Elden Ring 1.05 update patch notes: Twin Maiden Husk transactions, Sacred Flask changes, bug fixes, more

Your comprehensive guide to Elden Ring’s 1.05 update: key fixes, strategic implications, and practical gameplay adjustments.

Introduction & Key Highlights

The comprehensive details for Elden Ring’s Update 1.05 are now available, delivering crucial adjustments and fixes that impact both solo and multiplayer experiences.

Following scheduled maintenance, Bandai Namco has deployed patch 1.05 for FromSoftware’s acclaimed RPG. This guide breaks down the official patch notes and their practical implications for your journey through the Lands Between.

The latest update has commenced after a brief period of server maintenance, bringing a suite of targeted improvements to the game.

Mirroring the scope of the previous 1.04 patch, version 1.05 addresses a multitude of bugs across all platforms: PS5, PS4, Xbox One, Xbox Series S|X, and PC.

To regain access to online features, players must install this update. The patch introduces meaningful modifications to summoning mechanics, the Sacred Flask interface, and, most notably, the progression system for Bell Bearings.

This version rectifies numerous issues affecting specific weapon skills and spells. Developers have also enhanced the visibility of key customization options, such as Sacred Flask allocations, within the menu accessible at Sites of Grace.

Below is the complete list of changes for Elden Ring’s Update 1.05, as provided by Bandai Namco.

Core Gameplay Systems & Balance Adjustments

  • The liberation status of key Bell Bearing items is now preserved when transitioning to New Game+ during transactions with the Twin Maiden Husk merchant. This applies to:
    • Bone Peddler’s Bell Bearing
    • Meat Peddler’s Bell Bearing
    • Medicine Peddler’s Bell Bearing
    • Gravity Stone Peddler’s Bell Bearing
    • Smithing-Stone Miner’s Bell Bearing
    • Somberstone Miner’s Bell Bearing
    • Glovewort Picker’s Bell Bearing
    • Ghost-Glovewort Picker’s Bell Bearing

    Strategic Tip: This change significantly reduces the grind in subsequent playthroughs. Prioritize finding these Bell Bearings in your first playthrough to permanently unlock access to critical upgrade materials from the start of NG+.

  • Enhanced visual emphasis has been added to the Sacred Flask allocation screen and other upgradeable options within the Grace menu, making these vital customization points harder to overlook.
  • New audio cues now play when summon signs from other players appear in your world, providing clearer feedback during cooperative play.

Skill, Weapon, & Combat Bug Fixes

  • Resolved an issue allowing equipment to be swapped via the menu while a skill was active under specific conditions.
  • Fixed a bug where the War Cry skill effect incorrectly applied to a non-targeted weapon. Common Mistake: Players using weapon-swap techniques might have experienced inconsistent buffs; this fix ensures skill effects are reliably tied to the intended weapon.
  • Adjusted the recovery time for certain actions of the Barbaric Roar, War Cry, and Troll’s Roar skills, which were previously longer than intended.
  • Fixed a bug preventing the effects of the Determination and Royal Knight’s Resolve skills from expiring correctly with some weapons.
  • Corrected an issue where some attacks from the Ice Spear skill could not be guarded against.
  • Fixed a bug that reduced the attack power of certain skills when the Golden Vow buff was active.
  • Addressed an aiming issue where the light wave from the Moonlight Greatsword skill would not reliably track a locked-on target.
  • Fixed a bug causing the Seppuku skill to damage allies under specific circumstances and another bug that granted higher-than-intended attack power increases for some of its attack motions. Balance Impact: This nerf to Seppuku’s unintended power affects popular bleed-based PvP and PvE builds, potentially shifting the meta.
  • Resolved an issue where the Hoarah Loux’s Earthshaker skill incorrectly applied a status effect.
  • Fixed a bug preventing the spinning cleave of the Waves of Darkness skill from hitting enemies.
  • Corrected unintended animation transitions when switching between different sorceries or incantations during casting.
  • Fixed a bug that increased FP consumption for the Magma Shot and Roiling Magma sorceries when cast while mounted.
  • Addressed an issue where the Claw Talisman (enhancing jump attacks) did not apply its effect during jumps with a two-handed Starscourge Greatsword.
  • Fixed incorrect power values for two-handed attacks (excluding jump attacks) with the Golem’s Halberd.
  • Resolved a bug where using the Pulley Crossbow in the left hand would also apply any magic or item attribute (e.g., Grease) that was on the right-hand weapon.
  • Fixed an exploit allowing the firing of arrow/bolt types that didn’t match the equipped ranged weapon.
  • Corrected a bug that reduced guard boost when certain weapons were upgraded to their maximum level.
  • Fixed an issue where weapon attributes could be changed while the inventory was full, which subsequently blocked the changing of Ashes of War.

Quest, Boss, & Progression Fixes

  • Fixed a bug causing the boss Malenia, Goddess of Rot to have abnormally low HP in specific scenarios.
  • Patched an exploit that allowed enemies to be attacked from outside of fog gates in certain areas.
  • Resolved an online multiplayer bug where defeating a boss in a host’s world as a cooperator could prevent that same boss from appearing in the cooperator’s own world.
  • Fixed a progression-halting bug in the battle against the God-Devouring Serpent boss.
  • Addressed an issue preventing hostile NPCs (like invaders) from spawning under certain conditions.
  • Fixed a bug that could stall the questline for the NPC Alexander, Warrior Jar. Progression Tip: If you were previously stuck, revisit his locations in Liurnia (near the Artist’s Shack) and Mt. Gelmir to potentially trigger the next step.
  • Corrected an issue where the Sacred Flask would not replenish after defeating groups of enemies in specific situations.
  • Fixed a bug that could prevent fast travel via the map after defeating Starscourge Radahn. The note confirms you can still travel by manually touching the “Starscourge Radahn” Site of Grace.
  • Resolved issues where discovered Sites of Grace might not register on the map, or where some Graces couldn’t be activated when approached.
  • Patched a bug that could allow hostile invaders (guests) to enter boss arenas.
  • Fixed a bug in PvP (hostile multiplayer) that prevented landing critical hits (backstabs/ripostes) from behind.

Multiplayer, Performance, & Technical Improvements

  • Fixed a performance issue triggered when equipping the Sentry’s Torch under specific circumstances.
  • Enhanced the stability of online multiplayer sessions between PlayStation 4 and PlayStation 5 consoles.
  • Improved loading times for the Xbox Series X|S versions of the game.
  • Fixed a bug where the master volume setting was not applied during some cutscenes.
  • Implemented general improvements to the stability of online multiplayer across all platforms.
  • Addressed audio bugs causing sounds to play incorrectly in some situations.
  • Fixed bugs that could cause player characters to become stuck, unresponsive, or die instantly in specific map locations.
  • Corrected discrepancies between visual rendering and actual hit detection (collision) in some areas.
  • Patched exploits that allowed players to access out-of-bounds areas using specific sequences of actions.
  • Applied several other performance optimizations and minor bug fixes.

PC-Specific Enhancements & Controls

  • Added support for keyboard and mouse inputs on the “PRESS ANY BUTTON” title screen prompt.
  • A Return to Desktop option has been added to the System menu for quicker game closure.
  • Changed behavior so that accidental mouse clicks are not registered when the game window is activated (reducing misclicks when alt-tabbing).
  • Fixed a performance slowdown that occurred when changing Screen Mode and Resolution settings through a specific, non-standard procedure. Optimization Tip: For the most stable performance when changing graphics settings, always use the in-game menu system rather than any third-party tools or external methods.

This concludes the detailed breakdown of Elden Ring’s Update 1.05. For ongoing news, in-depth guides, and further updates on the game, be sure to explore our dedicated Elden Ring coverage.

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