Elden Ring update 1.07 patch notes: PvP balancing, skill & spell adjustments, more

A comprehensive guide to Elden Ring’s major 1.07 balance overhaul, explaining PvP changes, weapon buffs, and practical strategies.

Introduction to Elden Ring’s Game-Changing 1.07 Update

Bandai Namco and FromSoftware have deployed the substantial Elden Ring update 1.07, marking one of the most significant balance overhauls since the game’s launch. This patch goes beyond simple bug fixes, implementing foundational changes to PvP (Player versus Player) combat, weapon viability, and magic systems.

The core objective of this update is to enhance gameplay stability while actively rebalancing the competitive and PvE (Player versus Environment) landscapes. Developers specifically targeted underperforming weapon categories and overpowered PvP tactics.

For Tarnished warriors deep into the Lands Between, understanding these adjustments is crucial for optimizing your build. This isn’t just a list of changes—it’s a roadmap to a new meta. Let’s break down what patch 1.07 means for your playstyle, whether you duel at the Academy Gate or battle through the story.

PvP-Specific Balance: A New Competitive Foundation

The most groundbreaking change is the introduction of separate damage scaling for PvP. This means spells, weapons, and skills can now be balanced independently for duels and invasions versus solo play. It’s a tool developers will use to fix PvP issues without nerfing abilities for PvE players.

  • Added separate damage scaling for PvP
  • Increased stamina attack power in PvP for all attacks against guarded foes, except for long-ranged weapons.
  • Improved poise damage in PvP for every weapon’s normal attack, except for Skills and long-ranged weapons.
  • With a few exceptions, the power of Ashes of War in PvP has been lowered across the board.
  • The power of the following incantations in PvP has been decreased: Dragonfire / Agheel’s Flame / Glintstone Breath / Smarag’s Glintstone Breath / Rotten Breath / Ekzykes’s Decay / Dragonice / Borealis’s Mist / Unendurable Frenzy
  • Strategic Insight: This directly counters the previous PvP meta of spamming powerful Ashes of War and breath incantations. Guard-breaking (stamina damage) is now more effective, encouraging aggressive play against shield users. If your duelist build relied on one-shot Ash of War skills, you’ll need to adapt.

    Weapon & Armor Adjustments: Buffs for Heavy Hitters

    This patch is a love letter to strength builds and heavy weapon enthusiasts. Slow, hard-hitting arms have received comprehensive upgrades to speed, poise damage, and recovery.

  • Increased poise damage when using two-handed normal attacks.
  • Increased the speed of some Colossal Sword attacks.
  • The speed and hit detection of Colossal Sword crouching and rolling attacks have been decreased.
  • Increased the speed of some Colossal Weapon attacks.
  • Decreased recovery time for Colossal Swords and Colossal Weapons, except for jump attacks, dual wielded attacks, and attacks while riding.
  • Increased poise damage of Hammers, Great Hammers and some Colossal Weapons.
  • Increased guard penetration for the following weapons:
    • Celebrant’s Sickle / Nox Flowing Sword / Shotel / Eclipse Shotel / Vulgar Militia Shotel / Scythe / Grave Scythe / Halo Scythe / Winged Scythe
  • The poise rating of some attacks has been increased for the following weapons:
    • Greatswords / Colossal Swords / Curved Greatswords / Greataxes / Great Hammers / Great Spears / Halberds
  • With some exceptions, poise of all armor has been increased.
  • The effects of the Greatshield Talisman and Hammer Talisman have been increased.
  • Practical Tip: The universal armor poise increase makes wearing heavier sets more viable for trading hits. Combine this with the boosted Greatshield Talisman for a nearly unbreakable defense. The buff to scythes and shotels also makes these niche weapons more effective against turtle-style shield players.

    Common Mistake to Avoid: Don’t spam crouching or rolling attacks with Colossal Swords—their hit detection was nerfed. Opt for standard jump attacks or the newly sped-up standing attacks instead.

    Spell & Incantation Updates: FP Efficiency and New Viability

    Magic users receive a massive quality-of-life improvement through reduced FP (Focus Points) costs across dozens of spells, enabling more sustained casting in both exploration and combat.

    Glintstone Pebble / Shard Spiral

  • Increased attack power.
  • Lightning Spear / Flame Sling       

  • Increased attack power when charged.
  • Glintstone Arc / Glintblade Phalanx / Carian Phalanx / Greatblade Phalanx / Magic Downpour / Loretta’s Greatbow / Loretta’s Mastery / Rennala’s Full Moon / Ranni’s Dark Moon / Ambush Shard / Night Shard / Unseen Blade / Roiling Magma / Rykard’s Rancor / Darkness / Elden Stars / Lightning Strike / Lansseax’s Glaive / Death Lightning / Giantsflame Take Thee / Bloodflame Talons / Unendurable Frenzy / Greyoll’s Roar

  • Decreased FP consumption.
  • Glintstone Cometshard / Comet / Cannon of Haima / Carian Greatsword

  • Decreased FP consumption, increased attack power and stamina attack power against guarded enemies.
  • Optimization Tip: With reduced FP costs, spells like Comet and Carian Greatsword become efficient boss-killing tools. Consider respeccing to allocate fewer points to Mind (FP) and more to Intelligence or Faith for higher damage, as you can cast more spells per blue flask.

    Status Effect Buffs: Frost and poison builds are significantly stronger. Glintstone Icecrag / Freezing Mist / Frozen Armament and Poison Mist / Poison Armament now apply their respective status effects (frostbite and poison) much faster, making them potent for overwhelming tough enemies.

    Ash of War & Skill Improvements: Fluidity and Impact

    Hundreds of weapon skills (Ashes of War) have been fine-tuned to reduce clunky recovery times and improve responsiveness, making skill-based combat more fluid.

    Sword Dance / Vow of the Indomitable / Eochaid’s Dancing Blade

  • Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill.
  • Prayerful Strike / Great-Serpent Hunt

  • Increased power and poise damage
  • Wild Strikes / Spinning Strikes

  • Shortened the time between various actions and the activation of skills
  • Slightly increased attack power.
  • Key Change: Skills like Stamp (Upward Cut) and Hoarah Loux’s Earthshaker now allow you to roll or attack much quicker after use, reducing your vulnerability. This makes them safer and more viable in both PvE and PvP.

    Weapon-Specific Buffs: The iconic Night-and-Flame Stance skill (from the Sword of Night and Flame) has received a damage increase and better directional control, reviving this once-nerfed weapon. The Bolt of Gransax skill also has improved projectile penetration.

    Critical Bug Fixes and Quality of Life

    Beyond balance, patch 1.07 squashes numerous frustrating bugs that have plagued players since launch.

  • Fixed a bug that prevented users from obtaining items such as Great Runes, Crystal Tears, Cracked Pots, and Ritual Pots when the number of items in the inventory and the storage had reached the maximum limit.
  • Fixed a bug that prevented users from obtaining Crystal Tear. If you fail to obtain a Crystal Tear, the item will be added to your inventory when moving within the vicinity of the place where you should have obtained it.
  • Fixed a bug that prevented charging some Incantations while casting them with a left-handed Sacred Seal in mid-air.
  • Fixed a bug where the effects of the Warrior Jar Shard and the Shard of Alexander were not applied to the skill Sorcery of the Crozier.
  • Fixed a bug that could prevent online multiplayer from working properly on the PlayStation 4 and PlayStation 5 versions.
  • Several other performance improvements and bug fixes.
  • Important Note: The fix for missing Crystal Tears and key items is a major save-file rescue for many players. If you were locked out of a Great Rune or Flask upgrade, revisit the relevant boss arena or item location to automatically receive it.

    Conclusion: Adapting to the New Meta

    Update 1.07 reshapes Elden Ring’s combat ecosystem. PvP is now a distinct mode with its own rules, heavy weapons are faster and safer, and magic is more sustainable.

    The path forward is clear: experiment with previously slow strength weapons, leverage reduced FP costs on powerful spells, and abandon over-reliance on nerfed PvP crutches like breath attacks and one-shot skills.

    Elden Ring Stonedigger Troll | Elden Ring Margit the Fell Omen | Elden Ring Tree Sentinel | Elden Ring Grave Warden | Elden Ring Pumpkin Head | Elden Ring Soldier of Godrick | Elden Ring Godrick the Grafted | Elden Ring Red Wolf of Redagon | Elden Ring Rennala | Elden Ring Flying Dragon Agheel | Elden Ring horse guide | How to beat Radahn | How to Beat Godfrey

    No reproduction without permission:SeeYouSoon Game Club » Elden Ring update 1.07 patch notes: PvP balancing, skill & spell adjustments, more A comprehensive guide to Elden Ring's major 1.07 balance overhaul, explaining PvP changes, weapon buffs, and practical strategies.