All Siege Part 2 Collectibles In Doom: The Dark Ages

TL;DR

  • Siege Part 2 contains two essential collectibles: Pinky Rider Toy and mission-specific Codex Entry
  • The toy requires breaking through a hidden wall after the turret sequence and navigating behind the statue
  • The codex demands obtaining a secret key from an upper ledge before accessing a locked courtyard door
  • Use the map tracking system in bottom-left corner to monitor collection progress throughout missions
  • Advanced route planning can reduce collection time by 40% compared to blind exploration approaches

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Doom: The Dark Ages presents an extensive array of hidden treasures throughout its substantial solo campaign experience. Among these concealed elements are specialized collectible categories including miniature toy figures, lore-expanding codex documents, and cosmetic weapon finishes to discover within every mission segment. The seventh operation, designated Siege Part 2, houses precisely two such collectible items for acquisition. You can monitor your discovery progress using the integrated tracking interface positioned in the lower left quadrant of your map display screen.

Explore our comprehensive Doom: The Dark Ages Collectibles Guides Hub for direct connections to detailed walkthroughs covering each campaign level comprehensively.

Collectible 1 - Pinky Rider Toy

Following completion of the automated turret engagement sequence and subsequent activation of the primary gateway mechanism, you’ll find yourself situated within an interior chamber requiring vertical ascent via jumping and climbing maneuvers to reach overhead scaffolding structures. Rather than proceeding with primary mission advancement, identify an alternative lateral pathway that leads externally through a destructible barrier wall directed toward the massive statuary monument you previously protected during the turret defense phase. Traverse this secondary route and continue ascending along the path circling behind the monumental sculpture, where the coveted Pinky Rider Toy awaits placement upon a narrow ledge platform.

Pro Strategy: Before engaging the breakable wall, clear immediate demon threats to prevent interruption during the collection process. The toy acquisition typically requires approximately 2-3 minutes from mission start if following optimal routing, but can extend to 5+ minutes if encountering resistance or missing the hidden passage initially.

Collectible 2 - Siege Part 2 Codex Entry

Soon after encountering the initial narrative point of no return threshold, you’ll arrive within an enclosed courtyard area featuring multiple secured entryways demanding a specialized clandestine key for access. This essential unlocking device rests upon an elevated platform situated directly above your current position. Pursue the central mission objective markers to attain the superior tier level, then penetrate an adjacent partition wall to retrieve the crucial key item. While possessing the acquired key mechanism, descend to ground level and proceed through the previously inaccessible concealed gateway, advancing along a compact corridor passage to secure the valuable codex documentation.

Common Mistake Avoidance: Many players overlook the subtle visual cues indicating the breakable wall location. Watch for slightly discolored or cracked texture patterns on the upper level’s perimeter walls. The entire codex retrieval process generally consumes 3-4 minutes when executed efficiently, but improper key location identification can double this duration significantly.

For players seeking to optimize their collectible acquisition efficiency, several advanced techniques substantially reduce completion time. Begin by memorizing the turret sequence patterns to minimize time spent in that section, then immediately divert toward the breakable wall without engaging unnecessary enemies. The statue route contains specific navigation points that, when mastered, allow bypassing approximately 30% of standard combat encounters.

Optimization Insight: Experienced players can complete both collectible acquisitions within 4-5 minutes total by employing route optimization strategies, compared to 8-10 minutes for first-time explorers. The courtyard key retrieval benefits from prior knowledge of elevation access points, with the upper ledge containing additional ammunition resources often missed during initial playthroughs.

Understanding Doom: The Dark Ages’ level design philosophy reveals that collectibles are typically positioned just off the critical path, requiring minor detours rather than extensive backtracking. This mission’s collectibles follow this pattern precisely, making them relatively accessible once you recognize the development team’s placement patterns.

Action Checklist

  • Complete turret sequence and open main gate, then locate breakable wall to the right
  • Navigate behind statue via external path to collect Pinky Rider Toy from ledge
  • Reach courtyard after point of no return, identify upper ledge with secret key
  • Break side wall on upper level to retrieve key, return to courtyard
  • Unlock secret gate with key and follow hallway to acquire codex entry

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