How to bind actions in Counter-Strike Source 2 beta: clear blood, mousewheel jump, hands change, mouse calibration

TL;DR

  • Enable developer console via settings for advanced command access
  • Configure mousewheel jump binds for superior movement fluidity and bunnyhopping
  • Set up jumpthrow aliases for consistent grenade execution
  • Optimize mouse sensitivity and raw input for precision aiming
  • Use decal clearing commands to maintain visual clarity during intense firefights

Games and Esports Articles CS 2

The Counter-Strike 2 limited test represents a significant technical evolution from CS:GO, requiring players to reconfigure their preferred settings from scratch. This comprehensive guide covers the essential console commands that competitive players need to optimize their gameplay experience in the new engine.

Console bind commands function as persistent configurations that remain active until explicitly removed using the “unbind” directive. Currently in the CS2 Beta phase, several binding functions exhibit limited functionality, though developers are actively addressing these issues. This resource was most recently refreshed on September 18 to reflect the current state of available features.

Console Activation and Access Methods

Standard console activation utilizes the “~” keybinding. If this default fails, navigate to Game Settings and activate the “Enable Developer Console” checkbox to grant access to advanced configuration options.

Mousewheel Jump Configuration Techniques

Execute these advanced movement binds by opening the console interface and implementing one of the following configurations that matches your playstyle:

  • bind mwheeldown +jump;bind space +jump
  • bind mwheelup +jump;bind space +jump
  • bind “mwheeldown” +jump; bind “mwheelup” +jump; bind “space” +jump

Alternative configuration through the graphical interface involves navigating to Settings -> Keyboard and Mouse -> Jump and assigning your preferred activation key.

Critical preparation: Disable the “select previous & next weapons” functions currently mapped to mouse wheel inputs within the settings menu.

Advanced Jumpthrow Binding System

Access the developer console (“~”) and sequentially input these specialized commands for precise grenade execution:

  • alias “+boing” “+jump”
  • alias “+ding” “-attack; -attack2”
  • alias “+dong” “-jump”
  • bind X “+boing; +ding; +dong” (substitute X with your chosen activation key)

Important consideration: Multiple users report binding persistence issues after game restart. You may need to reimplement jumpthrow configurations through console commands following each gaming session.

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Weapon Hand Position Adjustment

Modify weapon positioning on your display using these console-based approaches. Access the command interface and implement your preferred methodology. Designate your chosen key in place of X below. Although the switching mechanism currently exhibits functionality gaps, data miners have identified commands expected to enable this feature in upcoming updates.

  • Open the console with “~”
  • For single-key toggle: bind “X” “toggle cl_righthand true false”
  • For dual-key implementation: bind “X” “cl_righthand false” + bind “X” “cl_righthand true”

Visual Decal Clearing System

Environmental visual elements frequently obstruct enemy visibility or create distracting clutter. Instantly eliminate these obstructions through dedicated keybinding. Many players integrate this function with frequently used action keys such as Walk, Reload, or Weapon Inspect. To implement this enhancement, simply bind the decal clearing command to an already assigned action key, creating automatic clearance with each activation.

  • Access console interface
  • bind “KEY” “r_cleardecals”
  • Execute with Enter key

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Precision Mouse Configuration

Sensitivity parameters between CS:GO and CS 2 demonstrate remarkable consistency. The configuration sliders maintain identical ranges, with minimal observable variation detected thus far. Therefore, directly transfer your numerical sensitivity value from CS:GO settings. Alternatively, implement these console directives (substitute VALUE with your preferred numerical settings):

  • sensitivity VALUE — establishes sensitivity multiplier (DPI scaling factor)
  • m_rawinput 1 — activates Raw Input functionality (deactivate using 0)
  • m_customaccel 0 — disables mouse acceleration (enable with 1)
  • m_customaccel_scale VALUE — defines acceleration intensity parameter.

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Action Checklist

  • Enable developer console in game settings if tilde key doesn’t work
  • Configure mousewheel jump using one of three provided binding patterns
  • Set up jumpthrow aliases for consistent grenade mechanics
  • Implement decal clearing binds to maintain visual clarity during combat
  • Transfer CS:GO sensitivity values or configure via console commands

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