Ex-CoD devs says SBMM could be removed but claims players would hate it

Ex-CoD developer reveals why skill-based matchmaking is essential for balanced gameplay experience

The SBMM Debate: Player Division and Developer Reality

Former Call of Duty multiplayer creative director Greg Reisdorf recently highlighted a crucial gaming truth: while technically feasible to eliminate skill-based matchmaking, doing so would ultimately harm the player experience rather than improve it.

The discussion around skill-based matchmaking has dominated Call of Duty community conversations for several years, creating clear divisions among players. Some community members strongly oppose the current implementation, particularly when combined with cross-platform functionality, arguing it prevents relaxed, casual gameplay sessions.

Meanwhile, another segment of the player base actively embraces competitive matchmaking and eagerly anticipates updates to Ranked play modes. This split reflects fundamentally different approaches to how players engage with the Call of Duty ecosystem.

Critics frequently push developers to overhaul the matchmaking algorithm or completely remove skill consideration from public matches. However, multiple Call of Duty developers have confirmed that various forms of skill-based matchmaking have existed since the early franchise titles, including the classic games often cited as ideal examples by critics.

Greg Reisdorf, who served as multiplayer creative director at Sledgehammer Games, emphasized that Advanced Warfare utilized sophisticated skill-based matchmaking systems, demonstrating that the technology isn’t a recent addition to the franchise.

Developer Insights: Greg Reisdorf’s Technical Breakdown

During his July appearance on the Going Dark podcast, Reisdorf provided detailed technical insights into matchmaking mechanics when questioned about SBMM implementation.

“We’ve consistently implemented some variation of skill-based matchmaking throughout the franchise’s history,” he explained to hosts TDawgSmitty and Chopper. “The system represents an incredibly complex technical challenge. During earlier development cycles, it received less attention because cross-platform functionality didn’t exist – matches occurred exclusively within Xbox or PlayStation ecosystems, with greater emphasis on team balancing mechanics.”

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Reisdorf highlighted that Call of Duty developers have worked for years to elevate the skill ceiling, noting that contemporary players demonstrate significantly higher proficiency levels than previous generations due to increased familiarity with first-person shooter mechanics.

“Historical matchmaking operated differently with smaller player counts, resulting in less skill-focused matching. As player populations expand, match quality becomes more refined and competitive,” he noted, humorously referencing VPN usage to access lower-quality matches.

Reisdorf specifically addressed how cross-platform integration transformed matchmaking dynamics: “This significantly impacts skill-based matchmaking discussions. When considering total population size, it effectively triples because PlayStation and PC players join what was previously just Xbox matchmaking pools.”

Practical Consequences: What Happens Without SBMM

The former Call of Duty developer observed that players frequently exit matches after experiencing one-sided defeats, mentioning that titles like Fortnite and Call of Duty implement bot opponents to provide more positive experiences for lower-skilled participants.

“Complete removal of skill-based matchmaking remains technically possible, but within a brief timeframe, you’d encounter opponents possessing superior skills, becoming the recipient of unbalanced gameplay rather than the beneficiary,” Reisdorf cautioned. “The immediate reaction would likely be frustration rather than enjoyment.”

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Without skill-based matchmaking protection, average players would quickly discover they become the targets rather than the hunters. The absence of skill consideration creates environments where top-tier players dominate matches completely, leading to rapid player attrition as frustrated participants seek more balanced experiences elsewhere.

Modern matchmaking systems incorporate sophisticated retention mechanics, including temporary skill adjustments after poor performances and bot integration during low-population hours. These systems aim to maintain engagement across all skill levels rather than catering exclusively to competitive or casual preferences.

Advanced Strategies: Thriving in SBMM Environments

Successfully navigating skill-based matchmaking requires strategic adaptation rather than resistance. Top performers understand that the system responds to consistent performance patterns, not individual match outcomes.

Progressive Skill Development: Focus on incremental improvement rather than immediate dominance. The matchmaking system adjusts based on sustained performance trends, so consistent moderate performance creates more stable matchmaking than alternating between exceptional and poor games.

Strategic Loadout Variation: Experiment with different weapon combinations and tactical approaches. The system evaluates multiple performance metrics, and versatility often results in more favorable matchmaking than specialization in single playstyles.

Session Management: Monitor your performance patterns across gaming sessions. Taking breaks after particularly strong performances can help reset matchmaking algorithms and prevent immediate skill bracket escalation.

Team Coordination: When playing with groups, consider skill distribution carefully. Balanced teams typically experience more consistent matchmaking than stacks with significant skill disparities between members.

Mode Selection: Different game modes utilize slightly varied matchmaking parameters. Experimenting with alternative modes can provide insights into how the system evaluates your performance across different gameplay contexts.

Understanding that skill-based matchmaking aims to create competitive, engaging experiences rather than punish skilled players transforms frustration into strategic opportunity. The most successful competitors work with the system’s parameters rather than against them.

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