Apex Legends dev confirms they’re “not removing” tap strafing but changes still planned

Respawn will tune rather than remove tap-strafing in Apex Legends, seeking pro player input for balanced movement mechanics

The Controversy Around Tap-Strafing

The tap-strafing movement technique in Apex Legends continues generating intense debate across the player community. This advanced maneuver allows skilled players to execute rapid directional changes while maintaining momentum, creating a significant skill gap between novice and experienced competitors.

Community discussions about tap-strafing have reached fever pitch as players debate movement mechanics fairness. Respawn Entertainment initially planned complete removal of this technique before reconsidering their approach toward selective tuning instead of elimination.

When developers first announced tap-strafing removal citing fundamental design concerns, competitive players expressed immediate frustration. The community backlash prompted Respawn to postpone the scheduled gameplay patch indefinitely while reevaluating their strategy.

Respawn’s Revised Strategy

During recent discussions with John Larson, Apex Legends’ Live Balance Designer, clarity emerged regarding tap-strafing’s future. The developer confirmed Respawn intends to refine rather than remove the movement technique, preserving core functionality while addressing balance concerns.

Despite widespread speculation about complete removal, the development team now assures players that tap-strafing capabilities will remain accessible. Larson emphasized that “there will still be capabilities that you could do with tap-strafing” post-adjustment, suggesting targeted modifications rather than wholesale elimination.

Larson elaborated that before implementing tap-strafing modifications, Respawn requires additional input from high-skill players and professional competitors. The development team also needs more internal playtesting data to ensure balanced adjustments that maintain gameplay integrity.

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  • Advanced Tap-Strafing Techniques

    Mastering tap-strafing requires precise timing and keyboard coordination. The technique involves rapidly tapping the forward movement key while simultaneously moving your mouse in the desired direction during momentum-based movements like slide jumps or zipline exits.

    Common execution errors include inconsistent key timing, insufficient mouse movement synchronization, and attempting the maneuver in suboptimal situations. Beginners should practice in the firing range before attempting competitive implementation to build muscle memory.

    Controller players face inherent disadvantages with tap-strafing execution due to input limitations. However, advanced controller techniques involving paddle attachments and customized button layouts can approximate some movement benefits, though not matching keyboard precision.

    “With something as sensitive as movement,” Larson stated, “we want to make sure we get it right. I’m personally not in a rush to get it out…and as someone who plays on controller…I really rely on input from all the devs that are into movement and other pro players”.

    The related segment begins at 9:10 in the video below.

    Future Development Insights

    Larson concluded by directing players to his detailed blog post explaining the rationale behind tap-strafing adjustments. This resource provides comprehensive technical insights into movement mechanics and balancing considerations.

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    He clarified: “I can’t provide a specific date (for the tap-strafing changes) but it’s something we feel comfortable with tuning for the reasons I’ve detailed in the blog post, which is something I encourage anyone to revisit”.

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