How Long Does It Take To Beat The Casting Of Frank Stone?

TL;DR

  • Average playthrough takes 7-8 hours across 14 chapters with varying lengths
  • Features 54 collectibles total: 12 Reliks, 12 Trinkets, and 30 Artifacts
  • Longer than previous Supermassive Games titles by approximately 1-2 hours
  • Cutting Room Floor system enables efficient exploration of branching narrative paths
  • Multiple character perspectives and QTEs significantly impact total completion time

Prepare for an intense narrative journey through 14 distinct chapters in The Casting of Frank Stone, where survival is never guaranteed and death lurks around every corner.

The Casting of Frank Stone immerses players in multiple protagonist roles, ranging from aspiring filmmakers to determined investigators seeking to unravel the mysteries behind possessed film reels. These interconnected storylines converge into dangerous territory where character fatalities become increasingly likely. With extensive cinematic sequences, demanding quick-time event challenges, and diverging plot trajectories, understanding the game’s scope and time commitment becomes essential for planning your playthrough.

Set within the expansive Dead By Daylight universe, this horror experience delivers 14 uniquely structured chapters with dramatically different pacing. Some segments function as brief environmental introductions, while others unfold as elaborate explorations requiring over 60 minutes to navigate. Certain chapters contain condensed scenes that experienced players can complete rapidly.

Most players will finish The Casting of Frank Stone in approximately 7-8 hours under standard conditions. Throughout your journey, you’ll encounter substantial collectible content including 12 Reliks that reveal lore, 12 Trinkets with gameplay benefits, and 30 Artifacts that expand narrative context.

The campaign duration notably exceeds previous Supermassive Games productions like Man of Medan, Little Hope, and House of Ashes, which typically conclude within six hours or fewer play sessions. This extended runtime allows for deeper character development and more intricate plot twists.

You'll get to control several characters, such as Madison and Linda, in The Casting of Frank Stone.

Character switching between Madison, Linda, and others creates dynamic gameplay perspectives that influence both narrative outcomes and time investment.

Players assume control of multiple protagonists including Madison and Linda throughout The Casting of Frank Stone’s evolving storyline.

Below you’ll find the comprehensive chapter listing for The Casting of Frank Stone. To preserve narrative surprises, we’re avoiding specific plot details, though we can confirm the opening chapter occurs in 1963, establishing crucial historical context for the overarching mystery.

  • Chapter 1: The Burning Maw
  • Chapter 2: In the House of Darkness
  • Chapter 3: A Curiosity on Main Street

The temporal setting shifts strategically throughout the campaign, with certain chapters exploring different eras that gradually piece together the Frank Stone mythology. This non-linear approach to storytelling rewards attentive players who track chronological clues.

Character control alternates between perspectives, allowing players to experience events through different lenses. This mechanic not only enriches character development but also creates varied gameplay experiences as each protagonist possesses unique abilities and narrative significance.

The Cutting Room Floor represents a significant evolution beyond the basic Scene Selection functionality found in earlier Supermassive Games titles. This sophisticated system enables players to revisit specific decision points and explore alternative narrative branches without restarting entire chapters.

The Cutting Room Floor is a more expansive take on the Scene Selection feature from Supermassive Games' previous offerings.

The Cutting Room Floor interface provides unprecedented control over narrative exploration, dramatically reducing the time required to experience all possible story outcomes.

For completionists aiming to experience every narrative permutation, expect to invest an additional 4-6 hours utilizing the Cutting Room Floor efficiently. Strategic replay planning can optimize this process by focusing on key decision nodes that generate the most significant branching consequences.

Common mistakes include rushing through quick-time events, which often trigger character deaths requiring chapter restarts. Master timing-based sequences by practicing the rhythm of button prompts during less critical moments.

Advanced players should prioritize character-specific collectibles during initial playthroughs, then use the Cutting Room Floor to efficiently gather remaining items while exploring alternative story paths. This approach minimizes redundant gameplay while maximizing content discovery.

When approaching your Class Guide style character specialization, consider how each protagonist’s unique perspective reveals different aspects of the environment and narrative clues that might otherwise remain hidden.

Action Checklist

  • Complete initial playthrough focusing on natural story choices (7-8 hours)
  • Use Cutting Room Floor to revisit major decision points and explore alternatives
  • Systematically collect all Reliks, Trinkets, and Artifacts across playthroughs
  • Master QTE sequences to avoid unnecessary character deaths and restarts
  • Document branching path outcomes to efficiently achieve 100% completion

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