CoD Mobile Season 1 Heist update patch notes: New maps, Weapons, Battle Pass

Complete guide to CoD Mobile Season 1 Heist with new weapons, maps, game modes and battle pass content

Introduction to Season 1 Heist

Call of Duty Mobile Season 1: Heist marks an exciting new chapter for the popular handheld shooter, delivering substantial content updates that refresh the gaming experience. This comprehensive update introduces fresh tactical opportunities across multiple gameplay dimensions.

The latest CoD Mobile season brings transformative changes with innovative weapons, redesigned combat zones, and limited-time events that redefine mobile warfare strategies.

Following twelve months of consistent seasonal updates, CoD Mobile resets its annual cycle with Season 1, establishing new benchmarks for mobile first-person shooter content.

Players can anticipate a well-balanced mixture of firearms, battlefield locations, cosmetic enhancements, and competitive events designed to elevate the tactical landscape.

Before engaging with the latest update, this detailed examination provides essential insights into every aspect of CoD Mobile Season 1 2022.

Release Timeline and Schedule

CoD Mobile Season 1: Heist commenced operations on Wednesday, January 19 at 4PM PT | 7PM ET.

This deployment followed a five-week interval since Season 11: Final Snow concluded, representing a slightly extended development cycle compared to standard CoD Mobile update patterns.

Strategic Tip: Plan your gaming sessions around the update rollout to maximize early access to new content and avoid server congestion periods during peak launch hours.

New Weapon Arsenal Additions

Season 1 introduces two distinctive firearms to the armory. Following preliminary testing in regional builds, official documentation confirms their operational specifications.

Upcoming Weapons in Season 1! pic.twitter.com/IHQktRA3fm

— Call of Duty ❄ (@DannyINTEL) December 29, 2021

The Kilo 141 Assault Rifle transitions from Modern Warfare 2019, continuing the integration of contemporary armaments into the mobile platform. This versatile rifle features rapid discharge characteristics with selectable burst-fire functionality. Early testing data suggests exceptional performance potential when configured with complementary attachments across various combat scenarios.

The PPSh41 SMG makes its mobile appearance after service in Black Ops Cold War. This legendary firearm boasts an extensive service history across five separate Call of Duty franchise installments.

Warzone Season 1 patch notes: SBMM changes, aim assist nerf & more

All weapon buffs & nerfs in Warzone & Black Ops 7 Season 1

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While initial combat effectiveness remains uncertain, historical performance data from console and PC platforms indicates potential for significant meta-game influence shortly after introduction.

Pro Strategy: Master the Kilo 141’s burst-fire mode for improved accuracy at medium ranges, while utilizing the PPSh-41’s high magazine capacity for aggressive close-quarters engagements.

Fresh Battlefield Locations

Two new tactical environments debut in Season 1. The update includes both a creative reimagining of an established location and a faithful recreation of a Black Ops 4 competitive favorite.

Hacienda transitions to mobile warfare in Season 1. This distinguished layout gained prominence during Black Ops 4 competitive circuits and remains a strategic favorite among tactical players.

  • Read More: When is CoD Warzone Mobile coming out?
  • Additionally, a thematic redesign enhances the seasonal content. Season 1 introduces Nuketown Temple, a culturally-inspired variant celebrating Lunar New Year traditions.

    🎆 In preparations for the festivities…
    🏮 The lanterns are getting lit!

    🔜 Coming soon to #CODMobile! pic.twitter.com/aaNRuyQ8Ix

    — Call of Duty: Mobile (@PlayCODMobile) January 7, 2022

    Map Expertise: On Hacienda, control the central courtyard and upper balcony positions to dominate sightlines. For Nuketown Temple, utilize the decorative structures for cover during festive firefights.

    Innovative Game Modes

    Three specialized playlists rotate through CoD Mobile during Season 1. Leading the rotation is Heist, a Black Ops 4 mode reintroduced with tactical modifications. Combatants must secure greater quantities of gold currency than opposition forces to achieve victory. Collected resources can additionally finance advanced weaponry and protective equipment acquisitions.

    Payout Search and Destroy receives temporary inclusion in CoD Mobile’s competitive ranked playlist. Simultaneously, Red Envelope Kill Confirmed completes the new playlist offerings as an expanded 10v10 iteration featuring unexpected tactical variations.

    Mode Mastery: In Heist mode, prioritize economic management—sometimes purchasing armor early can provide better long-term value than immediate weapon upgrades.

    Heist Battle Pass Rewards

    Consistent with previous seasonal updates, CoD Mobile Season 1 features an exclusive limited-duration Battle Pass. With numerous progression tiers to advance through, participants gain accessibility to diverse new content throughout the current collection period.

    Season 1: Heist Battle Pass #CODMobile pic.twitter.com/PJJ7mp72pm

    — Call Of Duty: Mobile Leaks & News (@PlayCODNews) January 12, 2022

    The Battle Pass showcase highlights the Yuri – Bratok Epic Character skin as the premier reward. This central item receives complementary visual designs for Makarov, Iskra, and Ajax operators alongside numerous corresponding weapon blueprint patterns.

    Furthermore, the Season 1 Battle Pass distribution includes recently developed Scorestreaks, Avatar designs, Emote animations, and Charm accessories.

    Battle Pass Strategy: Focus on completing daily and weekly missions to maximize tier progression efficiency, and consider purchasing the premium pass early to unlock bonus XP gains.

    Content Creator Bundles

    Three influential content producers feature exclusive cosmetic bundles within CoD Mobile during Season 1. iFerg, BobbyPlays, and Hawksnest each receive personalized appearance packages within the mobile platform.

    All three content creator collaborations include distinctive weapon camouflage patterns, player identification icons, and additional premium items commonly available through store bundle acquisitions.

  • Read More: How to get iFerg, BoobyPlays, HawksNest CoD Mobile skins
  • Maintain awareness of these critical availability windows before these exclusive bundles exit the digital storefront.

  • iFerg CoD Mobile Bundle: January 11 – February 3
  • BobbyPlays CoD Mobile Bundle: January 13 – February 5
  • Hawksnest CoD Mobile Bundle: January 16 – February 7
  • Bundle Acquisition Tip: Plan your purchase timing to ensure you can complete any associated challenges before the bundles expire, as some may require specific gameplay objectives.

    Comprehensive Patch Notes Analysis

    Below are the complete CoD Mobile Season 1 update documentation and technical adjustments.

  • New Map – Chinese Nuketown

  • New Tactical Grenade – Storm Ball

    • Creates a spherical barrier at the target location to block the enemy’s gaze.
    • Enemies inside the barrier do not recover HP.
  • Creates a spherical barrier at the target location to block the enemy’s gaze.
  • Enemies inside the barrier do not recover HP.
  • New Game Modes

    • Heist

    • Payout Search and Destroy

      • Payout Search will be included in Ranked Multiplayer for a limited time.
    • Red Envelope Kill Confirmed

  • Payout Search and Destroy

    • Payout Search will be included in Ranked Multiplayer for a limited time.
  • Payout Search will be included in Ranked Multiplayer for a limited time.
  • Red Envelope Kill Confirmed

  • Map Update

    • Tunisia: Updated the skylight in the wine cellar, allowing players to throw various props through the skylight.
  • Tunisia: Updated the skylight in the wine cellar, allowing players to throw various props through the skylight.
  • Added a feature where attachments remain equipped when replacing designs.
  • Optimized the quality of the MVP kill cam.
  • Added a zoom function to the map display when specifying an orbiting laser line.
  • Reduced screen freezes and frame drops when using MQ-27 Dragonfire and Hawk X3.
  • Balanced the amount of weapon experience gained and account progression in multiplayer.
  • Adjusted the acceleration of the M13 to match the weapon running speed.
  • Voluntarily discarding attachments prevents players from acquiring attachments of the same type or of any rank for 30 seconds.
  • Reduced the chance of getting unsuccessfully experienced by players when the network environment is poor.
  • Expanded display of advanced attachments for spectators.
  • Optimized environmental sound effects when the player is in a wild environment.
  • Updated text prompt when players exit Battle Royale.
  • Gameplay adjustments

    • Sniper Challenge Mode Adjustment
      • All pistol weapons except the MW11 will no longer appear in the mod.
      • Updated recommendations for custom sniper rifles and gear.
      • If you do not have a sniper rifle in your backpack, a custom sniper rifle recommended by the designer will be displayed.
  • Sniper Challenge Mode Adjustment
    • All pistol weapons except the MW11 will no longer appear in the mod.
    • Updated recommendations for custom sniper rifles and gear.
    • If you do not have a sniper rifle in your backpack, a custom sniper rifle recommended by the designer will be displayed.
  • All pistol weapons except the MW11 will no longer appear in the mod.
  • Updated recommendations for custom sniper rifles and gear.
  • If you do not have a sniper rifle in your backpack, a custom sniper rifle recommended by the designer will be displayed.
  • New Features

    • Warfare mode supports spectator mode.
  • Warfare mode supports spectator mode.
  • Map Optimization

    • Adjusted the structure of the Blackout map to optimize overall gameplay and performance.
    • Added snow and ice areas to Blackout.
  • Adjusted the structure of the Blackout map to optimize overall gameplay and performance.
  • Added snow and ice areas to Blackout.
  • New weapons

    • Kilo 141
      • One of the fully automatic assault rifles with longer optics to enhance the headshot effect.
      • Moderate damage output, average rate of fire, and a convertible drum magazine.
    • PPSh-41
      • This is a low-precision submachine gun that uses a large-capacity drum magazine.
      • Charge the enemy with the advantage of non-aimed fire!
  • Kilo 141
    • One of the fully automatic assault rifles with longer optics to enhance the headshot effect.
    • Moderate damage output, average rate of fire, and a convertible drum magazine.
  • One of the fully automatic assault rifles with longer optics to enhance the headshot effect.
  • Moderate damage output, average rate of fire, and a convertible drum magazine.
  • PPSh-41
    • This is a low-precision submachine gun that uses a large-capacity drum magazine.
    • Charge the enemy with the advantage of non-aimed fire!
  • This is a low-precision submachine gun that uses a large-capacity drum magazine.
  • Charge the enemy with the advantage of non-aimed fire!
  • New weapon inspection
    • Exclusive weapon inspection has been added to some mythical weapons.
  • Exclusive weapon inspection has been added to some mythical weapons.
  • Optimization of combat performance

    • Muzzle Smoke Effect
      • Added different types of muzzle fire smoke effects, each muzzle attachment has its own smoke effect.
      • Added muzzle heat dissipation smoke effect, and muzzle heat dissipation smoke appears after more than 10 consecutive shots.
  • Muzzle Smoke Effect
    • Added different types of muzzle fire smoke effects, each muzzle attachment has its own smoke effect.
    • Added muzzle heat dissipation smoke effect, and muzzle heat dissipation smoke appears after more than 10 consecutive shots.
  • Added different types of muzzle fire smoke effects, each muzzle attachment has its own smoke effect.
  • Added muzzle heat dissipation smoke effect, and muzzle heat dissipation smoke appears after more than 10 consecutive shots.
  • Weapon performance update

    • Improved weapon handling.
    • Tweaked the grenade throwing behavior model.
    • Improved photorealistic site effects.
    • Optimized gun shake performance when moving non-aimed fire and aiming fire.
  • Improved weapon handling.
  • Tweaked the grenade throwing behavior model.
  • Improved photorealistic site effects.
  • Optimized gun shake performance when moving non-aimed fire and aiming fire.
  • Clan Wars Update

    • Adjustment of individual contribution rules
      • In order to increase the weekly clan credit reward factor and obtain character shard rewards, you must form a team with a clan member in a node competition.
  • Adjustment of individual contribution rules
    • In order to increase the weekly clan credit reward factor and obtain character shard rewards, you must form a team with a clan member in a node competition.
  • In order to increase the weekly clan credit reward factor and obtain character shard rewards, you must form a team with a clan member in a node competition.
  • Relaxation of entry restrictions
    • Players who are new to the clan can also participate in the competition for that week.
    • Clans with fewer active players than the matching requirement can also join, but will be deducted based on a decrease in node score.
    • Recruit more clan members to prevent your clan from being penalized.
  • Players who are new to the clan can also participate in the competition for that week.
  • Clans with fewer active players than the matching requirement can also join, but will be deducted based on a decrease in node score.
  • Recruit more clan members to prevent your clan from being penalized.
  • Multiplayer:

    • QXR
      • Stage 3 range damage increase 22-19-16-12 ▶ 22-19-18-12
      • Increased first range 8m ▶ 10m
    • AMR
      • Tactical reload time 4 seconds ▶ 3.4 seconds
      • Empty magazine reload time 5 seconds ▶ 4.1 seconds
    • PP19
      • First range damage 26 ▶ 28
      • Headshot damage ratio 1.2 ▶ 1.3
      • Chest damage multiplier 1 ▶ 1.15
    • DR-H
      • Increased range in the first section 7m ▶ 9m
      • Increased range in the second section 13m ▶ 15m
      • Tactical reload time 2.3 seconds ▶ 2.1 seconds
      • Empty magazine reload time 2.8 seconds ▶ 2.5 seconds
    • D13 Sector
      • Number of shots 3 ▶ 4
      • Ammo 1 ▶ 2
    • Score Streak
      • If you cancel the score streak that you need to deploy by pressing the minimap, you will have to wait a certain amount of time to use the streak bonus again.
      • Reduced cooling time after overheating of XS1 Goliath.
      • Enhanced Hawk X3’s aiming support.
    • Operator Skills
      • Increased the Purifier’s rate of fire, direct hit damage and initial number of bullets.
  • QXR
    • Stage 3 range damage increase 22-19-16-12 ▶ 22-19-18-12
    • Increased first range 8m ▶ 10m
  • Stage 3 range damage increase 22-19-16-12 ▶ 22-19-18-12
  • Increased first range 8m ▶ 10m
  • AMR
    • Tactical reload time 4 seconds ▶ 3.4 seconds
    • Empty magazine reload time 5 seconds ▶ 4.1 seconds
  • Tactical reload time 4 seconds ▶ 3.4 seconds
  • Empty magazine reload time 5 seconds ▶ 4.1 seconds
  • PP19
    • First range damage 26 ▶ 28
    • Headshot damage ratio 1.2 ▶ 1.3
    • Chest damage multiplier 1 ▶ 1.15
  • First range damage 26 ▶ 28
  • Headshot damage ratio 1.2 ▶ 1.3
  • Chest damage multiplier 1 ▶ 1.15
  • DR-H
    • Increased range in the first section 7m ▶ 9m
    • Increased range in the second section 13m ▶ 15m
    • Tactical reload time 2.3 seconds ▶ 2.1 seconds
    • Empty magazine reload time 2.8 seconds ▶ 2.5 seconds
  • Increased range in the first section 7m ▶ 9m
  • Increased range in the second section 13m ▶ 15m
  • Tactical reload time 2.3 seconds ▶ 2.1 seconds
  • Empty magazine reload time 2.8 seconds ▶ 2.5 seconds
  • D13 Sector
    • Number of shots 3 ▶ 4
    • Ammo 1 ▶ 2
  • Number of shots 3 ▶ 4
  • Score Streak
    • If you cancel the score streak that you need to deploy by pressing the minimap, you will have to wait a certain amount of time to use the streak bonus again.
    • Reduced cooling time after overheating of XS1 Goliath.
    • Enhanced Hawk X3’s aiming support.
  • If you cancel the score streak that you need to deploy by pressing the minimap, you will have to wait a certain amount of time to use the streak bonus again.
  • Reduced cooling time after overheating of XS1 Goliath.
  • Enhanced Hawk X3’s aiming support.
  • Operator Skills
    • Increased the Purifier’s rate of fire, direct hit damage and initial number of bullets.
  • Increased the Purifier’s rate of fire, direct hit damage and initial number of bullets.
  • Multiplayer

    • When a solo player faces a 4-person queue entered as a team, additional Rank Points are earned, and more information can be found in Ranked Rewards.
    • New season reset rules for top 5000 players have been adjusted, more details can be found in the Ranked Lobby.
    • Starting this season, the rarity of the top 5000 players’ calling cards has been adjusted to Legendary.
    • Mismatched composition of pre-formed teams during matchmaking has been mitigated.
    • The probability of matching with other teams with the number of players is greatly reduced.
    • The matchmaking scope at the beginning of the season will be expanded to accommodate the shortage of top-ranked players.
    • Solo players are matched with players of similar or lower ranks.
    • Team Deathmatch/Forefront Rank Bonuses are more affected by relative individual performance than match results.
  • When a solo player faces a 4-person queue entered as a team, additional Rank Points are earned, and more information can be found in Ranked Rewards.
  • New season reset rules for top 5000 players have been adjusted, more details can be found in the Ranked Lobby.
  • Starting this season, the rarity of the top 5000 players’ calling cards has been adjusted to Legendary.
  • Mismatched composition of pre-formed teams during matchmaking has been mitigated.
  • The probability of matching with other teams with the number of players is greatly reduced.
  • The matchmaking scope at the beginning of the season will be expanded to accommodate the shortage of top-ranked players.
  • Solo players are matched with players of similar or lower ranks.
  • Team Deathmatch/Forefront Rank Bonuses are more affected by relative individual performance than match results.
  • Adjust loadout
    • Loadout can be changed during queue.
  • Loadout can be changed during queue.
  • Adjust the sensitivity setting
    • The gyroscope can be adjusted separately for fire sensitivity and normal state sensitivity.
    • Scope precision for red dot sight and holographic sight can be adjusted separately to enhance player operability.
  • The gyroscope can be adjusted separately for fire sensitivity and normal state sensitivity.
  • Scope precision for red dot sight and holographic sight can be adjusted separately to enhance player operability.
  • Update jump control
    • Added advanced control options for jumping and climbing motions in settings.
    • Players will no longer ride and climb automatically by pressing the jump button when selected.
    • A new option allows players to set the jump button to climb by moving the jump button up to avoid accidentally touching it during combat.
  • Added advanced control options for jumping and climbing motions in settings.
  • Players will no longer ride and climb automatically by pressing the jump button when selected.
  • A new option allows players to set the jump button to climb by moving the jump button up to avoid accidentally touching it during combat.
  • Battle royale Medicine settings
    • You can turn off the recommended Medicine setting for Battle Royale HP items, which is enabled by default to prevent item replacement in user shortcut keys.
  • You can turn off the recommended Medicine setting for Battle Royale HP items, which is enabled by default to prevent item replacement in user shortcut keys.
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