Overwatch 2 Jan 5 update buffs Junker Queen, Brigitte & Moira: Patch notes

Complete guide to Overwatch 2 Battle for Olympus FFA mode with hero strategies and meta changes

Battle for Olympus Event Overview

The latest Overwatch 2 update introduces an epic Greek mythology-inspired limited-time event that transforms familiar heroes into powerful deities. Battle for Olympus represents Season 2’s thematic culmination, bringing divine warfare to the arena.

Overwatch 2 players across PC, PlayStation, Xbox and Nintendo Switch can now experience this groundbreaking free-for-all deathmatch mode featuring seven mythologically-enhanced heroes.

As Season 2 reaches its peak, Blizzard celebrates the Greek mythology theme with this innovative combat experience. The Battle for Olympus event fundamentally changes how selected heroes perform during their ultimate abilities.

This specialized free-for-all deathmatch format pits enhanced heroes against each other in a struggle for divine supremacy. Unlike standard FFA modes, each participant receives unique mythological powers that activate exclusively during their ultimate abilities.

While many players anticipated Roadhog adjustments in this patch, developers have confirmed these changes will arrive later in January. The current focus remains on delivering a balanced yet thrilling event experience.

The event introduces substantial hero modifications that dramatically amplify ultimate capabilities beyond their standard power levels. These divine enhancements create unprecedented combat dynamics that reward strategic ability usage.

Battle for Olympus remains available until January 19, providing ample opportunity for players to master the new mechanics and compete for eternal glory. Strategic timing of ultimate usage becomes crucial for securing victories.

Concurrent with the event, significant balance improvements affect Junker Queen, Zarya, Brigitte and Moira. Tank enthusiasts will appreciate the increased hero diversity while awaiting Roadhog’s eventual adjustment.

Brigitte receives substantial defensive improvements with increased barrier health, while Moira gains enhanced resource management through additional Biotic Energy capabilities.

Within this free-for-all Deathmatch environment, competitors vie for Olympian dominance as seven legendary Greek deities and monsters. Each champion possesses distinctive Divine Powers that activate during their ultimate abilities. The most skilled participants can earn exclusive limited-time voice lines and player titles to commemorate their achievements permanently.

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When the event concludes, the hero whose divine abilities secured the highest elimination count across all matches will be officially recognized as the new ruler of Olympus!

Divine Hero Transformations

Here’s a comprehensive analysis of all major hero modifications for the Battle for Olympus event:

Strategic Tip: Activate your ultimate when multiple enemies are visible to maximize the area-of-effect potential of these divine abilities.

  • Ravenous Vortex transforms into a massive whirlpool that draws opponents inward before launching them skyward
  • Pummel now projects enormous water projectiles that inflict greater damage and extend further distances
  • Scattergun damage potentially applies supplementary lightning damage to associated abilities
  • Receives healing upon charging and slamming adversaries into walls
  • Charge capacity increases to simultaneously pin three targets
  • Charge cooldown decreases significantly to just 3 seconds
  • Wall impacts now deliver fatal damage, prolong divine power duration, and reset subsequent Charge cooldown to 0.5 seconds
  • Substantially increases physical dimensions while acquiring 600 additional health points
  • Hurls massive boulders that inflict tremendous damage instead of standard ultimate fire
  • Melee attacks now deal quintuple damage and repel enemies forcefully
  • Divine Rocket Barrage

  • Gains mobility during ultimate activation
  • Rocket Launcher discharges triple-headed rocket clusters
  • Jump Jet fuel usage decreases substantially
  • Eliminations restore Pharah’s health and extend effect duration
  • While aiming down sights, opponents viewing you become petrified
  • Maintains wall jump capability after initial wall disengagement
  • Boop consistently knocks enemies into walls inflicting bonus damage and brief stun
  • Attack velocity and movement speed increase dramatically
  • Common Mistake: Avoid activating your ultimate in enclosed spaces with low ceilings, as this limits the effectiveness of upward launch abilities and aerial maneuvers.

    Competitive and General Updates

  • Game Reports for completed matches in the history tab will maintain persistence across gaming sessions and reset between updates rather than each session
  • Optimization Tip: Use the persistent match history to analyze your performance trends and identify areas for improvement across multiple play sessions.

  • The 2023 Competitive Capture the Flag season commences January 10 and becomes accessible via the Competitive Play interface
  • The Competitive Play loading screen receives visual enhancements
  • Common Mistake: Don’t overlook the new Competitive Capture the Flag mode starting date – mark your calendar to ensure you don’t miss the beginning of the season.

    Hero Balance Changes

    Adrenaline Rush (Passive)

  • Now provides healing equivalent to remaining wound damage when enemies perish while afflicted with wounds
  • Cooldown duration decreases by 2 seconds per enemy impacted
  • Thrown impact damage reduces from 80 to 50
  • Direct thrown impacts now apply 30 damage wounds to struck targets. Combines with wounds from Quick Melee or returning Jagged Blade strikes.
  • Strategic Tip: Use Junker Queen’s wound mechanics strategically by applying wounds to multiple enemies before securing eliminations to maximize Adrenaline Rush healing.

  • Energy decay rate reduces from 2.2 to 2 per second
  • Delay before energy decay initiates after energy acquisition extends from 1 to 2 seconds
  • Health pool increases from 250 to 300
  • Inflicting damage with Biotic Orb now regenerates minor Biotic Energy
  • Optimization Tip: With Moira’s increased Biotic Energy generation, you can more aggressively use damage orbs while maintaining sufficient healing resources for critical moments.

    Bug Fixes and Technical Improvements

  • Corrected Souvenir placement inaccuracy affecting Ramattra
  • Addressed Kiriko’s Ofuda displaying incorrect black textures during Whirlwind emote
  • Fixed Reaper’s animation irregularities when concluding ‘Take a knee’ emote
  • Resolved placement ability issues (turrets, mines) causing them to float after destructive environment removal
  • Fixed main menu background displaying black screen for certain users
  • Corrected “Group Up” vocalization incorrectly stating “I’m on my way” in inappropriate situations
  • Addressed blurry graphics affecting select console platforms
  • Fixed cross-console invitation limitations for some players
  • Resolved Hero Gallery performance problems on Console systems
  • Fixed Daily Challenge rollover failures affecting specific users
  • Corrected end-game ‘DRAW’ text visibility issues when colorblind settings activated
  • Resolved ‘Invite to Custom Game’ option disappearance from Social Menu
  • Fixed multiple map boundary escape opportunities
  • Addressed various locations where players could become trapped
  • Fixed environmental areas that could consume certain abilities
  • Corrected illumination and structural issues across multiple map zones
  • Fixed Bastion’s sound effect looping at death locations
  • Addressed Bastion’s screen yellowing when receiving Brigitte Repair Pack healing
  • Corrected Swift Step bug in Capture the Flag incorrectly transporting the Flag to destination rather than dropping at activation point
  • Fixed Mercy’s Guardian Angel occasionally escaping Ramattra’s Ravenous Vortex
  • Addressed missing asset display on Ramattra’s Hero Information page
  • Fixed Ramattra’s Primary Fire effects displaying incorrect projectile quantities for other players
  • Ramattra now properly activates rumble effects on controllers/gamepads
  • Ramattra can no longer maintain multiple simultaneous barriers. Note: This was impossible in standard modes, occurring only in Custom Games or low cooldown modes
  • Fixed Pulse Bomb failure to damage Tracer when attached to enemies
  • Common Mistake: Don’t assume all bugs are fixed immediately – some issues may persist on specific hardware configurations or require additional updates.

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