Fans say Skull and Bones’ messy UI looks like Elden Ring meme

How Skull and Bones’ UI revived gaming’s favorite meme and what it teaches us about interface design

The Meme That Won’t Die: Elden Ring UI Returns

Ubisoft’s highly anticipated gameplay demonstration for Skull and Bones featured an overwhelmingly busy user interface that immediately triggered memories of the viral Elden Ring UI meme phenomenon from earlier in 2022.

The Skull and Bones gameplay presentation displayed such a congested interface that online commentators instantly compared it to the legendary Elden Ring UI parody that circulated months prior.

When FromSoftware’s Elden Ring launched, its clean, unobtrusive user interface design earned widespread acclaim from both professional reviewers and the player community for enhancing immersion.

Following some defensive comments from Ubisoft development staff, known for creating expansive open-world titles, creative individuals rapidly began producing satirical versions imagining how Elden Ring’s heads-up display might appear if designed by the French publisher.

Internet memes featuring Elden Ring gameplay screenshots overloaded with countless confusing symbols and indicators subsequently spread across social platforms. Predictably, these humorous images regained popularity shortly after Ubisoft unveiled the initial gameplay footage for their pirate adventure title Skull and Bones.

Skull and Bones UI Breakdown: What Went Wrong

On July 7, Ubisoft finally revealed Skull and Bones through a streaming event featuring the first official gameplay footage. Approximately midway through the presentation, audience members received their initial comprehensive view of the User Interface design. Numerous viewers immediately identified the visual congestion issues.

Graphical symbols and textual directives occupy virtually every available space around the screen edges. The upper portion of the Skull and Bones interface appears particularly chaotic due to the implementation of several substantial black information bars packed with game data.

Community members on social media platforms, including Twitter user bluefootednewt, promptly highlighted the striking similarity between this screen layout and the Elden Ring UI meme that gained traction several months earlier.

The Skull & Bones UI unironically looks like the Elden Ring meme UI where people kept adding to it until it became unintelligible. pic.twitter.com/2YvHkOciwl

— Newt 🦎 (@bluefootednewt) July 7, 2022

Common UI design mistakes visible in the Skull and Bones reveal include: information redundancy across multiple display areas, insufficient visual hierarchy between critical and secondary data, and failure to implement contextual display systems that only show relevant information based on gameplay situations. These issues directly contradict modern user interface best practices that prioritize clarity and situational awareness.

UI Design Lessons for Game Developers

Because Skull and Bones continues development as an unfinished project, the heads-up display featured in the recent preview might not represent the completed game’s final interface design.

Additionally, the Exploration Mode features present in Assassin’s Creed Odyssey and Valhalla suggest that participants could potentially modify Skull and Bones’ interface elements according to personal preference. However, the development team at Ubisoft Singapore has not yet verified whether similar customization capabilities will transfer to this new intellectual property.

For developers seeking to avoid similar community backlash, consider these UI design principles: implement progressive disclosure to reveal information as needed, maintain consistent visual language across all interface elements, provide extensive customization options for different player preferences, and ensure critical gameplay information remains immediately accessible without visual competition from secondary data. Successful modern games often include HUD opacity controls, element scaling options, and the ability to toggle specific interface components independently.

Advanced UI optimization strategies include implementing dynamic HUD systems that automatically hide non-essential elements during cinematic moments or intense gameplay sequences. Many players appreciate contextual UI that only appears when relevant, such as combat information during battles or navigation aids while exploring. The most praised interfaces in recent gaming history share common traits: they respect screen real estate, prioritize player immersion, and offer flexibility for different play styles.

The Future of Game UI Design

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The gaming industry continues evolving toward more sophisticated interface solutions that balance information delivery with aesthetic considerations. The strong reaction to Skull and Bones’ UI demonstrates that players have become increasingly sophisticated about design principles and expect interfaces that enhance rather than detract from their gaming experience.

Looking forward, we can anticipate several trends in game UI design: increased adoption of artificial intelligence to dynamically adjust interface elements based on player behavior, more extensive accessibility options to accommodate diverse player needs, and deeper integration between gameplay mechanics and interface design. The conversation sparked by the Elden Ring meme and its connection to Skull and Bones illustrates how community feedback continues to shape development priorities across the industry.

For Skull and Bones specifically, the development team has an opportunity to address community concerns through interface refinements before the game’s final release. Given Ubisoft’s history with customizable interfaces in their recent Assassin’s Creed titles, implementing similar flexibility in Skull and Bones could transform initial criticism into eventual praise, demonstrating responsiveness to player feedback while delivering a polished final product.

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