Minecraft update 1.19.40 patch notes: Custom blocks, sweet berries & more

Essential Minecraft 1.19.40 update guide with practical tips, bug fixes, and gameplay improvements

Major Changes and Additions

The Minecraft 1.19.40 update delivers substantial improvements beyond basic bug fixes, introducing game-changing mechanics that enhance both survival and creative gameplay experiences. This comprehensive update bridges the gap between Java and Bedrock editions while adding unique features.

While the community eagerly anticipates the upcoming 1.20 Trails & Tales update, Mojang continues refining the current 1.19 experience with meaningful enhancements. The 1.19.40 patch (also identified as version 2.52 on some platforms) addresses long-standing player requests and technical issues.

Our analysis highlights the most impactful changes that will immediately affect your gameplay, complete with strategic implementation advice to maximize these new features.

Sweet Berries Farming Mechanics Overhaul The ability to plant sweet berries on farmland represents a significant agricultural advancement. Previously limited to podzol and grass blocks, sweet berries now integrate into organized farm layouts. Critical requirement: You must create proper farmland using a hoe and maintain hydration for successful cultivation. The defensive properties remain intact – these spiky plants still damage entities passing through them, making them excellent for perimeter security around your base.

Enhanced Movement: Diagonal Sprinting Keyboard users gain improved mobility with diagonal sprinting capability. This quality-of-life improvement allows more fluid movement through complex terrain, particularly useful when navigating dense forests or evading hostile mobs. The implementation matches Java Edition behavior, creating parity between versions. Pro tip: Combine with strafing techniques for superior combat maneuverability.

End Portal Following Mechanics Tamed mobs now consistently follow players through End Portals, eliminating previous inconsistencies. This change has strategic implications for End city expeditions – you can now bring wolves for protection or parrots for company. Important consideration: Plan which mobs accompany you carefully, as returning requires defeating the Ender Dragon again. Leaving valuable tamed animals behind in secure locations remains advisable for casual playthroughs.

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Custom Block Creation System The custom block geometry feature teased during Minecraft Live 2022 arrives without requiring the Holiday Creator Features experimental toggle. This empowers creators to design unique blocks with custom shapes and textures directly in the base game. The implementation opens new possibilities for map makers and resource pack creators, allowing more detailed and immersive builds without experimental settings limitations.

Creative Mode Precision Enhancement The increased delay for breaking the first block in Creative Mode (now 800 milliseconds) significantly reduces accidental destruction during intricate building projects. This subtle but crucial change benefits builders working on detailed structures where precision matters. The extended delay provides a buffer against misclicks while maintaining efficient block removal once the initial break occurs.

Gameplay and Technical Fixes

Combat and Mob Behavior Refinements Death messages now properly display renamed weapon names when players or mobs wield customized equipment, adding personality to combat encounters. Ravagers receive significant adjustments: their collision box size and movement speed now match Java Edition, while becoming vulnerable to Evoker Fangs creates new combat strategies. Wither Skeletons can spawn within Wither Roses, enabling more efficient farm designs.

World Generation and Biome Corrections Several biome-specific issues receive attention: Roofed Forest, Savanna Mutated, and Birch Forest biomes now display correct grass colors, enhancing visual consistency. The Grove biome officially classifies as “cold,” resulting in snow variant Villagers spawning naturally. Ancient Cities become truly abandoned as mobs no longer spawn within their boundaries, preserving the eerie atmosphere.

  • Getting killed by a renamed weapon now produces a death message with the item name
  • Getting killed by a mob with a renamed weapon now produces a death message with the item name
  • The Roofed Forest, Savanna Mutated, and Birch Forest biomes use the correct grass colors
  • Mobs no longer spawn within the bounds of an Ancient City
  • Sweet Berries can now be planted on Farmland
  • Changed bubble column strength to match Java Edition
  • Scaffolds now burn at a more correct rate, 1/4 of an item
  • Wither Skeletons can now spawn inside of Wither Roses
  • Decreased the amount of hunger used while swimming to match Java Edition
  • Ravagers can now be hurt by Evoker Fangs
  • Increased Ravager collision box size to match Java Edition
  • Increased Ravager speed to match Java Edition
  • Librarian Villagers can now offer Enchanted Books with Curse of Vanishing and Curse of Binding
  • Players swimming above Mud will not have their screen covered
  • Projectiles landing on Mud will not repeatedly shake
  • Amphibious mobs no longer have trouble pathfinding around Mud Blocks
  • Redstone and Technical Consistency Multiple Redstone-related issues receive fixes, including corrected signal strength output in specific configurations and resolved problems with Sticky Pistons operating near world build limits. Falling blocks no longer break when landing on double slabs, improving construction reliability. Several temporary reverts address collision changes with Dirt Path, Farmland, Soul Sand, and Mud blocks while developers resolve underlying technical issues.

  • Spectators no longer drop XP orbs when killed
  • Spectators no longer reset their player level when killed
  • Water fog is no longer removed for players in Spectator Mode
  • Spectator players no longer play sounds when entering/exiting bubble columns
  • Shulker bullets no longer follow Spectators
  • Spectators are now invisible to normal players
  • If a player is in Spectator Mode and other non-spectating players are present on the server, the spectating player won’t affect mob despawning anymore
  • If there are only spectating players on the server, mob despawning is now put on hold
  • Fixed a crash when using spawn eggs in peaceful worlds on PlayStation 4 Edition
  • Fixed a crash that could occur when an animated structure was loading from a Structure Block and the player left a dimension via portal
  • Fixed a bug which caused the game to crash when loading an Arrow with an unrecognized data value
  • Fixed a potential crash source in explosions
  • Fixed a crash that could occur when leaving a split screen session
  • Performance and Stability Improvements Multiple crash scenarios receive attention, including fixes for spawn egg usage in peaceful worlds on PlayStation 4, animated structure loading issues, and split screen session problems. The Wither effect damage calculation correction ensures armor no longer improperly reduces this specific damage type. Marketplace functionality improves with bundle pricing displays and cache management options.

  • Fixed an issue with Marketplace bundle prices not showing as free after purchasing
  • Added a Clear Cache button in Storage Settings for all platforms. This button clears contents of Marketplace folders (but not worlds) and might help alleviate issues downloading content
  • Fixed an issue where Wither effect damage would be reduced by armor
  • Keyboard players can now sprint when moving diagonally
  • Grove biome is now classified as “cold” and Villagers spawned there will be the snow variant
  • Fixed fall damage accumulating while the player is in a Trapdoor block at the top of a bubble column
  • Fixed an issue causing player to move in the wrong direction after turning using VR snap camera movement
  • Baby Villagers will again accept flowers from Iron Golems
  • Guardians are no longer able to float in the air
  • Enabled tamed mobs that follow the player to follow the player through End Portals
  • Fixed an issue where Drowned could change held items when attacking
  • Fixed a bug where mobs with a long hit range could hit players through walls
  • Fixed a bug which caused Boats to disappear when pushed through a portal
  • When a mob is a passenger in a Boat, neither the Boat nor the mob are allowed to change dimension
  • NPCs can now have no name, hiding the nametag above their head
  • Falling blocks no longer break when landing on double Slabs
  • Huge Fungus stems no longer replace partial blocks when growing from Nylium
  • Water texture on some waterlogged blocks no longer renders too bright when placed under other blocks
  • Fixed an issue which caused Redstone to output the wrong signal strength in certain configurations
  • Fixed several issues related to Sticky Pistons being used near world build limits
  • Breaking the block below a Snow-covered Flower now makes the Flower drop instead of the Snow Layer
  • Fixed Beacon block suddenly disappearing when seen from a distance
  • The book of an Enchanting Table now properly faces a nearby player
  • Temporarily reverted the changes to Dirt Path and Farmland collision changes, as well as Soul Sand and Mud blocks sinking while we iron out some bugs
  • Reverted the change that caused Arrows and Tridents to stop moving
  • User Interface and Accessibility

    Touch Control Enhancements Mobile players receive significant quality-of-life improvements with refined touch controls. The inventory system now supports drag-and-drop functionality with touch gestures, streamlining item management. Creative Mode users benefit from the increased first-block break delay (800ms) when using touch input with Action Buttons disabled, dramatically reducing accidental destruction. Interface elements receive visual refinements based on player feedback, including better status effect positioning and control scheme imagery.

  • Fixed an issue with screen position on Android devices
  • Removed the “Clear Account Sign in Data” button from the Settings menu from non-Switch platforms, as it is only intended to function on Nintendo Switch
  • Fixed a bug where usernames could be above max size
  • To make finding the right thing in Settings easier, the Profile screen has been split into two new sections: General and Account
  • Ensured proper text-to-speech support for the revamped death screen
  • Fixed a bug where achievements would be disabled for some world templates
  • Fixed a bug in Pocket UI where items could be dropped in the dark-grey areas around the item grid in the Crafting Table screen
  • Fixed a bug in Pocket UI where items could be dropped in the dark-grey areas around the item grid in the inventories for the Horse, Mule, Donkey, and Llama
  • Fixed a bug where the death screen message was visible when the Show Death Message game rule was set to false
  • Fixed an issue where players couldn’t drag/drop or select items from the equipment page
  • Changed the color of the text descriptions for the ‘Darkness Effect Strength’ and ‘Notification Duration’ accessibility options to a lighter shade to make them more readable
  • Fixed a bug where death messages were sometimes too long to fit on screen
  • Fixed the crafting screen search string not saving correctly
  • Fixed an issue with the durability bar missing on inventory screens on Xbox
  • Fixed a bug where the sign in button on Create New World didn’t work on some platforms
  • The copy coordinates gamepad tooltip now uses the correct icon depending on the platform
  • Shortened text when uploading worlds and add-ons so it fits in the dialog
  • Settings and Menu Optimization The reorganization of the Profile screen into General and Account sections simplifies navigation, making specific settings easier to locate. Accessibility improvements include better text-to-speech support for the death screen and enhanced readability for option descriptions. Several interface bugs receive attention, including fixed death message display issues, corrected crafting search functionality, and resolved durability bar visibility problems on Xbox.

  • Fixed a problem where custom add-on packs could not be applied properly in Realms settings, as well as fixed a crash during pack uploading
  • Unlocalized text no longer appears when connecting to a Realm with an outdated client
  • Fixed a bug where items could not be removed from the hotbar by moving them onto other items in Creative Inventory on mobile devices
  • Fixed an issue where the stack splitting progress bar was not aligned on touch mode
  • Adjusted layout of the touch toolbar and status effect icons based on user feedback
  • Fixed a bug that prevented scrolling through the Village trade list on mobile devices
  • When the auto-jumping feature is enabled, the player will now automatically jump out of water when moving toward a block on land
  • In Creative Mode while using touch input with Action Buttons off, the delay for breaking the first block has been increased to 800 milliseconds. This reduces the chance of breaking a block by accident
  • Added support for dragging and dropping with touch gestures in the inventory
  • Double tapping ‘descend’ now toggles off flight in Joystick touch control modes
  • Updated the positioning of status effects for Pocket UI
  • The inventory button for touch devices is now reset to its default appearance after closing the inventory
  • Fixed an issue where players couldn’t swap unstackable items with touch controls
  • Improved the images for the three control schemes in the touch settings menu
  • We have released custom block geometry in this version of Minecraft. This means that anyone can make a custom block with their own custom geometry and textures WITHOUT turning on the Holiday Creator Features experimental toggle in settings
  • Platform-Specific Refinements Realms functionality improves with fixes for custom add-on pack application and crash resolution during upload processes. Mobile-specific enhancements address scrolling issues in Village trade interfaces, unstackable item swapping problems, and toolbar layout optimizations. The auto-jumping feature receives intelligent behavior updates, now assisting players exiting water when moving toward land blocks.

    Practical Implementation Guide

    Optimization Strategies for New Features Leverage the sweet berry farming update by creating dedicated agricultural plots near your base entrance for both food production and security. The defensive damage from berries effectively deters hostile mobs while providing renewable food sources. For maximum efficiency, combine with water channels for automated collection systems.

    Common Pitfalls and Avoidance Techniques When utilizing the End Portal following mechanic, establish a secure holding area in the Overworld for valuable mobs you don’t want to risk in the End dimension. The increased Creative Mode block break delay requires adjustment – practice deliberate clicking rhythms to maintain building speed while avoiding accidental destruction. For custom block creators, begin with simple geometric shapes before advancing to complex models to ensure compatibility across different world types.

    Advanced Usage Scenarios Expert players can exploit the diagonal sprinting capability for advanced parkour techniques and PvP maneuvering. Combine with speed potions for exceptional mobility in combat situations. The Ravager behavior changes enable new farm designs – incorporate Evoker Fangs into perimeter defenses for automated Ravager control. For technical players, the Redstone fixes open possibilities for more compact and reliable contraptions near world borders.

    Those are all the patch notes for the 1.19.40 Minecraft update. Be sure to check out some of our other handy Minecraft guides:

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