Xenoblade’s Pyra revealed as next Smash Ultimate DLC fighter

Pyra and Mythra join Smash Ultimate: New fighter breakdown, strategies, and community reactions

Character Reveal and Features

The Super Smash Bros. Ultimate roster expands with Pyra and Mythra from Xenoblade Chronicles 2, marking the ninth addition to Fighters Pass Volume 2.

Nintendo’s February Direct unveiled this dynamic duo as a single fighter with transformation capabilities, surprising fans with their fluid combat mechanics.

While Shulk remains the sole Xenoblade representative, Pyra/Mythra introduces groundbreaking dual-fighter mechanics. Players can instantly switch between Pyra’s flame-enhanced swordplay and Mythra’s balanced melee approach, creating versatile combat possibilities.

Historical Context

Transformation fighters trace back to Melee’s Zelda/Sheik combo, though Pyra/Mythra’s implementation differs significantly. Unlike Pokemon Trainer who cycles through three characters, this pairing offers instantaneous swaps with unique properties.

This addition validates the “voice theory” discovered by dataminers, who found evidence of additional fighter forms in sound files. Strategic players should note transformation occurs nearly frame-perfect, enabling advanced combo potential.

Community Reception

Initial response shows mixed reactions, with YouTube metrics indicating a moderate 3:1 like ratio. Nintendo’s decision to disable comments suggests anticipated controversy.

Criticism centers on the abundance of anime swordfighters, though Pyra/Mythra’s transformation mechanics offer fresh gameplay. The community awaits Sakurai’s presentation for deeper analysis of their move sets.

Strategic Play Guide

Beginner Tips

• Master transformation timing during knockdowns or edge-guarding situations

• Utilize Pyra’s flame attacks for kill confirms at higher percentages

• Mythra’s speed excels in neutral game and combo strings

Advanced Techniques

• Experiment with transformation cancels during aerial approaches

• Study frame data to optimize swap punishes

• Develop mixups using character-specific edgeguarding options

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