League of Legends patch 12.20 notes: Aatrox & Maokai nerfs, Gwen buffs

Comprehensive LoL patch 12.20 guide with top lane meta shifts, Blitzcrank jungle strategy, and Bewitching skins analysis

Patch Overview: Final Season 12 Balance Changes

League of Legends patch 12.20 arrives as Riot Games prepares the battlefield for Season 13 while maintaining competitive integrity for the current ranked season’s conclusion. This update delivers crucial top lane meta adjustments alongside significant champion rebalancing that will shape the final push for ranked rewards.

Season 13 preparations begin with patch 12.20, featuring targeted top lane champion adjustments and item modifications to maintain competitive balance during the final ranked climb. Players should expect significant meta shifts in the coming weeks.

With League of Legends Season 13 rapidly approaching, patch 12.20 represents one of the final updates utilizing the current game systems. November will introduce comprehensive top lane and jungle overhauls alongside numerous new items entering the game’s ecosystem.

Despite the impending seasonal transition, Riot continues refining Season 12’s competitive environment for players making their final ranked pushes. Top lane specialists face the most substantial changes in this patch, with multiple popular champions receiving balance adjustments alongside item modifications that will impact build paths.

Jungle Blitzcrank enthusiasts who discovered success following his unexpected off-meta buffs can anticipate further refinements based on Riot’s preview information. The complete patch 12.20 documentation below provides comprehensive details about all changes and implementation timing.

The top lane receives significant attention not only for Season 13 planning but also for late-Season 12 optimization. Patch 12.20 introduces substantial meta transformations affecting multiple dominant champions currently shaping the competitive landscape.

Champion Balance Changes and Strategic Impact

Multiple top lane powerhouses face nerfs in this update, including Aatrox, Sett, and Maokai adjustments. While Sett and Maokai maintain flexibility across multiple roles, all three champions have demonstrated overwhelming presence in the top lane meta, prompting Riot’s balancing intervention.

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These nerfs coincide with buffs targeting undervalued top lane options including Jayce, Gwen, and the controversial Wukong, who may reenter the meta following his dominant performance earlier this year. Strategic players should consider these champions for counter-pick opportunities against the nerfed options.

Blitzcrank represents another major balancing focus in patch 12.20. Following unconventional buffs in the previous update, he ascended to become the game’s premier support champion, contradicting Riot’s original design intentions for the changes.

Further adjustments aim to refine his power distribution between jungle and support roles, the two positions developers currently balance for the Great Steam Golem. Certain attack speed enhancements are being reverted while increasing bonus damage against monsters to strengthen his jungle capabilities without overwhelming support presence.

Additional buffs target Evelynn, Rammus, and Ziggs in patch 12.20, alongside quality-of-life improvements for Elise. With League of Legends Season 13 undergoing testing, multiple items receive adjustments to coexist harmoniously with upcoming game additions.

Key Champion Adjustments

Passive: Deathbringer Stance

  • Heal: 100% of post-mitigation damage ⇒ 80% of post-mitigation damage
  • Swing Duration: 3 seconds ⇒ infinite
  • Fixed some bugs that would cause Akshan to spin in place when using his E in certain locations. We’re still hammering out all of these locations, but this should be a noticeable improvement.
  • Attack damage: 62 ⇒ 60
  • Attack speed: 0.65 ⇒ 0.625
  • Passive: Mana Barrier

  • Shield Amount: 30% of maximum mana ⇒ 15-45% of maximum mana (levels 1-18)
  • Damage to monsters: 60-180 (levels 1-18) ⇒ 60-220 (levels 1-18)
    • No longer scales linearly, instead as follows: 60/80/100/120/140/160/165/170/175/180/185/190/195/200/205/210/215/220
  • No longer scales linearly, instead as follows: 60/80/100/120/140/160/165/170/175/180/185/190/195/200/205/210/215/220
  • Empowered Auto Attack Damage against Champions: 200% total AD (+ 25% AP) ⇒ 175% total AD (+25% AP)
  • Blitzcrank now has a chance to uppercut monsters to the moon when overkilling them
  • Q: Neurotoxin / Venomous Bite

  • Human cast range: 625 ⇒ 575
  • Human hitbox: Edge of Elise to center of target’s hitbox ⇒ center of Elise to edge of target’s hitbox
  • Bonus magic damage to marked targets: 10/20/30/40/50 (+25% AP) ⇒ 15/25/35/45/55 (+25% AP)
  • Charm duration: 1/1.25/1.5/1.75/2 seconds ⇒ 1.25/1.5/1.75/2/2.25 seconds
  • Damage per snip: 10/14/18/22/26 (+5% AP) ⇒ 10/15/20/25/30 (+5% AP)
  • Final snip damage: 60/80/100/120/140 (+35% AP) ⇒ 60/85/110/135/160 (+35% AP)
  • W: Lightning Field / Hyper Charge

  • Melee mana restoration: 6/8/10/12/14/16 ⇒ 10/12/14/16/18/20
  • R: Mercury Cannon / Mercury Hammer

  • Melee bonus armor and magic resist: 5/15/25/35 ⇒ 5/15/25/35 (+7.5% bonus AD)
  • After ending his E, Kennen’s bonus attack speed buff will now allow him to surpass the 2.5x attack speed limit.
  • Healing: 4.5-12% max health ⇒ 4-10% max health
  • Cooldown: 120/100/80 seconds ⇒ 120/110/100 seconds
  • W: Defensive Ball Curl

  • Dash speed: 105% of move speed ⇒ 110% of move speed
  • Magic resist: 32 ⇒ 28
  • Health regeneration per 5% of mission health: 0.25/0.5/1/2 ⇒ 0.15/0.5/1/2
  • Right punch AD ratio: 50% bonus AD ⇒ 55% bonus AD
  • Physical damage per cast: 8/12/16% of target’s maximum health (+ 220% AD) ⇒ 8/12/16% of target’s maximum health (+ 275% AD)
  • Damage: 85/135/185/235/285 (+65% AP) ⇒ 95/145/195/245/295 (+65% AP)
  • Ability power: 60 ⇒ 75
  • Item System Updates and Build Optimization

    Ranged burn damage per tick: 1% max health ⇒ 0.8% max health

  • Cost: 2500 gold ⇒ 2700 gold
    • Combine cost: 600 ⇒ 800
  • Combine cost: 600 ⇒ 800
  • Rock Solid base reduction: 7 (+3.5 per 1000 health) ⇒ 5 (+3.5 per 1000 health)
  • Cost: 2500 gold ⇒ 2600 gold
  • Attack damage: 25 ⇒ 35
  • Attack speed: 25% ⇒ 20%
  • Bonus attack damage: 45% base AD ⇒ 50% base AD
  • Shield amount: 75% bonus health decaying over 3.75 seconds ⇒ 80% bonus health decaying over 4.5 seconds
  • Bonus auto attack range: 50 for melee champions, 75 for ranged ⇒ 50 for melee and ranged champions
  • Item Strategy Implications

    The item adjustments in patch 12.20 primarily target tank and fighter items, with Sunfire Aegis receiving both cost increases and functional changes. The 200 gold price increase combined with reduced ranged burn damage makes this item less efficient for champions who previously utilized it for wave clear and sustained damage.

    Turbo Chemtank’s cost adjustment reflects its current power level in the meta, while Gargoyle Stoneplate receives significant improvements to its shield duration and scaling. These changes encourage more strategic timing of defensive itemization during team fights and skirmishes.

    Players should reconsider their build paths for tank champions, potentially prioritizing different mythic items based on these adjustments. The changes to component costs also impact early game itemization decisions, particularly for junglers and top laners who rely on these items for clearing efficiency and survivability.

    Bewitching Skins and Worlds 2022 Event Content

    New Bewitching skins debut alongside patch 12.20, perfectly timed for Halloween celebrations. This witch-themed skin collection integrates with the ongoing Worlds 2022 in-game event, introducing additional mission sets for players to complete.

    Anivia, Cassiopeia, LeBlanc, Neeko, and Senna receive these distinctive purple and orange accented skins, with matching chromas available for each champion. Unlike previous seasonal releases, this update does not include Prestige edition skins.

    Enchant and enthrall. pic.twitter.com/YMCA5oOWjG

    The complete LoL patch 12.20 documentation appears below, provided courtesy of Riot Games.

    Event Mission Strategy

    The Worlds 2022 event missions tied to the Bewitching skins provide additional opportunities for players to earn exclusive rewards. Strategic players should focus on completing these missions efficiently by aligning them with their normal gameplay patterns. The missions typically involve objectives like securing takedowns, destroying structures, or achieving victory in specific game modes.

    Since these missions run concurrently with the regular Worlds 2022 event, players can maximize their reward acquisition by planning their gameplay sessions around mission requirements. The Bewitching skin line traditionally features distinctive visual effects and thematic recall animations that maintain clarity during gameplay while providing fresh aesthetic experiences.

    Technical Improvements and Quality-of-Life Updates

    Fixed a bug that was causing HP bar visual issues on champions like Kled or Galio to only show the top half of the bonus/shielded health

  • Fixed a bug that was causing Gragas’ ultimate airborne effect to last for a shorter duration than intended
  • Fixed a bugged interaction with Fiora’s W and Darius’ Passive that caused the bleed to deal 1 true damage at the end of the duration of Fiora’s W despite being properly parried
  • Fixed a bug that caused Syndra’s E to be able to damage Gwen inside of her W
  • Fixed a bug that caused Syndra to not gain Splinters of Wrath when getting minion credit from an ally’s support item
  • Fixed a bug that was causing Viego’s empowered auto attacks to be audible from the Fog of War
  • Fixed a bug that was causing players to not receive the “Wave Goodbye” challenge after killing 20 minions within 3 seconds
  • Fix a bug that was causing “The Jukes” Challenge to not progress when dodging 5 skillshots quickly
  • Fixed a bug that was causing “The Disrespect” Challenge to behave incorrectly when players used champions with clone abilities
  • Fixed a bug that was causing Rekindled Eternals’ personal best appear as locked when it was hovered over
  • Fixed a bug that was causing Mythic Item borders to appear on other items if the items were moved around within players’ inventories
  • Fixed a bug where clicking on the “X” button while search is open in the shop would only close the search function and not the entire shop interface
  • Updated the Challenges token menu to sort correctly by rarity under the Identity Customization menu when using filters
  • Updated the Challenges title menu to sort correctly by time earned under the Identity Customization menu when using filters
  • Quality-of-Life Impact

    The extensive bug fixes in patch 12.20 address multiple gameplay inconsistencies that have affected champion interactions and visual clarity. The resolution of the Fiora-Darius interaction particularly impacts high-level play where precise ability timing determines duel outcomes.

    UI improvements to the challenge system and shop interface enhance the player experience by reducing frustration and increasing functionality. These changes demonstrate Riot’s ongoing commitment to polishing the user interface and addressing community-reported issues between major content updates.

    Players should notice improved visual consistency with health bar displays and ability effect durations, creating a more reliable gameplay experience. The challenge system fixes ensure that players receive proper credit for their achievements, maintaining the integrity of the progression system.

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