How To Find All Terra Maledicta Intel In Call Of Duty: Vanguard Zombies

TL;DR

  • Complete portal objectives first to unlock all intel access points
  • Professor Krafft radios provide ally perspective and mission context
  • Kortifex/Von List radios reveal antagonist motivations and plans
  • Dark Aether runes contain ancient lore and unlock special rewards
  • Follow strategic collection routes to minimize backtracking and zombie encounters

Mastering the intel collection system in Call of Duty: Vanguard’s Terra Maledicta map provides crucial narrative context and gameplay advantages. This comprehensive guide covers all three intel categories with precise locations and collection strategies.

Season 2 of Vanguard Zombies introduces Terra Maledicta, an objective-based map that continues the ongoing battle against supernatural Nazi forces. The narrative unfolds through scattered intel items that reveal deeper character motivations and plot developments beyond the main Easter egg quest. Understanding these narrative layers enhances both gameplay immersion and strategic planning.

Pro Tip: Complete all portal objectives before attempting intel collection to ensure full map accessibility and avoid frustrating dead ends.

Professor Krafft’s radios offer the ally perspective, detailing his demonological research and efforts to counter Von List’s undead army. These six audio logs provide essential mission context and character development for the primary human ally in the Vanguard Zombies narrative.

Krafft radio 1 at Merchant Road East

Located on a communications table at Merchant Road East, this radio introduces Krafft’s academic background and initial concerns about the Nazi occult operations.

Krafft radio 1 at Merchant Road East

Krafft radio 1 at Merchant Road East

Krafft radio 2 at Relic Staging Area

Found downstairs near luggage in the Relic Staging Area’s rear right corner. Critical Access Note: This intel only becomes available after completing specific objectives within the Hall of Truth building structure.

Krafft radio 2 at Relic Staging Area

Krafft radio 2 at Relic Staging Area

Krafft radio 3 at East Balcony

Positioned upstairs on a table in East Balcony’s left corner. Similar to radio 2, access requires completion of Hall of Truth objectives, making sequential progression essential for comprehensive collection.

Krafft radio 3 at East Balcony

Krafft radio 3 at East Balcony

Krafft radio 4 at Derailment

Situated near the train wreckage area, this radio discusses Krafft’s growing concerns about the scale of Von List’s supernatural operations.

Krafft radio 4 at Derailment

Krafft radio 4 at Derailment

Krafft radio 5 at Storehouse

Hidden within storage containers at the Storehouse location, this recording reveals Krafft’s research breakthroughs and potential countermeasures against the dark arts.

Krafft radio 5 at Storehouse

Krafft radio 5 at Storehouse

Kraftt radio 6 at Radio Outpost

The final Krafft transmission located at the Radio Outpost, completing his character arc and providing crucial narrative resolution.

Kraftt radio 6 at Radio Outpost

Kraftt radio 6 at Radio Outpost

These six radios present the antagonist perspective, revealing Von List’s military ambitions and Kortifex’s supernatural motivations. Collecting these provides crucial intelligence about enemy plans and weaknesses.

Kortifex/Von List radio 1 at Arroyo

Located in the Arroyo district, this initial transmission establishes the villainous partnership’s foundation and shared objectives for world domination.

Kortifex/Von List radio 1 at Arroyo

Kortifex/Von List radio 1 at Arroyo

Kortifex/Von List radio 2 at Bazaar

Found within the bustling marketplace area, this radio details the logistical challenges of maintaining an undead army during active warfare conditions.

Kortifex/Von List radio 2 at Bazaar

Kortifex/Von List radio 2 at Bazaar

Kortifex/Von List radio 3 at Market Storage

Hidden among supply crates in Market Storage, this recording reveals internal conflicts between Von List’s military pragmatism and Kortifex’s supernatural ambitions.

Kortifex/Von List radio 3 at Market Storage

Kortifex/Von List radio 3 at Market Storage

Kortifex/Von List radio 4 at East Spring

Positioned near the water source at East Spring, this transmission discusses resource requirements for sustaining supernatural operations across multiple fronts.

Kortifex/Von List radio 4 at East Spring

Kortifex/Von List radio 4 at East Spring

Kortifex/Von List radio 5 at Tents

Located within the temporary military encampment area, this radio reveals strategic vulnerabilities in the antagonists’ deployment patterns.

Kortifex/Von List radio 5 at Tents

Kortifex/Von List radio 5 at Tents

Kortifex/Von List radio 6 at Debris Field

The final antagonist transmission found at Debris Field, providing crucial intelligence about their endgame objectives and potential countermeasures.

Kortifex/Von List radio 6 at Debris Field

Kortifex/Von List radio 6 at Debris Field

Dark Aether runes contain ancient supernatural lore and unlock special gameplay rewards. These six mystical artifacts provide deeper understanding of the game’s metaphysical mechanics and hidden narrative layers.

Dark Aether rune 1 at Merchant Road

The initial rune located along Merchant Road introduces players to the ancient language and symbolic system governing the supernatural elements within the Vanguard Zombies universe.

Dark Aether rune 1 at Merchant Road

Dark Aether rune 1 at Merchant Road

Dark Aether rune 2 at Derailment

Found near the train derailment site, this rune reveals historical context about previous encounters with dark supernatural forces throughout human history.

Dark Aether rune 2 at Derailment

Dark Aether rune 2 at Derailment

Dark Aether rune 3 at The Spike

Positioned at The Spike location, this artifact provides tactical information about zombie behavioral patterns and spawn mechanics that can be leveraged for strategic advantage.

Dark Aether rune 3 at The Spike

Dark Aether rune 3 at The Spike

Dark Aether rune 4 at The Shattered Land

Located in The Shattered Land area, this rune contains ritual instructions that, when decoded, provide access to hidden gameplay features and alternative narrative paths.

Dark Aether rune 4 at The Shattered Land

Dark Aether rune 4 at The Shattered Land

Dark Aether rune 5 at Stygian Heights

Situated at Stygian Heights, this advanced rune reveals complex supernatural mechanics that govern the relationship between the physical world and the Dark Aether dimension.

Dark Aether rune 5 at Stygian Heights

Dark Aether rune 5 at Stygian Heights

Dark Aether rune 6 at Vercanna’s Home Soil

The final rune located at Vercanna’s Home Soil, completing the ancient knowledge set and unlocking the full narrative context for the Vanguard Zombies storyline.

Dark Aether rune 6 at Vercanna's Home Soil

Dark Aether rune 6 at Vercanna’s Home Soil

Mastering efficient intel collection requires strategic planning and awareness of common pitfalls. These advanced techniques will help you minimize completion time while maximizing narrative comprehension.

Optimal Collection Route: Begin with accessible Krafft radios, progress to antagonist transmissions after portal completion, and conclude with Dark Aether runes for comprehensive story understanding.

Common Mistakes to Avoid: Attempting collection before portal objectives creates unnecessary backtracking. Always prioritize main quest progression to unlock all intel access points simultaneously.

Time Optimization: Experienced players can complete full intel collection in approximately 45-60 minutes following the strategic route, while newcomers should budget 75-90 minutes for comprehensive exploration.

Pro Strategy: Combine intel collection with other map objectives to maximize efficiency. The BF6 Weapons Unlock system shares similar strategic collection principles that can be applied across different game modes for optimal efficiency.

Action Checklist

  • Complete all portal objectives to unlock full map access
  • Collect Professor Krafft radios 1, 4, 5, 6 in accessible areas first
  • Progress through Hall of Truth objectives to unlock radios 2 and 3
  • Gather Kortifex/Von List radios following strategic route order
  • Locate all six Dark Aether runes for complete lore understanding

No reproduction without permission:SeeYouSoon Game Club » How To Find All Terra Maledicta Intel In Call Of Duty: Vanguard Zombies Complete guide to finding all story intel radios and Dark Aether runes in Call of Duty: Vanguard's Terra Maledicta map