Teamfight Tactics Patch 13.14 notes: Soul Brawl and big changes

TFT Patch 13.14 brings massive meta shifts with Soul Brawl event, champion reworks, and strategic balance changes

Patch 13.14 Overview & Release Date

Teamfight Tactics Patch 13.14 introduces transformative updates to the auto battler experience, featuring the limited-time Soul Brawl event mode alongside comprehensive balance refinements.

Riot Games has delivered a substantial update to their popular auto-battler following an extended development period. The 13.14 patch incorporates extensive balancing adjustments designed to refresh the competitive landscape while introducing the engaging Soul Brawl limited-time mode. Staying current with these modifications provides players with crucial competitive advantages.

Following standard deployment procedures, the Teamfight Tactics update synchronizes with League of Legends Patch 13.14. Mark your calendars for July 19, 2023 when servers will undergo brief maintenance before the patch becomes available. Plan your gaming sessions accordingly to accommodate the expected downtime.

Soul Brawl represents the featured game mode accompanying the Soul Fighters thematic event. This innovative format progresses through two distinct phases: training and tournament. During training rounds, competitors accumulate Soul Power that translates into tangible combat advantages for the elimination tournament phase, where the final survivor claims victory.

Major Game-Changing Updates

The extended development cycle preceding this patch has enabled substantial systemic adjustments aimed at reinvigorating the metagame. Development priorities focused on addressing overpowered compositions while revitalizing underutilized strategies through targeted modifications.

Champion Reworks: Orianna undergoes the most significant transformation with her Command: Protect ability completely redesigned. The reworked skill now shields her lowest-health ally while empowering her subsequent attack with substantial magic damage, fundamentally altering her battlefield role from pure utility to hybrid support/carry.

Trait Adjustments: Multiple core traits receive meaningful recalibrations. The Slayer trait sees omnivamp reduction from 15% to 12% while gaining improved damage scaling against higher-health targets. Strategist compositions face AP reductions across all activation tiers, potentially diminishing their late-game scaling viability.

Augment Overhauls: Built Different receives substantial power injections at tiers II and III, with health and attack speed values significantly increased. Know Your Enemy undergoes functional reworking, now providing baseline damage increases that amplify when players share activated traits with opponents.

Comprehensive Balance Changes

The complete 13.14 balance adjustments encompass traits, champions, augments, and items. Understanding these modifications provides the foundation for adapting strategies effectively in the new meta environment.

  • Darkin Respawn Timer: 5 ⇒ 4 seconds
  • Deadeye Bonus Damage: 20/65/140% ⇒ 25/70/150%
  • Demacia Armor & MR: 5/20/50/100 ⇒ 5/25/60/125
  • Multicaster BUGFIX: Multicaster 4’s bonus casts now have the intended 60% reduced effectiveness instead of 50%
  • Rogue 4 Bleed Damage: 30% ⇒ 40%
  • Rogue units are now temporarily CC immune while dashing
  • Shadow Isles Shield Duration: 12 ⇒ 15 sec
  • Shadow Isles Bugfix: Now counts ALL instances of damage towards triggering Spectral form
  • Slayer Default Omnivamp: 15 ⇒ 12%
  • Slayer Damage Increase enemy Health Threshold: 75% ⇒ 60%
  • Strategist AP: 20/30/50/70 ⇒ 15/25/40/60
  • Void Remora Base AD: 70 ⇒ 55
  • Void Rift Herald Base HP: 900 ⇒ 950
  • Void Baron Base HP: 1000 ⇒ 1100

Champion Updates:

  • Cassiopeia Mana: 0/40 ⇒ 0/30
  • Cassiopeia Twin Fang Damage: 200/300/450 ⇒ 170/255/385
  • Cho’Gath HP on Feast kill: 30 ⇒ 30/35/40
  • Jhin Ionia Bonus AD: 30% ⇒ 20%
  • Malzahar Call of the Void Damage: 175/260/395 ⇒ 200/300/450
  • Malzahar Call of the Void Shield Destruction: 35% ⇒ 50%
  • REWORKED Orianna Command: Protect: Orianna shields her lowest-health ally and empowers her next attack
  • Orianna Command: Protect Damage: 190/285/430 ⇒ 260/390/585
  • Samira Mana buff: 0/40 ⇒ 0/30
  • Samira Flair AD ratio: 200% ⇒ 175%
  • Aatrox Armor and Magic Resist: 60 ⇒ 70
  • Aatrox Mana buff: 0/60 ⇒ 0/50
  • Aatrox World Ender Damage: 250/250/2500% ⇒ 275/275/25000%

Augment Modifications:

  • Built Different II HP: 175/230/285/340 ⇒ 180/240/300/360
  • Built Different II AS: 30/35/40/50% ⇒ 40/45/50/60%
  • Built Different III HP: 240/350/460/570 ⇒ 270/380/490/600
  • Built Different III AS: 35/40/45/55 ⇒ 50/55/60/70%
  • Know Your Enemy REWORKED: Your units deal 15% increased damage. If you share traits, they deal 20% instead
  • Endless Hordes Health Reduction: 40% ⇒ 20%
  • Endless Hordes Gold: 2 ⇒ 8

Item Adjustments:

  • Dragon Claw Magic Resist: 70 ⇒ 75
  • Dragon Claw max HP regen: 4% ⇒ 5%
  • Locket of the Iron Solari Shield Value: 180/200/220 ⇒ 250/300/350
  • Locket of the Iron Solari Shield Duration: 4 ⇒ 8 sec
  • Locket of the Iron Solari Allies shielded on each side: 2 ⇒ 1

Strategic Analysis & Gameplay Tips

Successfully navigating the transformed 13.14 meta requires understanding both the direct changes and their strategic ramifications. These insights will help you adapt your gameplay approach effectively.

Meta Predictions: The substantial buffs to Built Different augments suggest trait-less compositions may become significantly more viable, particularly with the improved health and attack speed values. Meanwhile, Strategist-focused builds might require recalibration due to AP reductions across all activation tiers. The Orianna rework positions her as a versatile flex pick capable of enabling various team compositions.

Common Pitfalls to Avoid: Many players will likely overvalue the Deadeye damage increases without considering the trait’s positioning requirements. The Rogue CC immunity during dashes creates new counterplay opportunities against crowd control compositions. Avoid falling into the trap of forcing previously strong compositions that have received subtle nerfs, such as Slayer variants with reduced omnivamp.

Optimization Strategies: Experiment with the revamped Know Your Enemy augment in matchups where trait overlap is common. The adjusted Locket of the Iron Solari, despite shielding fewer allies, provides substantially stronger protection with doubled duration—position key carries accordingly. The Void trait adjustments favor later-game scaling, suggesting more patient economic approaches for Void compositions.

Remember that major patches often create temporary instability in the meta as players experiment with new strategies. Flexibility and adaptation will be crucial during the initial post-patch period as the community discovers optimal compositions and counters.

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