Apex Legends players demand return of World’s Edge vaults, arguing they create more exciting gameplay than current explosive holds.
The Legacy of World’s Edge Vaults
Apex Legends enthusiasts are rallying for Respawn Entertainment to reintroduce a beloved map feature: the vault bunkers that debuted with the World’s Edge map.
The call to restore these vaults centers on their unique role in shaping early-game tension and loot distribution, a dynamic many feel is missing from the current map rotation.
When World’s Edge launched in Season 3, it introduced three secured vaults placed at strategic points. These weren’t just loot rooms; they were objectives. Access was gated behind rare vault keys, found in specially marked cargo bins or on defeated Leviathans. This created a thrilling mini-game: finding a key felt like winning a lottery ticket to the best gear—gold shields, fully-kitted weapons, and rare attachments. However, this system wasn’t flawless. Various exploits allowed squads to bypass the key requirement entirely, glitching through doors or using geometry to snag loot, which Respawn spent subsequent patches addressing. The community’s nostalgia, however, overlooks these bugs and focuses on the sheer adrenaline. Recently, a prominent Reddit thread initiated by user ‘uuu_onizuka’ argued that these bunkers offered a more engaging risk-reward loop than their modern replacements.
Respawn EntertainmentOpening a vault was a major event, promising game-changing gear but attracting immediate attention. The sentiment is clear: the old system, for all its faults, generated memorable moments that the current loot holds do not.
Explosive Holds: The Safer Successor
The Explosive Holds that succeeded the vaults serve a similar purpose: they are fixed locations containing high-quality loot. Their key difference is accessibility—they open with a single grenade or explosive ability, eliminating the need for a rare key. This design lowers the risk threshold significantly. Players can secure good loot with minimal investment, making them a reliable, if predictable, part of the looting phase. The community consensus, as voiced by uuu_onizuka, is that this reliability comes at the cost of excitement. “Bunkers were way more interesting than explosive holds,” they stated, reminiscing about the “Gold weapons, intense fights…” that defined vault encounters. The explosive holds offer a transaction, not an event. You pay an explosive (a common resource), and you get loot. There’s no lingering tension of holding a key, no multi-squad race to a single point, and less potential for a massive, early-game power spike that could define the entire match.
This shift in design philosophy is at the heart of the debate. Vaults created narrative moments; explosive holds provide consistent utility. For the aggressive player seeking chaos and reward, vaults were superior. For the tactical player valuing efficient resource expenditure and map flow, holds are preferable. One commenter summarized the trade-off perfectly: “The holds may be boring, but you get some good loot for little risk.” This highlights a core Apex Legends balance issue: how to reward bold play without punishing conservative strategy. The vaults arguably skewed too far towards high-risk/high-reward, leading to the camping problem, while holds may have overcorrected towards safe consistency.
Strategic Depth and Common Pitfalls
The major criticism of the vault system, and a primary reason cited for its change, was the prevalent camping strategy. Squads would often secure a key early, then wait in ambush near a vault, allowing another team to do the work of opening it before attacking. This turned what was meant to be a rewarding objective into a dangerous trap. “Meh, little loot for a lot of risks. I mostly ignored them,” admitted one player, reflecting a common tactical withdrawal from these areas. For teams wanting to engage with vaults successfully, coordination was key. A practical tip was to never approach a vault directly after finding a key. Instead, wait, scout from multiple angles using recon legends like Bloodhound or Seer, and listen for audio cues of other teams. Another advanced strategy was to use the key as bait, deliberately making noise to draw campers out into a more favorable fight before the vault was even open.
Respawn’s own balancing efforts addressed this meta. As one player noted, “With the introduction of the rampart in the later season, I think it was Respawn’s way of nerfing the camp strategy.” Rampart’s Amped Cover and emplaced Sheila made static defensive positions around vaults far more dangerous and visible, discouraging pure camping. However, the ultimate solution was the replacement with explosive holds, which disperse high-tier loot more widely and remove the single-point-of-failure objective. A common mistake for aggressive players was overcommitting to a vault without an exit strategy. The optimal play was often to open the vault, grab one or two critical items quickly under the cover of smoke or a Gibraltar dome, and retreat to reassess—not to try and loot everything while under fire.
The Future of High-Stakes Loot
As Apex Legends progresses toward its 13th season and beyond, the player base’s desire for the vaults’ return is a clear signal. It’s a request for more dynamic, player-driven moments in the early game. The ideal scenario for many would be a hybrid system: perhaps vaults return on a rotated map list or in a specific limited-time mode, coexisting with explosive holds on different maps. This would allow Respawn to cater to both playstyles—those who enjoy the calculated safety of holds and those who crave the lottery-like thrill of the vault key hunt. The community’s vocal feedback on Reddit and other platforms shows that loot acquisition isn’t just a mechanic; it’s a core part of the gameplay experience that shapes narratives, strategies, and memorable wins. Whether the developers heed this call remains to be seen, but the debate itself underscores the passionate engagement of Apex Legends’ players with the minutiae of game design that affects every drop.
No reproduction without permission:SeeYouSoon Game Club » Apex Legends players urge Respawn to bring back a fan favorite map feature Apex Legends players demand return of World's Edge vaults, arguing they create more exciting gameplay than current explosive holds.
