All new items coming in League of Legends Season 12: Full stats & details

Complete guide to new League of Legends Season 12 items with strategic insights and optimization tips

Season 12 Meta Transformation

League of Legends Season 12 introduces transformative changes that will redefine competitive gameplay dynamics. The preseason update brings comprehensive item system enhancements building upon the foundational Mythic item framework established in Season 11.

Strategic itemization becomes increasingly crucial in Season 12 with targeted additions addressing specific gameplay gaps for mages, assassins, and tank supports. Understanding these new tools provides significant competitive advantages.

The evolving League meta receives substantial shakeups beyond item changes, including two additional Dragon types rotating into matches, refined Inspiration and Precision rune trees, and the introduction of Objective Bounties to facilitate team comebacks.

These item innovations specifically target underrepresented champion archetypes, offering new build pathways that address previous system limitations. Tank supports gain offensive utility options, while mages receive defensive tools against burst compositions.

Mastering the complete item ecosystem requires understanding not just individual item statistics, but how they interact with champion kits, rune selections, and overall team composition strategy.

New Mythic Items Breakdown

The most impactful additions arrive in the Mythic item category, with Evenshroud and Crown of the Shattered Queen offering specialized solutions for tank supports and vulnerable mages respectively.

Evenshroud represents a paradigm shift for engage-oriented tank supports, providing an alternative to Locket of the Iron Solari’s pure defensive approach. This item transforms crowd control into team-wide damage amplification, increasing ally damage against immobilized targets by 12% for five seconds while granting scaling resistances through its Mythic passive.

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  • Crown of the Shattered Queen addresses mage survivability concerns in high-burst matchups. Its innovative Safeguard mechanic reduces incoming damage by 50% for 1.5 seconds while providing bonus Ability Power during the protection period. The 40-second reset condition encourages strategic positioning and damage avoidance.

    Strategic Insight: Evenshroud excels on champions with frequent immobilization effects like Leona or Nautilus, while Crown of the Shattered Queen provides crucial protection for immobile mages against assassin-heavy compositions. Understanding activation conditions is essential for maximizing value.

    Common Mistake: Building Crown of the Shattered Queen against sustained damage compositions wastes its burst protection potential. Similarly, using Evenshroud on poke-oriented supports minimizes its teamfight impact.

    Legendary Items Expansion

    Three innovative Legendary items introduce fresh mechanics to the item pool, including the first tank-oriented tear item, ultimate cooldown manipulation, and adaptive magic penetration technology.

    Fimbulwinter, originally debuted in Wild Rift, brings tear stacking to tank champions. Similar to Muramana and Seraph’s Embrace, it requires stacking through Winter’s Approach before transforming, providing substantial mana and health scaling alongside a conditional shield that activates after immobilizing enemies.

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  • Axiom Arc introduces unprecedented ultimate cooldown mechanics for assassins, refunding 25% of your ultimate’s total cooldown whenever a champion dies within 3 seconds of taking damage from you. This enables snowball potential in teamfights and skirmishes.

    Shadowflame provides mages with dynamic magic penetration that scales based on target health and shield status, offering 10-20 Magic Penetration maximum against low-health or recently-shielded targets. This makes it particularly effective against enchanters and shield-heavy compositions.

    Advanced Tip: Fimbulwinter’s shield strength scales with current mana, making mana stack items like Frozen Heart synergistic. Axiom Arc works exceptionally well with reset champions like Katarina or Darius, while Shadowflame should be prioritized when facing champions like Janna or Lulu.

    Existing Item Reworks

    Beyond new additions, seven established Legendary items undergo significant modifications that alter their strategic value and build path considerations across multiple champion classes.

    Mage items receive substantial attention with Cosmic Drive now providing movement speed and ability power after hitting champions with three separate attacks or spells. Horizon Focus expands its activation conditions to include slows, creating synergy with Rylai’s Crystal Scepter.

    Demonic Embrace transforms into a health-to-ability-power conversion item, dealing percent health damage while converting bonus health into AP. Seraph’s Embrace shifts toward mana-centric healing, restoring health based on mana expenditure.

    Tank and support adjustments include Force of Nature’s magic damage reduction stacking mechanic, Knight’s Vow’s ally protection system, and Abyssal Mask’s magic resistance reduction aura that scales with nearby enemies.

    Strategic Impact: These changes encourage more specialized build paths rather than universal item choices. Cosmic Drive becomes essential for kite mages, while Demonic Embrace offers new possibilities for AP bruisers. Understanding these niche applications provides competitive advantages.

    You can find the full list of item changes in League of Legends Season 12 below.

    Complete Item Statistics and Mechanics

    Crown of the Shattered Queen

  • You are Safeguarded, reducing incoming damage by 50%. Safeguard persists for 1.5 seconds after taking champion damage.
  • While Safeguarded, gain 10-40 Ability Power (by level)
  • Regain Safeguard if you haven’t taken champion damage for 40 seconds.
  • Mythic Passive: 1% Move Speed & 50 Health
  • Repentance: After Immobilizing champions or being immobilized, cause that target and all nearby enemies to Repent increasing the damage they take by 12% for 5 seconds
  • Mythic Passive: Grants all other Legendary items 5 armor and Magic Resist
  • Immolate: Taking or dealing damage causes you to begin dealing 12 + 1% bonus magic damage per second to nearby enemies (increased by 25% against minions and 150% against jungle monsters) for 3 seconds
  • Snowbind: Attacks create a frost field for 1.5 seconds and deal magic damage to all enemies in the area. Enemies that move across the field are slowed
  • Mythic Passive: Grants all other Legendary items 100 Health and 6% size
  • Active – Supercharged: Grants 40% move speed towards enemies or enemy turrets for 4 seconds. Once near an enemy (or after 4 seconds) a shockwave is emitted that slows nearby champions by 50% for 1.5 seconds (90s cooldown)
  • Refuel: Moving and dealing damage fills up the Chemtank. At 100 stacks, your next basic attack deals magic damage to all nearby enemies (increased by 25% against minions and 175% against jungle monsters)
  • Mythic Passive: Grants all other legendary items 5 ability haste and 50 health
  • Awe: Gain bonus health equal to 8% mana
  • Mana Charge: Strike a target with an Ability or Attack to consume a charge and gain 3 bonus mana, doubled if the target is a champion. Grants a maximum of 360 mana at which point this item transforms into Fimbulwinter
  • Awe: Gain bonus health equal to 8% mana
  • Everlasting: Immobilizing or Slowing (melee only) an enemy champion consumes 3% of current mana and grants a shield for 3 seconds, absorbing damage. The shield is increased by 80% if more than one enemy is nearby
  • Refresh: Whenever a Champion dies within 3 seconds of having a damaged them, refund 25% of your Ultimate Ability’s total cooldown
  • Damage to champions benefits from 10-20 Magic Penetration based on the target’s current Health. (Max value at 1000 or less health, Min value at 2500 or more Health)
  • Gain the max Penetration if the target was recently affected by Shields.
  • After damaging champions with 3 separate Attacks or Spells, gain 30% Move Speed (decaying to 15%) and 40 Ability Power until leaving combat.
  • Now also includes Slows to trigger Horizon Focus. (Rylai’s Crystal Scepter also works)
  • Dealing Ability damage burns enemies for 2/1.2% max Health magic damage every second for 4 seconds.
  • Convert 2% of your bonus Health to Ability Power
  • Gain Ability Haste equal to 1.3% bonus mana
  • Restore Health equal to 40% of Mana spent, up to 25-50 +10% Ability Power per cast
  • Toggles can restore the same amount per 1 sec
  • Absorb: Taking magic damage from enemy Champions grants a stack of Steadfast (max 6). Enemy immobilizing effects grant an additional 2 stacks.
  • Dissipate: While at 6 stacks of Steadfast, take 20% reduced magic damage and gain 10% increased Move Speed
  • 150% Base Health Regen
  • Active – Pledge: Designate an ally who is Worth
  • Sacrifice: While your Worthy ally is nearby, redirect 10% of damage they take to you and heal for 8% of the damage dealt by your Worth ally to Champions. If they have less than 30% Health the damage reduction is increased to 20%
  • Unmake: Curse nearby enemy champions, reducing their Magic Resist. For each cursed enemy, gain 7 Magic resist
  • Advanced Strategic Applications

    Optimal Build Path Strategies: Success in Season 12 requires understanding not just what items to build, but when and why. Evenshroud should be prioritized on engage supports facing teamfight-heavy compositions, while Crown of the Shattered Queen works best against burst assassins rather than sustained damage dealers.

    Common Pitfalls to Avoid: Many players incorrectly build Fimbulwinter on mana-light tanks, wasting its scaling potential. Similarly, using Axiom Arc on champions with already short ultimate cooldowns provides diminished value. Shadowflame becomes inefficient against health-stacking tanks without shield support.

    Advanced Optimization Techniques: Combine Fimbulwinter with other mana items like Frozen Heart for maximum shield strength. Use Axiom Arc strategically on reset champions to chain ultimate abilities in teamfights. Build Shadowflame as a second or third item against shield-heavy compositions rather than as a core damage item.

    Game Phase Considerations: Early-game focused champions should prioritize items with immediate impact, while scaling champions can invest in tear items for late-game power. Understanding power spikes relative to your champion’s curve is essential for optimal itemization timing.

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