Sakurai says Smash Ultimate sequel is “impossible” without disappointing players

Sakurai reveals why Smash Ultimate sequel faces challenges and what’s next for the franchise

The End of an Era: Smash Ultimate’s Final Chapter

The Super Smash Bros franchise faces uncertain prospects following revealing commentary from series director Masahiro Sakurai during a recent interview session.

According to November 2 interview insights, Masahiro Sakurai views a Super Smash Bros Ultimate follow-up as potentially “impossible” to create. However, he carefully avoids completely dismissing future franchise installments.

October’s Sora character release concluded the DLC fighter rollout for Smash Ultimate, effectively closing one significant chapter in the game’s development history. While conclusion often precedes new beginnings in gaming cycles, platform fighter enthusiasts should moderate their anticipation based on Sakurai’s transparent assessment. The fighting game community must balance optimism with realistic expectations considering the director’s straightforward commentary.

Sora’s inclusion represented a symbolic finale for Smash Ultimate’s expansive roster. What direction might the series take next? During his November 2 discussion, the acclaimed Smash director Masahiro Sakurai shared contemplative perspectives regarding franchise progression, particularly addressing sequel potential.

  • Read More: Sakurai reveals plans for Smash Ultimate after Sora is released as final DLC fighter
  • Sakurai’s Direct Perspective on Sequel Possibilities

    Siliconera provided English translations of the interview content, capturing Sakurai’s immediate “Impossible!” reaction when questioned about developing a Smash Ultimate successor. “Sequels aren’t currently under consideration,” Sakurai clarified, “though I cannot definitively state this concludes the Smash series.” He further explained, “I must carefully evaluate whether producing another Smash title becomes necessary, even if certain decisions might dissatisfy portions of our player base.”

    With Smash Ultimate’s development complete and successor uncertain, could alternative platform fighters gain traction? While franchise direction remains unclear, the translated conversation emphasized Sakurai’s indispensable role in game development. “I currently perceive no viable scenario where Smash production proceeds without my involvement… We previously experimented with delegating development responsibilities, but those attempts proved unsatisfactory.” These statements understandably leave dedicated Smash enthusiasts contemplating the legendary FGC franchise’s trajectory. https://twitter.com/PushDustIn/status/1455485296041095170 The situation presents a complex dichotomy: potential continuation exists, yet perhaps the series should conclude if Sakurai cannot participate in future iterations.

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  • What’s Next for Sakurai and the Smash Franchise

    Sakurai’s fundamental importance to Smash Bros’ success becomes increasingly evident, raising legitimate concerns about the series’ future should he formally depart. Emerging reports speculate about the director’s next career movements, with some analysts suggesting he might transition to different creative ventures following a temporary break.

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    Sakurai will commence his subsequent project in the near future or might have already initiated development. Official announcements or substantive updates will require additional time. Remain patient. [3/3] — PushSusIn (@PushDustIn) November 2, 2021

    Should complete interview translations become available, we’ll provide ongoing coverage of this developing narrative. Meanwhile, explore additional Smash-related content including strategy guides, competitive analysis, and industry rumors!

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