TL;DR
- Deadlock blends MOBA strategy with third-person shooter mechanics in 6v6 battles
- Currently in alpha testing with approximately 100 content creators and testers
- Expected announcement timeline suggests potential TI 2024 reveal
- Beta access likely follows Valve’s recent patterns with CS2 and Underlords
- Game features tower defense elements and fast travel via floating rail systems
Games and Esports Articles Dota 2
Valve’s highly anticipated new title Deadlock (originally developed under the codename Neon Prime) has progressed into active alpha testing. Approximately one hundred content creators and professional testers have gained early access, resulting in substantial information leaks including detailed screenshots and comprehensive gameplay descriptions. This analysis breaks down everything currently known about Valve’s innovative project.
The game represents a sophisticated fusion of MOBA strategic depth and class-based shooter mechanics, positioning it conceptually between titles like Smite and Overwatch. Core gameplay revolves around 6v6 team combat incorporating tower defense elements as a central mechanic. The battlefield features multiple lanes supported by an advanced transportation network reminiscent of Bioshock Infinite‘s skyline system.

Hero design shows clear connections to the Dota 2 universe, though the game’s multiverse framework enables developers to incorporate virtually any setting imaginable. Deadlock benefits from the design leadership of IceFrog, the legendary developer renowned for Dota 2’s exceptionally balanced and complex gameplay systems.
Renowned dataminer and industry insider Maksim “GabeFollower” Poletayev, who accurately predicted CS2’s development timeline, recently disclosed extensive details about the project on social media platform X. His comprehensive description provides the clearest picture yet of Deadlock‘s core identity:
Deadlock represents Valve’s next major release. Previously developed under the names Neon Prime and Citadel. This competitive third-person hero shooter features 6 versus 6 combat across expansive maps containing four distinct lanes. Players utilize special abilities and equipment alongside tower defense mechanics. The setting blends fantasy elements with steampunk aesthetics, featuring magicians, exotic creatures, and advanced robotics. Rapid traversal occurs through floating rail networks, similar to Bioshock Infinite’s movement systems.
The gameplay emphasizes fast-paced, engaging combat designed for players who enjoy dynamic action. It combines elements from Dota 2, Team Fortress 2, Overwatch, Valorant, Smite, and Orcs Must Die. Hero designs draw significant inspiration from the Dota universe. The primary map evokes a contemporary steampunk European cityscape with Half-Life influences. Initial development included sci-fi themes inspired by Half-Life and Portal, but developer feedback prompted a strategic shift toward fantasy themes.
Leaked hero screenshots from GabeFollower’s X account provide valuable insights into Deadlock‘s visual style and potential gameplay mechanics.

Another respected Valve specialist, Tyler McVicker, confirms the game is undergoing closed alpha testing. He expresses confidence that official announcement details will emerge “in the very near future.”
The accompanying gameplay footage originates from Bioshock Infinite, not Deadlock.
Industry analysts suggest potential revelation of Deadlock at The International 2024, scheduled to commence in September. Valve has historically leveraged their premier esports events to unveil new features and game titles. For instance, Artifact debuted at The International 2017. However, subsequent releases including Dota Underlords and CS2 diverged from this pattern by launching independently of tournament schedules.
Closed or open beta testing will likely commence shortly following the official announcement. This approach aligns with Valve’s recent release strategies for both Underlords and CS2. With Underlords, beta access opened approximately one month post-reveal, while CS2 implemented an invitation-only testing framework immediately upon announcement.

For players anticipating Deadlock‘s release, understanding Valve’s testing philosophy provides valuable context. The company typically employs gradual rollout strategies, beginning with limited alpha testing among trusted community members before expanding to broader beta phases. This method allows for extensive gameplay refinement while building community anticipation.
Action Checklist
- Follow official Valve channels and trusted insiders for announcement updates
- Prepare for potential beta sign-up opportunities post-announcement
- Study similar games (Overwatch, Smite, Dota 2) to understand potential mechanics
- Join community discussions to stay informed about latest leaks and developments
No reproduction without permission:SeeYouSoon Game Club » When will Valve and IceFrog’s next game Deadlock (Neon Prime) come out? Release date, announcement, beta test, leaks and rumors Valve's upcoming Deadlock combines MOBA strategy with shooter action - here's what we know about release timing and gameplay
