TFT patch 11.12 notes: Katarina & Riven nerfs, new trait tiers

TFT Patch 11.12 brings game-changing Chase traits, champion adjustments, and Armory reworks

Introduction to TFT Patch 11.12

Teamfight Tactics patch 11.12 introduces transformative changes that will redefine the current meta. This update focuses on three key areas: the introduction of powerful new ‘Chase’ traits, significant champion balance adjustments, and a complete rework of the Armory system. Players will need to adapt their strategies as these changes impact everything from team compositions to itemization priorities.

The most notable addition in this patch are the ultra-powerful Chase traits, which require spatula items to activate but offer game-changing bonuses. These new trait tiers will significantly alter late-game strategies and force players to reconsider their approach to item combinations.

New Chase Traits and Their Impact

The introduction of Chase traits represents the most significant strategic shift in patch 11.12. These elite trait tiers can only be activated using spatula items, making them rare but incredibly powerful when achieved. The new Chase traits include:

  • 4 Ironclad: 180 Armor
  • 4 Revenant: Revive with 100% Health
  • 6 Dragonslayer: 140 Ability Power for Dragonslayers, 100 for team
  • 6 Renewer: 10% Health or 10% Mana per second
  • 6 Spellweaver: 80 Ability Power, 8 bonus Ability Power after casting
  • 9 Skirmisher: 60% Max Health Shield and +10 Attack Damage per second
  • Strategic Tip: Prioritize spatula items when you see opportunities to complete these Chase traits, but be aware they require significant investment and may leave other aspects of your composition vulnerable.

    Champion Balance Changes

    Patch 11.12 brings substantial balance adjustments to several key champions. Riot has targeted overpowered three-star carries that were dominating the meta, particularly Katarina and Riven. Both champions receive significant nerfs to their three-star performance:

  • Katarina’s Sinister Blade damage reduced at three-star
  • Riven’s Blade of the Dawn Attack Damage bonus decreased
  • Common Mistake to Avoid: Don’t overcommit to these previously dominant carries without backup plans, as their power spikes at three-star are now less reliable.

    Other notable changes include buffs to underperforming champions like Lissandra, Vayne, and Vladimir, while popular picks like Ziggs and Brand receive nerfs.

    Armory System Rework

    The Armory system undergoes a complete overhaul in patch 11.12, with changes designed to reduce forced builds and increase strategic flexibility. Key changes include:

  • 3-2 Armory now offers 1 Shadow and 1 Regular component
  • 4-2 Armory removed to prevent build forcing
  • New late-game Armory drops with powerful options
  • Introduction of consumables like Reforger and Magnetic Remover
  • Advanced Strategy: Adapt your itemization approach based on the new Armory timing windows, and consider holding off on early commitments until you see what the mid-game Armories offer.

    Bug Fixes and Quality of Life Improvements

    Patch 11.12 addresses several longstanding issues and improves overall gameplay experience:

  • Fixed Hecarim’s Spirit of Dread scaling with Ability Power
  • Vel’Koz now properly retargets during Lifeform Disintegration Ray
  • Pantheon’s Aegis Assault now works correctly against untargetable units
  • Various UI and visual improvements
  • The update also introduces Skyglass Eggs, new affordable Little Legend options for collectors, featuring the first Mythic-tier Little Legend, URF Dowsie.

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