Horizon Forbidden West update 1.07 patch notes: Quest fixes and more

Horizon Forbidden West update 1.07 comprehensively fixes quest bugs, enhances performance, and adds photo mode improvements for players

Introduction: Horizon Forbidden West’s Essential Stability Update

Guerilla Games has deployed Horizon Forbidden West update 1.07, a substantial patch addressing numerous player-reported issues that have hindered progression since launch. This update represents a focused response to community feedback, prioritizing fixes for quest-breaking bugs while enhancing overall game stability.

Patch 1.07 specifically targets glitched main and side quests that prevented completion, alongside implementing vegetation optimizations to boost performance mode visual fidelity.

While Horizon Forbidden West received widespread critical acclaim for its expansive world and narrative depth, technical issues emerged post-launch affecting player experience. The development team has maintained consistent support through regular updates.

Early reports of PlayStation 5 compatibility issues were swiftly addressed in previous patches, demonstrating Guerilla’s commitment to platform stability. Update 1.07 continues this trajectory with targeted fixes rather than broad changes.

This latest iteration concentrates on eliminating specific obstacles preventing players from advancing through critical story moments and optional content. The patch also introduces meaningful quality-of-life enhancements for both gameplay and photography enthusiasts.

Critical Main Quest Progression Fixes

Update 1.07 resolves several game-breaking issues affecting primary narrative advancement. Players who encountered progression halts in key story missions can now continue their journey through the Forbidden West without resorting to workarounds or save file manipulation.

This section of the patch focuses exclusively on main quest corrections, ensuring the central storyline flows smoothly from beginning to conclusion. The fixes address both sequence-breaking behaviors and interaction failures.

  • Fixed an issue in main quest ‘Reach for the Stars’ where shooting the second shuttle cable connector first would prevent proper quest advancement, requiring reloading.
  • Resolved a boundary exploit in ‘Reach for the Stars’ that allowed players to exit designated play areas, potentially corrupting save data.
  • Corrected a progression lock in ‘The Embassy’ where rushing back through Barren Light gate trapped players indefinitely in that location.
  • Addressed a mount summoning glitch in “Death’s Door” that permitted calling mounts in underground areas where they shouldn’t be available.
  • Fixed an interaction failure in “Death’s Door” preventing console activation, blocking advancement through a crucial story segment.
  • Resolved a crafting objective bug in ‘The Sea of Sands’ where the diving mask requirement updated incorrectly, halting underwater exploration.
  • Fixed a geometry exploit in ‘Thebes’ near the Underwater Powerplant where squeezing through a gap caused players to fall through the world.

Practical Tip: If you previously encountered any of these issues, you may need to reload a save from before the glitch occurred. The patch fixes the underlying problems but doesn’t retroactively correct saved game states in all cases.

Side Quest and World Activity Resolutions

Beyond main story corrections, update 1.07 comprehensively addresses optional content that previously suffered from completion blockers. These fixes ensure players can fully experience Horizon Forbidden West’s rich side narratives and exploration-based activities without artificial barriers.

Side quests, salvage contracts, rebel camps, and racing activities all receive attention in this patch. The corrections span interaction issues, objective tracking failures, and respawning problems.

  • Fixed NPC dialogue conflicts in ‘Breaking Even’ where Talanah’s presence in Camp Nowhere blocked conversation with Porguf for quest completion.
  • Resolved save/reload issues in ‘Shadow in the West’ that could spawn players outside combat arenas, breaking encounter design.
  • Corrected pathing problems in ‘Blood Choke’ where Atekka would become unresponsive when approached from specific directions near Thornmarsh.
  • Fixed progression blocker in ‘A Soldier’s March’ where Penttoh would stop moving toward the mountain peak, preventing objective completion.
  • Addressed objective tracking failure in ‘The Second Verse’ where abandoning and returning to the quest broke the “Talk to Zo” objective.
  • Resolved item collection bug in ‘Nights of Lights’ preventing proper updating of the “Gather the Gizmo” requirement.
  • Fixed Gauntlet race initialization issues where practice runs sometimes prevented actual race starts.
  • Corrected ranking calculation errors in Gauntlet races where last place could incorrectly register as victory.
  • Fixed activity sequencing issues in Gauntlet Run: The Stillsands where players could be directed to start before prerequisites were met.
  • Resolved completion tracking failures in the Elusive Fanghorn salvage contract that sometimes prevented proper quest conclusion.
  • Fixed machine trail display issues in Elusive Fanghorn contract where fast traveling during the objective hid tracking indicators.
  • Corrected objective updating problems in ‘Ravager Cannon’ salvage contract where high-damage attacks detaching cannons broke progression tracking.
  • Fixed save location inconsistencies at Eastern Lie Regalla camp where loading campfire saves placed Aloy at incorrect positions.
  • Resolved collection counter bugs in Salvage Contract Ancient Relics where the “Gather Ancient Relics” objective stuck at 2/3.
  • Fixed enemy respawning issues in Regalla Camp Devil’s Grasp where reloading during “Kill the Rebel Leader” prevented proper enemy restoration.
  • Corrected map teleportation glitch in Rebel Outpost Jagged Deep where loading saves could transport players across the map.
  • Fixed geometry exploits in Sunken Cavern: The Gouge allowing players to swim through cave walls into unintended areas.

Common Mistake to Avoid: When encountering side quest NPCs, avoid approaching from unusual angles or elevations, as this could previously trigger pathing issues. The patch reduces but doesn’t eliminate all such problems—standard approaches remain recommended.

Visual, Performance, and Interface Enhancements

Update 1.07 introduces meaningful improvements to Horizon Forbidden West’s visual presentation and user interface, particularly benefiting performance-focused players. These changes enhance both aesthetic quality and gameplay clarity without demanding hardware upgrades.

The patch includes both player-requested customization options and developer-initiated optimizations. Together they create a more polished experience across PlayStation 4 and PlayStation 5 platforms.

  • Added ‘Always Off’ toggle for weapons/ammo and tools/potions in Custom HUD options, allowing complete interface decluttering.
  • Fixed incorrect asset usage for several outfit icons in inventory menus, improving visual consistency.
  • Resolved map navigation issues where centering on player or objectives created unnatural camera movement.
  • Enhanced cloud rendering with smoother transitions between Tropospheric and Cirrus layers.
  • Improved color matching between supercell Anvil and Cirrus clouds for more realistic atmospheric effects.
  • Fixed low-detail rendering issues with the Very Large Array Tallneck at specific distances.
  • Implemented multiple vegetation optimizations to boost image quality in Favor Performance mode.
  • Resolved flickering white light issues in ‘Death’s Door’ main quest areas.
  • Improved depth of field stability during cinematic sequences, reducing visual artifacts.
  • Reduced stepping artifacts from Screen Space Ambient Occlusion in extreme closeup situations.
  • Decreased saturation shifts during motion blur application for more natural motion representation.
  • Enhanced shadow quality and stability across various lighting conditions.
  • Improved grass rendering quality in specific environmental contexts.

Optimization Tip: For PS5 players using Performance Mode, the vegetation tweaks significantly improve distant object rendering. Consider recalibrating your visual settings post-patch to balance performance and quality based on the enhanced rendering pipeline.

Photo Mode Professional Upgrades

Photo Mode improvements

Horizon Forbidden West’s photo mode receives substantial professional-grade enhancements in update 1.07, transforming it from a basic screenshot tool to a comprehensive virtual photography system. These upgrades cater to both casual photographers and serious visual artists capturing the game’s stunning landscapes.

  • Increased precision mode accuracy for finer camera control, particularly beneficial with long focal lengths and wide apertures.
  • Reduced minimum focus distance to 5cm, enabling true macro photography of mechanical details and environmental textures.
  • Changed film back standardization to 35mm full frame for intuitive focal length selection and depth of field translation.
  • Expanded focal length options covering 10mm to 300mm (35mm equivalent) for greater creative flexibility.
  • Added Field of View matching for default camera perspective, maintaining consistency between gameplay and photography.
  • Increased photographer movement radius around Aloy from 5 to 10 meters, allowing more dynamic framing options.
  • Implemented various quality of life improvements based on community feedback.
  • Auto Focus rectangle and Rule of Thirds grid now properly hide when using Hide UI option for cleaner compositions.
  • Fixed moire effect visibility on character skin during close-up shots, improving portrait quality.
  • Resolved camera collision issues occurring when mounted near specific obstacle heights.

Advanced Photography Strategy: With the new 5cm minimum focus distance, experiment with extreme close-ups on machine components or environmental details. Combine this with the expanded focal lengths to create unique perspectives unavailable before patch 1.07.

Performance Stability and Quality of Life

Performance and Stability

Update 1.07 addresses numerous stability issues affecting Horizon Forbidden West across both PlayStation platforms. These fixes reduce crashes, improve streaming performance, and eliminate various technical hiccups that previously interrupted immersive gameplay.

  • Multiple crash fixes addressing various instability triggers across different game systems.
  • Resolved texture and NPC streaming issues on PS4™ when approaching settlements at high speed.
  • Fixed unintended loading screen and black screen triggers during normal gameplay sequences.
  • Corrected streaming problems occurring after skipping end credits sequences.
  • Fixed several NPC animation irregularities in settlement areas, improving character believability.
  • Balanced Propelled Spike weapon technique by slightly increasing ammo cost for game balance.
  • Resolved geometry trapping issue in Memorial Grove where Aloy could become stuck in wall gaps.
  • Fixed post-credits sequence hang when skipping through ending cinematic elements.
  • Corrected PS5 Game Presets difficulty override that conflicted with in-game difficulty settings.
  • Fixed intermittent collision loss on interactable objects causing players to fall through geometry.
  • Resolved world falling glitch when fast traveling while mounted on various creature types.

Practical Stability Advice: After installing patch 1.07, consider restarting your console to ensure all stability fixes properly initialize. This is particularly important if you experienced frequent crashes prior to the update, as some fixes require fresh memory allocation.

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