Apex Legends devs looking into OP punches that are like MW2’s Commando

Master Apex Legends’ powerful punch mechanics while Respawn investigates balancing changes

Understanding Apex Legends’ Punch Problem

The gaming community recently witnessed an Apex Legends clip that demonstrated the potentially excessive power of the game’s punching mechanics, prompting Respawn Entertainment to draw comparisons with Modern Warfare 2’s infamous Commando perk.

While Apex Legends continues its evolutionary journey, the fundamental punching system remains a cornerstone of gameplay, yet both the player base and developers have identified potential balancing concerns regarding its current effectiveness.

Following the conclusion of Apex Legends’ most recent Collection event titled Genesis, players find themselves in the closing phase of Season 9. This period introduces the Thrillseekers limited-time event, featuring exclusive cosmetic items and the innovative Arenas map called Overflow, which has received positive community reception. However, amidst these additions, a particular gameplay element has captured player attention—not the frequently debated Spitfire or EVA-8 weapons, but rather the seemingly basic punch mechanic that demonstrates surprising potency.

While the EVA-8 shotgun has dominated Apex Games combat for several seasons, the humble punch delivers comparable devastation!

Combat scenarios near the ring perimeter frequently present opportunities where executing a well-timed punch can launch opponents into the deadly ring boundary for swift eliminations, creating high-risk, high-reward tactical situations.

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  • A particularly striking demonstration emerged through a Twitter video that highlighted the extraordinary range of melee attacks. During a one-versus-one encounter against an opposing Wraith character, the opponent successfully landed multiple punch impacts despite substantial separation between combatants. The player’s sarcastic caption “yeah punching isn’t an issue at all” propelled the clip to viral status across social media platforms. https://twitter.com/lightstarjo/status/1415166230147878914

    Respawn’s Response and Historical Context

    Apex Legends Producer Josh Medina has officially confirmed that development teams will examine these One Punch Man-esque melee attacks that have concerned the community.

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  • “The situation evokes memories of commando and Tac Knife mechanics,” Medina observed, directly referencing the notorious Commando perk from Call of Duty: Modern Warfare 2. This particular enhancement was designed to extend melee engagement distance, resulting in players executing knife strikes from seemingly impossible ranges. “I’ll investigate whether our team has already begun examining this concern,” he committed.

    Reminds me of commando and Tac Knife 🔪 lol I’ll see if anyone has looked into this

    — Josh Medina (@lowkeydbjosh) July 14, 2021

    For players frustrated by receiving melee damage from unreasonable distances, reassurance comes from Respawn’s active attention to the matter.

    Historical context reveals that melee balancing has always presented challenges for competitive shooters. The Modern Warfare 2 comparison is particularly apt—the Commando perk allowed players to lunge incredible distances with knife attacks, creating frustrating gameplay experiences that took months to properly balance. Respawn’s awareness of this historical precedent suggests they’ll approach Apex’s punch mechanics with appropriate caution.

    Development timelines for such adjustments typically span several weeks, as changes require thorough testing to avoid unintended consequences. Players should expect initial adjustments to focus on reducing effective punch range while maintaining the mechanic’s strategic utility in close-quarters situations where it’s intended to be effective.

    Strategic Punching: Advanced Techniques

    While Respawn investigates potential adjustments, mastering current punch mechanics can provide significant competitive advantages. Understanding optimal usage scenarios separates casual players from strategic competitors.

    Optimal Punching Situations:
    Ring-edge engagements remain the most reliable scenario for effective punches. When opponents position themselves near the ring boundary, a well-timed punch can secure eliminations with minimal resource expenditure. The key is anticipating enemy movement patterns and executing the punch during their reload animations or ability cooldowns.

    Common Mistakes to Avoid:
    Many players overcommit to punch attempts in open areas where firearms would be more effective. Another frequent error involves punching when opponents have clear shooting lanes—the animation lock during punches leaves players vulnerable. Additionally, attempting punches against characters with escape abilities (like Wraith or Octane) often results in wasted opportunities.

    Pro-Level Strategies:
    Advanced techniques include “punch sliding”—combining slide momentum with melee attacks to cover additional distance. Another professional tactic involves using punches to quickly finish downed enemies when ammunition conservation is crucial. Some players also utilize punches to break doors more efficiently during aggressive pushes.

    Weapon switching timing significantly impacts punch effectiveness. Successful players master the rhythm of firing a shotgun blast followed immediately by a punch for maximum burst damage. This technique proves particularly devastating with the EVA-8 or Mastiff when engaging at extremely close ranges.

    Future of Melee Combat in Apex

    The community eagerly anticipates Respawn’s approach to melee balancing. Based on historical update patterns and developer comments, several potential adjustments seem likely.

    Most probable changes include reducing punch distance to more reasonable parameters, potentially adding visual indicators for effective melee range, and adjusting the knockback force applied to opponents. The development team may also consider character-specific punch variations to better align with legend roles and hitboxes.

    Long-term implications for the meta could shift close-quarter combat dynamics significantly. If punches receive substantial range reductions, players may rely more heavily on shotguns and SMGs in tight spaces. However, the fundamental utility of punches for finishing downed opponents or breaking doors will likely remain intact to preserve the mechanic’s strategic value.

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