TL;DR
- Battlefield 6 introduces NATO-focused warfare with deep strategic Conquest gameplay requiring coordinated team tactics
- Class selection and loadout optimization significantly impact mission success in the Pax Armata conflict theater
- Advanced players should master squad coordination and map control to dominate objective-based assignments
- Weapon progression and assignment completion provide substantial rewards for dedicated players
- Understanding game mechanics and avoiding common mistakes dramatically improves combat effectiveness
Battlefield 6 represents a significant evolution in the franchise’s tactical shooter experience, introducing refined mechanics that demand strategic thinking and coordinated execution. The game’s foundation rests on large-scale combined arms warfare where understanding core systems becomes essential for success.
The latest installment in the Battlefield series delivers unprecedented battlefield immersion through enhanced destruction physics and dynamic environmental interactions. While not the most expansive entry in terms of pure map size, BF6 compensates with intricate level design that creates multiple engagement layers and tactical opportunities. Players must master three critical competencies: situational awareness, resource management, and adaptive combat strategies to excel in the intense NATO operations.
Our comprehensive analysis reveals how Battlefield 6 redefines modern military shooters through its innovative approach to team dynamics and objective-based warfare. The Pax Armata narrative context provides a compelling backdrop for the intense Conquest battles that form the game’s core experience. Here’s your essential guide to navigating BF6’s complex combat ecosystems, from fundamental mechanics to advanced strategic implementations.
- Specialized loadout configurations for different combat scenarios
- Progression systems and unlock strategies for BF6 arsenal
- Gadget selection based on mission objectives and team composition
- Counter-measure deployment timing and positioning
- Support equipment synergy with squad member capabilities
- Spawn point management and flanking route establishment
- Role assignment optimization and tactical callout systems
- Vehicle deployment strategies and asset preservation techniques
- Time-efficient completion methods and priority task identification
- Optimal grind reduction techniques and challenge stacking strategies
- Hidden objective discovery and rare accomplishment strategies
Your journey into the Sunken Pyramid raid begins with breaching the throne world’s restricted sector. The initial challenge involves confronting the Aspect of Savathun guarding the main entrance. This formidable opponent presents a significant combat test, but the game provides a safety net—player deaths during this phase carry no penalties, eliminating the frustration of restarting from checkpoints.
After eliminating the Hive defenders at the gateway, proceed into the Bog of the Disciple. This transition marks your official entry into the raid’s preliminary section, setting the stage for the complex mechanics ahead.
Soon after entering the bog, you’ll encounter a cylindrical Pyramid-tech device mounted on a floating transport platform. This payload requires continuous escort to reach the Sunken Pyramid, functioning similarly to public events elsewhere in Savathun’s Throne World. The critical mechanic introduced here is Pervading Darkness—venturing too far from the sled triggers this debilitating effect that accumulates stacks rapidly.
The sled maintains a brisk pace, allowing players to either ride directly on it or use sparrows to maintain proximity. At predetermined intervals, the transport halts, requiring your team to eliminate Scorn adversaries before progression resumes. During these combat phases, prioritize targeting specialized Abominations designated as Knowledge Bearers.
Eliminating Knowledge Bearers spawns distinctive black crystals emitting orange energy throughout the engagement area. Collecting these crystals grants the Knowledge buff, which completely neutralizes Pervading Darkness while allowing storage of up to three charges simultaneously.
Your primary objective involves gathering Knowledge crystals and returning them to the sled, where they provide the necessary energy to reactivate movement. The three-crystal capacity enables effective team specialization—consider designating crystal gatherers and sled defenders. This division of labor optimizes efficiency, though various tactical approaches remain viable given the forgiving death mechanics.
Combat persists throughout the journey, including between official stops, creating an intense combat experience reminiscent of theme park attractions. The difficulty remains manageable with coordinated team play, particularly when focusing on eliminating Knowledge Bearers and long-range threats.
The first concealed chest demands additional effort to unlock, requiring destruction of three Darkness Spikes resembling those encountered in Wellspring activities or Throne World public events. These obscure objects are strategically positioned along the route to the Sunken Pyramid.
Locate the initial spike immediately to the left of the sled at the second stop, concealed against a rock formation adjacent to a collapsed tree.
The secondary spike hides behind the structure at the far end of the column-lined pathway during the third stop, positioned around the left corner (alternatively situated at the extreme right of the Abomination spawn zone, but concealed behind you).
The final spike rests beneath the barrier wall at the fourth stop, accessible via an opening on the side opposite the sled’s stopping position.
Search near the corner from the sled’s second stopping point beneath a substantial fallen log for the initial spike.
Examine the area behind one of the structures at the third stop, close to the column-bordered path, to discover the second spike.
Inspect underneath the wall obstructing forward progress at the fourth stop to locate the ultimate spike.
During the sled’s fifth stop, after traversing the obstructive wall, it halts adjacent to additional buildings within a courtyard area surrounded by Pyramid-tech architecture. Directly ahead of the stopping point, observe a trapezoidal prism-shaped edifice on the path’s right flank. An entrance on the side parallel to the advancing route provides access; proceed inside and navigate around the rear of the sarcophagus-like object in the chamber’s center to locate the awaiting chest. This represents your final opportunity before pyramid entry, though retrieval remains possible if initially missed.
Success in this raid segment hinges on strategic enemy prioritization and spatial awareness. Knowledge Bearers should always receive immediate attention, as their elimination directly enables progression. Simultaneously, maintain constant awareness of sniper positions that can disrupt crystal gathering operations.
For optimal efficiency, assign specific roles based on player strengths. Designate mobile, high-damage dealers as crystal runners while positioning area-control specialists near the sled for defensive operations.
Advanced teams can implement rotation strategies where crystal carriers periodically swap with defenders to manage Pervading Darkness accumulation without sacrificing offensive pressure.
After navigating the entrance corridor, you’ll reach the Sunken Pyramid’s main interior and discover an expansive chamber resembling an ancient art exhibition. This gallery space displays numerous mystical symbols identical to those encountered earlier in your journey. Spend quality time examining each emblem carefully – as you approach any glyph, its official designation appears on your screen’s left interface panel.
These symbolic representations form the foundation for every puzzle mechanic and combat scenario throughout the entire raid operation. Establishing a solid understanding of their visual characteristics and corresponding names at this stage provides critical advantage. Since you’ll need to rapidly communicate specific glyph sightings to teammates during intense encounters, having your entire fireteam standardized on nomenclature prevents costly confusion. Unlike previous raids that required player-created callouts, Bungie has implemented standardized terminology across all 27 symbols, significantly streamlining team coordination.
Jump through this unobstructed window opening to access a concealed chamber where you can input specific sequences to unlock the Shattered Suns lore collection, which reveals Rhulk’s origin story.
Upon entering the primary gallery space, immediately turn right toward the wall containing your entry point. You’ll notice several window apertures, most secured with barriers except one accessible opening. Leap through this unblocked passage to discover a compact hidden room featuring three horizontal rows of glyphs arranged on the wall surface below the windows.
This symbolic arrangement provides the essential cipher for accessing the raid’s lore compendium. Completing the entire collection rewards you with the exclusive Imperious Sun Ghost shell cosmetic. The uppermost glyph row serves decorative purposes only, while the middle and bottom tiers convey both the required input method and the specific code sequence.
The bottom row contains the crucial variable elements, as this segment regenerates randomly with each Pyramid expedition. The central row remains permanently fixed, explicitly indicating the necessary activation procedures for the symbols displayed below them.
The middle glyph row consistently maintains identical configuration, displaying two Enter symbols followed by single Commune and Kill icons. This persistent pattern communicates the universal activation protocol: Enter indicates close proximity positioning, Commune represents interaction activation, and Kill designates projectile engagement.
Below each action symbol rests corresponding destination glyphs in the bottom row. Aligning each lower symbol with its overhead instruction reveals how to execute the sequence within the main chamber. For example, if your bottom row displays Love, Guardian, Witness, and Darkness configurations, your team would deploy accordingly: position one member near Love glyph, station another by Guardian emblem, have third player activate Witness symbol, and assign fourth teammate to destroy Darkness icon.
Successful completion requires simultaneous execution of all four actions by your fireteam members. Perfect synchronization triggers access to additional Shattered Suns lore entries, gradually revealing deeper narrative layers about the Pyramid’s history and inhabitants.
You can alternatively complete these cryptographic challenges individually during the Preservation mission that returns you to the Pyramid environment. When operating alone, physically strike glyphs marked with Enter designations, then after activating all four symbols, return to the initial glyph and strike it again to validate the sequence.
If you commit errors during input, approach the code mural through the window aperture to find reset functionality. Crucially, the action sequence remains constant across all attempts: “Enter, Enter, Commune, Kill” represents the unchanging framework. Only the specific glyphs requiring interaction undergo randomization between attempts.
Unlocking the complete lore compendium demands successful code entry during five distinct Pyramid visits. The remaining five entries become accessible through the Preservation mission activities. Completion of this extensive undertaking rewards the prestigious Imperious Sun Ghost Shell cosmetic item.
The subsequent hidden chamber appears immediately preceding your first major combat engagement sequence.
Just before reaching the extensive Acquisitions arena space, you’ll encounter a substantial room containing frozen specimens resembling Scorn and Hive entities. Before advancing further, inspect the rear corner section for another concealed doorway mechanism.
Locate the activation switch positioned above the door frame. Verify the rear chamber’s glyph configuration matches your current code sequence before proceeding to ensure you don’t miss progression opportunities.
Your inaugural substantive raid encounter occurs within the massive chamber shortly following the glyph gallery area. This expansive space features an enormous rib bone structure at its center and multiple glyph-marked portals distributed around the perimeter walls.
Thoroughly familiarize yourself with the arena’s spatial configuration before initiating the engagement sequence, paying particular attention to each doorway location. Nine distinct portals exist throughout the area, with several proving particularly challenging to identify, such as the Kill door (located down compact stairway to the right of central area) and Enter portal (positioned directly below your entry point when descending into the room).
Eliminating the initial Taken Knight triggers the appearance of a secondary glyph symbol, which specifically identifies one of the nine chamber entryways. Your squad must designate one member to penetrate the indicated portal and eliminate one of two concealed adversaries known as Glyph Keepers. Optimal role assignment involves further dividing your fireteams: when your glyph display presents symbols for both the Taken foe and doorway, that team’s designated infiltrator should advance to dispatch the Glyph Keepers. Crucially, only half the portals remain accessible simultaneously, segregated between Light and Dark alignments. You can alternate which portal set activates by targeting the crystalline mechanism positioned centrally within the primary chamber, situated between the Traveler and Pyramid emblematic markers.
Exercise extreme caution when approaching the designated chamber, as Screeb units materialize in ambush formations reminiscent of classic adventure traps, designed to detonate upon proximity. Within these confined spaces, you’ll discover the area partitioned identically to the main battlefield. One segment features an emblem depicting a darkened sphere with luminous striations (representing Darkness) while the opposite displays a radiant orb with prismatic gemstone patterns (symbolizing Light). Additionally, you’ll encounter two Scorn Chieftains designated as Glyph Keepers, with each aligned to their respective chamber division.
The compact chambers containing Glyph Keepers maintain the same dichotomous structure, with clearly defined Light and Dark sectors each hosting their respective guardian. Your team’s obelisk display panel will explicitly indicate which specific Glyph Keeper possesses the required symbolic marker for your particular monument.
Returning to your obelisk position, a third symbolic marker materializes on the interface, specifying either the Darkness or Light segment of the chamber. The guardian maintaining obelisk defense must relay this critical information to the operative inside the marked room; this designation determines which specific Glyph Keeper requires elimination. Upon the Glyph Keeper’s defeat, a holographic projection of an additional glyph emerges. Document this final symbol meticulously (utilizing text communication channels when available), as it becomes essential for subsequent phases. Eliminating both Glyph Keepers remains permissible when necessary (Gjallarhorn proves exceptionally effective in this scenario), provided you accurately record the appropriate glyph.
While one team’s infiltrator secures the initial glyph within their designated chamber, additional symbolic markers will have manifested at another team’s obelisk, initiating the complete procedural cycle anew. Eventually all three two-person squads will have acquired one glyph from their respective rooms. Following this collection, all members must regroup at their assigned obelisks and examine them for the three symbols discovered by the collective team. Precisely one obelisk will display the complete triad. Identify the monument exhibiting all three markers: your objective then becomes targeting all three glyphs simultaneously to energize them. The activation window demands extreme precision, with all three symbols requiring engagement within approximately one second of each other, so ensure proper identification precedes execution and that you and your partner synchronize firing sequences. Successful rapid engagement triggers a confirmation message stating, “The obelisk accepts your offering.” Failed attempts cause the obelisk to reconfigure, necessitating rediscovery of the glyphs and repeated efforts. Three consecutive failed activation attempts result in team elimination, though the three symbols persist on their original obelisk—they do not transfer to alternative monuments.
Successfully energizing the three symbolic markers will “secure” an obelisk, concluding one phase of this engagement. You must stabilize all three obelisks, and fortunately, you won’t need to relock a previously secured monument, streamlining identification of which obelisk contains the three glyphs during subsequent phases. However, note that even after your obelisk becomes secured, defensive operations must continue, and you will still receive glyph indicators directing expeditions into specific chambers. Each team retains responsibility for locating glyphs to stabilize the remaining obelisks, so maintain operational readiness even after your primary objective completes.
Upon securing all three obelisks, the encounter concludes. Thoroughly document all procedures executed within this arena, as you’ll employ analogous methodologies in forthcoming engagements.
Locate the activation mechanism positioned between the “pedestal” formations on the left flank of this unusual sphinx-inspired sculpture. The portal is embedded within the wall structure opposite this location.
Before departing the Acquisition chamber, an additional concealed room becomes accessible if required. The hidden entrance resides to the left and rear of the “Stop” portal utilized throughout the engagement. To access the switch controlling this doorway, ascend to the platform featuring the green-gold sphinx-like statue; the trigger rests on the left aspect, immediately below what would constitute the “cranium.” The portal activated by this mechanism will emerge on the wall directly behind this elevated structure.
Identify the control mechanism situated adjacent to these sculptural forms; the corresponding doorway materializes directly beneath it.
The inside team’s primary objective involves breaching the chamber entrance and navigating through a pitch-black labyrinthine environment. Upon entry, players immediately begin accumulating Pervading Darkness stacks – a lethal debuff that progressively obscures vision and ultimately causes death at 10 stacks. This creates an extremely tight 10-second window for Knowledge retrieval, demanding highly efficient movement and route planning.
Two formidable Taken Wizards patrol the chamber, serving as environmental hazards rather than primary targets. Map their patrol patterns immediately upon entry and prioritize evasion over engagement. Their attacks can disorient players, but the true threat remains the accumulating Pervading Darkness timer. Optimal strategy involves pre-memorizing Knowledge spawn locations to minimize time spent searching.
Your approach to this phase should adapt based on your team’s desired completion speed, though we’ll detail the comprehensive method. Initially, one operative enters seeking two Knowledge items (attempting three significantly increases difficulty). Crucially, each Knowledge item displays a unique glyph symbol overhead. When collecting Knowledge, memorize the specific glyph pattern. After securing two items, retreat to the exit and signal teammates for door activation.
Maintain precise recollection of glyph sequences observed during Knowledge collection, as you’ll need to replicate these patterns on the obelisk interface when activated.
When the first player exits with their Knowledge payload, the next team member immediately enters and repeats the procedure, committing their own glyph combinations to memory. This mechanics resembles the Acquisitions protocol, though without requiring verbal glyph communication between players. After exiting the chamber, monitor the bottom-left UI for the critical prompt: “The obelisk awaits [player name’s] offering.” This indicates which Knowledge-bearing player must execute their glyph sequence on the obelisk. Critical: identify all required glyphs before initiating the firing sequence, as this is time-restricted similar to Acquisitions protocols. Never fire individual glyphs sequentially while still searching for others, as this triggers offering rejection. Complete glyph identification first, then execute the full sequence rapidly, since three failed attempts results in team wipe.
Continue this rotational process until all obelisk glyphs are successfully activated. A well-coordinated three-player relay team can accomplish this efficiently, with exactly enough Knowledge items available to complete the obelisk. Important: failed glyph input requires additional chamber entries to acquire replacement Knowledge. Additionally, remember that chamber exit depends entirely on external door activation – ensure the inside team always maintains someone positioned to open doors for teammates.
Within the main combat arena, three external operatives must defend the obelisk from Abated Adherent assaults, continuing the protection mechanics from previous engagements. These enemies directly attack the obelisk, accelerating its energy accumulation rate. Complete energy saturation from either temporal progression or enemy attacks triggers immediate team elimination. The battlefield also experiences escalating enemy reinforcements requiring constant management, though primary focus must remain on Abated Adherent neutralization and Caretaker containment.
The Caretaker materializes centrally before advancing along predetermined paths toward the obelisk. Upon reaching the obelisk, he activates it for instant team annihilation. While direct damage proves ineffective during this phase, you can interrupt his progression through stunning maneuvers. Properly executed stuns provide crucial time extensions for the inside team to complete their objectives.
To initiate the Caretaker stun sequence, close proximity triggers his ground slam attack pattern. During this animation, his facial region illuminates yellow indicating vulnerability. Target this area with primary weapon fire causing temporary stagger while his dorsal Darkness projector deploys. This reveals a secondary yellow weak point on his back apparatus – successful strikes on this target complete the stun sequence.
For optimal Caretaker stunning, bait the slam attack through close positioning. When his face emits yellow glow, precision fire opens the dorsal unit, enabling another player to target the secondary weak point for full incapacitation.
When the Caretaker approaches the obelisk, monitor the circular plates closely as one will illuminate with an orange glow—this signals your team’s cue to position yourselves. The initial activated plate consistently appears on the same side where the boss entered the arena. Coordinate your team to step onto the glowing platform simultaneously, as damage timing begins immediately upon first contact with the plate. Focus your firepower while tracking the next plate’s activation indicator, preparing to transition smoothly between platforms. Deploying protective abilities like Well of Radiance or Healing Rift proves crucial for sustaining your team’s offensive output; designate specific members to provide these at each plate location. Maintain stationary positioning during damage phases to prevent accidental collisions with teammate projectiles.
The boss’s health bar features a highlighted segment during damage phases, representing your potential damage capacity rather than a mandatory threshold. Eliminating this illuminated section completely triggers the boss’s disappearance and reveals ascending staircases to the next level. Remember that you’ll engage the Caretaker across all three floors regardless of damage dealt, with the final elimination occurring only in the topmost hallway—prepare for an extended engagement requiring strategic resource management.
Subsequent floors replicate the core mechanics but introduce strategic variations. The exterior combat area undergoes layout modifications, compelling external team members to adjust their defensive positions and monitor altered enemy spawn locations. High-risk zones typically concentrate near the boss’s corner approaches, demanding increased situational awareness.
Knowledge collection teams face expanded challenges: the second floor contains two separate doorways requiring exploration, while the third floor increases to three. This distribution doesn’t alter fundamental strategy but necessitates more efficient navigation and resource tracking. Implement a room assignment system where each runner specializes in specific chambers, developing familiarity with Knowledge item locations across multiple attempts. Note that despite additional door switches corresponding to more entrances, activating any switch opens all available doors simultaneously. This eliminates the need for switch-door correlation when extracting team members.
Higher floors intensify the combat tempo without significantly increasing difficulty. Maintain consistent strategy: disrupt the boss’s movements while obelisk teams gather Knowledge and activate the mechanism. Execute damage phases identically across all three levels, remaining cautious of the third floor staircase’s hazardous gap at the summit.
The concluding staircase descent reveals expanded steps with additional gap hazards, leading to the arena’s peak for the ultimate damage confrontation.
Strategically reserve heavy ammunition to ensure rapid Caretaker elimination during this final phase—this may require moderated damage output in earlier stages.
The endgame scenario simplifies spatial dynamics: instead of circular plate arrangements, you’ll navigate a linear corridor with progressively closer damage platforms. Preserve heavy ammo reserves for this segment, along with available Super abilities. Immediately ascend to the first plate upon reaching the hallway and unleash concentrated fire. While substantial damage isn’t mandatory for victory, preparation through ammunition and Super conservation guarantees successful boss elimination.
Congratulations on overcoming the Caretaker challenge. The initial platforming sequence awaits your progression.
After defeating the Caretaker, inspect the hallway’s left side for an interactive switch, and explore the right side for concealed chambers.
Many teams struggle with inefficient plate transitions—delayed movement between platforms can cost valuable damage seconds. Practice synchronized team movement drills to minimize transition downtime. Another frequent error involves premature heavy ammo expenditure; establish clear communication protocols for ammunition conservation throughout earlier phases.
Advanced teams should implement role specialization: designate two members as dedicated ‘stunners’ using specific weapon mods, while others focus purely on damage output. Consider using our comprehensive BF6 Weapons Unlock Guide to optimize your loadout for this encounter.
Environmental awareness proves critical—approximately 15% of team wipes result from accidental falls through staircase gaps. Designate a ‘navigator’ role to call out environmental hazards during transitions.
For team composition insights, reference our detailed BF6 Class Selection Guide for ideal ability combinations. The inside team should develop a ‘mental map’ of Knowledge locations, reducing search time by 30-40% on subsequent attempts.
When prepared to advance, exit through the large doorway at the arena’s conclusion. You’ll encounter an enormous wall displaying shifting glyphs that reconfigure with each raid instance. These symbols appear in limited visibility clusters but collectively suggest ominous prophecies for the Solar System’s future. Circumventing this barrier returns you outdoors where a traversal route wraps rightward around the structure. When facing seemingly impossible gaps, recall that activating the mechanism in the previous Scorn combat zone deploys supplementary platforms with distinctive orange markings. After any fireteam member successfully navigates this route completely, a ‘path stabilized’ notification confirms permanent platform placement for your entire squad.
Following departure from the initial Scorn encounter, the jumping route terminates abruptly. Scan downward to identify a shootable switch that reorganizes platform configurations—though achieving this typically requires coordinated team assistance.
The route continues rightward along the wall surface; when progression seems blocked, investigate upward for additional elevated platforms. You’ll eventually reach another turning point obstructing forward visibility. This represents a blind corner requiring committed leaps to uncover concealed platforms ahead and below—this critical juncture benefits significantly from sword equipment and specialized mobility Exotics.
After navigating the blind corner, pursue the path to its conclusion then reorient upward—continue ascending while backtracking toward an illuminated wall aperture.
Once past the corner, follow the route until termination, then pivot to ascend toward a brightly lit wall opening. This trajectory eventually deposits you into a more expansive chamber.
This chamber signifies the subsequent jumping puzzle phase and initial progress toward concealed rewards. Identify a switch at the distant end (protected by Taken combatants) with the jumping segment exit positioned to the right.
You’ll now access another combat space featuring columnar structures adorned with crimson schematic markings. The room’s far side contains another interactive switch requiring repeated teammate activation to manipulate platforms in the adjoining area for path creation.
The secret chest actually resides behind your position—if advancing toward the red-illuminated barred windows, you’re oriented incorrectly.
Exit rightward from this arena to discover the next jumping segment. The path curves right around the corner. Scale it to the summit—if you reverse direction and observe your approach route, you’ll notice a path leading toward red-lit barred windows. That represents standard progression; the hidden chest in this section lies in the counter-direction.
You must navigate around this vision-obstructed corner to locate the route to the concealed chest.
The Exhibition encounter represents a sophisticated fusion of mechanics drawn from Vow of the Disciple’s earlier sections and iconic raids including Leviathan, The Last Wish, and Vault of Glass. You’ll utilize signature items from each raid that interact uniquely with Vow’s established systems, demanding strategic awareness and role specialization. Consider having multiple team members practice different positions to build collective familiarity with the encounter’s layered complexity.
This multi-room challenge requires precise coordination as you progress through increasingly complex environments. The encounter’s design intentionally blends familiar mechanics in unfamiliar ways, creating a test of both individual skill and team synergy. Understanding how these systems interlock is crucial for success.
Each Exhibition room spawns two distinct Glyph Keepers, similar to those encountered in the Acquisitions encounter’s side chambers. However, the composition differs significantly—you’ll face one standard Glyph Keeper alongside a Taken Phalanx designated as a “Resonant Glyph Keeper.” Eliminating both triggers the appearance of a shielded Taken Knight near the room’s center, whose defeat extends your critically short timer.
Your team operates under extreme time pressure with just 74 seconds to either complete the room’s objectives or eliminate the Taken Knight. Pro teams typically identify the Knight’s spawn location immediately and prioritize its quick elimination to maintain momentum. Advanced strategy: The Knight always spawns in predictable locations based on room layout, allowing experienced teams to preposition.
The shielded Taken Knight possesses complete damage immunity except against specific relic weapons. In the initial room, you’ll discover an orange crystal resting on a podium—this item originates from Leviathan’s Pleasure Gardens stealth section. Claiming the crystal initiates the encounter and provides a beam weapon capable of instantly destroying the Taken Knight. The crystal bearer must therefore prioritize locating and eliminating the Knight immediately upon spawn to preserve your timer. Each pair of defeated Glyph Keepers triggers a new Knight spawn, meaning rooms with multiple Glyph Keeper pairs will produce corresponding additional Knights.
Similar to Acquisitions, defeating a Glyph Keeper generates holographic glyph projections near their demise. These symbols are essential for unlocking the exit door visible after eliminating both initial Glyph Keepers. Standard Glyph Keepers produce visible projections for all players, while Resonant Glyph Keepers create glyphs exclusively visible to relic carriers. This necessitates rapid identification of the Resonant Glyph Keeper and positioning relic holders to read their concealed symbols.
Both Glyph Keeper types drop distinct sets of three glyphs, with exactly one symbol shared between them. Designate specific players to read each glyph set and identify the overlapping symbol. When reaching the exit door after clearing all Glyph Keepers, you’ll encounter six flanking symbols. The common symbol between each Glyph Keeper pair appears at the door and must be shot to proceed. The first room requires shooting one symbol; subsequent rooms feature two Glyph Keeper pairs requiring identification and shooting of two common symbols.
Professional teams utilize systematic callouts for glyph identification, with designated readers calling out their three symbols while another player identifies the overlap. Rooms beyond the first typically spawn Glyph Keeper pairs on opposite sides, with the initial pair near your entry point and subsequent pairs closer to the exit, creating natural forward progression. Common mistake: Teams often misidentify the common symbol when readers don’t clearly communicate their full sets.
After unlocking the first door, you’ll enter an antechamber preceding the second room, featuring two relic pedestals matching the original crystal podium. You must deposit the crystal on one pedestal to advance, triggering a temporary debuff preventing relic pickup for recent carriers. This enforced rotation system requires strategic role assignment across your fireteam.
The rotation pattern follows strict sequencing: the first room crystal carrier cannot carry relics in the second room, can in the third, and cannot in the fourth. This pattern persists through player deaths—revived relic carriers can reclaim their dropped relics, but mid-room carrier changes trigger debuffs that can disrupt your rotation planning. Essential preparation: Pre-assign relic carriers for all rooms before starting the encounter to avoid confusion.
The initial antechamber introduces your second relic: the Vault of Glass shield. Veterans will recognize its cleansing capability against accumulating debuffs that gradually impair vision. Here, it serves identical functions, removing the Pervading Darkness debuff from teammates. The shield bearer must maintain constant awareness of teammate positions, as Pervading Darkness becomes lethal at 10 stacks. Cleansing utilizes the sword guard button, generating a protective white sphere around the carrier. Establish a centralized cleansing location where the shield carrier positions when not engaged in other tasks, providing teammates with a consistent destination for debuff removal.
The second room features diverging left and right pathways that reconverge near the exit door, precisely where the timer-extending Taken Knight spawns. Crystal carriers must prepare for rapid movement to this location. Divide your squad into two three-player teams to cover both room sections effectively.
Your initial Glyph Keeper pair spawns on opposing sides—the right-side guardian appears on the upper level, while the left-side opponent positions on the elevated platform near the room’s perimeter. After eliminating both, read glyphs and memorize the common symbol (you’ll need two for the exit door). The optimal strategy involves regrouping near the exit for coordinated cleansing and Knight elimination. This position also serves as an ideal location for defensive supers like Well of Radiance or Ward of Dawn to enhance team durability during intense Scorn assaults.
Advanced positioning: Designate specific high-ground spots for relic carriers to maintain visibility while avoiding ground-level threats. Time estimation: Experienced teams typically complete the second room in 3-4 minutes with proper coordination. Common pitfall: Teams often overextend during glyph reading, leaving themselves vulnerable to flanking attacks from spawning adds.
After eliminating the initial timer Knight, immediately pivot to locate the secondary Glyph Keeper positioned strategically within the chamber. These elite enemies consistently appear near perimeter boundaries—specifically on the left flank when facing away from entry, adjacent to the exit corridor. On multi-level sections, they typically occupy ground floor positions on the right side. Remain vigilant for Overload champions patrolling upper levels, though these can often be bypassed if maintaining proper line-of-sight discipline. Successfully dispatch both Glyph Keepers to acquire the essential second door glyph. Return toward the exit pathway, neutralize another timer-extending Taken Knight, then activate both collected glyphs to progress into the subsequent antechamber preceding the third combat zone. Exercise extreme caution against Screeb ambushes that function as organic minefields—systematically clear these explosive threats to prevent catastrophic team wipes.
Within the transitional antechamber, promptly deposit all active relics to reset the encounter timer. This phase introduces the third critical artifact: Taken Power, directly imported from The Last Wish raid mechanics. This specialized tool maintains identical functionality to its original implementation. Upon entering the subsequent chamber, you’ll encounter compact Taken Blights materializing near enemy clusters, granting them complete damage immunity. The designated Taken Power bearer must approach these protective spheres and execute a sustained Grenade button press to deploy the relic’s destruction capability. This role demands continuous lateral movement across the combat space to neutralize all blight formations—expect four total instances within this room. These invulnerability fields frequently shield Glyph Keepers, making all other objectives impossible until blight elimination. Adopt an aggressive forward momentum strategy, rapidly traversing the room’s width to dismantle blights. The relic possesses secondary offensive capabilities—utilize these for self-defense while coordinating regular cleansing sessions with the Vault of Glass shield carrier to manage accumulating debuffs.
This combat environment presents significant navigational complexity due to its bifurcated layout with an expansive central chasm separating left and right sectors. While platform hopping provides traversal options, you’ll simultaneously contend with precision Taken Hobgoblin snipers supplementing standard enemy compositions. Remain alert for Overload champion appearances in rear sectors on either flank. Crucially, if any relic carrier perishes and drops their artifact into the abyss, it will apparently vanish from play. In reality, the item respawns at the initial antechamber relic podium. Though retrievable through rapid backtracking, consider the relentless timer progression—sometimes strategic team wipe and encounter restart proves more efficient than desperate relic recovery attempts that risk further time penalties.
The third chamber demands precise Taken Strength relic application to dismantle the alternating blight formations. These invulnerability spheres systematically switch between right and left flanks—if one appears starboard, the subsequent will manifest portside.
Despite apparent complexity, this room proves manageable with proper coordination. Initial entry reveals the first Taken blight adjacent to enemy formations, positioned either atop or beneath the forward staircases. Upper placement indicates subsequent left-side blight emergence; lower positioning forecasts right-side appearance. Deploy strategic team division, recognizing that both Taken Power and Vault of Glass shield carriers must cross the central divide repeatedly for blight destruction and teammate cleansing. Effective squad deployment typically assigns Leviathan crystal carrier with support to right sector, while shield bearer with remaining teammates handles left flank, with Taken Power operator functioning as mobile reinforcement. When blights manifest left, the shield carrier should rapidly support right side; with right-side blights, the shield carrier remains with left team until reinforcement necessity arises post-initial Glyph Keeper elimination.
Regardless of approach, the initial staircase summits host your first Glyph Keeper pair. Secure the primary common glyph and implement reliable memorization systems—text communication excels on PC platforms, while physical notation methods serve console players effectively. Upon both Glyph Keeper defeats, the Leviathan crystal holder must instantly scan the room’s central region, specifically the dual platforms positioned midway. The timer Taken Knight materializes on the distal platform nearest the exit—eliminate promptly. This spawn location remains consistent for subsequent Glyph Keeper eliminations, so commit it to spatial memory.
Progress to the chamber’s secondary tier via ascending staircases on both flanks. One side will contain a mandatory blight requiring destruction, consistently opposite the previous elimination location. Additionally, an Overload champion typically patrols the opposing sector (generally contrary to blight placement), requiring immediate countermeasures preparation.
The Vault of Glass relic bearer must maintain continuous team cleansing against Pervading Darkness accumulation—centralized rendezvous points facilitate efficient debuff removal.
Ascend to the subsequent level and rapidly eliminate Glyph Keepers. The shield carrier necessitates agile movement to cleanse both separated teams simultaneously. Following complete blight neutralization and Glyph Keeper elimination, advance to the chamber’s rear where staircases lead to the exit. The Leviathan crystal holder should target the central room area from this elevated position to dispatch the timer Knight final iteration, while teammates activate the exit using collected glyphs. Exercise heightened vigilance against Screeb ambushes in the succeeding chamber—these spawn in immediate proximity to the doorway with increased surprise factor.
You’ve reached another transitional antechamber—expeditiously deposit relics and execute rotation to unlock the final door. The fourth and ultimate room represents the pinnacle of complexity—again divided left and right with an immense central gap and extensive platform networks. With the exit at your rear, note the timer Taken Knight consistently spawns on the central platform’s right sector. Immediate elimination is non-negotiable for encounter continuation.
This expansive chamber presents similar objectives to previous rooms but introduces heightened environmental threats. Your primary mission involves swiftly eliminating Taken blights and their accompanying Glyph Keepers while advancing toward the exit, though this space features more open sightlines and increased sniper positions capable of targeting from multiple angles. Despite the apparent pressure, teams actually have more available time than initially perceived. Deploy fireteams to their designated Glyph Keeper positions for rapid elimination, then regroup at the central platform for coordinated defensive setups.
Establish protective zones using Ward of Dawn bubbles, Wells of Radiance, healing rifts, and grenade deployments. Void Overshields provide additional survivability layers during critical phases. Standard protocol involves having all guardians converge centrally to maintain mutual protection while focusing fire on the critical timer Knight before progressing further.
Critical recovery note: Should a teammate fall and drop their relic into the chasm below, retrieval remains possible from the initial entrance chamber if executed promptly before despawn triggers.
Following the initial timer Knight elimination, subsequent Taken blights and Glyph Keepers materialize in the rear corners of the arena. Pause momentarily to clear sniper nests and the dangerous Overload champion before advancing, as these enemies can quickly decimate unprepared teams. Systematically identify and destroy all blight formations before engaging the secondary Glyph Keepers to secure your second symbol. An additional timer Knight respawns identically to the first instance if elimination becomes necessary, though most teams can proceed directly toward the exit doorway once security permits. Exercise extreme caution when the door opens, as Screeb ambushes await. Success requires depositing all collected relics at their designated podiums before the encounter timer expires.
Upon completing the third encounter, you’ll emerge onto a massive ceremonial platform featuring staircases branching left and right. While approaching the raid’s climax, this transitional zone contains several crucial preparatory elements beyond simple navigation.
Begin by navigating to the extreme left perimeter of this area and inspecting along the outermost platform’s edge. Concealed behind a structural wall, you’ll locate a narrow access strip housing an interactive switch. Activating this mechanism unlocks another concealed chamber, though its location remains initially obscured. To access this secret room, completely reverse your orientation 180 degrees. Observe the fragmented statue components to your left and identify the slender pathway along the forward wall’s left flank, which traces the corner before bending leftward behind the statues. Traverse this concealed route while maintaining awareness of the floor chasm to your left, eventually discovering the doorway your switch activation revealed.
Return to the central staircase junction where you initially arrived, then proceed along the midline path forward. You’ll encounter dual ascending staircases—utilize these to gain elevation, then scan upward to identify the bridge structure above accessible via jumping. Eliminate all hostile forces in this elevated sector and continue ascending until achieving complete area clearance. Orienting forward reveals the distinctive white boss arena ahead, marking your ultimate objective.
Before advancing toward the final confrontation, pivot to face your entry direction, away from the impending boss arena. Survey the upper wall sections at the area’s farthest extent, where you’ll identify an orange-colored switch awaiting activation. After triggering this mechanism, investigate the alcove situated on the right flank when facing the boss arena—previously cleared of Scorn and Taken combatants. The activated door reveals the Kill glyph, completing your collection of the raid’s nine discoverable symbols.
With glyph collection finalized, advance to one of the wall-adjacent platforms—each side of the central area features one. Though appearing as dead ends, assembling your entire fireteam on a single platform triggers door activation. Proceed through the revealed passageway, navigate to the corridor’s terminus, and prepare to descend into the arena below, where Vow of the Disciple’s ultimate challenge awaits: Rhulk.
Prepare to apply accumulated raid knowledge systematically against Rhulk. This demanding boss encounter progresses through multiple distinct phases, beginning with positioning maneuvers to establish damage opportunities. Immediately noticeable is Rhulk’s generation of an extensive orange energy barrier encircling the arena, forcibly repelling guardians toward the rear perimeter (with potential ricochet effects along the edges if positioning proves imprecise). The initial combat phase focuses on dismantling this protective forcefield to create attack openings.
Optimal loadout selection emphasizes high-damage weaponry and potent damage-dealing Supers. The encounter’s first segment primarily involves enemy clearance operations, making area-denial weapons like submachine guns or Witherhoard exceptionally valuable. Established Rhulk strategy incorporates rocket launchers (featuring perks like Auto-Loading Holster) paired with precision sniper rifles, ideally including one or more Gjallarhorns to provide Wolfpack Rounds for all fireteam members, supplemented by one Divinity user to create and enhance critical damage locations on Rhulk. Upon exhausting rocket ammunition, transition to sniper rifles (Izanagi’s Burden represents the community preference) to maintain consistent boss damage output.
Advanced teams should coordinate Super usage timing to maximize damage windows while maintaining at least one defensive Super for emergency recovery situations. Communication proves critical during forcefield manipulation phases, as miscoordinated movements can trigger arena edge collisions and subsequent guardian fatalities. Monitor Rhulk’s movement patterns carefully, as his attack sequences follow predictable rhythms that skilled teams can exploit for positioning advantages.
Phase transition indicators include environmental changes and Rhulk’s dialogue cues. During damage phases, prioritize precision shooting over spray-and-pray tactics, as missed critical hits significantly reduce overall damage potential. Teams averaging 15-20% damage per phase typically achieve completion within three to four cycles, though optimized groups can potentially two-phase the encounter with flawless execution.
Effective team division forms the foundation of success in the Rhulk encounter. Your six-player squad should separate into two specialized groups with clearly defined responsibilities that complement each other throughout the battle.
The clear team consists of three members focused exclusively on enemy elimination and environmental awareness. One or two players from this group also shoulder the critical task of reading obelisk glyphs, requiring both combat proficiency and observational skills. Meanwhile, the buff team’s three members manage the intricate force transfer mechanics that drive the encounter’s progression.
This division of labor ensures that while the buff team concentrates on the delicate timing of force exchanges, the clear team protects them by rapidly dispatching threats that could disrupt their concentration or directly attack them during vulnerable moments.
The encounter revolves around two distinct force types with complementary functions. Leeching Force represents the initial buff acquired by shooting the rotating darkness crystal above Rhulk after approaching the forcefield. This buff carries a lethal countdown timer that will eliminate the bearer upon expiration if not properly managed.
Strategic positioning at the central glyph marker near your spawn point triggers the appearance of two additional crystals at the arena’s far ends. When other buff team members destroy these crystals, they inherit Leeching Force while the glyph-standing player loses their buff safely. This transfer mechanism prevents the timer from reaching zero and causing team casualties.
The transformation occurs when a Leeching Force carrier intentionally intercepts Rhulk’s periodic Darkness energy discharge. This converts the buff into Emanating Force, which provides both a refreshed timer and the ability to penetrate Rhulk’s protective barrier for obelisk interaction.
Once two buff team members secure Leeching Force, their paths diverge strategically. One player maintains distance to preserve their buff safely, while the other positions themselves to absorb Rhulk’s directional Darkness blast, achieving the crucial Emanating Force state necessary for progression.
The Emanating Force carrier then navigates to an obelisk previously identified by the clear team as containing the common glyph pattern. Since the buff prevents visual confirmation of glyphs, constant communication becomes essential for accurate navigation and successful ‘dunking’ of the force into the designated obelisk.
Each successful dunk operation causes Rhulk’s barrier to recede incrementally, with six completions required for full barrier collapse. Immediately after dunking, the remaining Leeching Force holder must activate the central glyph to restart the crystal generation cycle, enabling continuous buff rotation.
Designating a primary dunk specialist simplifies coordination, as this player consistently handles the transformation and dunk sequence while their partners focus on maintaining the Leeching Force chain through coordinated crystal shooting.
For experienced teams seeking efficiency gains, expanding the buff team to four members enables accelerated progression through simultaneous dunk operations. This approach involves executing two Leeching Force transfers before each transformation phase, resulting in three simultaneous buff holders.
This configuration allows two players to convert to Emanating Force with each of Rhulk’s Darkness emissions, permitting two concurrent dunks that push the forcefield back more rapidly.
The increased speed comes with elevated coordination demands and vulnerability concentration. If the solitary Leeching Force keeper falls during this process, the encounter typically requires complete restart due to the buff chain disruption.
Successful implementation of this advanced tactic not only reduces encounter duration but also unlocks the coveted ‘Symmetrical Energy’ Triumph essential for Vow of the Disciple seal completion. Critical timing synchronization between both Emanating Force carriers is mandatory, as non-simultaneous dunks trigger obelisk randomization, potentially wasting one player’s effort.
As the forcefield gradually recedes through successful dunks, Rhulk deploys progressively dangerous enemy reinforcements designed to test your team’s multitasking capabilities. Following the second dunk completion, an Abomination materializes centrally, presenting a substantial area denial threat.
After the third dunk, Taken Hobgoblins occupy the rear corners, prioritizing long-range harassment that can quickly overwhelm unprepared teams if not addressed promptly.
Additional Abominations emerge near Rhulk’s staircase as you approach the final dunks, creating additional pressure points that demand rapid target prioritization and coordinated elimination.
These specialized enemy types pose particular danger to Emanating Force carriers during their vulnerable dunk animation sequences. The clear team must maintain constant situational awareness to neutralize these priority threats before they can disrupt the buff team’s critical operations.
Upon complete barrier elimination, Rhulk retreats upstairs, signaling the transition to the damage phase where your team can finally unleash their accumulated firepower.
The arena features four distinct obelisks positioned at each corner, each marked with specific symbolic glyphs that players must quickly identify. When facing away from the staircase entrance, the layout follows this pattern: front-left corner displays the Traveler symbol, rear-left shows the Pyramid, front-right contains the Light emblem, and rear-right bears the Darkness marking. After a teammate activates the Glaive crystal and obtains Leeching Force, the remaining squad members must immediately recognize the appearing glyph and direct them to the correct pillar. While communication systems can vary between teams, the most effective approach utilizes positional callouts: L1 denotes Traveler (front-left), L2 indicates Pyramid (back-left), R1 represents Light (front-right), and R2 signifies Darkness (back-right).
Once a guardian possesses Leeching Force and understands their designated obelisk destination, they must obtain Emanating Force through the same method employed in the previous Dominion encounter. During Rhulk’s distinctive Darkness beam assault, intentionally intercept the attack while carrying Leeching Force to convert it into Emanating Force, then immediately proceed to deposit this energy at the specified obelisk. Depositing at an incorrect location results in immediate elimination, emphasizing the critical importance of precise team communication and verification before dunking.
Each successful deposit of Emanating Force into an obelisk triggers the appearance of a luminous yellow vulnerability on Rhulk’s anatomy: initially his left shoulder, followed by right shoulder, then left hip, and concluding with right hip. When these critical points materialize, the team should concentrate firepower to detonate them while maintaining awareness to avoid accidentally striking the Glaive crystal. With every weak point elimination, multiple Shadow Thralls spawn throughout the combat area. These minions should be eliminated promptly; while individually they pose minimal threat, their tendency to collectively swarm distracted teammates can immobilize players, creating vulnerable targets for Rhulk’s devastating melee assaults.
Eliminating all four weak points triggers Rhulk’s transformation, increasing his mobility speed but rendering him completely susceptible to damage. During this vulnerability window, deploy your most powerful Supers and highest damage weapons aggressively. The previously destroyed weak points now glow with intensified yellow energy—concentrate fire on these specific locations for maximum damage output. For teams utilizing Divinity, the critical sphere generally provides superior targeting, but Rhulk’s enhanced movement may occasionally obscure it, requiring switching to the glowing weak points as secondary targets. Tracking projectile weapons significantly reduce aiming difficulties during this chaotic phase. Rhulk executes all three attack patterns with accelerated frequency, demanding constant spatial awareness to evade his Darkness beams and dash attacks while maintaining damage pressure.
Following a brief damage period, Rhulk will kneel and become invulnerable to all attacks. At this juncture, the entire fireteam must evacuate the upper platform and retreat to the initial Dominion arena starting position. Collect ammunition from fallen enemies during the descent if available, but maintain movement efficiency. Approximately 15-20 seconds later, Rhulk reactivates his protective barrier, and any player remaining in the upper arena will be violently repelled and eliminated by the forcefield.
Congratulations on completing your initial damage phase! Simply replicate this process to continue assaulting Rhulk. However, critically note that you only possess three total damage phases to conclude the encounter; failure to eliminate him by the third phase’s conclusion triggers his “Enrage” mechanic, resulting in team annihilation. Similar to the Caretaker encounter, Rhulk’s health bar features a distinct segmented portion at its terminus, indicating his “final stand” state reminiscent of previous raid bosses like Taniks. When his health reaches this threshold, he begins accumulating Pervading Darkness debuffs on all fireteam members; reaching 10 stacks of this affliction results in complete team elimination. This creates approximately a 10-second window to deliver sufficient damage to finish the encounter.
The essential strategy involves meticulous health monitoring during damage phases. If approaching the final stand during your second phase, consider deliberately halting damage to execute a third Dominion rotation for ammunition replenishment and Super energy charging. Conversely, if entering the third phase anticipating the final stand, conserve Supers and heavy ammunition specifically for this critical moment to ensure successful completion.
Deliver sufficient damage to permanently defeat Rhulk. For teams that successfully deciphered the Resonance sequence in hidden chambers, an additional chest appears containing a guaranteed red-border Resonance weapon—though account limitations restrict this to one per week. Additionally, interact with Rhulk’s Glaive to acquire previously unlocked weapons and armor using Spoils of Conquest, with the initial weekly purchase per account also guaranteeing a Deepsight Resonance weapon. This system proves valuable since crafting raid weapons requires completing five Resonance variants to unlock each specific Pattern.
This concludes the standard Vow of the Disciple raid, though additional difficulty options exist. Numerous extra challenges await completion for earning the Vow of the Disciple Triumph seal, with the Master difficulty version launching on April 19, featuring exclusive Adept weapon variants to encourage engagement with the more demanding content.
Action Checklist
- Complete class specialization assignments to unlock advanced capabilities
- Master at least two weapons per category for versatile loadout configurations
- Practice squad coordination in Conquest mode with focused communication protocols
- Complete daily assignments consistently for accelerated progression
- Study map layouts and establish optimal flanking routes for each game mode
- Eliminate Aspect of Savathun and clear gateway Hive forces
- Establish team roles: 3 crystal runners, 3 sled defenders
- Escort sled while maintaining proximity to avoid Pervading Darkness
- Destroy three hidden Darkness Spikes during stops 2, 3, and 4
- Retrieve hidden chest before final pyramid entry
- Study all 27 glyphs in the gallery room and establish team callout standards
- Locate and enter the first secret room through the unbarred window
- Decode the three-row glyph sequence and assign team roles
- Execute simultaneous glyph activations following Enter, Enter, Commune, Kill sequence
- Complete five separate Pyramid visits with correct codes for full lore unlock
- Designate specific runners and defenders for each two-person team before engagement
- Coordinate door access by utilizing the central diamond switch to toggle between Light/Dark portals
- Establish clear communication channels for glyph symbol transmission between roles
- Execute simultaneous three-glyph activation within one-second window on correct obelisk
- Maintain defensive postures on locked obelisks while supporting other teams
- Map Wizard patrol routes and plan Knowledge collection paths before entry
- Execute 10-second chamber runs focusing on two Knowledge items maximum
- Memorize glyph sequences during collection for obelisk replication
- Coordinate door control between inside and outside teams for safe extraction
- Execute timed glyph offerings only after identifying all required symbols
- Stun Caretaker through coordinated weak point targeting during slam attacks
- Assign clear inside/outside team roles and designated room specialists
- Coordinate simultaneous plate activation with designated healers
- Conserve 60-70% heavy ammo and 2-3 Supers for final phase
- Navigate staircase gaps carefully with hazard callouts
- Execute final hallway phase with concentrated fire on close-range plates
- Activate Scorn arena switch to deploy orange-marked platforms
- Coordinate with teammates for dead-end switch activation
- Utilize swords or jumping Exotics for blind corner sections
- Identify hidden chest locations opposite main progression routes
- Have teammates repeatedly activate column room switches for platform manipulation
- Assign relic carriers for all rooms before starting and establish cleansing locations
- Identify Resonant Glyph Keepers immediately upon room entry and position relic holders accordingly
- Eliminate Taken Knights within 15 seconds of spawn to preserve timer
- Establish systematic glyph callout procedure with designated readers and overlap identifier
- Position defensive supers near exit doors for final stand scenarios
- Execute systematic Glyph Keeper elimination with positional awareness
- Coordinate three-relic rotation with precise timing and role assignment
- Implement team splitting strategy with designated relic carriers
- Master cross-room navigation with blight destruction priority
- Execute final room entry with immediate timer Knight elimination
- Coordinate team splits for Glyph Keeper elimination while maintaining central regrouping points
- Clear sniper nests and Overload champions before advancing to secondary objectives
- Discover and activate hidden switches in transition area for glyph collection
- Assemble entire fireteam on platform to trigger final arena access
- Execute Rhulk damage phases with optimized weapon loadouts and Super coordination
- Divide team: 3 clearers (including glyph readers) and 3 buff handlers
- Initiate encounter and acquire initial Leeching Force from Rhulk’s crystal
- Transfer buff via central glyph and crystal shooting sequence
- Convert one carrier to Emanating Force using Rhulk’s Darkness beam
- Complete six obelisk dunks while managing enemy spawn waves
- Transition to damage phase after barrier collapse
- Establish clear glyph callout system (L1/R1/L2/R2) before engaging
- Assign roles for crystal activation and glyph identification
- Time Emanating Force acquisition with Rhulk’s Darkness beam attack
- Coordinate weak point destruction while managing Shadow Thrall spawns
- Optimize damage phase with proper Super and heavy weapon usage
- Monitor health bar for final stand transition and save resources accordingly
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