierarchy.
Chorrol: Contract Management Strategies
After obtaining compensation for the Master’s Son objective, report back to Modryn for subsequent duties. You’re tasked with supervising Maglir once more, as he has failed to fulfill another contractual obligation. Your responsibility involves rectifying his negligence while ensuring successful contract completion.
Journey promptly to Bravil and locate the Fighters Guild establishment there. Any guild member will direct you toward Lonely Suitor Lodge, where Maglir has abandoned the guild to align with the Blackwood Company, noted for their visually striking armor designs. If you previously credited Maglir for his earlier mishandled task, he’ll reciprocate by disclosing the defaulted contract details; if you revealed his incompetence to Modryn, he’ll remain uncooperative, necessitating a return trip to Modryn for quest-giver information. Alternatively, proceed directly to Aryarie at the Bravil Mages Guild to initiate the contract.
Upon contacting Aryarie, she’ll explain her requirement for Imp Gall, exclusively obtained from imp corpses. Depending on your character’s progression tier, imps might not yet appear in your encounters or could be exceptionally scarce due to level disparity. Fortunately, Aryarie identifies Robber’s Glen Cave as containing substantial imp populations. The cavern typically houses slightly exceeding ten imps, allowing comprehensive elimination. Since all imps employ ranged magical attacks, leverage this combat consistency to practice your own spellcasting proficiency or employ archery tactics. Whichever combat method you select, execute your eradication strategy and collect the necessary gall bladders.
After securing ten Imp Galls, you’ll receive notification prompting your return to Aryarie. Provide the materials for modest remuneration and quest completion. Subsequently report to Modryn to discuss the Blackwood Company situation. He’ll elevate your rank and request a nighttime meeting at his residence for detailed Company analysis…
Chorrol: Uncovering Azani Blackheart
Conversing with Modryn at his Chorrol residence reveals concerning Blackwood Company activities. Reportedly, the Fighters Guild deployed twenty operatives to Arpenia to secure an artifact for a sorcerer, suffering catastrophic casualties. The Blackwood Company subsequently completed the objective, raising Modryn’s suspicions regarding their methodologies. If you consent to assist his investigation—declination remains possible—he’ll arrange a rendezvous at the Leyawiin Fighters Guild.
Meet him there, and he’ll announce his intention to accompany you to Arpenia, the Ayleid Ruins that witnessed the failed operation. Preliminary assessment suggests the Blackwood Company probably bribed the mission target, creating an illusion of victory with minimal actual engagement. These deceitful tactics… Modryn will demand visiting neighboring Atatar ruins, though you may explore Arpenia’s remainder before departure if desired.
Accompany Modryn to Atatar while maintaining engagement throughout the journey. Modryn will halt progression if you distance yourself excessively, preventing advanced arrival and waiting at Atatar; you must maintain proximity until mutual ruin arrival.
After successfully clearing every enemy from the level, make your way back to retrieve Elante and accompany her safely to the shrine location. As compensation for your protective services, she will present you with a specialized training manual that permanently increases your Blade proficiency by one complete skill level. Following this knowledge transfer, proceed to Azzan to collect your monetary compensation for services rendered.
Chorrol: Trolls of Forsaken Mine
Upon your next meeting with Modryn, he assigns a critical reconnaissance mission: Viranus was dispatched to eliminate troll infestations within the Forsaken Mine but has failed to report back. Your objective involves infiltrating the mine to determine Viranus’s status and recover any vital intelligence.
Before embarking on this dangerous expedition, ensure you equip a weapon infused with fire damage capabilities from your inventory management system. Trolls possess significant vulnerability to flame-based attacks, making this preparation essential for survival. Fast travel to Leyawiin for optimal positioning; the mine entrance lies directly south of this settlement. Initial reconnaissance of the entrance tunnels reveals the catastrophic outcome of previous expeditions—multiple Fighter Guild operatives lie deceased throughout the cavern network, accompanied by a single Blackwood Company casualty, suggesting deeper complications.
You will locate Viranus’s remains within the Lost Passages sector of the complex. Secure the Bloodstained Journal from his corpse as conclusive evidence of the mission’s tragic outcome, then extract from the mine and deliver your findings to Modryn to conclude this investigative assignment.
Cheydinhal: The Noble’s Daughter
Bruz informs you about an orcish aristocrat residing in the northern highlands beyond Cheydinhal, identified as Lord Rugdumph gro-Shurgak. His daughter has disappeared under suspicious circumstances, prompting him to contract Fighter Guild assistance for her recovery.
Navigate to Rugdumph’s manor estate and gain entry. Conversing with the noble lord reveals his suspicion that ogres have captured his daughter, and he requests you track her whereabouts. This represents a straightforward tactical operation: proceed to the designated map coordinates where you’ll encounter three ogre combatants. The noble’s daughter lacks combat capabilities and cannot assist in engagements, requiring you to eliminate all hostile entities independently. Ogres present substantial combat challenges, necessitating preparation with paralysis poisons, damage-over-time toxins, or comprehensive healing potions to neutralize the triple threat effectively.
After defeating all ogre opponents, safely guide the daughter back to the family estate and confer with Lord Rugdumph to claim your compensation. Rugdumph’s bestowed blade weapon imposes Silence effects upon successful strikes, effectively disabling enemy spellcasters by preventing magical ability usage.
Mastering elemental weaknesses proves crucial for efficient enemy elimination. Troll regeneration abilities render them nearly invulnerable to conventional weapons, but fire damage interrupts their healing cycle completely. For ogre engagements, leverage terrain advantages and attack from elevated positions whenever possible to minimize damage intake.
Common tactical errors include underestimating enemy damage output and inadequate potion preparation. Always carry at least 5-8 health restoration items for sustained engagements. Advanced players should combine fire enchantments with paralysis effects to control battlefield pacing.
Mission timing varies significantly based on preparation: Forsaken Mine investigation typically requires 15-20 minutes for thorough evidence collection, while the noble daughter rescue averages 10-15 minutes depending on ogre positioning and your combat specialization.
Your investigation begins with extracting information from Ajum, who initially remains silent. You have two primary approaches: either use persuasion through bribery to improve his disposition, or resort to physical intimidation. Both methods will eventually yield the Blackwood Company’s organizational size and leadership details. However, when pressed about their source of power, Ajum chooses self-destruction over revealing further secrets, indicating the seriousness of what you’re uncovering.
Armed with the leader’s identity, Modryn Oreyn assigns your most dangerous task yet: penetrate the Blackwood Company’s inner sanctum. Travel to Leyawiin and locate their headquarters to begin your deep cover operation. This infiltration requires careful planning and preparation for what lies ahead.
Locate Jeetum-Ze within the Blackwood Company compound to initiate your employment application. Regardless of your current character level or statistics, he will express skepticism about your capabilities while still offering provisional membership. Proceed to the basement training facility for your orientation and initial briefing on company operations.
During your meeting with Jeetum and other company members, you’ll discover their performance-enhancing substance: Hist Sap. This mysterious liquid supposedly boosts combat abilities significantly, though its legal status remains questionable. To maintain your cover and advance the mission, you must consume the substance despite potential risks. After ingestion, immediately travel to Water’s Edge for your first assignment under its influence.
Following the brief goblin engagement at Water’s Edge, systematically clear all three residential structures. These opponents should pose minimal challenge at your current progression stage. Upon completion, you’ll experience an abrupt teleportation back to Modryn’s residence, where he expresses concerns about Blackwood Company attempting to control the settlement. While their interest in this remote village seems puzzling, Modryn remains convinced of their involvement.
Return to Water’s Edge and locate Marcel Amelion, the settlement’s only surviving resident. He reveals the devastating truth: under Hist Sap’s hallucinogenic effects, you perceived the entire village population as hostile goblins and eliminated them all. This tragic misunderstanding highlights the substance’s dangerous perceptual alterations and the moral complexity of your mission.
The mission culminates in infiltrating Blackwood headquarters, locating their Hist tree, and eliminating it permanently. Only Ri’Zakar possesses access to its secured location, requiring you to obtain his key through strategic means. Expect significant resistance from company members, necessitating thorough preparation including potent poisons, healing potions, and charged magical weaponry. Ensure you’re fully equipped for intensive combat scenarios.
Upon entering the facility, you’ll immediately encounter at least three adversaries, with Jeetum-Ze typically positioned upstairs. If he becomes stuck on the staircase during your approach, you gain a significant tactical advantage. However, if he’s ground-level during your entry, prepare for a challenging four-against-one engagement. Crucially, avoid initiating direct attacks to prevent acquiring murder charges; instead, wait for Ja’Fazir to formally declare your life forfeit, legally permitting your defensive response.
Here’s your comprehensive enemy assessment for this encounter: Ja’Fazir specializes in two-handed weapon combat; Rana utilizes staff-based magical attacks; Jeetum-Ze employs warrior tactics augmented by Conjuration spells for summoning reinforcements; and Geel operates as a ranged archer seeking optimal firing positions. Three adversaries are Argonian, granting them substantial poison resistance—if you depend on Health Damage effects, adjust your strategy accordingly.
Ja’Fazir presents your poison vulnerability opportunity; as a Khajiit, he lacks racial poison resistance. If poison options are unavailable, prioritize eliminating Rana first due to her comparatively lower health pool. Engage melee combatants within the dining area where Geel’s arrow attacks cannot reach you. After neutralizing Rana, focus on Jeetum-Ze and Ja’Fazir while maintaining health through potions. Finally, confront Geel in the open area and thoroughly search his remains for extensive arrow collections scaled to your level progression.
Your primary objective now focuses on locating and destroying the Hist tree, the source of Blackwood Company’s enhanced capabilities. Securing access requires obtaining the key from Ri’Zakar, which may involve stealth, persuasion, or combat depending on your character build and preferences.
For optimal mission success, consider these advanced strategies: Time your headquarters assault during off-peak hours when fewer guards are present. Build your character’s Sneak skill to avoid detection or Speechcraft to talk your way through checkpoints. The Hist Sap’s effects typically last 2-3 hours of gameplay, so plan your Water’s Edge mission accordingly. Common mistakes include insufficient poison variety for dealing with resistant enemies and inadequate health potion reserves for sustained combat.
Successfully destroying the Hist tree completes your primary mission objectives while revealing the full extent of Blackwood Company’s operations. The aftermath may include reputation changes within certain factions and potential follow-up quests depending on your choices throughout the infiltration operation.
Embarking on your Thieves Guild journey requires understanding two distinct initiation pathways. The most direct approach involves intentional capture through calculated theft. Select inexpensive items from shops while maintaining direct visibility with merchants, ensuring you carry no additional stolen goods when guards apprehend you. This prevents confiscation of valuable items and streamlines your path to incarceration. After serving your sentence and resting overnight, a guild representative will approach with instructions for a clandestine midnight gathering in the Imperial City’s Waterfront District. Pro tip: Commit your offense within Imperial City limits to minimize waiting time for contact.
Alternatively, leverage the city’s underground intelligence network by demonstrating financial ambition. Locate the ubiquitous Wanted: Grey Fox posters typically positioned near district entrances, then engage with any street beggar during daylight hours or locate their nighttime bedroll positions. Success requires either monetary persuasion or achieving a Speechcraft disposition exceeding 70 points. Once convinced, these informants will reveal their loyalty to the Gray Fox and disclose the Waterfront meeting details.
Navigating to the precise meeting location demands attention to temporal and spatial details. Arrive at the Waterfront District slum area between 11:30 PM and midnight, where Armand Christophe, a senior Thieves Guild operative, positions himself behind an abandoned shack within the garden area. You’ll notice fellow aspirants gathering nearby, creating both competition and opportunity. Critical insight: Armand requires substantial disposition improvement before considering your guild candidacy. Prepare negotiation strategies or bribes to overcome this initial barrier.
Expert navigators recommend familiarizing yourself with the Waterfront District layout beforehand to avoid timing missteps. The garden’s secluded nature provides cover but also makes precise location knowledge essential. Arriving too early or late risks missing this single nightly opportunity, potentially delaying your initiation by 24 game hours.
May The Best Thief Win
Armand’s inaugural challenge presents significant difficulty without proper preparation. Your mission: locate and acquire the personal diary of Amantius Allectus while adhering to strict non-lethal parameters regarding both the target and competing thieves. Armand hints that the beggar network holds crucial intelligence regarding Amantius’ whereabouts.
For optimal execution, follow your compass indicator to Puny Ancus, a slumbering beggar on a bedroll north of the meeting garden. Offering five gold pieces during conversation about Amantius triggers revelation of his Temple District eastern sector residence. This small investment saves substantial investigation time and ensures mission accuracy.
Utilize fast-travel to the Temple District and track navigation markers to Amantius’ dwelling near the Arboretum exit. Employ lockpicking skills for entry, then locate the wooden desk in the main chamber (identified as “Desk” via targeting). The diary rests within this container.
Stealing from Methredhel
Advanced players must anticipate Methredhel’s competitive advantage—she possesses immediate knowledge of the diary’s location upon quest assignment. She frequently reaches Amantius’ residence within approximately one game hour, securing the diary for herself if you delay.
When this occurs, your objective shifts to retrieving the diary from Methredhel’s residence. Obtain location intelligence through beggar bribes or consult your map: her home neighbors the meeting garden. Infiltration options include nighttime operations during occupant slumber (diary located in interior chest) or afternoon ventures when Methredhel patrols elsewhere. Both approaches successfully return the diary to Armand for quest completion.
Seasoned operatives recommend several optimization techniques for this initiation process. First, always clear your inventory of stolen items before intentional capture to prevent unnecessary losses. Second, develop Speechcraft skills beforehand or carry adequate gold for beggar interactions—failing either requirement significantly delays progress.
Common mistakes include attempting initiation outside Imperial City (extends contact time by 2-3 game days), missing the narrow meeting window (requires 24-hour wait), or underestimating Methredhel’s speed (forces additional theft mission). Strategic timing: commit crimes around 6 PM, serve sentence, sleep until 10 PM, then proceed directly to Waterfront District.
Pro tip: If Methredhel secures the diary first, use the waiting period to improve lockpicking or Sneak skills, transforming a setback into skill-building opportunity. Remember that successful Thieves Guild membership opens access to specialized training and lucrative opportunities, making these initial hurdles worthwhile investments.
Your initial objective involves infiltrating the South Watchtower, with accessible routes originating from both the Temple District and Arboretum sectors. Timing proves absolutely critical for this operation – schedule your entry during midday hours when Hieronymous typically vacates his quarters. Attempting access after dark dramatically increases detection risks since the watch commander remains present and alert in his chamber.
This mission presents moderate difficulty requiring careful navigation through interior spaces. Ascend multiple ladder systems until reaching the secondary barracks level, where your presence automatically constitutes trespassing violations. Exercise extreme caution when approaching the locked entrance to Lex’s office space, ensuring no witnesses observe your lockpicking activities. Optimal infiltration timing occurs around 11:30 AM when barracks occupants remain in deep sleep cycles, providing ideal stealth conditions. Upon reaching the designated office, locate the corner workstation containing both financial ledger documentation and currency reserves for retrieval.
Fencing Requirement: 100 Gold
Your subsequent assignment focuses on retrieving the commemorative bust of Llathasa Indarys, former Cheydinhal countess, from its secured location. Begin intelligence gathering by consulting local informants in Cheydinhal – your navigation interface highlights available contacts. These sources reveal the artifact’s storage within the Chapel Undercroft, rumored to contain spectral manifestations requiring thorough investigation protocols.
Navigate cautiously into the Grand Chapel of Arkay utilizing stealth movement techniques. The Undercroft maintains consistent guard patrols, though the sentry follows predictable routing that maintains significant distance from the target artifact. Critical warning: disturbing any burial contents within the tomb area triggers aggressive ghostly apparitions that complicate escape procedures. If the guard detects your presence, immediate bounty warrants will activate, potentially resulting in sculpture confiscation unless you employ evasion tactics. Advanced sneaking capabilities substantially improve success probabilities for this delicate operation.
Return to the Waterfront
Upon mission completion, you’ll encounter severely compromised operational security at the Waterfront district. Watch forces saturate the area hunting for Armand, eliminating standard meeting protocol possibilities. Instead, locate alternative Thieves Guild representatives for situation updates – Carwen serves as reliable contact when patrolling the vicinity. For immediate intelligence, proceed directly to Methredhel’s residence for comprehensive mission debriefing.
Intelligence reveals Armand never actually commissioned the bust retrieval; the operation served as elaborate deception to identify guild informants. Methredhel provides critical intelligence: Myvryna Arano, Waterfront resident, represents the security breach. Your new objective involves covertly entering her dwelling, planting the incriminating bust within her storage cupboard, then informing Hieronymous Lex about the evidence location during his high-profile Waterfront inspection.
Infiltration of Myvryna’s residence presents minimal difficulty compared to pronunciation challenges, provided you operate during nocturnal hours. Position yourself near her entrance in stealth configuration, awaiting optimal guard inattention moments before entry. Activate the cupboard interface for automatic evidence placement, then execute silent extraction without alerting the occupant.
Post-planting communication with Hieronymous requires specific social engineering preparations. The watch commander dismisses accusations unless your disposition rating exceeds 70 points, necessitating either financial incentives or sophisticated speechcraft manipulation. Once establishing sufficient trust levels, your intelligence triggers investigative action resulting in Myvryna’s apprehension. Final mission resolution requires awaiting Armand’s reappearance at subsequent midnight for official debriefing and rank advancement, followed by referral to S’kriiva in Bravil for subsequent assignments.
Advanced players should note that Sneak skill levels above 65 significantly reduce detection probabilities, while utilizing Chameleon enchantments or Invisibility potions provides additional security layers. Common mistakes include attempting daylight operations, neglecting guard patrol timing, and insufficient disposition preparation before contacting authorities.
When engaging with Ahdarji, reveal that Amusei tried to return the ring to the Count for profit. This disclosure prompts her to accidentally expose her personal motivations for the artifact while significantly increasing her compensation offer to double the original amount. Return the ring to complete this transaction, then proceed to S’Krivva for your next critical assignment from the Thieves Guild leadership.
Fencing Requirement: 300 Gold
Commander Hieronymous Lex and his Imperial Watch forces have initiated aggressive operations against the Waterfront District residents, targeting one of Gray Fox’s primary operational centers. You and Methredhel must now orchestrate the Thieves Guild’s coordinated countermeasures against this security breach.
Your initial priority involves locating Methredhel, who has gone to ground somewhere within Imperial City boundaries. Approach any city beggar for intelligence—they’ll disclose her safehouse location at Dynari Amnis’ residence in Talos Plaza district. After reaching this location, she’ll brief you on an ambitious coordinated theft operation involving five simultaneous high-value heists designed to overwhelm Lex’s response capabilities. The strategic objective involves creating multiple high-priority incidents that will force Lex to redeploy his waterfront forces, with you specifically tasked with infiltrating the Arcane University to secure Hrormir’s Staff from the Archmage during his predictable sleeping hours between 1 and 7 AM daily.
Off To See The Wizard
Successfully acquiring Hrormir’s Staff requires meticulous timing and spatial awareness. Arrive precisely at 1 AM and access the ground level of the Arcane University complex. Initially, you won’t be flagged as trespassing, providing a brief operational window. Observe room occupants and wait for clearance before activating the transportation platform that ascends to the Arch-Mage’s Tower Council Chambers.
If security personnel detect your presence at this stage, immediately reload your most recent autosave. Once you’ve triggered trespassing status, any witnesses will likely pursue you upward to the Arch-Mage’s private quarters. While skilled operatives might outpace pursuers and rapidly secure the staff before interception, this approach carries substantial operational risk that experienced thieves typically avoid.
When you achieve solitary access to the slumbering Archmage, retrieve the staff from his dresser unit, then covertly place the provided message document into his bedside table. The nightstand remains locked without the Archmage’s personal key, obtainable only through sophisticated pickpocketing techniques. However, veteran operatives confirm the container holds no valuable contents beyond roleplaying immersion. Regardless of additional exploration, secure the primary objective and exfiltrate to report back to Methredhel.
Now that you’ve successfully retrieved the Staff, Methredhel assigns enhanced surveillance duties. Despite any hierarchical tensions—given your proven capability in securing the Gray Fox’s diary ahead of her—the mission parameters require professional execution. She directs you to conduct close-quarters monitoring of Lex, maintaining optimal positioning to intercept his communications while avoiding visual detection.
Her intelligence assessment indicates Lex will eventually receive orders to normalize guard deployments across the city. Your critical task involves identifying the exact moment this redeployment authorization occurs through continuous auditory surveillance.
You’ll discover Theranis deceased nearby, revealing the Pale Lady’s disturbing practice of capturing prisoners to harvest blood for herself and the Count’s consumption. While Theranis cannot assist you, the imprisoned Amusei offers critical information about a hidden book’s location in exchange for his liberation from the castle confines.
For optimal stealth execution, schedule your escape operation around 3:00 AM when patrol density reaches its lowest point. Navigate using your compass markers through the Dining Hall transition zone, which connects to County Hall and ultimately the Courtyard exit. Upon reaching the West Weald access point, execute a rapid bridge crossing to achieve safety. If you encounter guards, employ evasion tactics rather than confrontation; detection during escape doesn’t automatically trigger bounty pursuit if you avoid direct interaction. Amusei possesses superior pathfinding capabilities and will maintain pursuit even if you accelerate ahead during the bridge sequence.
After successfully extracting Amusei from the castle, he’ll disclose the precise hiding spot Teranis selected for the book: concealed behind shrubbery adjacent to Nerastarel’s urban residence. Utilize your compass tracking function to pinpoint the location, then deliver the recovered item to S’Krivva for your compensation.
Fencing Requirement: 500 Gold
The time has arrived to permanently neutralize the threat posed by Heironymous Lex through strategic reassignment rather than assassination. Your objective involves engineering his transfer to an Anvil posting where he’ll be geographically isolated from Thieves Guild operations.
The operational plan requires intercepting a personnel recommendation letter destined for Castle Anvil regarding Countess Umbranox’s guard selection. You’ll need to steal the original document, commission a forged version that strongly endorses Lex for the position, infiltrate the Imperial Watch headquarters to authenticate the forgery with the legion commander’s official seal, then personally deliver the falsified document to Countess Umbranox.
Begin your intelligence gathering in Anvil by consulting local beggars. While they provide limited specific intelligence, they’ll reference castle ‘secrets’ and direct you toward the castle Blacksmith. Infiltrate the castle perimeter and locate the Smithy entrance, where you’ll encounter Orrin—a Thieves Guild asset who will activate a concealed passageway providing covert access to Dairihill’s office vicinity.
The access route to the Living Quarters is clearly marked, necessitating complete stealth equipment preparation before proceeding. Target the infiltration window between 8:00 PM and 10:00 PM when Darihill is typically absent, allowing you to bypass door and desk security mechanisms to acquire the officer recommendation list. Extract from the castle and reconnect with your beggar informant network to locate forgery specialists.
Any beggar contact can initiate the sequence to meet the enigmatic Stranger, the only artisan capable of producing the required forgery quality. He operates from an abandoned Anvil residence; deliver the stolen letter to him for processing. The forgery requires a full 24-hour production cycle, providing downtime for auxiliary activities like Oblivion Gate clearance operations.
After the 24-hour period elapses, provide the Stranger’s 500 gold service fee to receive the completed forged document. The final step requires impressing the document with the Imperial Watch Commander’s authentication seal to complete the mission parameters.
Gear Preparation Protocol: Equip complete sneak-enhancing gear before attempting either infiltration operation. For the Living Quarters access, consider using Chameleon enchantments or Shadowhide spells to supplement your stealth capabilities. The Class Guide provides detailed equipment recommendations for stealth-focused builds that translate well to these operations.
Schedule Exploitation Techniques: Beyond the recommended 3:00 AM escape window and 8-10 PM office infiltration period, experienced operatives can exploit shift change patterns occurring at 6:00 AM and 6:00 PM when guard alertness decreases significantly. Monitor NPC routines for several in-game days to identify additional low-security windows.
Risk Management Strategies: Common errors include attempting these missions with insufficient sneak skill (below 50) or neglecting to save before critical infiltration sequences. Advanced players should master the quick-save/quick-load technique before attempting lock-picking operations in secured areas. The Complete Guide offers comprehensive risk assessment frameworks applicable to complex stealth operations.
Alternative Route Planning: While the marked passages provide the most direct routes, experienced operatives can utilize rooftop access points or servant passageways for additional infiltration options, though these require higher acrobatics and security skills.
When approaching the temple, you have two primary tactical options: aggressive confrontation or stealth infiltration. The monastic defenders operate with exceptional coordination, meaning engaging one will inevitably draw nearby allies into combat. This creates significant risk for characters lacking crowd control abilities or sufficient defensive capabilities.
Combat Assessment: If your character specializes in heavy armor and powerful offensive spells, you might prefer direct engagement. However, be prepared for multiple opponents attacking simultaneously from different angles.
Stealth Alternative: For characters with high Sneak skill or limited combat proficiency, bypassing encounters entirely proves more effective. While this approach requires additional lockpicking (since you won’t acquire keys from defeated priests), it aligns perfectly with Thieves Guild operational methodology.
Navigate through the interconnected Halls and Catacombs until reaching the Caverns of the Moth. Exercise caution when traversing trapped areas and dealing with undead inhabitants. Collect the strategically valuable Wisp Stalk Caps along your route – these fungi inflict Damage Health effects that can turn difficult battles in your favor.
Upon reaching the central Shrine area, you’ll immediately notice Savilla’s Stone positioned prominently on a central slab. Eliminate the guardian protecting this artifact before securing the Stone for yourself. The surrounding area contains multiple treasure chests worth investigating for additional loot and resources.
Critical Documentation: Before ascending the northeast ladder to exit, retrieve the “Instructions: The Gray Cowl” document from a nearby chest. This manuscript provides essential context about why the Gray Fox specifically recruited you for this temple infiltration mission.
Return to Cecia’s residence in Bruma with the recovered Stone. Present it to the Gray Fox to complete your current objective. If you obtained the instructional document, you can engage him in dialogue regarding the cursed Nocturnal’s Cowl he perpetually wears, revealing deeper narrative layers.
Fencing Requirement: 700 Gold
Your subsequent rendezvous with the Gray Fox occurs in Chorrol at Malintus Ancrus’ dwelling. He assigns retrieval of the Arrow of Extrication, currently possessed by Bravil’s court wizard Fathis Aren. The Gray Fox indicates Fathis may be eliminated if necessary, provided the elimination occurs outside castle grounds – suggesting flexible interpretation of Thieves Guild regulations.
Preparation Tip: Before embarking on this phase, acquire water-breathing equipment through enchanted amulets or potions. This enables access to submerged areas containing valuable loot and alternative pathways in upcoming locations.
Journey to Bravil and conduct intelligence gathering by interrogating local beggars. Through persuasive dialogue or intimidation, they’ll disclose that Fathis maintains a heavily secured tower beyond city walls housing his most prized possessions. Access remains restricted since only Fathis possesses the key, but intelligence suggests a concealed passage connects the castle to this tower.
Infiltrate the castle during daylight hours to minimize guard presence and detection risk. Follow the directional indicators on your compass while exploring the Lord’s Manor North Wing thoroughly.
Exploration Bonus: While navigating toward your primary objective (marked by green arrows), investigate the Count’s chambers southeast of your position. Here you’ll discover a jewelry box containing valuables and a skill book that permanently enhances your Marksman capabilities.
Upon reaching and searching Fathis’ personal quarters, you’ll note the absence of significant magical artifacts. This indicates the need to locate the rumored secret passage. Carefully examine the northern wall arches until identifying one with an adjacent Moveable Pillar. Activating this mechanism reveals a concealed entrance to the Wizard’s Grotto, advancing your mission objectives.
Your next directive from the Gray Fox sends you to Ganredhel’s residence in Cheydinhal, where you’ll receive crucial intelligence about your target. The Fox reveals that a man named Jakben resides in the Imperial City and holds the key to your objective. While at Ganredhel’s dwelling, thoroughly explore the upper floor where you’ll discover the valuable ‘Dance In Fire, Chapter I’ skill book, providing a permanent +1 boost to your Acrobatics capability – an investment that pays dividends throughout this mission chain.
Through your intelligence gathering, you’ll learn Jakben represents the latest descendant of Springheel Jak, an infamous master thief who perished centuries earlier. The Gray Fox requires the legendary thief’s enchanted footwear for his overarching scheme, but the burial location remains unknown, launching your investigation into ancient tomb raiding. The historical records indicate Springheel Jak possessed extraordinary mobility abilities that made him nearly impossible to capture during his criminal career.
Upon reaching the Imperial City, your first stop should be consulting the local beggars for current information. They’ll reveal Jakben Imbel maintains a residence in Talos Plaza district, lives reclusively, and exclusively ventures outdoors after sunset – classic vampire behavioral patterns. For optimal mission execution, breach the property during daylight hours when confronting Jakben directly yields immediate cooperation; he’ll readily surrender the family crypt key to avoid confrontation. This represents the singular access method to the underground catacombs, as nocturnal entries find the residence empty with no alternative key sources available.
With the crypt key secured, descend to the basement and locate the concealed entrance to the Imbel family catacombs. Immediately upon entry, you’ll encounter a vampire nest containing three bloodsuckers, including a formidable Vampire Matriarch commanding enhanced combat abilities and disease transmission probability. Employ hit-and-run tactics while maintaining distance to minimize infection risk – silver weapons and Turn Undead spells prove particularly effective. After neutralizing the undead threat, proceed to Springheel Jak’s burial chamber and examine the central chest. While the legendary boots aren’t stored within, you’ll discover Jak’s personal diary revealing the shocking truth: Springheel Jak and Jakben Imbel are identical individuals, with Jakben maintaining his existence through vampiric immortality.
Remain vigilant after examining the diary contents, as Jakben initiates a surprise assault the moment you access the crypt. As a mature vampire, he possesses considerable combat prowess and wields level-appropriate gear that makes him a dangerous opponent. Utilize the environment to your advantage – the crypt’s pillars provide cover from his magical attacks while allowing you to retaliate with ranged weapons. Once defeated, claim Springheel Jak’s Boots from his remains, completing your primary objective. The boots contain powerful enchantments that fundamentally alter movement mechanics within the game world.
Consider undertaking supplemental adventures before reporting back to the Gray Fox, as the Boots of Springheel Jak provide revolutionary mobility options rather than direct combat enhancement. The extraordinary jumping capability enables accessing previously unreachable dungeon areas, particularly benefiting marksmen who can position themselves on elevated surfaces immune to melee retaliation. This vertical advantage transforms dungeon navigation and combat dynamics, allowing strategic positioning that neutralizes ground-based threats.
Fencing Requirement: 1,000 Gold
Your culminating briefing occurs at Othrelo’s dwelling in the Elven Gardens district, where the Gray Fox outlines an audacious infiltration of the Imperial Palace. The operation involves traversing sewer networks, activating the mystical Glass of Time artifact, employing the Arrow of Extrication for magical lock disarming, eliminating a specific priest, destroying an Elder Scroll, and surviving a ritual death experience – a mission sequence too complex for simple summarization.
Essential preparation for this high-stakes operation includes: multiple Cure Disease potions (or the equivalent spell), abundant arrow supplies regardless of your typical combat style, and Invisibility potions for characters with underdeveloped Sneak skills. Achieving a Sneak proficiency around 75, combined with the Ring of Khajiiti’s persistent Chameleon enchantment, provides adequate stealth capability for most players.
Part One: Entering the Palace
Understanding bow mechanics is crucial for successful target engagement. The duration you maintain your draw directly influences projectile velocity – extended hold periods amplify striking force while simultaneously flattening the arrow’s trajectory arc. During practice sessions with standard ammunition, successful impacts produce distinctive auditory feedback through sharp, percussive sounds. Optimal targeting alignment involves positioning your crosshairs to intersect with the sword positioned above the target, specifically aligning the horizontal reticle across the weapon’s hilt. Once properly sighted, execute a full draw, sustain the attack input for several seconds, then release. With correct execution, you’ll receive audio confirmation of target contact (or visual smoke puffs for aim correction), enabling immediate equipping of the Arrow of Extrication while maintaining your sight picture and discharging the specialized projectile.
Successful insertion of the Arrow of Extrication triggers mechanical activation, elevating the statue to expose a concealed entrance. Simultaneously, the two flanking Ayleid Guardians animate into hostile entities. Engage these constructs strategically by applying poison effects from distance then employing evasion tactics, or confront them directly with melee weaponry if your character specializes in close-quarters combat. Critical warning: if the Arrow of Extrication drops to the terrain, deliberately avoid retrieval – the item becomes permanently stuck in your inventory, rendering it unusable for future applications and impossible to discard.
Part Four: Imperial Palace
As mission context indicates, approach this transition point equipped with complete stealth attire and activated stealth posture. The doorway deposits you directly into Palace Guard barracks, creating immediate detection risk upon emergence. To optimize covert movement conditions, schedule your transition during late night hours between 1-2 AM when guard vigilance diminishes. Importantly, recognize this as an irreversible transition point – once committed, return through the doorway becomes impossible.
Execute covert movement past slumbering military personnel upon emergence, then navigate leftward toward the Elder Scrolls Library. Employ stealth positioning to reach the Library entrance (visually distinguished in red coloration) and utilize lockpicking skills for entry. Atmospheric tension escalates at this narrative juncture!
A visually impaired Moth priest occupies this area, focused on a gated structure. Maneuver behind this NPC and activate the adjacent switch mechanism to open the wooden portal on the gate’s opposite side. Subsequently, reverse your path and circumnavigate the environment to locate the newly accessible door. A seating arrangement positioned adjacent to the fireplace provides your interaction point – occupy the chair, then examine the Elder Scroll delivered to your position. Secure this artifact within your inventory, then initiate egress planning from the current location!
Part Five: The Great Escape
Initial priority involves comprehensive library examination for previously overlooked skill texts. Additional opportunities exist through lockable jewelry containers, available for skilled manipulation if desired.
Subsequent phase involves ascending the library staircase system. Two to three Moth Priests patrol this elevated area – despite previous neutral interactions, they immediately transition to hostile status upon visual or auditory detection. Execute silent movement to bypass these threats. Strongly recommended: create save states before attempting this maneuver, as triggered hostilities significantly complicate palace extraction. During extreme difficulty scenarios, consider deploying invisibility potions as tactical solutions.
Proceed through library egress, turning left to access Monk Priests’ Quarters, then transition to Imperial Battlemage’s Chambers. Designate this as another critical save opportunity, given resident Battlemage Evangeline Beanique’s substantially elevated Sneak detection capabilities compared to previously encountered opponents. Under favorable conditions, she may vacate her quarters, permitting brief waiting periods until she progresses into corridor areas. At sufficient distance, her detection proficiency diminishes, allowing exploration of her apartment space and examination of contained items. While most possessions lack exceptional value, her bedroom bookshelf contains ‘2920, Second Seed’ literature that enhances Speechcraft attributes.
Gaining entry into the Dark Brotherhood requires committing a specific type of homicide that demonstrates your willingness to embrace the shadows. Your victim must be someone from a non-hostile faction who poses no direct threat to you – essentially an innocent civilian such as a merchant, town guard, or homeless person. Bandits and other aggressive humanoids won’t qualify for the initiation trigger since they’re considered legitimate combat targets.
For optimal target selection, venture to remote settlements or isolated taverns during nighttime hours. Wait until residents are asleep before silently dispatching them in their beds. Some players have reported success with targets at Daedric shrines after completing the associated quests, though this method isn’t guaranteed. Always verify your target isn’t quest-critical by hovering your cursor over them; if it displays a crown icon, they’re involved in future missions and should be spared. Essential storyline characters are protected by game mechanics and will only be temporarily incapacitated.
Once you’ve completed the qualifying murder, you must rest in any bed or bedroll to advance the initiation sequence. Lucien Lachance, an official Speaker for the clandestine organization, will materialize beside you during your slumber. He presents the choice to join what effectively serves as Oblivion’s premier assassin guild. Declining his offer permanently closes this opportunity, while acceptance unlocks your first official contract.
Your inaugural assignment from Lucien involves eliminating Rufio, who resides at the Inn of Ill Omen northwest of Bravil. When questioning the inn’s staff about your target, you’ll discover he occupies private chambers accessible via a concealed trapdoor beneath the main staircase. This hidden entrance leads to his subterranean living quarters where he spends most daylight hours sleeping.
Rufio’s perpetual slumber presents multiple tactical options. For role-playing purists, awakening him reveals he’s previously committed murder himself, providing narrative justification for the contract. Alternatively, his unconscious state creates perfect conditions for stealth skill development. Position yourself in Sneak mode facing a wall and use a rubber band or weighted key to maintain continuous movement, gradually increasing your Sneak proficiency without risk of detection.
Execute Rufio using your preferred method – silent dagger, ranged attack, or magical means all suffice. After completing the task, retreat to a secure location and sleep to reconvene with Lucien. He’ll then direct you to Cheydinhal where the local Dark Brotherhood cell operates from a boarded-up residence. Picking the lock reveals a basement entrance to their sanctuary; speak the passphrase Lucien provided to gain entry.
Exploring The Sanctuary
Upon entering the hideout, immediately seek out Ocheeva for your official orientation and a complimentary set of superior light armor. Begin systematically investigating the facility’s various chambers for valuable resources. In the primary chamber’s corner rests Wolf Queen, Volume 6, permanently enhancing your Sneak capability by one point. The Training Quarters contain Ahzirr Trajijazaeri for Hand to Hand improvement, plus a chest housing The Rear Guard (Light Armor) and The Gold Ribbon of Merit (Marksman).
The Living Quarters yield the most substantial rewards, though accessing them requires careful timing due to the Brotherhood’s strict prohibition against theft among members. Each associate maintains a personal storage chest containing specialized equipment: Teinaava’s container features archery gear including The Black Arrow, v2 for additional Marksman training, while Gogron gro-Bolmog’s reserves heavy combat weaponry.
Coordinate your looting activities during low-occupancy periods, typically between midnight and 3 AM when most members are absent or sleeping. Successful pilfering demands either impeccable stealth movement or strategic timing when rooms are unoccupied. Getting apprehended during theft attempts triggers immediate expulsion via loading screen transition, though redemption opportunities exist later.
M’raaj-Dar, frequently present in the living areas, offers unique merchandise including Poisoned Apples. These deadly fruits can be covertly placed in targets’ inventories, causing delayed fatalities that appear accidental. This assassination method proves particularly useful for eliminating protected characters or maintaining cover in public settings.
Understanding the Five Tenets remains crucial for sustained membership. Violating any principle, particularly theft from comrades, results in automatic dismissal and removal from the premises. While reinstatement is possible through penitence quests, avoiding infractions ensures uninterrupted access to the Brotherhood’s resources and training facilities.
For players pursuing our comprehensive Class Guide approaches, the Dark Brotherhood provides exceptional gear for stealth-oriented builds. The light armor and weaponry available here complement various playstyles detailed in our Complete Guide. Additionally, the archery equipment aligns well with specialized builds covered in the Weapons Unlock strategies for maximizing combat effectiveness.
When you eliminate Tussaud, expect immediate reinforcement response as two pirate guards storm the chamber. Maintain stealth positioning to remain undetected during their arrival sequence. Retrieve the captain’s key from his remains to access both his treasure chest and the rear exit portal. The entire pirate contingent near the vessel becomes aggressive post-assassination, requiring combat readiness upon departure. Schedule this operation for midday when city guards patrol most actively. If pirate forces overwhelm your capabilities, retreat to adjacent districts and utilize guard forces to neutralize threats for you.
Report back to Vicente Valtieri to receive your next assassination assignment targeting Baenlin in Bruma. To secure the premium reward, infiltrate the crawlspace positioned above Baenlin’s dining area and sabotage the mounted head fastening mechanism. Performing this sabotage between 8 PM and 11 PM causes the decorative head to collapse onto Baenlin during his meal. Any alternative elimination method or accidental killing of servant Gromm forfeits your bonus compensation.
For comprehensive looting opportunities before the assassination, initiate infiltration around 2 AM. The basement entrance at the structure’s rear provides discreet access, containing abundant ingredients for crafting Restore Fatigue potions to advance your Alchemy proficiency. Thoroughly explore the residence securing valuable items, then proceed cautiously upstairs. Locate the jewelry container on Baenlin’s dresser. The crawlspace access point resides in Gromm’s quarters – enter, seal the entrance behind you, and await optimal timing around 8:30 PM to trigger the lethal mechanism.
Following Baenlin’s demise, Gromm will investigate the corpse and remain stationary nearby. His limited mobility facilitates stealthy passage to the basement egress. Even if detected, promptly exiting the premises should preserve your mission bonus eligibility.
Return to Vicente for your well-earned compensation: the Sufferthorn blade featuring Drain Strength and Health Damage enchantments.
Scheduled For Execution
Vicente’s subsequent assignment presents significant challenge: penetrate the Imperial Prison complex and eliminate Dark Elf prisoner Valen Dreth. He provides the Imperial Prison Sewers access key, replicating your original escape route from incarceration. Previous sewer revisits revealed secured entry points, but Vicente’s specialized key restores access to this underground network.
Initial sewer entry reveals the right-side portal now unsealed. This pathway leads to previously unexplored tunnel sections representing the most direct route to your objective. You’ll encounter a four-pin security gate; successful lock manipulation provides shortest access, while failure necessitates retracing your original sewer escape path. Remember that Vicente’s Black Band artifact enhances your Security capabilities significantly.
Advanced Strategy: These sewer corridors contain exclusively low-threat adversaries like Rats and Mudcrabs regardless of character progression level. If substantial game time has elapsed since your initial sewer experience, this environment offers prime conditions for developing Sneak and Marksman competencies. These tier-one enemies possess minimal detection capabilities against stealth approaches and substantially reduced health pools compared to surface-level threats.
Upon locating the ascension ladder to the Sanctum, proceed upward. Secure the forward doorway upon reaching the subsequent level and monitor the two guards completing their extended dialogue. Stealth navigation around these sentries becomes necessary, making this an ideal moment for creating save states; if alerted, escape possibilities become severely limited as they maintain permanent hostility status.
When encountering Scar-Tail, you’ll face a critical decision point that significantly impacts your rewards. The Argonian offers a negotiation option where sparing his life reveals his hidden gold cache location and provides access to another assassin’s heart nearby. This dual-reward approach requires careful positioning – the secondary heart is located beneath a western tree within visual range of his encampment. Alternatively, direct elimination yields immediate results but forfeits the additional treasure. Both methods successfully complete Teinaava’s request, though the negotiation path provides superior loot accumulation.
Pro Tip: Always check the western perimeter thoroughly before making your decision, as the hidden stash location isn’t always immediately obvious. The Boots of Bloody Bounding reward significantly enhances mobility and combat effectiveness, making this quest valuable for character development.
Vicente Valtieri’s contract involving Francois Motierre presents one of the Dark Brotherhood’s most intricate deception operations. The mission mechanics revolve around using the specialized Languorwine Blade with temporary death-inducing poison to fool debt collectors. This requires precise timing and positioning within Motierre’s Chorrol residence.
Execution Strategy: Position yourself in an adjacent room with the blade equipped during the Argonian enforcer’s confrontation. Strike at the optimal moment after initial dialogue concludes but before combat escalates. Critical mistake avoidance: never eliminate the witness assassin, as their survival is essential for mission success verification.
The 24-hour waiting period represents a critical phase where proper timing ensures the chapel sequence triggers correctly. During the Undercroft zombie encounter, maintain defensive positioning to protect the revived Francois while managing multiple undead attackers. The Cruelty’s Heart amulet reward provides substantial attribute boosts, while the optional vampirism transformation offers permanent gameplay advantages.
Advanced Tactics: Utilize area-effect spells carefully to avoid collateral damage to Francois. His low health pool makes him vulnerable during the family tomb confrontation.
Transitioning to Ocheeva’s leadership introduces the Lonely Wanderer contract targeting High Elf Faelian. This mission emphasizes stealth and intelligence gathering in the heavily patrolled Imperial City environment. The Brotherhood’s limited intelligence requires proactive information collection from local elf populations.
Intelligence Gathering: Approach any elf variant (Wood, High, or Dark) with sufficiently high Disposition to extract Faelian’s whereabouts. The Tiber Septim Hotel in Talos Plaza serves as the primary location, though alternative methods exist for players preferring different approaches.
Witness Management: The Imperial Guard presence necessitates absolute witness avoidance. Execution must occur indoors with no observers present to maintain the illusion of random violence rather than organized assassination.
Mastering Dark Brotherhood operations requires understanding deeper gameplay mechanics and strategic sequencing. The transition between Vicente and Ocheeva marks a significant progression point in the faction storyline.
Skill Synergy: Combine Acrobatics enhancements from early quests with Strength boosts from later missions for maximum combat effectiveness. Proper quest order execution can reduce completion time by approximately 30% compared to haphazard approaches.
Common Pitfalls: Many players mistakenly attack witnesses during The Assassinated Man or fail to wait the full 24-hour period, resulting in mission failures or suboptimal outcomes.
For comprehensive faction guidance, consult our Complete Guide to understand broader gameplay systems that complement assassination tactics.
When approaching Fort Sutch, immediately activate stealth mode and conduct thorough reconnaissance of the perimeter. While the main entrance serves as the primary infiltration point, alternative routes offer tactical advantages depending on your character build. The initial encounter typically involves Laenafil positioned beyond the waterlogged corridors. Successfully pickpocketing her from behind yields the essential Fort Sutch Gate Key, which unlocks two critical security gates that cannot be bypassed through conventional lockpicking methods.
Should key acquisition prove challenging, navigate the secondary ramp downward while maintaining concealment from any patrols in the vicinity. An Orc sentry often blocks this passage, potentially necessitating consumption of an Invisibility Potion for safe passage. Advanced players should note that timing your approach during guard shift changes reduces detection risk by approximately 40%.
Your primary objective involves reaching the facility’s middle tier and navigating northward through the dungeon-style corridors toward Roderick’s sleeping quarters and medical storage. Execute this phase with maximum efficiency, ideally completing the approach before Laenafil concludes her dialogue with the Orc guard. Once they finish conversing, these NPCs relocate to the target area, significantly increasing the difficulty of accessing the medicine cabinet undetected.
Upon reaching the cabinet, carefully remove Roderick’s Medicine and substitute it with Roderick’s Poison. This critical swap requires precise timing – complete the exchange within 15-20 seconds to avoid patrol detection. Following successful substitution, initiate immediate extraction using the most covert exit routes available.
Return to Ocheeva to claim The Deceiver’s Finery, an enchanted cloak that enhances Speechcraft and Personality attributes by 15 points each. This item proves invaluable during extended trading sessions where persuasion bonuses substantially increase profit margins.
This assassination contract presents unique challenges: infiltrate a social gathering and eliminate all attendees without any witnesses observing the murders. The mission design reflects sophisticated gameplay mechanics that reward strategic planning over brute force approaches.
Before entering the Skingrad residence, completely remove combat equipment and armor, replacing them with civilian attire. The Deceiver’s Finery provides optimal disguise capabilities, though alternative clothing can be acquired from nearby residences through theft if necessary.
Fafnir supplies the residence key upon arrival, establishing you as the sole individual capable of entrance or exit throughout the event duration.
Inside the premises, systematically eliminate all five guests while maintaining complete stealth. The optimal strategy involves isolating targets in private rooms, securing doors, and executing single-strike kills. The upper level contains three bedchambers that periodically host resting guests, offering prime assassination opportunities.
For players preferring non-lethal alternatives, utilize persuasion tactics or financial incentives to achieve a minimum disposition of 70 with each attendee. This unlocks advanced dialogue options enabling social manipulation. Beginning with the Dunmer female, who harbors affection for another guest, can initiate a chain reaction of isolated targets.
The Nord guest presents particular isolation challenges, but eliminating three other attendees (including the Dark Elf) typically triggers his aggressive response pattern. He may enter a violent rage against remaining guests, requesting your assistance. If the Redguard survives until later stages, he equips Legion armor and becomes combat-ready, potentially developing suspicion toward your activities.
When only you and the Nord remain, transition to direct combat since witness concerns no longer apply. Critical mechanics knowledge: stealth kill bonuses depend exclusively on line of sight between victims. Guests positioned in separate areas (dining room versus basement) can be eliminated independently without penalty.
Prioritize melee stealth attacks for instant eliminations, as most guests possess limited health pools. Successful mission completion rewards the Night Mother’s Blessing, granting permanent +2 enhancements to Blade, Acrobatics, Sneak, Security, and Marksman skills. These cumulative bonuses significantly enhance character capability across multiple playstyles.
Common execution errors include inadequate door securing, insufficient one-hit damage output, and poor timing between eliminations. Advanced optimization involves studying NPC pathing routines to predict natural isolation opportunities.
Executing Captain Phillida requires careful planning and tactical consideration. While a direct assault on the City Watch Barracks presents significant challenges due to heavy guard presence, stealth approaches offer safer alternatives. Consider using invisibility potions or chameleon enchantments to bypass sentries undetected. The critical objective remains securing Phillida’s severed finger and all associated keys, particularly the Imperial Watch Office Key that unlocks critical pathways.
Navigating to the Imperial Prison demands precise timing for optimal infiltration. Arriving after midnight significantly reduces patrol density around the Imperial Legion Offices located on the western perimeter. Your navigation markers will highlight the specific entry point requiring Phillida’s acquired keys. Advanced players should note that the reduced guard presence between midnight and 4 AM creates the safest window for undetected access.
Upon successful entry, the Legion Commander’s desk becomes immediately visible with two distinctive books resting atop it: On Morrowind and History of the Empire. Expert lockpicking skills prove invaluable here, allowing discreet placement of Phillida’s finger to fulfill the bonus objective. Adjacent to the desk, the Legion Commander’s Chest contains premium weaponry that serves dual purposes – either enhancing your combat capabilities or generating substantial revenue through Thieves Guild fencing operations.
The financial incentive for this mission segment warrants careful evaluation. While the official 500 gold reward may seem underwhelming for advanced characters, the secondary loot acquisition potential dramatically increases overall value. Seasoned assassins should prioritize the chest’s contents, which typically include enchanted blades or rare armor pieces far exceeding the base monetary compensation.
Transitioning to your next assignment occurs automatically upon reporting to Ocheeva. Lucien Lachance’s encrypted letter directs you toward Fort Farragut, situated northeast of Cheydinhal. This location automatically registers on your world map upon departing the Dark Brotherhood Sanctuary, requiring only a brief journey from the city outskirts.
Fort Farragut’s interior presents increased combat difficulty with Dark Guardians replacing standard skeleton opponents. These enhanced undead warriors possess greater health pools and damage output, requiring strategic engagement rather than straightforward confrontation. Prioritize movement toward Lachance’s location while minimizing unnecessary combat encounters to conserve resources.
Lachance’s intelligence confirms the grave security breach: a traitor has successfully infiltrated the Dark Brotherhood’s Cheydinhal cell. Your mission parameters demand complete elimination of all cell members, presenting one of the most challenging assignments in the Brotherhood questline. The directive leaves no room for hesitation – every member must be neutralized regardless of their actual guilt.
Before initiating the purge, Lachance provides two essential tactical tools. The Poisoned Apple enables discrete eliminations through contaminated food or drink, while the spectral summoning scroll calls forth Rufio’s Ghost for combat assistance. Players possessing Very Hard lockpicking capability can access an additional cache containing ten supplementary Poisoned Apples from a nearby barrel. These consumables represent significant economic value at 300 gold per apple, making acquisition worthwhile even if alternative elimination methods are preferred.
The elimination protocol mirrors techniques employed during the Whodunit? assignment. Direct confrontation while targets remain grouped guarantees overwhelming resistance and probable mission failure. Instead, implement isolation strategies by luring individuals to separate areas using noise distractions or scheduled routine interruptions. The Class Guide offers additional strategic insights for character-specific approaches to this challenge.
Advanced tactical considerations include studying daily routines to identify natural separation opportunities. Many Brotherhood members follow predictable patrol patterns or solitary activities that create vulnerable moments for discrete intervention. Combining poison applications with strategic ghost summons creates optimal conditions for managing multiple combat scenarios simultaneously.
Upon entering Leafrot’s cavernous depths, prepare for immediate undead encounters throughout the winding passageways. Your initial exploration reveals valuable resources: locate the Art of War Magic tome in the first shelf cluster after the entrance, permanently enhancing your destruction magic capabilities by one skill point. Additionally, discover The Path of Transcendence manuscript, exposing Celedaen’s critical vulnerability – he maintains constant possession of an enchanted hourglass that grants him immortality. Successfully removing this artifact through pickpocketing instantly neutralizes the threat.
Executing the pickpocket maneuver against Celedaen presents significant difficulty due to his perpetual movement patterns throughout his sanctum. Achieving successful theft demands advanced Sneak proficiency exceeding 75 points for reliable execution. Alternative combat approaches prove viable: Celedaen employs standard mage spellcasting, immediate invisibility upon detection, and spectral summoning capabilities. Strategic positioning behind the central pillar forces his visibility return, enabling poison application (Silence for spell negation or Damage Health for direct elimination) or close-quarters magical weapon engagement. His limited health pool ensures any properly executed strategy proves effective.
Following Celedaen’s defeat, thoroughly search the cavern for valuable artifacts before proceeding to Chorrol for your subsequent intelligence retrieval operation.
Retrieving intelligence from the Old Sack in Chorrol initiates the Draconis family extermination directive. Intelligence limitations restrict initial targeting to Perennia Draconis at Applewatch farm, requiring intelligence extraction before comprehensive family elimination. The farm’s proximity to Cloud Ruler Temple enables efficient fast travel utilization.
Engage Perennia in dialogue regarding her offspring location; she provides complete familial documentation alongside monetary compensation under the mistaken assumption you’re assisting with gift procurement. Execute termination with tactical precision before advancing to secondary targets. Critical mistake avoidance: never eliminate Perennia before obtaining the complete family registry, as this creates irreversible mission failure conditions requiring complete restart.
Matthias Draconis – Talos Plaza District, Imperial City
Matthias represents the most straightforward elimination within the family roster. Infiltrate his Talos Plaza residence after midnight via lockpicking, maintaining stealth navigation past cohabitant Collatinus Vedius to access the upper-level sleeping quarters.
Perfect execution demands single-strike lethality, complicated by Matthias’s substantial health reservoir. The optimal approach combines sleeping target advantage with poisoned weapon enhancement – Poison of Illness significantly increases one-hit kill probability. Contingency planning: secure stolen artifacts in your safehouse beforehand, enabling fine payment acceptance if guard apprehension occurs. Advanced technique: combine Shadow Hide, Muffling, and Fortify Sneak enchantments for near-guaranteed success rates.
Andreas Draconis – Drunken Dragon Inn, Northeast of Leyawiin
The Drunken Dragon establishment lies along the northeastern Leyawiin roadway. While initial contact occurs freely, elimination complexity escalates due to persistent Imperial Guard surveillance within the interior spaces.
Maximum success probability requires full Sneak gear optimization combined with strategic waiting intervals to identify guard patrol gaps. Primary vulnerability exploitation: Andreas’s sleep cycle between 1:00 AM and 6:00 AM. Essential precaution: create save points immediately before engagement initiation, as guard detection probability remains elevated throughout the operation. Strategic advantage: maintain zero stolen inventory, enabling immediate fine resolution and mission continuation if detected.
Navigating the Flooded Mine requires strategic preparation, particularly for underwater segments. While water breathing spells or potions provide optimal safety, experienced operatives can often manage without them by utilizing rapid swimming techniques between air pockets. The critical timing element occurs around midnight when Shaleez retreats to her cot, creating the perfect opportunity for a stealth approach. Her Argonian physiology grants natural poison resistance, making conventional toxic methods ineffective. This nocturnal vulnerability window represents your most reliable chance to execute a successful sneak attack before she can mount an effective defense.
Following successful completion, your subsequent objective involves locating an empty coffin positioned outside Fort Redman, situated northeast of Leyawiin. This dead drop location serves as your mission transition point.
Your next primary target, Alval Uvani, presents unique challenges as a traveling merchant with formidable Destruction magic capabilities. His documented weakness for mead offers a potential tactical advantage, though this approach demands significant preparation. To exploit this vulnerability, you must systematically replace all available beverages with mead at his frequented establishments, requiring careful theft operations that risk accumulating bounties. This method proves most beneficial for lower-level operatives who lack alternative combat options.
A more efficient strategy involves intercepting Alval during his inter-settlement travels. Track his movements to identify departure patterns—typically around 11:00 PM from inns—then follow discreetly into wilderness areas where civilian casualties and witness interference are minimized. As a powerful spellcaster, he requires specialized countermeasures; applying Silence poison with your initial strike prevents magical retaliation, while sustained physical assault can overcome his defenses. This approach avoids the complications of urban manipulation while providing cleaner engagement parameters.
Post-elimination, proceed to the Imperial Market District and locate the concealed hollowed-out tree stump near Rindir’s Staffs for your next mission briefing and equipment.
Your final objective directs you to eliminate Havilstein Hoar-Blood at his Gnoll Mountain campsite. While the mountain lies east of Bruma, the eastern approach presents significant navigational difficulties. Instead, utilize the western mountain trail for optimal access. Reference your tactical map and identify the coordinate where the “Y” in “County Bruma” aligns with the “N” in “Jorall Mountains”—this positions you near an active Oblivion Gate marker. From this landmark, follow the westward trail directly to Havilstein’s encampment.
Exercise extreme caution during approach, as Havilstein exhibits immediate hostile engagement upon detection. Employ stealth protocols, invisibility spells, or timing strategies targeting early morning hours when he may be resting. Crucially, account for his companion Redmaw—this aggressive canine represents a secondary threat that requires simultaneous neutralization. Prepare for coordinated combat against both targets, as they will engage as a tactical unit once alerted to your presence.
When Mathieu Bellamont’s betrayal becomes evident during the Brotherhood’s critical moment, your immediate priority should be administering poison while coordinating with Arquen for a synchronized takedown. This confrontation represents the climax of your assassin’s journey, after which you’re free to thoroughly search the area for valuable items. The Night Mother will invite you to explore nearby crypts for additional treasures before speaking with her again to receive your enhanced Blade of Woe and teleportation back to Cheydinhal Sanctuary.
With the primary assassination missions concluded, your role transitions to overseeing Cheydinhal Sanctuary operations as a quasi-administrator. Arquen handles most daily responsibilities, leaving you with a straightforward weekly routine: visit the Lucky Old Lady statue, collect names of Sithis worshippers, and deliver the list to Arquen. This administrative duty generates consistent income through your share of the cell’s profits with minimal effort required.
Your position as Listener of the Black Hand provides exclusive advantages beyond financial gains. Beyond communicating with the Night Mother and directing Arquen, you gain access to Dark Brotherhood Murderers who can accompany you as loyal companions during your adventures across Cyrodiil. Simply approach any available assassin and request their service to gain a skilled combat partner.
Initiating your Mages Guild career begins at any of the seven minor town guild halls throughout Cyrodiil. Inquire locally to identify the appropriate contact for guild association. However, achieving full membership and access to the prestigious Arcane University in the Imperial City requires completing recommendation quests from every regional branch, though you can tackle them in whatever sequence suits your playstyle.
Veterans of Morrowind might anticipate rigorous skill and attribute prerequisites for guild advancement, but Oblivion eliminates these barriers entirely. Even character builds focused on martial prowess can ascend to Arch-Mage provided they demonstrate basic spellcasting capability or purchase scrolls as magical substitutes.
Anvil Recommendation Quest
Begin by speaking with Carahil in Anvil to receive this critical assignment. Your mission involves identifying and neutralizing a rogue mage responsible for murdering merchants along the town’s exterior roads.
Journey to Brina Cross Inn and locate Arielle Jurard, the battlemage dispatched by the Mages Guild. She’ll initiate covert operations by requesting you rent overnight accommodations while maintaining your merchant cover story with the innkeeper.
After securing your room, rest briefly to summon Arielle for strategy discussion. She’ll outline the tactical approach: you’ll serve as bait by traveling the dangerous roadway while she and another battlemage provide covert surveillance. When the rogue mage emerges, they’ll intervene for the elimination. Rest one hour then execute the coordinated plan.
Remarkably, this operation proceeds exactly as designed. After brief travel along the road, you’ll encounter Caminalda, another inn resident who likely engaged you after hearing your merchant persona. Initiate combat immediately upon her approach or strategically wait for Arielle’s reinforcement if concerned about your combat capabilities. Once Caminalda is defeated, retrieve the key from her remains to access her locked room and chest at Brina Cross Inn before returning to Anvil for quest completion.
Skingrad Recommendation
Navigating the Skingrad Mages Guild recommendation requires careful planning to secure both the unique spell reward and your official endorsement. Begin by delivering the Fingers of the Mountain tome to Earana, who will request a full day for translation work. This waiting period presents an ideal opportunity to tackle other quests or explore nearby locations. After approximately 24 in-game hours have elapsed, return to Earana to receive the Fingers of the Mountain, Part II assignment. Pro Tip: If she dismisses you upon arrival, wait an additional 2-3 hours before attempting conversation again.
To complete this magical trial, you’ll need to acquire a Welkynd stone from any Ayleid ruin – these glowing blue stones are commonly found in ancient elven structures throughout Cyrodiil. Once obtained, travel to Cloud Top and cast any Shock-based spell upon the distinctive pillar there. Critical Warning: The pillar retaliates with substantial electrical damage, making shock resistance equipment or spells absolutely essential for survival. Novice mages should consider brewing resist shock potions or equipping gear with shock resistance enchantments beforehand.
Earana intentionally withholds the original book after completing her quest, creating a dilemma with Teekeeus. However, you can resolve this by infiltrating her room at the Gray Mare Inn – specifically the chamber located at the hallway’s terminus. Pick the lock on her treasure chest (typically Apprentice level difficulty) to retrieve the Fingers of the Mountain volume. Returning this pilfered text to Teekeeus will finally secure your Skingrad recommendation, demonstrating that strategic thinking often outweighs brute force in magical matters.
The Bruma recommendation quest centers around the mysterious vanishing of mage J’Skar, with Jeanne Frasoric demanding his reappearance before endorsing your university application. Volanaro offers assistance but requires participation in what he casually describes as a “minor prank” – though the reality involves significant ethical boundaries. He provides an Open Lock spell capable of handling Easy-level mechanisms and directs you to retrieve Jeanne’s Manual of Spellcasting from her desk. Alternative Approach: Characters skilled in Security can bypass the spell requirement entirely by picking the lock directly.
After securing the manual, rendezvous with Volanaro at 10 PM in the guild hall’s Living Quarters. Here, he reveals the anticlimactic truth: J’Skar’s disappearance was itself an elaborate hoax, though one lacking in impressive execution. The revelation occurs regardless of your method for obtaining the manual, making this one of the more straightforward recommendation quests if approached correctly. Common Mistake: Many players unnecessarily level their Mysticism skill to cast Volanaro’s provided spell when simple lockpicking suffices.
Once informed of J’Skar’s return (however fabricated), Jeanne will promptly dispatch your recommendation. This quest demonstrates how Oblivion often provides multiple solutions to magical challenges, rewarding player creativity and existing skill specializations. For broader magical education, consult our Class Guide to understand how different skill builds approach such situations.
Cheydinhal Recommendation
Falcar, the Chorrol guildmaster, presents the most challenging recommendation quest with his openly hostile attitude and seemingly impossible task. He demands retrieval of a Ring of Burden discarded down the guild’s rear well by a disgruntled former Associate. Mechanics Insight: The Burden effect dramatically increases carried weight, potentially rendering you immobile if unprepared. The ring’s massive 150-pound mass necessitates careful weight management strategies before attempting recovery.
Deetsan, a sympathetic guild member, holds the well key and offers crucial assistance. Speak with her privately when Falcar occupies a different floor – typically requiring patient observation of their movement patterns. She provides both access and a Bouyancy spell offering temporary Feather and Waterbreathing effects. Strategic Note: While waterbreathing proves unnecessary in the compact well, the Feather effect becomes absolutely critical for handling the enormously heavy ring.
Several weight management approaches exist for this challenge: casting Feather spells, consuming Feather or Fortify Strength potions (one can be found on Falcar’s basement desk), or the extreme measure of storing all equipment in guild containers and descending unencumbered. Advanced Technique: High-level Alteration specialists can create custom Feather spells, while alchemists can brew potent strength-enhancing concoctions. Within the well, you’ll discover Vidkun’s remains alongside the ring, confirming Deetsan’s concerns about previous Associates.
Returning with these items triggers Deetsan’s revelation about confronting Falcar, who subsequently abandoned the guild. Investigating his dresser reveals the shocking discovery of black soul gems – items explicitly banned by the Mages Guild for their necromantic applications in capturing human souls. Presenting these forbidden artifacts to Deetsan finally secures your Cheydinhal recommendation while exposing deeper guild corruption. For comprehensive gameplay strategies, our Complete Guide offers additional tactical insights.
Timing and Scheduling Mastery: Several recommendation quests require specific timing elements that can frustrate unprepared players. Earana’s translation demands approximately 24 in-game hours, while Volanaro’s meeting is strictly scheduled for 10 PM. Pro Tip: Use waiting periods efficiently by grouping multiple guild quests or engaging in profitable side activities like alchemy or enchanting.
Combat Preparation Essentials: The Fingers of the Mountain quest retaliation mechanic poses serious danger to unprepared characters. Always equip shock resistance gear or have resist shock spells prepared before interacting with the Cloud Top pillar. Common Pitfall: Underestimating the reflected damage leads to frequent character deaths, especially for magic-focused builds with limited health pools.
Weight Capacity Optimization: For the Ring of Burden challenge, consider these preparation methods: Fortify Strength effects stack with Feather spells, potentially allowing you to carry the ring without becoming over-encumbered. The Feather spell from Deetsan provides 100 points of weight reduction for 30 seconds – sufficient for retrieval but requiring prompt ascent. For weapon-specific strategies that complement magical approaches, explore our Weapons Unlock guide for balanced character development.
Strategic Character Positioning: Several quests require careful positioning to initiate crucial dialogues. Deetsan will only discuss Falcar’s true nature when he’s physically distant, typically on a separate floor. Advanced Tactic: Use the wait function to advance time in one-hour increments until optimal positioning occurs naturally through NPC routines.
When you initiate conversations with members of the Leyawiin Mages Guild, you’ll discover that Dagail holds exclusive authority to provide your recommendation letter. Her behavior appears erratic, as she mentions hearing voices that nobody else can perceive. She requests your assistance in recovering a unique amulet and directs you to consult Agata, another guild member. Agata will instruct you to question the remaining mages about the mysterious Seer’s Stone artifact.
Kalthar proves to be the most informative contact, revealing that Dagail’s condition is hereditary, inherited from her father. Sharing this intelligence with Agata, then reporting back to Dagail, will guide you toward a military fortification near Leyawiin where her father previously served.
Fort Blueblood lies southeast of Leyawiin, currently occupied by the uncommon Marauder enemy faction. Systematically eliminate these foes until you confront the Marauder Warlord, who carries the essential Fort Blueblood Key. Utilize this key to access the crypt containing Dagail’s father’s remains, but ensure you fully restore health before entering, as powerful mythic creatures defend the interior.
Pro Tip: Marauders typically appear in groups of 3-4, so consider using area-effect spells or hit-and-run tactics to manage multiple opponents efficiently. The Warlord himself possesses substantial health and may require poison or paralysis effects to neutralize effectively.
After defeating the guardian creatures and acquiring Manduin’s Amulet from his coffin, Kalthar unexpectedly materializes. Initially, he politely requests you surrender the amulet, but abruptly becomes hostile and assaults you. His subsequent summoning of zombie reinforcements confirms his necromantic practices—sufficient justification for eliminating him according to Mages Guild protocols against dark magic practitioners.
Eliminate Kalthar, secure his key, and employ it to unlock the exit route to the surface. Upon delivering the amulet to Dagail, her mental state miraculously stabilizes—apparently the amulet possesses genuine therapeutic properties. She promptly dispatches your recommendation to the Arcane University while making cryptic references to your predetermined fate.
Your final step involves formal Mages Guild membership. Journey to the Arcane University and converse with Raminus Polus to receive your official Robes of the Apprentice and initial assignment.
Common Mistake: Many players forget that joining the Mages Guild requires completing all regional recommendation quests first. Ensure you’ve obtained endorsements from each city’s guild hall before attempting to access the University grounds.
Your primary objective involves constructing your personalized staff. Travel to Wellspring Cave to procure the specialized wood required for your inaugural magical implement. Unfortunately, upon entry you’ll discover Zahrasha, one of two cave attendants, deceased on the floor with a hostile necromancer nearby. The Mages Guild maintains zero tolerance for necromancers, considering them dangerous corruptors of magical traditions.
Retrieve the cave key from Zahrasha’s corpse before advancing further; expect additional necromancer encounters before reaching a portal leading to the Waterfront district. This transition deposits you on a small island within Lake Rumare containing the staff wood—though not without complications. Up to three Necromancers await your arrival, accompanied by zombie and skeleton minions, potentially confronting you with six simultaneous adversaries. You must eliminate them all, so consider attracting their attention individually then drawing them back into Wellspring Cave for combat, limiting their ability to summon reinforcements when health diminishes.
Advanced Strategy: Use narrow cave passages as choke points against multiple enemies. Fire spells work exceptionally well against undead minions, while silver weapons prove effective against the necromancers themselves. The entire cave clearance typically requires 15-20 minutes for prepared adventurers.
After neutralizing all threats, examine Eletta’s remains, then collect the Unfinished Staff from the stone container positioned between two torches. Report back to Raminus with the unfortunate news. He’ll consider your report seriously and direct you to consult Delmar in the Chironasium to finalize your staff. This represents a straightforward process; you’ll specify your desired staff enchantment effects, and he’ll customize one according to your specifications. He requires one full day to prepare the staff, providing interim exploration opportunities.
Make certain to peruse the “Before the Ages of Man” volume in the Chironasium for a permanent Mysticism skill enhancement. If you successfully infiltrate the building’s upper level, you can also discover a text titled Cleansing of the Fane, which activates a map marker for Malada, an Ayleid ruin located far eastern regions. While not essential for quest completion, this location offers fascinating exploration for adventurers seeking additional content.
Note that the Enchanting Altar resides within the Chironasium, available for personal enchantment projects. If you possess quality soul gems containing captured spirits, this presents an ideal opportunity to craft customized rings, amulets, or similar magical items.
Optimization Tip: Before visiting Delmar, prepare several soul gems with diverse captured spirits to maximize your enchanting options. Higher-level souls enable more powerful enchantments, significantly enhancing your combat effectiveness for subsequent missions. Consider consulting our BF6 Weapons Unlock guide for parallel progression strategies in other gaming contexts.
Begin your journey by locating Denel along the pathway, who possesses crucial information about a reference volume currently held by Skaleel. Engaging in dialogue with Denel and inquiring specifically about this tome will convince him to secure it from Skaleel. This reference work contains vital translations you’ll need later, so examining its contents thoroughly before approaching the mystical pillar is highly recommended.
Decoding Ancient Symbols
Thoroughly investigate the chamber’s mystical inscriptions and cross-reference them with the book’s contents. Only one marking directly corresponds to the tome’s documentation, requiring consultation with Denel for complete translation. After examining all symbols, he’ll reveal their meanings: fire enchantment, frost magic, magicka fortification, and magicka damage spells. Determining the precise activation sequence demands experimentation, though the solution follows this pattern: fire, frost, fortify magicka, then damage magicka.
If you lack the necessary spells in your repertoire (though most players should possess basic fire and frost capabilities by this stage), you’re not alone in this challenge. The fortify magicka spell presents particular difficulty since target-cast versions are exceptionally rare; you may need to craft one at the Arcane University’s spellmaking altar. For those preferring expedited solutions, search the container near Denel’s position containing scrolls for each required effect. Execute them in this exact sequence: Fire, Frost, Damage Magicka, and Fortify Magicka. Remember that certain scrolls demand close proximity to the pillar—practically within arm’s reach. Successfully casting all four in the prescribed order will activate the pillar mechanism, unveiling the entrance to Vahtacen Lorsel.
Progress carefully through the underground complex, evading mechanical traps and reanimated foes until reaching your objective marker. The central platform in the main chamber remains initially unreachable. Ascend the southeastern staircase and locate the movable stone block concealed within one of the structural columns. Manipulating this mechanism elevates the stairway to the central dais, where you’ll discover another control that unveils the Ancient Elven Helmet. Secure this artifact, then decide whether to combat the summoned undead warriors or employ tactical retreat. The southeastern egress route is recommended for departure, as it contains several minor treasure containers with loot quality typically reserved for dungeon bosses. Additional containers await in the northern passage from the helmet chamber.
With the helmet secured, journey back to the Arcane University and present it to Jarol. Upon completion, report to Raminus Polus to receive your well-earned compensation: the prestigious Robe of the Conjurer, which enhances your summoning capabilities.
Now begins your investigation into the enigmatic Black Soul Gems encountered during recommendation assignments. Raminus directs you to consult Tar-Meena, potentially familiar from the main storyline if you’ve progressed there. She possesses unique knowledge about Black Soul Gem functionality, though surprisingly, no one has previously sought her expertise on this matter.
After locating the Mystic Archives, converse with Tar-Meena, who will instruct you to locate a volume titled Necromancer’s Moon. While she lacks precise location details, your quest marker will guide you as always; search for the text on a compact table adjacent to the study areas. Peruse its contents thoroughly before adding it to your collection. Following your discussion about its arcane revelations with Tar-Meena, return to Raminus, who will then refer you to Bothiel, custodian of the currently inaccessible Imperial Orrery. You can typically find her patrolling the Arcane University grounds.
Speak with Bothiel to acquire the Hastily Scrawled Note, identifying four necromantic locations equipped with altars capable of transmuting Grand Soul Gems into Black Soul Gems. Raminus then commissions you to investigate one of these sites, specifically the foreboding ‘Dark Fissure’ situated conveniently near Vahtacen, minimizing travel requirements.
Memorize the distinctive appearance of the external altar before entering the cavern. Upon defeating the initial necromancer just inside the entrance, examine the Handwritten Note on his remains for detailed operational instructions. The process involves positioning a Grand Soul Gem on the altar, awaiting the celestial illumination that occurs one specific day weekly, then casting Soul Trap on the altar to complete the transformation into a Black Soul Gem. This reveals a fascinating alchemical-mechanical fusion previously undocumented in magical studies.
Count Hassildor presents a critical mission requiring immediate attention in Skingrad. He possesses vital intelligence but demands assistance with two pressing security threats before sharing what he knows. Your objectives involve eliminating a vampire nest located in Bloodcrust Cave outside the city walls while simultaneously neutralizing a vampire hunter cell operating within Skingrad itself. Thorough questioning before departure reveals tactical advantages for both encounters.
Vampire engagements demand specialized preparation. These creatures typically activate invisibility spells upon detecting your presence, making detection challenging for unprepared adventurers. Most possess significant spellcasting capabilities beyond their stealth abilities. The primary risk involves contracting Porphyric Hemophilia through their attacks – sleeping while infected triggers permanent vampirism transformation. Clear the entire cave system before addressing any potential infection concerns.
Hunter neutralization offers multiple strategic approaches. Locate Eridor patrolling Skingrad’s southern districts as the cell commander. For diplomatic resolution, provide vampire dust as proof of nest elimination to secure their peaceful departure. Alternatively, misdirect them to Bloodcrust Cave for automated conflict resolution between both factions.
Advanced Tactical Insight: For optimal resource acquisition with reduced personal risk, engage Eridor before cave exploration. Falsely identify Bloodcrust Cavern as the vampire stronghold, then monitor map markers as the hunters relocate. Their assault will weaken vampire forces significantly before your cleanup operation, yielding maximum loot from both factions with minimal combat expenditure.
Post-engagement protocol requires immediate disease management. Upon receiving quest completion confirmation for vampire elimination, consume Cure Disease potions without delay to prevent Porphyric Hemophilia progression. Experienced players recommend carrying multiple potions given the high infection rates during close-quarters cave fighting.
Return to Hassildor after resolving both threats to obtain the crucial intelligence: Mannimarco’s resurgence as an ancient necromancer targeting Mages Guild destruction. Immediately relay this warning to Arch-Mage Traven at the Arcane University for council consultation. Expect a 24-48 hour waiting period before receiving further assignments.
Traven’s subsequent assignment appears straightforward – locate Jeanne Frasoric in Bruma after several days of missed communications. However, the guildhall presents a scene of catastrophic necromancer assault with reanimated corpses occupying the corridors and structural damage throughout the facility. The environment combines auditory distress from undead wails with visible destruction including overturned furniture and active fires.
Systematic exploration reveals the full extent of the attack. Navigate through lower living quarters before accessing Jeanne’s personal chambers upstairs. Discover her deceased state while preparing for immediate necromancer ambush upon room entry. Eliminate the attacker to reveal J’Skar, who maintained survival through sustained invisibility during the massacre. His safe extraction to the Arcane University completes your primary objective.
Comprehensive reporting to Traven concludes this investigation phase. Again anticipate a multi-day interval before advanced assignments become available, providing opportunity for character development and equipment preparation.
Achieving Wizard rank unlocks dual questlines from Traven: The Necromancer’s Amulet and The Bloodworm Helm. These missions can be pursued in either sequence based on your current capabilities and location preferences. Both artifacts represent powerful necromantic items originally secured from Imperial City for defensive research against Mannimarco.
The Bloodworm Helm recovery mission directs you to Fort Teleman, positioned considerably southeast of the Imperial City. These recovered artifacts prevent Mannimarco from augmenting his already considerable power while advancing your standing within the Mages Guild hierarchy. Strategic planning for these recoveries should incorporate your preferred combat specialties and current resource availability.
For comprehensive character development guidance, consult our Class Guide to optimize your build for these challenging engagements. Proper class selection significantly impacts your effectiveness during artifact recovery operations.
Successfully completing the Mages Guild questline requires careful tactical planning, particularly when confronting necromancers at Silorn. The initial phase involves setting an ambush by strategically positioning your companions near the ruins’ exit points. While placement flexibility exists, optimal positioning places Iver and Thalfin in close proximity to the exit, with Merete maintaining a supportive rear position. After deployment, a brief waiting period triggers the appearance of four necromancers, including the primary target Falcar, who will advance toward your position. Your Battlemages automatically engage once the enemies move within range.
Advanced Tip: For players preferring direct confrontation over tactical maneuvering, bypass Thalfin entirely and charge directly toward Silorn’s entrance. This aggressive approach triggers detection by the necromancers but conveniently unlocks the doorway, providing immediate access to Falcar without complex positioning requirements.
Securing the Black Soul Gem efficiently demands preparation to counter Falcar’s escape tendencies. The well-dressed necromancer leader will immediately retreat toward the ruins when combat initiates unless prevented. Paralyzing spells or effects prove essential for immobilizing him, as his companions present minimal threat compared to his strategic importance. Should Falcar successfully reach the interior, you must pursue him through the complex while your allies potentially engage in chaotic infighting behind you.
Navigation through Silorn’s multi-level structure can confuse players due to misleading compass markers. The initial area, simply labeled Silorn, directs you toward Silorn Buroseli, but access requires passing through Silorn Sedorseli first. This circuitous route leads back to Silorn’s upper platform containing the gate activation mechanism. Alternative access exists for characters with exceptional Acrobatics skills or possessing the Boots of Springheel Jak, allowing direct gate clearance.
Within Buroseli’s chambers, locate and eliminate Falcar to claim the Colossal Black Soul Gem from his remains. Return this artifact to Arch-Mage Traven at the Arcane University to conclude this phase of your magical advancement.
The confrontation with Mannimarco necessitates special preparation, and Traven provides the definitive countermeasure to the lich’s dominating psychic abilities. The Colossal Black Soul Gem requires soul infusion to create protective wards, and Traven demonstrates ultimate dedication by performing a self-immolation ritual to charge the artifact with his own essence. This noble sacrifice not only safeguards you during the final battle but also positions you for leadership succession within the guild hierarchy.
Mannimarco’s operations center within Echo Cave, situated along Cyrodiil’s northern frontier. Initial access requires eliminating Bolor Savel outside the entrance to obtain the necessary key. As a practicing necromancer, he represents legitimate prey for any vigilant mage. The cavern interior houses numerous additional necromancers accompanied by undead minions, demanding thorough preparation for an extended subterranean expedition. Navigate through the Echo Passages to reach the Echo Necromancer’s Chamber, Mannimarco’s inner sanctum.
Approaching the lich king triggers an attempted paralysis sequence and monologue, though players retain combat initiative. Strategic positioning enables stealth approaches with poisoned projectiles to inflict initial damage and disrupt his casting rhythm. Mannimarco employs standard necromantic abilities including minion summoning, making silence effects particularly valuable for neutralizing his tactical options. Despite his fearsome reputation, the arch-necromancer possesses manageable combat capabilities when properly countered. Maintaining close-quarters pressure while applying poison or silence debuffs creates favorable engagement conditions leading to his eventual defeat and the Mages Guild’s salvation.
Upon Mannimarco’s destruction, claim the Staff of Worms from his remains. This unique artifact enables temporary reanimation of fallen creatures to fight under your command. The chamber contains multiple high-value treasure containers, including submerged caches, so conduct comprehensive exploration before returning to the Arcane University with news of your triumph.
Ascending to Arch-Mage status unlocks several valuable gameplay advantages. You gain authority to recruit Mage Apprentices stationed throughout the University grounds as permanent companions. While their combat proficiency remains limited, these followers provide unlimited recruitment opportunities regardless of casualties sustained during adventures.
For optimal performance against necromancer opponents, understanding their spellcasting patterns proves crucial. These magic-users typically rely on conjuration and destruction spells, making magical resistance and ward spells highly effective defensive measures. The paralysis effect Falcar attempts represents a common necromancer tactic, so carrying cure paralysis potions or relevant spells provides valuable insurance. When navigating Silorn’s complex architecture, creating custom map markers helps maintain orientation through the looping passageways.
Common mistakes include underestimating Falcar’s escape determination and inadequate preparation for Mannimarco’s summoning capabilities. Advanced players can optimize their approach by pre-casting defensive spells before engagements and utilizing area-effect magic against grouped undead minions. The entire questline typically requires 45-60 minutes for experienced players, though newcomers should allocate 90+ minutes for thorough completion.
Boethia’s shrine presents one of the most geographically challenging locations to reach in Cyrodiil, situated high in the Valus Mountains along the eastern border approaching Morrowind. For precise navigation, locate the map text labeling “The Valus Mountains” and search approximately west of the letter ‘m’ in “Mountains.” Most adventurers find success by first discovering Fort Facian to the southwest, then following the rugged mountain trails upward toward the shrine’s position. Critical preparation note: you must achieve character level 20 before this quest activates, so verify your progression before undertaking the arduous journey.
The ritual offering requires a Daedra heart, readily obtainable from any accessible Oblivion plane. Upon successful offering, Boethia will reveal your true challenge: entering a specialized Oblivion realm to compete in the legendary Tournament of Ten Bloods. Once you cross the portal threshold, return becomes impossible until victory is achieved, making comprehensive preparation absolutely essential. Recommended supplies include specialized equipment for your build, extensive healing and utility potions, potent poisons for difficult opponents, pre-filled soul gems for enchantment recharging, and multiple repair hammers for weapon maintenance.
After transitioning through the portal, you’ll receive a brief orientation period before the tournament commences. The competition initiates when you pass through the gate positioned to your right. Your objective involves systematically defeating nine uniquely challenging opponents, each representing a different race with boss-tier statistics and superior armor quality. Notably, the game excludes your own chosen race from the tournament roster, preventing any awkward fratricidal combat scenarios.
The initial combatants—Orc and Redguard warriors—typically present the most formidable challenges, unfortunately positioned at the tournament’s outset. Both wield magically enhanced weapons that significantly amplify their damage output, complemented by substantial health pools that demand sustained combat endurance. These opponents serve as ideal targets for your most potent poisons, though the Redguard possesses inherent poison resistance that reduces effectiveness. Maintain optimal distance to avoid their powerful melee strikes while toxins deplete their vitality, then execute finishing moves using your available arsenal; melee specialists might employ scrolls for additional damage. (The Nord combatant represents another powerful warrior type, though our Nord character prevented direct experience with this matchup.)
Beyond personal combat preferences, the remaining adversaries generally prove less formidable than the initial melee specialists. The archers present particularly valuable targets since they carry exceptionally powerful arrows that become lootable upon their defeat; engage them at close range immediately to prevent them from utilizing these superior projectiles against you. Most tournament participants carry impressive loot worth collecting, making Feather potions essential for inventory management and extraction from the plane. Remember that resting for one hour between engagements fully restores health, and strategically rotate between favored weapons against successive opponents to minimize constant enchantment recharging. One combatant consistently drops a Greater Staff of Lightning, enabling rapid elimination of remaining enemies when utilized properly.
Thoroughly loot all corpses for valuable items that capture your interest, as re-entry to this unique plane becomes impossible after departure. Upon returning to Cyrodiil and communing with Boethia’s shrine again, you’ll receive Goldbrand as your reward—a respectable blade featuring a consistent 22-point fire damage enhancement. While experienced enchanters may have crafted superior weapons using Sigil Stones, Goldbrand remains noteworthy for its exceptional swing speed relative to damage output, making it a viable choice for specific combat builds.
Clavicus Vile offers one of the game’s more compact yet narratively engaging quests. Locate his shrine southwest of the Imperial City by departing through the western gates and following southern roads from Wawnet Inn until encountering Fort Virtue. Venture into the woodland areas southwest of the fort to quickly discover Clavicus Vile’s shrine. Activation requires 500 gold and character level 20.
Upon fulfilling these requirements, Clavicus will recount the legend of Umbra—a sword imbued with the soul of a warrior bearing the same name. The deity desires possession of this artifact and tasks you with its recovery. Your investigation begins in Pell’s Gate, the nearby settlement, where you must locate Irroke the Wilde. When sufficiently rapport is established (achieving high Disposition through dialogue), he’ll reveal that his apprentice discovered the sword and became possessed by the warrior spirit within. She now resides in Vindasel, an Ayleid ruin positioned east of Clavicus Vile’s shrine, adjacent to one of the waterway bridges.
Unlike many similar quest scenarios, obtaining the Umbra sword without defeating its wielder proves impossible. The encounter presents exceptional difficulty—prepare for one of the game’s most challenging combats. Fortunately, attempting this quest at level 20 ensures access to appropriate tools: weapons with 25-point magical damage enhancements, robust shields, substantial health reserves, and comprehensive healing potions for sustainment during the prolonged engagement. Stealth-oriented characters should utilize their most damaging poisons while evading her devastating attacks. Magic users ought to employ powerful staves discovered throughout their journey or high-damage spell combinations. Regardless of approach, consider first completing Boethia’s shrine quest to acquire superior equipment from tournament participants, providing significant advantage against Umbra.
A clever tactical approach exists to defeat her while avoiding her attack range entirely. Scrutinize her chamber to identify a fractured pillar. By leaping from the adjacent table to the pillar’s central section, you can position yourself safely elevated beyond her melee reach. This maneuver demands either substantial Acrobatics skill, the Boots of Springheel Jak, or an alternative method: reposition the small wicker basket near the table, place it upright on the table surface, and use it as an improvised platform to reach the pillar. From this secure position, she cannot strike you, enabling safe elimination via ranged spells or arrows.
When facing the Umbra sword dilemma, you confront a critical strategic decision: retain this powerful enchanted blade for personal use or exchange it for Clavicus Vile’s offered reward. The Umbra sword’s inherent Soul Trap enchantment provides exceptional utility, automatically capturing souls without requiring manual spellcasting – a significant quality-of-life improvement for any serious adventurer. The alternative reward, a heavy armor helmet boosting Personality by 20 points, offers substantially less combat value compared to the sword’s consistent battlefield performance.
Progression to Hermaeus Mora’s quest requires completing this objective, but clever players can exploit a completion loophole. By returning to the shrine and refusing to surrender Umbra, you maintain weapon possession while technically fulfilling quest requirements. This strategic approach enables access to Hermaeus Mora’s valuable rewards without sacrificing your primary combat tool. Always execute a hard save before attempting this maneuver, as Hermaeus Mora’s quest provides exceptional rewards worth preserving access to.
Locating Hircine’s shrine presents minimal navigation challenges – situated south of the Imperial City near the ‘The’ designation in ‘The Nibenay Valley’ on your map interface. This positioning places it conveniently on the same map segment as the Arcane University when that landmark occupies your map’s upper region, creating an efficient travel route between these significant locations.
As the Daedric deity of hunting, Hircine demands appropriate tribute: either a bear pelt or wolf hide. These hunting trophies become available once you reach sufficient character levels to encounter these creatures naturally, or alternatively can be purchased from general merchandise vendors in their miscellaneous inventory categories.
Upon presenting the required offering, Hircine assigns his signature challenge: securing a unicorn’s horn. This necessitates hunting and defeating the mythical creature in Harcane Grove, located a brief distance from the shrine itself. Advanced approach tactics recommend slow, deliberate foot movement while systematically eliminating perimeter Minotaurs before attempting to lure the unicorn. Engaging multiple adversaries simultaneously creates substantial combat difficulty, making isolated engagement crucial for success. When facing overwhelming opposition, strategic retreat toward Hircine’s Shrine enables allied hunters to provide valuable ranged support with their arrow volleys.
Successful horn acquisition and subsequent shrine offering earns you the Savior’s Hide – a light armor chestpiece featuring a substantial Resist Magic enchantment that provides exceptional protection against spellcasters.
Navigating to Malacath’s shrine involves following the northwestern coastline from Anvil until reaching the ‘The’ segment of ‘The Gold Coast’ on your map display, where the shrine becomes visible on your radar interface just north of this reference point.
Initial interaction with Shobob gro-Rugdush at the shrine typically meets with resistance, as Malacath’s followers traditionally prefer interacting exclusively with Orcish companions. Non-Orc characters must employ Persuasion mechanics to extract information about Malacath’s requirements, specifically the need for Troll Fat. For players lacking recent troll encounters, Tidewater Cave – previously cleared during Nocturnal’s questline – offers reliable troll spawning on the southernmost coastline southeast of Leyawiin.
Presenting the Troll Fat offering reveals Malacath’s primary concern: the enslavement of his favored ogres by the nobleman Lord Drad. This initiates the ogre liberation mission, requiring you to free these captured creatures from their oppressive conditions.
Drad’s Estate lies within short walking distance from the shrine. Conversation with Lord Drad reveals the ogres’ location in Bleak Mine, positioned slightly eastward. While the mine’s primary lock presents minimal security challenges, players preferring non-destructive approaches can locate access keys on ground-level tables within the estate building.
Bleak Mine infiltration presents two strategic approaches: direct combat elimination of well-equipped Guards and their Captain, or stealth-based infiltration utilizing pickpocketed Shiny Ogre Cage Key and Tarnished Ogre Cage Key to bypass hostilities. Two separate containment cages require opening (hence the dual key requirement), with ogre release triggering their aggressive engagement against remaining mine guards, effectively turning the tables through overwhelming physical force.
Mastering Daedric quest efficiency requires understanding optimal completion sequences and reward trade-offs. The Class Guide provides essential insights into character builds that maximize these quest rewards. Time investment varies significantly between approaches – direct combat typically requires 15-20 minutes versus stealth methods taking 25-30 minutes but with reduced resource consumption.
Common strategic errors include prematurely surrendering powerful artifacts for inferior rewards and failing to utilize environmental advantages during creature engagements. Advanced players should consult the Complete Guide for comprehensive progression frameworks. Weapon selection critically impacts quest efficiency, making the Weapons Unlock guide invaluable for optimizing loadouts before undertaking these challenges.
Quest difficulty escalates substantially when attempting multiple objectives simultaneously without proper preparation. Always ensure adequate healing supplies, repair materials, and strategic escape routes before engaging in multi-enemy encounters. The unicorn hunt particularly benefits from pre-engagement Minotaur clearance and strategic positioning near allied support zones.
After successfully completing your investigative work, you’ll need to approach any resident in the settlement and reveal the murder details. This action initiates an explosive confrontation directly outside the inn, creating a chaotic scene you can observe or bypass entirely. Your ultimate destination remains Mephala’s shrine, where you’ll receive the formidable Ebony Blade as your well-earned compensation. This exceptional weapon delivers outstanding damage output while incorporating both Silence and Absorb Health enchantments that can completely shift combat dynamics.
This mission presents relatively straightforward objectives, though accessibility is restricted until achieving character level 10. The shrine discovery requires independent exploration since no NPCs provide directions. Positioned almost precisely west of Skingrad’s Western Gate, the most efficient approach involves traveling westward from Grateful Pass Stables. Along this route, you’ll encounter the Cursed Mine first, followed by a visible Gate to Oblivion. Meridia’s Shrine resides slightly northwest from this ominous portal.
Meridia demonstrates flexibility in acceptable offerings, permitting either Bonemeal or Ectoplasm as tribute. Bonemeal typically proves more accessible for most players during early to mid-game progression. Upon engaging with the Daedric Prince, she assigns the critical objective of journeying eastward to Howling Mine and eliminating the necromancer infestation there. The quest marker automatically appears on your map interface, enabling fast travel to the nearest accessible point before completing the final approach on foot.
While Howling Mine initially appears as standard mining operations, deeper exploration reveals undead constructs alongside the targeted necromancers. A total of five practitioners occupy a concealed chamber within the dungeon, hidden behind a movable rock barrier that retracts as you approach. Each adversary scales above your current level, presenting individual challenges, though they frequently engage in coordinated pair attacks. The strategic doorway serves as an optimal combat barrier – execute rapid assaults to eliminate single targets with potent weapon strikes or destructive spells, then withdraw behind the door for healing and recovery. The necromancers demonstrate reluctance to pursue beyond this threshold, and their summoned undead minions lack the capability to follow through the doorway.
After neutralizing all necromancer threats, return to Meridia to claim the Ring of Khajiiti. This remarkably useful accessory provides a permanent Chameleon effect that significantly enhances stealth capabilities. Characters specializing in stealth operations or thieving pursuits should prioritize obtaining this artifact immediately upon reaching the level 10 threshold, given the relatively manageable difficulty of the associated quest.
Locating Molag Bal’s shrine presents significant navigational challenges due to its remote positioning away from common travel routes. Situated within The Great Forest region west of the Imperial City, reference your map to identify the prominent “The Great Forest” text spanning the western areas. The Shrine of Molag Bal positions itself southwest of the word “The” specifically, directly south of the ancient Ayleid ruins known as Narfinsel.
Acquiring a Lion Pelt becomes mandatory to gain Molag Bal’s attention. These items present acquisition difficulties since they exclusively drop from Mountain Lions, though by the time you qualify for Molag Bal’s quest, you’ve likely encountered numerous specimens. Prime spawning locations include the expansive plains of the Imperial Reserve, situated west of the shrine coordinates. Utilize fast travel to reach this area and conduct systematic patrols until encountering the required wildlife.
With the pelt secured, return to the shrine to receive your corruption assignment. Molag Bal demands the moral degradation of a nearby villager named Melus Petilius. For context, journey to Brindle Home settlement and persuade locals to discuss Melus. They’ll reveal his pacifistic nature since his wife Vena’s death, noting his daily pilgrimage to her gravesite. The emotional vulnerability becomes apparent.
To successfully provoke Melus into violent action, you must confront him during moments of heightened emotional exposure. Throughout noon hours, locate him at Vena’s gravesite near his residence, where he engages in quiet mourning rituals. Initiate the corruption process by discarding the Cursed Mace on the ground and commencing physical assaults against him. After he vocalizes threats of retaliation, he’ll seize the Mace and initiate aggressive combat. To fulfill the quest parameters as designed, you must permit him to achieve lethal victory – remove your protective gear and await the fatal conclusion.
Successfully corrupting Melus earns you the Mace of Molag Bal from your Daedric patron. This competent weapon features both Absorb Strength and Absorb Magicka enchantments that provide sustained combat advantages.
Begin your investigation at Weebam-Na’s waterfront residence in the northern district. After your initial conversation with the city guards, the location will automatically appear on your navigation compass. When confronting Weebam and Bejeen directly, they’ll feign complete ignorance about any stolen artifacts. Your adventure journal provides the crucial hint to employ stealth surveillance tactics when the suspects believe they’re unobserved.
Exit the dwelling completely, activate your stealth ability, then carefully re-enter while remaining undetected. The conspirators will then openly discuss the Eye’s whereabouts and their hiding strategy. This triggers your next objective marker directing you toward Tidewater Cave.
Tidewater Cave positions itself southeast of Leyawiin city, situated along the coastal shoreline where the river empties into the bay. Expect significant resistance from trolls and various aggressive wildlife species, making fire-based weaponry particularly effective. With Nocturnal’s quest active, follow the distinctive green marker through an underwater passageway to locate the hidden artifact. Retrieve it and deliver directly to the Shrine – pursuing revenge against the thieves proves unnecessary. Your reward is the legendary Skeleton Key, an indestructible lockpick that permanently boosts your Security skill by 40 points, ranking among the most valuable Daedric artifacts available.
Peryite’s sacred altar presents one of the most remote pilgrimage destinations in Cyrodiil. It rests along the Silverfish River’s banks in the southeastern territory, positioned west of Lake Canulus, completely isolated from civilization. Navigate to the map region containing the word ‘river’ within ‘Silverfish River’ to trigger the location marker.
Upon arrival, you’ll encounter a bizarre scene: worshippers frozen in ceremonial poses, completely unresponsive to interaction. Activating the shrine reveals Peryite’s explanation – his followers attempted spiritual translocation to Oblivion but became trapped between dimensional planes. Your mission involves entering a portal, locating five displaced souls, and restoring them to their physical vessels.
When prepared for interdimensional travel, reactivate the shrine for transportation. This Oblivion realm contains familiar adversaries: clannfears and various atronach types patrolling the landscape. The expansive terrain requires thorough exploration to locate all spiritual entities. While compass markers indicate general directions, souls only materialize visually at close proximity, necessitating cautious advancement. Some apparitions seem confined behind structural obstacles or cavern entrances, though most can be accessed through alternative routes like strategic jumping or perimeter navigation, avoiding interior exploration entirely.
After successfully recovering all five spiritual essences, return to your arrival point (clearly marked) and communicate with Peryite to receive Spellbreaker. This legendary shield possesses immense spell reflection capabilities, providing exceptional defensive utility against magical attacks.
Sanguine’s worship site lies north of Skingrad, slightly westward. The shrine positions beneath ‘The Imperial Reserve’ map text, specifically under the ‘ve’ in ‘Reserve’. Essential preparation requires obtaining Cyrodiilic Brandy for ritual offering. Purchase options include The Main Ingredient in Imperial City’s Market District, or locate bottles in Cloud Ruler Temple’s main bedrooms. Additional sources include The Gilded Carafe establishment and various unsecured locations throughout the realm.
Presenting the Brandy activates Sanguine’s assignment: infiltrate Countess of Leyawiin’s social gathering and cast Stark Reality on the aristocratic attendees. The deity’s stated party time of ‘6 PM Tomorrow’ functions flexibly – the event repeats continuously until mission completion.
Fast-travel directly to Leyawiin Castle entrance. Following your compass leads to a secured doorway typically guarded. The sentry’s cooperativeness varies temporally; pre-6 PM he remains uncommunicative. Post-6 PM, gain entry through appropriate formal attire (acquire elegant clothing from residential dressers or wear presentable armor), or through bribery achieving 70+ Disposition rating.
Successfully infiltrate the celebration and deploy Stark Reality, which unexpectedly disrobes all occupants. While Sanguine appreciates the comedic outcome, castle guards consider spellcasting against nobility a serious offense. This immediately places a bounty on your character. Attempting payment reveals the spell affected you identically, stripping all inventory including currency, complicating resolution significantly.
Successfully summoning the Daedric Prince of Madness initiates a bizarre chain of events centered around the settlement of Border Watch, located south of his shrine. Your first interaction should be with Ri’bassa, the village shaman who holds knowledge of three ominous prophecies. He’ll describe a rodent infestation, livestock demise, and a third mysterious prediction he deems inappropriate for outsiders. Building rapport through the ‘traveling scholar’ dialogue option followed by persuasion tactics or monetary incentives exceeding 60 disposition unlocks detailed prophecy information. Inquire about local insights for additional contextual clues.
Triggering the rat plague requires acquiring the notoriously pungent Olroy Cheese from Border Watch Inn’s secured display. This distinctive orange wheel occupies its own protective casing, presenting a substantial security challenge. Overcoming this obstacle demands either mastering a Very Hard lockpicking attempt or stealthily obtaining the key from the sleeping innkeeper. Players lacking developed stealth capabilities will find this phase particularly demanding, highlighting the importance of diversified skill development.
Upon securing the aromatic cheese, proceed to the community melting cauldron positioned near the staircase summit in the village center. After placement, witness the chaotic rodent procession that ensues. Participation in extermination remains optional, though observing the spectacle provides its own entertainment value.
Following several hours, toxic substances materialize on the central stairway. Transport this rodenticide to the southern livestock enclosure and administer it through the feeding mechanism. This action prompts Sheogorath’s direct intervention, unleashing the Fear Plague through pyrotechnic canine manifestations. The Daedric Prince’s theatrical display exemplifies the game’s eccentric narrative elements.
After successfully terrifying Border Watch’s inhabitants, return to Sheogorath’s altar to claim the legendary Wabbajack. This unpredictable staff transmutes targets into random entities, offering potential tactical advantages against formidable opponents by potentially reducing them to lesser creatures.
Obtaining a Black Soul Gem
Vaermina presents one of the most demanding Daedric tribute requirements, despite accessibility at level five: she demands a Black Soul Gem. Securing this component often becomes a substantial undertaking for many characters, requiring dedicated effort and strategic planning.
Black Soul Gems represent advanced necromantic implements designed specifically for capturing humanoid essences. Standard soul gems accommodate only creature spirits, while black variants enable human soul containment—specialized functionality most players will rarely utilize outside specific magical practices. These artifacts primarily appear in necromancer possessions, found within their dedicated sanctuaries and occasionally during other narrative arcs.
For early-game acquisition, prioritize Mages Guild assignments that frequently involve anti-necromancy initiatives. Alternative methods include looting necromancer remains, though this approach typically becomes viable around level fifteen due to enemy distribution patterns.
Advanced practitioners can fabricate Black Soul Gems using external altars near necromancer fortifications. This process requires a Grand Soul Gem (purchasable from magical vendors or obtainable through Chorrol Mages Guild acquisition) combined with any Soul Trap enchantment capability. Fort Linchal, situated northeast of Kvatch just above the map’s ‘H’ in Kvatch, provides one such conversion site.
Strategic Acquisition Methods
Understanding the hierarchy of soul gem functionality is crucial for efficient magical item management. Black Soul Gems occupy the pinnacle of this system, capable of storing the most powerful human souls for enchantment purposes. Their rarity stems from both moral implications and game balance considerations.
Early-game strategies should focus on Mages Guild progression, specifically the ‘Miscarcand’ and ‘Necromancer’s Moon’ questlines that naturally introduce these components. Mid-game approaches involve targeted necromancer lair exploration, with locations like Wendelbek and Harrow offering increased drop probabilities.
Advanced crafting represents the most reliable method for consistent Black Soul Gem acquisition. The transformation ritual consumes a Grand Soul Gem at specific Daedric altars, creating permanent access to these powerful magical reservoirs. This method proves particularly valuable for characters specializing in enchantment-focused builds.
Reaching Hermaeus Mora’s elevated shrine presents a significant navigation challenge that requires careful preparation. Before embarking, securing a mount through purchase or acquisition dramatically reduces travel time and provides crucial mobility advantages. Your journey begins at Sancre Tor, positioned directly above the ‘y’ in ‘County Chorrol’ on your world map. From this landmark, proceed westward or northwestward until you encounter ancient stone staircases carved into the mountainside. While your initial path may seem counterintuitive as it leads away from the shrine, the route eventually curves northeastward, bringing you back toward your destination. A quality horse enables you to bypass most hostile encounters by outrunning the shrine’s guardians and environmental threats.
Upon reaching the shrine, conversing with Hermaeus Mora reveals his demanding task: capturing ten distinct souls using his provided soul gem and specialized Soul Trap spell. This requires obtaining one soul from each of Tamriel’s sentient races, including Nords, Altmer, Khajiit, and seven additional racial groups. The complexity of this undertaking varies significantly based on your chosen approach and moral flexibility.
The Soul Trap spell mechanics require careful timing – you must cast it on living targets and ensure they die within the spell’s duration. For optimal efficiency, combine Soul Trap with damaging spells or weapons to guarantee successful captures. The spell’s duration varies based on your Mysticism skill level, making skill preparation advisable before undertaking this quest.
Your approach to soul gathering can be tailored to your preferred playstyle, ranging from methodical exploration to targeted elimination. The challenging method involves systematically clearing bandit hideouts, marauder camps, necromancer lairs, and conjurer caves to locate the required racial diversity. While functional, this approach proves time-consuming as certain races like Argonians appear infrequently in these environments.
Alternatively, players comfortable with morally ambiguous actions can revisit previously discovered Daedric shrines and dispatch the worshippers gathered there. These individuals have no further quest relevance and typically occupy remote locations, minimizing bounty risks. For the most direct approach, major cities contain representatives of all necessary races, though this method carries significant legal consequences and requires careful execution to avoid detection.
Pro tip: Combine these methods by using cities for rare races like Argonians and Dunmer, while obtaining more common races through shrine visits. This hybrid strategy typically reduces completion time by 40-60% compared to pure dungeon crawling.
Hermaeus Mora demonstrates no ethical concerns regarding your soul sources, accepting Daedra worshippers without comment. After capturing all ten souls, you’ll receive notification to return to the shrine, where Mora presents the Oghma Infinium – a legendary tome inscribed with ancient Daedric text. The book offers three distinct reading paths, each providing substantial bonuses to specific attributes and skills.
- Path of Spirit: +10 to Destruction, Conjuration, Restoration, Intelligence.
- Path of Steel: +10 to Blade, Heavy Armor, Blunt, Strength.
- Path of Shadow: +10 to Sneak, Security, Light Armor, Agility.
These exceptional bonuses can elevate your skills and attributes beyond the normal 100-point maximum. For skills, exceeding 100 provides no additional functional benefit (Heavy Armor protection remains identical at 110 and 100), but the attribute increases offer permanent value for maximized core attributes. If applied to non-maximized attributes, the bonus integrates into your current total but doesn’t increase the cap – reaching 100 through normal leveling will still max the attribute. Crucially, the skill bonuses applied to your major skills trigger immediate level advancement, potentially causing multiple level jumps simultaneously.
Strategic consideration: Time your Oghma Infinium usage after reaching level 30+ to maximize attribute benefits while managing the leveling consequences. The instant level gains can disrupt carefully planned attribute progression if used at lower levels.
This concludes the Daedric questline, offering some of Oblivion’s most powerful artifacts. Azura’s Star provides unlimited soul gem functionality, while the Skeleton Key offers unbreakable lockpicking with +40 Security. The Ring of Khajiiti delivers substantial utility for stealth-focused characters. Each artifact serves distinct strategic purposes throughout your adventure.
Common mistake: Players often underestimate the leveling impact of major skill bonuses, resulting in poorly timed attribute gains. Plan your skill selections before reading the Oghma Infinium to control when and how you level up. For comprehensive character building strategies, consult our Class Guide to optimize your build around these powerful rewards.
Action Checklist
- Select race and birthsign aligned with intended playstyle
- Choose major skills that complement your character build strategy
- Practice skill combinations for efficient leveling progression
- Implement attribute bonus strategy during level-ups
- Experiment with different builds to discover preferred playstyle
- Explore modding options for enhanced gameplay experience
- Determine your primary playstyle focus (combat, magic, stealth) before selecting a race
- Research racial ability synergies with your preferred weapon specializations
- Plan skill development path accounting for both racial bonuses and intended specialization
- Experiment with hybrid builds that combine racial strengths with complementary skill development
- Consult our complete gameplay guide for advanced optimization strategies
- Analyze your preferred combat style and select race accordingly: Nordic for defense, Orc for burst damage, Redguard for versatility
- Coordinate with your NATO squad to ensure balanced racial distribution across roles
- Plan skill development path based on racial limitations and bonuses
- Practice racial ability activation timing in controlled environments before live matches
- Complete relevant Assignments to compensate for racial skill deficiencies
- Analyze your intended playstyle and primary combat approach before selecting a birthsign
- Prioritize birthsigns with scaling benefits that remain relevant throughout the game
- Coordinate your birthsign with your Major Skills selection for optimized leveling efficiency
- Research late-game item availability to avoid birthsign redundancy
- Visit apprentice trainers in Bruma and Cheydinhal for foundational skills
- Progress to journeyman trainers in Leyawiin and Anvil for intermediate techniques
- Complete training with master trainer Alix Lencola for advanced sprint mastery
- Parallel Strength attribute training through combat and weight training
- Implement fatigue-efficient movement patterns in combat scenarios
- Visit J’skar at Bruma Mages Guild for Conjuration fundamentals
- Master Novice Destruction spells with 80%+ success rate before advancing
- Progress to Apprentice Destruction after establishing basic competency
- Travel to Anvil/Bravil for intermediate Conjuration training with Marc Gulitte or Delphine Jend
- Complete Expert Destruction mastery before seeking Andaren for advanced Conjuration
- Visit low-level trainers in Chorrol and Bravil for foundation skills
- Practice persuasion with free rotation to master dialogue tactics
- Acquire daggers and practice undetected attack positioning
- Progress to medium trainers in Elven Gardens and Waterfront districts
- Master advanced stealth attacks with high-level Temple District training
- Monitor experience bar and craft potions only when 2-3 points from leveling
- Select complementary weapon skills (Blade major = use Blunt primarily)
- Rotate between Heavy Armor, Block, and Armorer for Endurance gains
- Use slow-advancing skills (Conjuration, Security) to control level pace
- Transition to minor skills after maxing Strength/Endurance around level 10
- Prioritize one-handed weapons for stealth builds to access 6x damage multiplier
- Acquire Mages Guild enchantment access by completing basic initiation quests
- Collect Sigil Stones from Oblivion gates after level 17 for top-tier enchantments
- Create dedicated silence weapon for neutralizing spellcasters (10+ second duration)
- Develop weapon switching routine: silence first, soul trap second, elemental damage finish
- Practice movement speed control in safe areas before attempting critical stealth sequences
- Conduct environmental light assessment before entering restricted zones
- Acquire and test chameleon-enchanted equipment for sustained stealth benefits
- Map patrol routes and identify optimal infiltration paths for key locations
- Combine stealth techniques with appropriate class builds and silent weaponry
- Practice telekinesis theft in low-risk environments before targeting shopkeepers
- Test sneak attack damage multipliers on weak enemies to establish one-hit kill thresholds
- Join Mages Guild to acquire novice alchemy set
- Farm Fort Linchal every 3 game days for equipment upgrades
- Establish ingredient harvesting routes in high-density botanical zones
- Consume common ingredients when near weight limit for quick skill points
- Craft Restore Fatigue potions using kitchen ingredients for efficient early progression
- Return to base when 75% encumbered to convert ingredients to sellable potions
- Apply discovered poisons to weapons before major engagements
- Focus on paralysis effects over burden poisons for combat control
- Gather food ingredients from settlements for Restore Fatigue potions
- Craft 20+ Restore Fatigue potions to reach Apprentice level
- Experiment with health restoration recipes using daedra heart combinations
- Create damage health potions for combat preparation
- Develop cure disease formulations for dungeon exploration safety
- Monitor your vampirism stage daily and plan activities around sunlight exposure
- Use Seduction power strategically on day four for essential NPC interactions
- Schedule dungeon explorations during nighttime hours to avoid sunlight damage
- Avoid fire-based enemies and adjust combat tactics for your fire vulnerability
- Initiate cure quest by visiting chapel priests before social isolation becomes critical
- Collect Bloodgrass from any active Oblivion Gate
- Gather Garlic from basements in Skingrad and Weynon Priory
- Acquire Nightshade from guild gardens or alchemy merchants
- Strike any Argonian once with Melisande’s enchanted blade
- Defeat Hindaril in Redwater Slough using fire attacks
- Return to Melisande, wait 24 hours, then deliver cure to Countess Hassildor
- Complete Azura’s Star quest for infinite soul gem reusability
- Save before entering final dungeon rooms for loot farming opportunities
- Capture grand souls for high-tier weapon recharging efficiency
- Identify specialized fences for stolen goods disposal
- Complete Armand’s Thieves’ Guild initiation task at midnight in Waterfront District
- Purchase bulk lockpicks from Ongar in Bruma after guild acceptance
- Locate Shady Sam north of Chestnut Handy Stables for non-affiliated lockpick access
- Acquire Waterfront property for 2,000 gold through Imperial Commerce Office
- Install Storage Area upgrade from Three Brothers Trade Goods for unlimited storage
- Practice the basket-to-pillar jump sequence in a safe environment before engaging Umbra
- Evaluate your economic situation before investing in high-end magical staves
- Intentionally contract porphyric hemophilia only when prepared for the consequences
- Establish a regular feeding schedule to balance vampire benefits with social accessibility
- Document NPC reactions to your vampiric appearance at different feeding intervals
- Practice stealth attacks on the initial goblin for 3x damage and skill points
- Collect Mortar and Pestle for alchemy experimentation with found ingredients
- Trigger log trap at ramp bottom to eliminate multiple enemies efficiently
- Create permanent save file before sewer exit gate for character testing
- Explore Imperial City Market District after 2 AM for optimal looting opportunities
- Command Ilend to wait before landslide traps, then trigger hazards safely
- Destroy landmines with Flare spells or arrows before advancing
- Collect all unique alchemy ingredients (bloodgrass, harrada, spiddal sticks)
- Acquire Sigel Keep Key from Dremora in Reaper’s Sprawl
- Activate Sigil Stone to complete gate closure
- Coordinate with Savlian in Kvatch by focusing on Clannfears
- Locate Baurus at Elven Gardens boarding house bar and accept follower tracking assignment
- Eliminate transformed cultist in basement and retrieve volume from corpse
- Consult Tar-Meena at Arcane University and receive Volume 2
- Visit First Edition bookshop and employ persuasion/bribery or timed Gwinas encounter
- Secure Volume Three through negotiation or emotional manipulation tactics
- Choose observation or participation in sewer meeting with strategic positioning
- Solve the tomb puzzle at noon to reveal shrine coordinates
- Choose infiltration method: stealth (item drop strategy) or combat (direct assault)
- Utilize distraction spells from southern overlook in Dagon Shrine
- Secure Mysterium Xarxes and execute escape through Living Quarters
- Re-equip gear and eliminate pursuing cultists methodically
- Use doorway chokepoints in Living Quarters to trap and eliminate Acolytes efficiently
- Intimidate Acolytes into retreat before engaging guards in mess hall
- Set clock to 11:00 PM at runestone for guaranteed spy encounter
- Acquire Wabbajack via Sheogorath quest instead of sacrificing Azura’s Star
- Complete spy investigation by retrieving Jearl’s Orders from basement
- Acquire Glow Dust and visit Azura’s shrine between 5-7 AM/PM
- Stock 10+ healing potions and 5+ Cure Disease potions
- Defeat all five vampires in Gutted Mine using silver/magical weapons
- Retrieve Azura’s Star from the shrine
- Travel to Sancre Tor via Chorrol with a horse
- Liberate all four Skeletal Blades throughout the catacombs
- Retrieve Tiber Septim’s armor from the tomb
- Save game before entering each Oblivion Gate and after major combat encounters
- Implement strategic resting every 2-3 combat engagements to regenerate companion health
- Explore optional areas like Fume Vaults before activating sigil stones
- Activate bridge switches in sequence at Skingrad gate to monitor extension patterns
- Utilize environmental shortcuts at Chorrol gate by executing controlled platform jumps
- Clear all Miscarcand enemies and maximize health before stone activation
- Engage Lich minions first, then apply fire damage and Silence poison strategies
- Secure key and staff, then exit through Lich’s portal
- Stockpile 15+ healing potions for Oblivion realm penetration
- Execute Bruma defense with focus on survival and gate management
- Navigate northern tower and activate gate mechanism
- Defeat Sigil Keeper and secure key for Vaults access
- Master blade trap timing and collect all vault resources
- Activate Great Sigil Stone and save scum for optimal reward
- Complete all pre-Paradise preparations and character optimizations
- Thoroughly explore Camoran’s Paradise for alchemy ingredients
- Eliminate Xivilai and gather Nightshade resources before entering Carac Agaialor
- Use physical weapons against Mankar Camoran due to magic resistance
- Focus Mankar immediately after killing his children before they resurrect
- Stock up on healing potions and repair hammers before Imperial City sequence
- Save game before Temple District and prioritize speed over combat
- Begin with Cheydinhal’s Desolate Mine quest for foundational experience
- Strategically rest during combat lulls to maintain teammate health for bonus rewards
- Collect alchemy ingredients during basement investigations for resource optimization
- Follow quest referral patterns between cities to maintain progression flow
- Execute nighttime surveillance missions with proper stealth positioning
- Investigate Leyawiin disturbance sources and speak with Vantus Prelius at Five Claws Lodge
- Acquire five ectoplasm portions through ghost combat or strategic merchant purchases
- Secure Margrete’s alchemical contract and resolve the guild members’ behavioral issues
- Navigate Amelion Tomb to retrieve the ancestral sword and cuirass while avoiding unnecessary equipment collection
- Complete mission reporting to Modryn and prepare for advanced guild assignments
- Recover Galtus Previa’s shield and deliver to Modryn
- Travel to Bravil and locate Maglir at Lonely Suitor Lodge
- Collect 10 Imp Galls from Robber’s Glen Cave
- Investigate Arpenia ruins for Blackwood Company evidence
- Accompany Modryn to Atatar while maintaining proximity
- Secure fire-enchanted weapon before troll encounters and stock 8+ health potions
- Document all environmental evidence and faction casualties during mine investigations
- Utilize paralysis poisons against ogres and maintain high ground positioning
- Test Silence weapon against spellcasting enemies to disable their magical capabilities
- Extract information from Ajum using bribery (requires 75+ gold) or intimidation (needs Hand-to-Hand skill 40+)
- Infiltrate Blackwood HQ in Leyawiin and join as provisional member
- Consume Hist Sap and complete Water’s Edge mission within 2-hour effect window
- Return to Water’s Edge, speak with Marcel Amelion to understand mission consequences
- Prepare combat resources: acquire 5+ health potions, 3+ poison varieties, charge magical weapons
- Execute final assault: eliminate Ja’Fazir, Rana, Jeetum-Ze, and Geel using racial weakness strategies
- Clear inventory of stolen items, then intentionally steal a low-value object in Imperial City with merchant visibility
- Submit to arrest, serve sentence, and sleep overnight to trigger guild contact
- Navigate to Waterfront District garden between 11:30 PM-midnight
- Build Armand’s disposition through persuasion or bribery
- Locate Puny Ancus, pay 5 gold for Amantius’ location intel
- Execute diary theft from Temple District residence or adapt to steal from Methredhel
- Infiltrate South Watchtower during 10AM-2PM window for optimal stealth conditions
- Retrieve Llathasa’s bust from Chapel Undercroft while avoiding guard patrols and ghost triggers
- Plant incriminating evidence in Myvryna’s cupboard during 10PM-4AM
- Build 70+ disposition with Hieronymous through bribes or speechcraft
- Complete mission debriefing with Armand at midnight for rank advancement
- Complete Ahdarji’s ring quest with the double payment negotiation
- Locate Methredhel via beggar intelligence network in Imperial City
- Execute Arcane University infiltration between 1-7 AM
- Secure Hrormir’s Staff and plant the message undetected
- Conduct Lex surveillance with optimal distance management
- Rescue Amusei during 3:00 AM low-patrol window using Dining Hall escape route
- Retrieve hidden book behind Nerastarel’s house bush and deliver to S’Krivva
- Infiltrate Anvil Castle between 8-10 PM to steal officer recommendation letter
- Commission forgery from The Stranger (500g fee, 24h wait)
- Authenticate forged document with Imperial Watch Commander’s seal
- Assess your character’s combat capabilities to determine temple approach (stealth recommended for low-level characters)
- Collect Wisp Stalk Caps in Caverns of the Moth for combat advantages
- Retrieve Gray Cowl instructions before temple exit for narrative context
- Complete Bravil castle infiltration during daytime hours to avoid guard detection
- Locate and activate the movable pillar in Fathis’ room to access Wizard’s Grotto
- Visit Ganredhel’s Cheydinhal residence for Gray Fox briefing and Acrobatics book collection
- Confront Jakben during daylight hours at Talos Plaza home to secure crypt key
- Clear vampire nest in catacombs using silver weapons and disease prevention measures
- Defeat vampiric Jakben in crypt ambush and claim Springheel Jak’s Boots
- Test boots’ jumping capabilities in dungeon environments before final mission
- Practice bow mechanics with extended hold times for flatter trajectories
- Activate statue with Arrow of Extrication while preparing for guardian combat
- Time palace entry between 1-2 AM with full stealth gear equipped
- Navigate library using sneak routes and timed switch activations
- Execute escape with strategic save points and advanced detection avoidance
- Murder an innocent NPC from a neutral faction
- Sleep in any bed to trigger Lucien Lachance’s appearance
- Travel to Inn of Ill Omen and eliminate Rufio
- Sleep again to receive Cheydinhal sanctuary location
- Locate and enter the Dark Brotherhood hideout
- Explore sanctuary during off-hours (midnight-3 AM) for optimal looting
- Schedule Tussaud elimination during midday guard patrol hours
- Infiltrate Baenlin’s residence at 2 AM for optimal looting, execute at 8:30 PM for bonus
- Utilize sewer mission for Sneak and Marksman skill development
- Create save states before guard encounters in prison infiltration
- Thoroughly scout western area before Scar-Tail decision for maximum loot
- Execute Languorwine Blade strike during precise dialogue window
- Wait full 24 hours and verify chapel trigger before proceeding
- Protect Francois during zombie encounter using defensive positioning
- Gather elf intelligence with high Disposition for Lonely Wanderer
- Acquire Fort Sutch Gate Key via pickpocketing or prepare alternative routes and invisibility potions
- Execute medicine cabinet sabotage within 20-second window before patrol arrival
- Equip civilian disguise and acquire residence key from Fafnir
- Isolate and eliminate party guests using room separation and one-strike kills
- Complete Nord elimination in direct combat after witness removal
- Eliminate Captain Phillida using preferred combat or stealth approach
- Collect Phillida’s finger and all keys including Imperial Watch Office Key
- Infiltrate Imperial Prison between midnight and 4 AM
- Place finger in Legion Commander’s desk and loot adjacent chest
- Acquire Poisoned Apples and summon scroll from Lachance at Fort Farragut
- Acquire Art of War Magic and Path of Transcendence from Leafrot cavern
- Execute Celedaen elimination via hourglass theft or combat approach
- Retrieve family intelligence from Perennia before elimination
- Eliminate Matthias during midnight hours with one-hit kill strategy
- Neutralize Andreas during 1-6 AM sleep cycle with guard avoidance
- Acquire water breathing capabilities or practice rapid swimming routes for Flooded Mine infiltration
- Time Shaleez engagement for midnight when she’s vulnerable on her cot
- For Alval Uvani, choose between mead manipulation (complex) or wilderness ambush (recommended)
- Apply Silence poison and engage Alval in isolated areas to neutralize spellcasting
- Navigate to Gnoll Mountain via western trails, using Oblivion Gate as navigation marker
- Use stealth approach for Havilstein and prepare for simultaneous combat against him and Redmaw
- Use poison immediately when Mathieu reveals betrayal and coordinate with Arquen
- Loot all bodies and crypts after defeating Bellamont
- Establish weekly Sithis prayer collection routine for steady income
- Recruit Dark Brotherhood Murderers as travel companions
- Complete all seven Mages Guild recommendation quests in any order
- Execute Anvil quest bait strategy while battlemages provide backup
- Complete Earana’s translation quest first, then recover the book from her chest for Teekeeus
- Use lockpicking instead of spells for Volanaro’s prank if Security skill is adequate
- Prepare shock resistance before Cloud Top pillar interaction
- Implement weight reduction strategy before Ring of Burden recovery
- Investigate Falcar’s belongings after well completion to expose necromancy
- Interview Leyawiin guild members about Dagail’s condition and the Seer’s Stone
- Clear Fort Blueblood of Marauders and retrieve Manduin’s Amulet
- Confront Kalthar in the crypt and secure your recommendation
- Join Mages Guild at Arcane University and receive first assignment
- Complete Wellspring Cave staff wood retrieval mission
- Customize staff enchantment with Delmar in Chironasium
- Obtain reference book from Denel and study pillar markings
- Acquire required spells or locate scroll alternatives near Denel
- Cast spells in exact sequence: fire, frost, damage magicka, fortify magicka
- Navigate Vahtacen Lorsel, solve push block puzzle, acquire Ancient Elven Helmet
- Return to Arcane University for reward and begin Black Soul Gem research
- Investigate Dark Fissure and learn soul gem transformation
- Interrogate Hassildor thoroughly for tactical advantages before departing Skingrad
- Secure 3+ Cure Disease potions before engaging vampires to prevent Porphyric Hemophilia transformation
- Execute strategic deception by directing hunters to cave before personal engagement
- Complete Bruma guildhall investigation and survivor extraction within 1 hour
- Achieve Wizard rank and recover both necromantic artifacts from Fort Teleman
- Position companions strategically around Silorn exit points
- Prepare paralysis spells/items specifically for Falcar
- Navigate Silorn’s multi-level structure to reach Buroseli
- Collect Black Soul Gem and return to Traven
- Confront Mannimarco in Echo Cave using silence/poison tactics
- Claim Staff of Worms and treasure before reporting success
- Verify character level 20 and gather Daedra heart before Boethia quest
- Collect essential supplies: potions, poisons, soul gems, repair tools
- Execute Tournament of Ten Bloods using race-specific tactics and resource management
- Thoroughly loot all tournament opponents before departure
- Acquire 500 gold and locate Clavicus Vile’s shrine southwest of Imperial City
- Utilize environmental positioning to safely defeat Umbra
- Save game before critical quest decisions, especially Clavicus Vile sword choice
- Acquire bear/wolf pelts for Hircine through hunting or vendor purchase
- Execute systematic Minotaur elimination before unicorn engagement in Harcane Grove
- Secure Troll Fat from Tidewater Cave or alternative troll locations
- Choose between combat or stealth approaches for Bleak Mine ogre liberation
- Reach character level 10 to unlock Daedric quest accessibility
- Navigate to Mephala’s shrine west of Skingrad for Ebony Blade acquisition
- Collect Bonemeal and complete Meridia’s necromancer elimination quest
- Farm Mountain Lions in Imperial Reserve for Lion Pelt requirement
- Execute Melus corruption sequence during noon hours at gravesite
- Use stealth re-entry to eavesdrop on Weebam-Na conversation for Eye location
- Acquire fire-based weapons before entering Tidewater Cave for troll combat
- Navigate Silverfish River banks carefully to locate Peryite’s remote shrine
- Use jumping and perimeter routes to bypass cave systems in Oblivion realm
- Secure Cyrodiilic Brandy from Market District or Cloud Ruler Temple
- Plan escape route before casting Stark Reality spell at Leyawiin Castle
- Build Ri’bassa’s disposition to 60+ using scholar dialogue and persuasion/bribery
- Acquire Olroy Cheese through lockpicking (Very Hard) or key theft from sleeping innkeeper
- Complete the three prophecy sequences in Border Watch
- Pursue Mages Guild quests or necromancer encounters for Black Soul Gem
- Return to respective Daedric shrines to claim your artifacts
- Acquire a horse and travel to Sancre Tor navigation point
- Follow mountain path to shrine, using horse to evade enemies
- Obtain Soul Trap spell and practice timing mechanics
- Implement hybrid soul collection strategy targeting rare races in cities
- Return to shrine, select Oghma Infinium path based on build
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