Should you send the animancers to Thirdborn or Paradis in Avowed?

TL;DR

  • The animancer relocation choice occurs after Ancient Soil quest completion and affects only narrative elements
  • No achievements, rewards, or gameplay advantages are tied to either Thirdborn or Paradis selection
  • Outcomes remain identical regardless of Fior mes Iverno’s fate in earlier quest decisions
  • Consequences manifest primarily through dialogue changes and character reactions during endgame
  • The decision operates independently from other major choices throughout Avowed’s storyline

The fate of Emerald Stair’s animancers rests entirely in your command

Determining whether to direct the Emerald Stair animancers toward Thirdborn or Paradis within Avowed presents as a pivotal narrative junction during the “Ancient Soil” mission, though the actual impact proves more nuanced than initial appearances suggest.

The consequences carry significant narrative weight – yet players won’t witness the full ramifications until much later. Distinct from numerous other critical decisions throughout Avowed, this particular choice operates independently from parallel story branches, eliminating concerns about interconnected outcome complexities.

This comprehensive Avowed analysis details the specific narrative outcomes when directing animancers toward Paradis versus Thirdborn throughout “Ancient Soil” and precisely when consequences become apparent.

[Editorial advisory: This guide includes narrative revelations for Avowed.]

This decision proves unavoidable within normal gameplay progression. Governor Vidarro alongside Pere Quilicci compel your intervention following completion of the “Ancient Soil” primary questline, coinciding with Fior mes Ivèrno’s deteriorated state whether partially preserved or completely devastated.

Despite the apparent urgency when Vidarro and Quilicci seek your counsel, your selection produces no immediately observable consequences until Avowed’s concluding sequences. You may encounter sporadic dialogue references regarding the outcome within Thirdborn or Paradis regions, plus Yatzli expresses apprehension about Quilicci’s safety should animancers relocate to Thirdborn when determining the ruins’ fate during Shatterscarp’s primary quest conclusion.

However, players never directly encounter the animancers within either Paradis or Thirdborn settlements, nor can they engage in conversations regarding their new residential circumstances.

Practical Tip: Pay close attention to ambient NPC conversations in later game chapters, as they often contain subtle references to your animancer relocation decision that provide additional narrative context.

Common Mistake: Many players reload saves expecting to find animancers physically present in their chosen destination, but this outcome remains intentionally obscured to maintain narrative mystery.

Remember that the resulting narrative from this choice remains consistent irrespective of whether you successfully preserved Fior mes Iverno during Emerald Stair’s primary quest conclusion. Regardless of preceding events, the animancers must evacuate their original city. Neither outcome associates with specific accomplishments or tangible rewards, meaning you forfeit or acquire nothing based on your selection. Choose whichever resolution aligns with your roleplaying perspective.

Game Mechanics Analysis: This decision exemplifies Avowed’s approach to consequence design where narrative weight supersedes gameplay impact. Unlike many RPGs that tie major decisions to gameplay advantages, this choice focuses exclusively on world-building and character relationships.

Optimization Insight: Since no gameplay benefits are attached to either destination, players should base their decision entirely on narrative preference rather than attempting to optimize character progression or resource acquisition.

Below, we’ve comprehensively analyzed the storytelling ramifications of Avowed’s Thirdborn versus Paradis animancer relocation dilemma.

Roleplay Alignment Strategy: Consider your character’s established personality and allegiances when making this decision. If your protagonist favors stability and established authority, Paradis might represent the logical choice. Conversely, if your character supports underdog factions or revolutionary movements, Thirdborn could better align with their worldview.

Lore Considerations: Avowed’s established lore suggests Thirdborn maintains stronger connections to magical traditions, potentially offering animancers more sympathetic reception. Paradis, as a more structured settlement, might provide greater security but potentially stricter regulations on animancer practices.

Future Content Speculation: While current gameplay doesn’t show animancers in their new homes, future DLC or expansions might revisit these locations, making your decision potentially relevant for additional content. Consider which setting you’d prefer to explore in potential future narrative extensions.

For more comprehensive guidance on Avowed’s decision-making systems, consult our Complete Guide to master complex RPG mechanics.

Action Checklist

  • Complete Ancient Soil main questline regardless of Fior mes Iverno outcome
  • Consult with Governor Vidarro and Pere Quilicci post-quest to trigger decision dialogue
  • Select Thirdborn for magical alignment or Paradis for structural security based on roleplay preferences
  • Monitor NPC dialogues in later game chapters for narrative consequences of your decision
  • Note Yatzli’s reactions during Shatterscarp questline for additional decision context

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