Monster Hunter Now update v70 patch notes: Hunt-a-thon changes, weapon fixes, more

Complete guide to Monster Hunter Now v70 update with weapon improvements, performance enhancements, and event changes

Update Overview and Key Changes

Niantic has rolled out the Monster Hunter Now v70 update, bringing significant quality of life improvements and technical enhancements to the mobile hunting experience. This comprehensive patch addresses multiple gameplay aspects from cooperative hunting to individual weapon performance.

The latest Monster Hunter Now v70 update delivers crucial fixes that enhance both solo and multiplayer gameplay across various aspects of the hunting experience.

Version 70 focuses on three core areas: Hunt-a-thon quality of life enhancements, material management safeguards, and rendering performance optimization. Players will notice smoother frame rates and more responsive controls, especially during intense monster encounters where precise timing is critical for successful hunts.

Combat enthusiasts will appreciate the weapon-specific adjustments that address longstanding issues with certain attack animations. These changes particularly benefit Sword and Shield users and Long Sword masters who rely on precise positioning and timing for maximum damage output.

Below you’ll find the complete breakdown of all modifications and improvements included in this substantial update, along with strategic advice for maximizing their benefits in your hunting endeavors.

Hunt-a-thon and Gameplay Improvements

The Hunt-a-thon system receives substantial quality of life upgrades in v70, making group hunting more accessible and less frustrating. These changes address common pain points that hunters have experienced since the feature’s introduction.

  • Hunt-a-thon: The lobby system now automatically broadcasts “Join hunt!” notifications to nearby hunters when forming your first hunting party, eliminating the need for manual coordination. This exclusion does not apply when you’re already part of an established Party, preserving intentional group formations.
  • Hunt-a-thon: Countdown timers for hunter readiness no longer reset when navigating between the Equipment screen and lobby interface. This prevents the frustrating scenario where preparing your gear disrupts the hunting party’s coordination and momentum.
  • Material deletion protocols have been significantly enhanced with additional safety measures. A confirmation screen now appears when attempting to discard materials of Rarity 4 or higher, protecting valuable crafting components from accidental loss. Network error handling during deletion has also been improved – if connectivity issues occur, you’ll return to the previous screen rather than facing unclear material status.
  • Screen rendering performance upgrades make the game noticeably smoother, particularly when running at 60 fps or with increased visual quality settings. These optimizations reduce frame drops during complex monster animations and environmental effects. Graphics settings can be fine-tuned in the options menu to balance performance and visual fidelity based on your device capabilities.
  • [Android only] Gyroscope functionality has been refined to better resist magnetic interference from external sources. This improvement increases aiming stability for bow and bowgun users who rely on motion controls for precise shot placement, especially in areas with potential electromagnetic disruptions.
  • Weapon Balance and Combat Adjustments

    Weapon-specific adjustments in v70 target reliability issues that have affected certain playstyles. These changes make affected weapons more consistent in actual hunting scenarios where monster movement patterns can be unpredictable.

  • Sword and Shield: Addressed situations where charged slashes would fail to connect with targets despite proper positioning. This fix ensures that your offensive combinations flow smoothly without unexpected interruptions during critical moments of engagement.
  • Long Sword: Helm Breaker execution has been modified to maintain target tracking even when monsters reposition during the attack animation. The adjustment specifically improves the follow-up strike’s reliability after activation, reducing instances where the devastating technique would whiff due to slight enemy movement.
  • Adjusted to make it easier to land the follow-up strike of the Helm Breaker even if the large monster moves after the activation.
  • Network error when discarding materials makes it appear undiscarded
  • Korean only: Corrected the description of the Skill Heroics.
  • For Long Sword users, the Helm Breaker adjustment represents a significant quality of life improvement. Previously, agile monsters like Barioth or Tobi-Kadachi could easily evade the second strike with their quick repositioning moves. Now hunters can commit to Helm Breaker attacks with greater confidence, knowing the technique will more reliably connect even against evasive targets.

    Sword and Shield mains will appreciate the charged slash fix that eliminates one of the weapon’s occasional frustration points. This correction ensures that your offensive pressure remains consistent throughout engagements, particularly important when trying to break specific monster parts or create opening for your hunting party.

    Event and Monster Rotation Updates

    Monster rotations and limited-time events receive scheduled adjustments as part of the v70 update cycle. These changes maintain the game’s freshness while ensuring hunters have clear timelines for completing specific objectives.

  • From March 12, 2024, at 23:59(local time), the following changes will be implemented:
    • Barioth will no longer appear in the Hunt-a-thons.
  • Barioth will no longer appear in the Hunt-a-thons.
  • From March 14, 2024, at 0:00 am(UTC), the following changes will be implemented:
    • Barioth, Wulg, and Cortos will no longer appear in the field
    • The special quest “Fulminations in the Frost” will conclude. Please note that rewards must be claimed by the end date of the event.
  • Barioth, Wulg, and Cortos will no longer appear in the field
  • The special quest “Fulminations in the Frost” will conclude. Please note that rewards must be claimed by the end date of the event.
  • These rotation changes mean hunters should prioritize farming Barioth materials before the March 12 deadline if they need its components for weapon upgrades or armor crafting. The simultaneous removal of Wulg and Cortos from field spawns suggests an upcoming monster roster refresh, potentially introducing new creatures to hunt in future updates.

    The conclusion of “Fulminations in the Frost” special quest requires immediate attention if you haven’t completed its objectives. Ensure you claim all rewards before the March 14 cutoff, as event-specific items typically become unavailable once quests conclude. Plan your hunting sessions accordingly to maximize your material acquisition before these changes take effect.

    Check out our Monster Hunter Now page for all the latest news and updates.

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