TL;DR
- MultiVersus emphasizes 2v2 team combat with character-specific synergies and unique support mechanics
- The Toast system provides post-match rewards and currency for character unlocks and battle pass progression
- Jake suffers from slow specials and lack of specialization despite decent damage output
- Steven Universe’s shields and healing require precise coordination that’s difficult in fast-paced matches
- Marvin the Martian’s projectile focus and situational abilities limit his competitive viability
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MultiVersus represents a significant evolution in the platform fighting genre, introducing revolutionary team-based mechanics that redefine competitive play. As a free-to-play title, it provides immediate accessibility while featuring Warner Bros.’ extensive intellectual property portfolio. Recent roster additions demonstrate Player First Games’ commitment to expanding the character selection, with Morty, Gizmo, Black Adam, and Marvin the Martian joining the fray. The game’s core innovation centers on 2v2 combat, where each fighter is specifically designed with complementary abilities that create unprecedented teamwork opportunities. This design philosophy has generated massive player engagement, occasionally testing server capacity during peak periods.
The ongoing character expansion strategy has introduced surprising additions beyond initial expectations. Rick Sanchez and Morty Smith from the acclaimed animated series now operate as distinct combatants with unique move sets. Gizmo’s inclusion from Gremlins adds another dimension to the roster. The development team maintains transparency about upcoming fighters, confirming Black Adam and Stripe from Gremlins as future additions to the character lineup.
MultiVersus introduces the innovative Toast mechanic that enhances post-match interactions. After completing a match, players can acknowledge opponents and teammates with celebratory Toasts. Receiving a Toast grants 20 gold coins, valuable currency for unlocking additional characters or purchasing enhancement perks. Toast acquisition methods include direct coin purchases, character level progression rewards, and specific battle pass tier achievements. This comprehensive analysis evaluates the current MultiVersus roster while identifying optimal character selections for competitive success.
Jake the Dog from Adventure Time occupies the hybrid bruiser role, providing versatility in both damage absorption and offensive output across multiple directions. However, this jack-of-all-trades approach results in mastery of none, with his ability kit demonstrating deficiencies compared to specialized roster members. Jake’s primary weakness manifests in his special moves – his neutral special’s close-range consumption attack lacks effective distance, while his remaining three specials suffer from slow activation speeds. In MultiVersus’ rapid combat environment, these delays frequently result in interrupted attacks and missed opportunities.
While Jake delivers respectable damage numbers and no character feels completely unviable, he lacks distinctive advantages that other fighters provide more effectively. His most reliable technique involves the aerial down attack, deploying a skateboard for head-bounce maneuvers against opponents. Unfortunately, this single effective move cannot compensate for his overall limitations, securing his position at the tier list’s foundation.
MultiVersus currently features three support specialists, a distinctive element that separates it from traditional platform fighters. Support characters enhance teammates through buffs and assistance in 2v2 matches, balanced by reduced damage output and limited durability. Steven Universe’s placement reflects the significant performance gap between supports, where selecting alternative support options typically yields superior results.
Steven’s combat style revolves around generating protective barriers that serve as temporary platforms or defensive rebounds. Theoretically, these shields could facilitate teammate recovery or obstruct edge-guarding opponents. Practical limitations include single-shield deployment restrictions and imprecise placement mechanics. Steven’s healing ability demands stationary positioning within designated zones, creating coordination challenges in MultiVersus’ dynamic combat flow.
Marvin the Martian operates as a Vertical Assassin but underperforms compared to other assassin-class characters in both damage potential and combo utility. His offensive approach prioritizes projectile attacks, with neutral, upward, and downward assaults all deriving from his signature blaster weapon. His side attack constitutes a basic melee sequence that lacks the speed and impact of comparable characters, particularly problematic given Marvin’s inherent assassin vulnerabilities, especially his low knockout threshold.
Marvin’s special moves offer more strategic depth but remain constrained by situational applicability or extended cooldown periods. His neutral special redirects allied projectiles mid-flight, requiring constant awareness of all airborne friendly fire. His most powerful technique, the up special, summons his spacecraft to launch a devastating rocket toward his position. While this rocket can secure eliminations efficiently, the vulnerable ship can be destroyed pre-launch, and the ability features substantial recovery time. Marvin isn’t fundamentally broken, but roster alternatives consistently provide better competitive options.
Mastering MultiVersus requires understanding character-specific synergies and advanced movement techniques. For support characters like Steven Universe, positioning becomes critical – maintain mid-range distance to provide shields while avoiding direct confrontation. Jake players should focus on reading opponent movements rather than initiating attacks, using his stretch abilities for unexpected angle coverage. Marvin mains must develop projectile management skills, timing blaster shots between enemy advances while conserving specials for decisive moments.
Common beginner mistakes include overcommitting to special attacks with long recovery frames, neglecting defensive positioning in 2v2 scenarios, and mismanaging Toast economy. Advanced players should practice wave-dashing and fast-fall techniques to enhance mobility, while learning character-specific advanced combos that maximize damage output.
Team composition strategy should balance roles – pairing a support with high-damage assassin creates optimal synergy. Resource management extends beyond Toasts to include cooldown awareness and perk selection based on matchup requirements. For comprehensive character guides and advanced techniques, consult our Class Guide for detailed breakdowns of each fighter’s capabilities and optimal playstyles.
Batman operates as a Bruiser class fighter who brings an extensive arsenal of technological tools to MultiVersus combat. His strategic approach centers around utilizing equipment like the Batarang and grappling hook to dramatically extend combo sequences beyond typical limits. The smoke bomb deployment provides temporary invisibility, applying debuffs to opponents struck during this state. Despite his technical excellence in sustained combat and impressive combo potential, Batman occupies a lower tier position due to significant limitations in securing eliminations.
Although he possesses charged attacks capable of creating knockback, his launching power falls short compared to other roster members specializing in finishing moves. His optimal playstyle involves maintaining constant pressure through close-quarters engagement and damage accumulation, but frequently requires allied assistance to convert damage into eliminations without pushing opponent damage percentages to extreme levels.
Taz represents a unique case study in MultiVersus character balancing following significant gameplay adjustments. The Looney Tunes character employs a kit focused on consumption mechanics, building Tasty stacks that eventually transform adversaries into debuffed poultry, temporarily disabling their offensive capabilities. While his attack range remains limited, exceptional movement speed enables consistent close-range pressure application.
Veteran players will recall the infamous Taz-Nado side-special that dominated early meta discussions. This technique previously created oppressive stun-lock situations and early eliminations at surprisingly low damage thresholds. Recent open beta balancing has substantially reduced this move’s effectiveness, directly influencing Taz’s current competitive positioning.
Garnet from Steven Universe occupies the Bruiser archetype with substantial damage potential offset by technical execution demands. Her hit box alignment and movement toolkit present learning curve challenges that dedicated players must overcome. Notably, she belongs to the small group of characters lacking inherent passive abilities, while her aerial attacks demand precise positioning for successful connection.
Her combat effectiveness feels inconsistent regarding range and targeting reliability, though mastery yields impressive damage output. The charged side attack projects her fists as separate projectiles, while the downward strike generates shockwave emissions. Her neutral special establishes a defensive field that decelerates incoming projectiles, providing crucial counterplay against projectile-reliant opponents. While her gameplay experience may feel initially awkward, her damage capacity rewards player investment and technical proficiency.
Wonder Woman represents the Tank classification in MultiVersus, a category demonstrating overall strength within the current meta. Tank characters universally withstand substantially more damage before reaching launch thresholds while maintaining competitive damage output. Her passive ability accumulates charge through successful projectile blocks or attack deflection using her shield, powering the Amazon Shout capability.
The most valuable components of her toolkit include the down special, creating protective shielding for both herself and her teammate temporarily, and the neutral special Lasso of Truth enabling strategic repositioning of allies or enemies. Her standard attacks deliver solid impact, while the elimination confirmation potential through enemy retrieval via the lasso establishes Wonder Woman as a formidable combatant, despite somewhat limited versatility compared to higher-tier selections.
Gizmo from Gremlins fulfills the Support role in MultiVersus with a unique musical theme. His supportive capabilities, integrated into both his passive trait and neutral special, revolve around melodic note generation. Applying six consecutive notes to opponents activates a silencing effect, temporarily disabling cooldown-based abilities. His offensive options include a bow and arrow neutral attack, popcorn-based aerial assault, and a drivable vehicle side special.
Gizmo maintains surprisingly high damage output for a support-focused character. Consequently, his charged attacks exhibit reduced launch velocity consistent with his role. He can absorb considerable damage, functioning as a protective presence for more fragile assassin-class allies. The primary limitation stems from the practical difficulty in applying his signature silence effect, requiring six successive note connections despite only four simultaneous note deployment capacity. Note positioning varies between overhead placement when grounded and lateral deployment when airborne. Since musical notes inflict no direct damage, the time investment required for silence activation often outweighs the tactical benefits in most combat scenarios.
For players seeking high-skill combatants, Arya Stark represents one of MultiVersus’s most demanding characters. Her signature Face-Stealer special executes a forward lunge that captures opponents’ faces upon contact. Once acquired, activating the neutral special again displays the stolen face, creating a stun effect against nearby enemies. This creates unique combo opportunities where you can chain the stun into her dagger dash from the side special, allowing for devastating follow-up attacks.
Harley Quinn breaks from the complex assassin mold by offering straightforward but effective damage-dealing capabilities. Her toolkit includes incendiary effects that apply burning damage after explosive or confetti impacts. The neutral special deploys a timed explosive that adheres to targets, enabling strategic stage control and edge-guarding opportunities. Many players underestimate her baseball bat up special, which launches opponents vertically with surprising force.
Advanced Arya players should practice the Face-Stealer into dagger dash combo, which requires precise timing but can eliminate opponents at surprisingly low damage percentages. A common mistake is using the dagger dash too early before the stun connects, wasting the setup. Harley’s side charge attacks provide excellent kill potential around 80-100 damage, making her particularly effective against lightweight characters.
Morty’s combat effectiveness hinges entirely on his gadget-based arsenal, with grenades serving as the cornerstone of his strategy. His neutral special deploys explosives that his laser gun neutral attack can remotely detonate, creating versatile area denial. The air side special establishes teleportation portals with temporary armor frames, offering both escape and engagement options. His Temporal Back-Up down special provides crucial team support by healing allies and retrieving them from off-stage positions.
LeBron James transforms the basketball from mere projectile to central combat mechanic. Throwing the ball with neutral special creates different interactions based on target: enemies take damage with rebound physics, while teammates gain an attached projectile that enhances their next attack. His side special executes an aerial slam that generates shockwaves with substantial vertical launch power, though it consumes the basketball upon impact.
Optimal Morty play involves coordinating grenade placement with your partner’s attack patterns. The laser detonation works best when opponents are forced into predetermined positions. LeBron players should master the rhythm of ball retrieval – attacking enemies automatically regenerates the basketball, eliminating downtime between powerful special attacks. A frequent error is wasting the basketball on poorly positioned side specials instead of using it for team coordination.
Black Adam carries the expert designation for good reason, blending bruiser power with complex execution requirements. His Lightning Surge neutral attack delivers tremendous damage and launch potential, but suffers from significant startup animation that demands precise prediction. Zehuti’s Foresight side special generates lightning spheres that inflict massive damage when positioned correctly, though their slow activation makes them vulnerable to faster opponents.
The Iron Giant dominates through sheer presence as the game’s largest combatant. While his size creates combo vulnerability, his durability allows him to withstand extraordinary punishment. The rage meter passive fundamentally alters his moveset when filled, granting knockback immunity until his silver health pool depletes.
Black Adam excels against opponents who commit to lengthy animations, where his lightning attacks can punish effectively. Iron Giant players should focus on managing their rage activation timing – triggering it too early wastes the knockback immunity, while delaying too long risks elimination before transformation. Advanced Black Adam technique involves using his heavy weight to survive beyond 150% damage, then capitalizing on opponent overconfidence with well-timed lightning strikes.
As the premier support specialist in MultiVersus, Velma Dinkley brings exceptional utility through her unique word-based mechanics. Her neutral attack projects supportive phrases that actively track teammates, providing simultaneous healing for herself and haste buffs for allies upon connection. When these linguistic projectiles strike opponents instead, they inflict damage while marking targets for follow-up assaults. The parallel neutral special emits a concentrated beam that extends its reach dramatically when passing through friendly combatants, creating elongated zoning corridors.
While Velma’s combination sequences and special maneuvers deliver substantial damage output, her passive evidence gathering system elevates her to elite status. Throughout matches, collectible evidence manifests across the battlefield for retrieval by either team member. Accumulating sufficient evidence without suffering elimination enables Velma to summon police intervention—a tactical car pursuit that singles out an adversary, nullifies their abilities, and forcibly escorts them toward stage boundaries. This powerful crowd control ability frequently secures eliminations, complementing her already versatile toolkit with decisive match-ending potential.
Player First Games and Warner Bros. fully embraced the viral ultra-instinct Shaggy phenomenon when designing his MultiVersus incarnation. His core neutral ability facilitates rage accumulation, triggering an empowered state that amplifies damage output significantly. This brawler archetype possesses excellent combo strings, with his charged neutral attack providing protective shielding during execution—ensuring reliable activation even when under pressure. Another standout technique is his upward special, an uppercut maneuver that transforms into a multi-hit finishing sequence during enraged conditions.
During rage-enhanced states, Shaggy imposes weakened status on struck opponents, dramatically increasing their launch distance when hit. His downward special generates a nourishing sandwich from the terrain that can be projectile thrown. This consumable damages enemies while providing healing restoration to allies it passes near. Shaggy represents an absolute force on the battlefield, with his techniques being both effective and accessible, establishing him as a premier selection for competitive play.
Another gremlin combatant, Stripe operates as an assassin-class fighter boasting exceptional range coverage and mobility, delivering high damage without significant drawbacks. His rapid movement is complemented by his standout side attack—a sweeping claw swipe with tremendous reach that frequently overrides competing moves through superior priority. His neutral attack deploys a buzzsaw projectile adaptable to both ground and aerial deployment. His upward and downward assaults mirror his lateral swipes, executing swift strikes within confined areas.
Stripe’s combat effectiveness is further enhanced by his surprising durability compared to fellow assassins, enabling him to withstand more punishment before elimination. His neutral special weaponizes firearm functionality, while his other special techniques—including his side special featuring ground skateboarding or aerial chainsaw flight—temporarily mark adversaries with targeting indicators. When marked, Stripe’s gunshots automatically track opponents, providing reliable finishing potential when strong launches fail to secure eliminations outright. Currently, Stripe stands as the most dominant character in the MultiVersus roster.
Mastering MultiVersus requires understanding character-specific resource management and positioning fundamentals. For Velma players, evidence collection should be prioritized during opponent respawn timers or when teammates create space. Shaggy enthusiasts must learn to charge rage safely during neutral game phases rather than forcing risky engagements. Stripe mains should focus on maintaining optimal spacing to maximize his range advantages while avoiding close-quarters confrontations with bruisers.
Common mistakes include overextending for evidence as Velma, prematurely expending rage as Shaggy, and misjudging Stripe’s durability limits. Advanced techniques include using Velma’s word projectiles to control space while collecting evidence, timing Shaggy’s sandwich throws for both offensive and defensive purposes, and coordinating Stripe’s marking system with teammate setups for guaranteed eliminations.
Action Checklist
- Practice 2v2 coordination with consistent teammates to master character synergies
- Master three reliable combos for your main character, focusing on consistency over complexity
- Optimize Toast usage by reserving them for exceptional performances to maximize coin efficiency
- Study character matchups and counter-picks for competitive advantage
- Develop advanced movement techniques including wave-dashing and platform canceling
- Practice Batman’s gadget combinations in training mode to master extended combo sequences
- Experiment with Taz’s movement speed to overcome range limitations in live matches
- Analyze Garnet’s hit box patterns against various character models
- Coordinate Wonder Woman’s defensive abilities with teammate positioning in 2v2 scenarios
- Test Gizmo’s note placement variations to optimize silence application efficiency
- Practice Arya’s Face-Stealer into dagger dash combo in training mode for 15 minutes
- Test Morty’s grenade and laser detonation timing against moving bots
- Master LeBron’s basketball retrieval patterns in actual matches
- Experiment with Iron Giant’s rage activation at different damage percentages
- Analyze Black Adam’s matchup against fast characters to understand his limitations
- Practice Velma’s evidence collection during safe moments and coordinate police calls with edge-guarding situations
- Master Shaggy’s rage management—charge during neutral and unleash during combo opportunities
- Utilize Stripe’s priority moves to control space and practice auto-aim timing for finishing combos
- Experiment with team compositions that complement your main character’s strengths and cover weaknesses
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