Starfield player creates chaos after filling ship with 180 hrs worth of succulents

Exploring the hilarious extremes of Starfield gameplay through one player’s obsessive 180-hour succulent collection adventure

The Unlikely Obsession: From Space Explorer to Plant Collector

Starfield delivers an expansive cosmic playground where players frequently bypass main quests to pursue unexpected passions, as demonstrated by one dedicated gamer’s 180-hour succulent harvesting marathon.

Bethesda’s latest RPG masterpiece provides access to thousands of explorable planets, each offering unique flora, fauna, and resources that encourage creative diversion from primary objectives. Many players intentionally ignore conventional progression to experiment with the game’s robust physics systems and environmental interactions.

Following established Bethesda traditions, the community continues discovering inventive ways to utilize game mechanics. Recent player innovations include constructing elaborate domino chains leveraging the advanced physics engine and recreating terrestrial landmarks like Waffle House restaurants on alien worlds.

However, Reddit user BigBootyTom elevated unconventional gameplay to unprecedented levels by dedicating over seven continuous days exclusively to gathering succulent plants from every corner of the Settled Systems. This botanical obsession resulted in one of Starfield’s most memorable emergent gameplay moments.

Seven Days of Dedication: The Collection Process Revealed

After committing 180 hours—equivalent to seven and a half full days—to systematic succulent acquisition, BigBootyTom documented their achievement through a viral video showcasing the staggering results. The collection process involved methodical planet-hopping across dozens of star systems to locate every available succulent variety.

The visual outcome proved both impressive and absurd, with potted plants completely covering every square inch of available ship floor space. The collection formed such dense concentrations that it created miniature mountainous formations reaching approximately eye level, effectively transforming the spacecraft interior into a mobile botanical garden.

Pro Tip: Efficient plant collection requires strategic planning. Focus on planetary systems with multiple succulent-rich worlds to minimize travel time between harvests. Always upgrade your ship’s cargo capacity before undertaking massive collection projects to avoid inventory management issues.

Common Mistake: Many players underestimate the performance impact of excessive item accumulation. Placing thousands of physics-enabled objects in confined spaces can significantly impact frame rates, especially on lower-end systems. Consider spacing out collections across multiple outposts instead.

Zero-Gravity Chaos: When Plants Take Flight

The demonstration escalated when BigBootyTom navigated through the dense succulent field to showcase plant movement physics, then activated their Anti-Gravity Field ability. This power instantly lifted hundreds of potted plants simultaneously, creating a surreal floating garden effect within the ship’s confines.

The zero-gravity botanical spectacle triggered strongly negative reactions from crew members Barrett and Andreja, both expressing clear disapproval of the chaotic display. The video concludes hilariously with Andreja delivering her iconic line, “Have you lost your mind? Is there even a mind to lose?” directly addressing the plant-obsessed captain.

Compounding the comedic situation, the player also accumulated a 650-credit bounty with the Freestar Collective, though the relatively small amount suggests the offense wasn’t considered particularly severe by galactic authorities.

Advanced Technique: The Anti-Gravity Field power interacts uniquely with collected items. Experiment with different power levels in controlled environments before attempting large-scale demonstrations. Higher-ranked powers affect more objects but may cause unexpected physics interactions.

Community Response and Creative Gameplay Insights

While the Freestar Collective and ship companions disapproved of the zero-gravity succulent spectacle, the broader Starfield community enthusiastically embraced the creative endeavor. The video sparked extensive discussion about unconventional gameplay approaches and emergent mechanics.

One particularly inventive suggestion from community members proposed implementing a cargo ejection feature during space combat, enabling players to deploy collected succulents and other items as improvised projectile weapons against hostile vessels.

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This extraordinary succulent collection exemplifies how Bethesda’s design philosophy encourages player-driven narratives beyond scripted content. The incident demonstrates that sometimes the most memorable gaming experiences emerge from self-imposed challenges rather than developer-created objectives.

If you found this exploration of Starfield’s creative possibilities engaging, be sure to explore our additional Starfield content featuring the latest updates, comprehensive guides, and community discoveries.

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