The Quarry Best Ending Guide: How To Save Everyone

TL;DR

  • Follow precise dialogue sequences and QTE timing to prevent character deaths
  • Strategic exploration reveals critical items like the shotgun with safe code
  • Maintain character relationships through supportive conversation choices
  • Master the narrator’s chapter transitions by consistently choosing ‘Move On’
  • Understand branching consequences where single mistakes can be fatal

Mastering The Quarry requires understanding its narrative horror mechanics developed by Supermassive Games, creators of the acclaimed Until Dawn. This interactive drama places you in control of nine camp counselors during their final night at Hackett’s Quarry, where supernatural threats emerge after the campers depart. Your primary objective involves navigating branching storylines through dialogue selections and quick-time events (QTEs) that directly determine character survival rates.

The game’s consequence system means every decision carries weight—incorrect choices or missed QTEs can permanently eliminate characters from the narrative. This comprehensive walkthrough provides the exact sequences needed to ensure all protagonists survive until dawn, though antagonists will meet their fates regardless of your actions. Comprehensive spoilers contained throughout.

The narrative begins with Laura and Max traveling by car toward the camp. Immediately engage with a quick-time event involving the navigation map before exiting the vehicle. Proceed to the trunk area where Laura discovers an important rejection letter that establishes character motivation.

During the initial conversation with Max, select the Compliant response option to maintain positive relationship dynamics. Follow the primary path through woodland areas before returning to your vehicle, where Officer Travis Hackett will intercept you. The crucial dialogue progression with the police officer is: Honest, Honest, Friendly, Compliant, culminating with Relieved.

Despite informing Travis they’ll seek alternative lodging, Laura and Max proceed directly to Hackett’s Quarry camp grounds. After an introductory cinematic, navigate downstairs while observing the direction illuminated by headlights. When Laura proposes breaking into facilities, choose Take Wrenches followed by the Confident dialogue selection. Descend into the underground bunker where Max encounters immediate danger—prioritize selecting help Max to conclude the prologue successfully. A transitional scene with the narrator follows, where you must choose Move On to advance.

Chapter 1 introduces the main counselor group bidding farewell to departing campers. During the farewell sequence, characters exchange dialogue where you should pick the Reflective option. Transition to controlling Jacob with free movement capabilities—collect the luggage positioned on stairways to trigger progression into conversation with Kaitlyn. The essential dialogue chain here is: Playful, Mischievous, and Brave. Subsequently, execute the critical action to steal the rotator arm before engaging in a QTE to intercept the telephone. Conclude this interaction using the Friendly dialogue selection.

Perspective shifts to Abigail accompanying Emma during recreational activities. Complete an initial QTE promptly, then select Break In as your approach method. Navigate leftward to locate the stuffed bear collectible and choose to Keep It for narrative benefits. Proceed to Emma’s location at the area’s extremity. The conversation sequence with Emma progresses as: Enthusiastic, QTE completion, Scenic Route, finishing with Supportive.

The group returns via vehicle where dialogue selections should be: Nudge, Friendly, Supportive, and Understanding. Camp director Chris Hackett appears, with Ryan accompanying him to the administrative office during a telephone conversation. Here, choose: Eavesdrop, Concerned, Apologetic, and Inquisitive.

The duo moves outdoors where you’ll encounter two sequential QTEs, followed by a discussion requiring: Compliant, Insistent, Supportive, and Reluctant choices. This concludes the chapter, requiring another Move On selection with the narrator.

Each chapter completion triggers a narrative summary from the narrator character.

When controlling Emma at the chapter’s commencement, select Kick Door when the prompt appears. This section permits exploration, though no essential items require interaction beyond critical path objectives. Direct your movement toward the doorway to initiate Call Jacob interaction. Inside the chamber, Jacob retrieves beverages while you should secure the shotgun containing the vital safe combination code. Exit the room progressing toward the exit point. Emma automatically utilizes the safe code to access the container where you must choose Leave Fireworks followed by Affectionate dialogue.

Pro Tip: Always maintain heightened alertness during QTEs—the timing windows tighten progressively throughout the game. Failed QTEs during combat sequences often result in immediate character death rather than just injury. For optimal survival rates, prioritize character relationships through supportive dialogue, as positive affiliations can provide narrative protection during later dangerous scenarios. Understanding the branching narrative structure is essential—certain seemingly minor decisions create cascading consequences that eliminate survival possibilities hours later in the storyline.

Common player mistakes include: rushing through dialogue selections without considering relationship impacts, exploring optional areas during time-sensitive sequences, and underestimating the importance of collecting seemingly insignificant items that become critical later.

In the opening sequence as Ryan, you’ll encounter Nick’s severe injury requiring immediate medical attention. The critical decision sequence here demands Apply Pressure, Smash, Dismissive, Call Out, Don’t Shoot, Don’t Shoot, Questioning, Let Go, QTE. Choosing to shoot results in Jacob’s permanent death, so restraint is essential for optimal outcomes. Following this, Emma explores the island with two branching paths that both converge at the tree house location. Upon entry, prioritize searching the bag, using the taser, and taking a photo of the monstrous threat. The subsequent defense sequence requires precise execution: QTE, Smash, Spray, QTE, QTE, Block Door, Use Trapdoor, QTE, QTE, Smash. Successfully completing these actions enables Emma to secure the trapdoor, creating an impenetrable barrier against the pursuing creature.

Transitioning to Dylan’s perspective, you’ll navigate a building with companion characters. The dialogue choices significantly impact relationship dynamics: select Optimistic, Hopeful, Determined, Suspicious, Calm, Defensive, and crucially Give Gun to establish trust. Returning to Emma’s storyline, the chapter conclusion hinges on fishing mechanics where you must Reel Slowly and Don’t Speed Up. These mechanics test player patience, with rushed actions triggering negative narrative consequences. The fishing sequence typically lasts 45-60 seconds, requiring steady input rather than rapid responses.

Chapter progression continues with an intimate conversation between Nick and Abigail, where emotional intelligence choices determine relationship depth. Opt for Grateful, Don’t Speak Up, and Reassuring to build strong character bonds. Transitioning to Kaitlyn’s lodge sequence, survival depends on mastering quick-time events: QTE, QTE, Hold Breath, QTE, which require anticipatory timing rather than reactive responses. Returning to Nick and Abigail’s scenario, the defensive protocol requires Confident, Intrigued, Hide, and Hold Breath mechanics. The hold breath sequences are particularly challenging, lasting 8-12 seconds each with visual cues indicating optimal release timing.

The narrative advances with Dylan and Ryan’s journey toward the lodges, featuring minimal interaction until arrival. At the lodge entrance, select Confident to establish leadership presence. Inside, an intense monster attack sequence unfolds with rapid dialogue choices: Interested, Concerned, Apologetic, Don’t Shoot, Aggressive, Confident, Calm, Desperate, Chainsaw, culminating with Uncertain. The chainsaw utilization represents a key defensive opportunity, requiring proper positioning before activation. This combat segment typically spans 3-4 minutes of continuous decision-making under pressure.

Chapter 6 initiates with Jacob’s exploration phase. Navigate rightward to trigger the Emma encounter cutscene. The interaction sequence demands Delighted, Apologetic, QTE, Hide, Hold Breath, and Pry Open actions. Transitioning to Kaitlyn’s perspective, select Compassionate, Intervene, and Help Nick. Abigail’s pool house segment allows limited exploration before advancing to Nick. Here, choose Calm and Compassionate to maintain emotional stability. The pivotal moment arrives with the shotgun prompt: Shoot Nick. This counterintuitive action is essential—failure to shoot results in Abigail’s death, while compliance triggers Nick’s monstrous transformation and survival. This decision point catches many players off-guard, as conventional logic suggests avoiding shooting allies.

Emma’s forest traversal presents two visually distinct paths that converge at the hilltop. Neither route contains critical items, allowing rapid advancement. The summit cutscene requires Don’t Run, Reassuring, Suspicious, and Interested, concluding the chapter. Chapter 7 opens with Laura’s incarceration and police interrogation. The initial dialogue sequence follows: Don’t Call Out, Compliant, Compliant, Intrigued, Pleading, Don’t Lash Out, Concerned, Disappointed, Compliant, Worried. Cell exploration reveals a spoon in the left corner bed interaction. The officer’s return triggers another conversation: Fearful, Serious, Reflective, Encouraging, Empathetic, Calm, Curious, Optimistic, Skeptical, Don’t Call For Help, Compassionate.

Laura’s police station exploration offers limited freedom. The critical objective involves ascending to the third office, accessing the locker, and securing the syringe. While exploration is possible, no other items provide narrative significance. Return to the cell and hide the syringe within the left wall before sleeping. This strategic concealment enables non-lethal resolution in subsequent encounters.

Laura awakens for another Travis confrontation: Honest, Confident, Don’t Take Gun, Confused, Encouraging, Resigned, Empathetic, QTE, QTE, Anxious, Reassuring, Show Bite. The previously hidden syringe enables Travis’s incapacitation without escalating hostility. A brief Jacob interaction requires Pleading.

The narrative progresses to Ryan and Laura’s cave encounter with dialogue options: Uncertain, Curious, Suspicious, Guarded, Compassionate, Friendly, Inquisitive, Reflective, Compassionate. Laura’s cave exploration requires navigating to the tunnel exit and proceeding through the door. Concluding as Kaitlyn, select Honest and Encouraging for optimal group dynamics. The cave navigation typically takes 2-3 minutes, with environmental clues indicating proper direction.

Your journey continues with Abigail exploring the bunker’s basement level. Navigate to the left side opposite the staircase to locate the critical fuse box container. Inside, you’ll discover silver bullets – essential ammunition for upcoming supernatural encounters. After securing these items, ascend the ladder to trigger a significant narrative transition.

This shifts control to Laura in the Hackett house attic, where advancing forward initiates two consecutive cutscenes. During these sequences, Laura undergoes a monstrous transformation and eliminates Bobby Hackett. The perspective then changes to Ryan, who faces the crucial Shoot Monster command. This action results in Chris Hackett’s demise, effectively breaking Laura’s curse. Travis arrives on scene but spares Laura due to your earlier decision not to shoot him at the police station. Select the Suspicious dialogue option to conclude this chapter successfully.

Expert Tip: Silver bullets remain vital throughout later sequences, so ensure you collect them during this initial exploration phase. The decision to spare Travis earlier creates narrative branches that affect multiple character outcomes.

With Chris Hackett eliminated, Max’s supernatural affliction is automatically lifted, transferring gameplay control to his character. Guide Max toward the campfire area where you can locate a distinctive pink cap item. Continue to the dock location to activate an important cinematic sequence.

During this cutscene, you must choose the Stay option when prompted. This decision solidifies Max’s survival and progresses the narrative toward resolution. Character transitions in The Quarry often occur automatically after completing specific story objectives, so focus on environmental exploration during these segments.

Common Mistake: Many players miss the pink cap collectible, which can contribute to completion percentage. Always thoroughly explore each area before advancing to triggered sequences. The campfire scene typically takes 2-3 minutes to complete with proper exploration.

The narrative advances to Kaitlyn’s perspective within the lodge environment. You regain free movement capabilities and can explore the area before initiating the climactic encounter by interacting with the prominent portrait. The subsequent action sequence requires precise input execution: Run, Beam, Smash, Run, Investigate, Shoot.

This carefully timed sequence results in Caleb Hackett’s defeat and transitions to Laura’s final segment alongside Travis and Ryan. Free roam periods provide opportunities to locate additional resources and environmental storytelling elements that enhance the overall narrative experience.

Advanced Strategy: During free roam segments, systematically check all interactive objects as they may contain ammunition or narrative clues. The lodge confrontation sequence demands rapid input execution with approximately 15-20 second intervals between actions. Failed inputs during this sequence can lead to Kaitlyn’s premature death.

The game’s ultimate confrontation requires meticulous sequence execution: Inquisitive, QTE, Grab Gun, Take Cover, QTE, Determined, Give To Ryan, Probing, Reflective, Don’t Raise Gun, Fail the QTE, Shoot Monster Silas. This concludes the primary narrative. Critical Insight: This represents the solitary QTE event you must deliberately fail throughout the entire game.

The strategic failure ensures Travis’s sacrificial death while preventing Laura’s potential demise, which would invalidate the optimal ending conditions. A narrative epilogue follows automatically without additional player decisions. Understanding game mechanics like intentional QTE failure separates novice players from experts seeking perfect outcomes.

Optimization Tip: Practice the full sequence in a separate save file to master timing. The entire final confrontation typically requires 8-10 minutes to complete successfully. For comprehensive gameplay strategies, consult our Complete Guide to enhance your tactical approach.

Action Checklist

  • Master prologue dialogue sequence: Honest, Honest, Friendly, Compliant, Relieved
  • Execute all QTEs with precision timing, especially combat sequences
  • Collect critical items: rotator arm, teddy bear, shotgun with safe code
  • Maintain supportive dialogue choices to strengthen character relationships
  • Always select ‘Move On’ during narrator transitions between chapters
  • Always choose non-lethal options during Ryan’s wound inspection sequence
  • Prioritize searching the bag in the tree house before other interactions
  • Shoot Nick when prompted to save Abigail and trigger transformation
  • Hide syringe in cell wall during Laura’s police station segment
  • Master hold breath sequences (8-12 seconds each) with visual cue timing
  • Collect silver bullets from bunker fuse box before ascending ladder
  • Execute ‘Shoot Monster’ as Ryan to lift Laura’s curse
  • Choose ‘Stay’ as Max during dock cutscene to ensure survival
  • Perform lodge sequence: Run, Beam, Smash, Run, Investigate, Shoot
  • Intentionally fail the specific QTE with Laura to sacrifice Travis

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