TL;DR
- Rite of the Nine launches after Episode Heresy Act III (April 1, 2025) and remains free for all players
- Features rotating dungeons (Prophecy, Spire, Ghosts) with three progressive difficulty tiers
- Introduces 12 updated weapons with exclusive Gravity Well origin trait
- Adept weapons available only through Platinum scores on Ultimatum difficulty
- New social space The Third Spire provides access to Emissary rewards and attunement
Destiny 2’s highly anticipated Rite of the Nine event represents the culmination of Episode Heresy’s narrative arc, offering players a comprehensive dungeon-focused experience that bridges the gap between current content and the upcoming Project Apollo expansion. Understanding the event’s timing and accessibility is crucial for planning your gameplay sessions effectively.
While Bungie hasn’t provided an exact launch date, the event will commence sometime after the start of Episode Heresy Act III, which went live on April 1, 2025. This strategic timing allows players to complete the main storyline before diving into the event’s challenging content.
The limited-time nature of Rite of the Nine means players should prioritize participation while available. Current projections suggest the event will remain accessible until the launch of Destiny 2’s next major expansion, internally codenamed “Project Apollo” according to Bungie’s 2025-2026 development roadmap. However, the precise end date remains unconfirmed, so regular monitoring of official announcements is recommended.
Accessibility represents a significant departure from previous dungeon requirements. Despite Prophecy, Spire of the Watcher, and Ghosts of the Deep normally requiring separate Dungeon Keys from their respective expansions, Rite of the Nine will be completely free for all players. This inclusive approach ensures that anyone owning the base version of Destiny 2 can participate in the event during its active period.

Rite of the Nine concentrates exclusively on dungeon content, drawing inspiration from the successful Pantheon challenge format introduced in Into the Light. The event employs a strategic rotation system featuring three iconic dungeons: Prophecy, Spire of the Watcher, and Ghosts of the Deep. This curated selection provides diverse environmental challenges and encounter mechanics that test different aspects of player skill.
The event introduces comprehensive gameplay enhancements including multiple difficulty settings, completely refreshed loot pools, and an optimized farming system designed to reward repeated completions. The rotation ensures fresh challenges while allowing players to master specific dungeon mechanics over the event’s duration.
Players gain access to The Third Spire, a revitalized social space that resurrects the exclusive victory area previously accessible only to Trials of the Nine participants who achieved Flawless runs. This location serves as the central hub for event activities and rewards.
Within The Third Spire, guardians can interact with a familiar face – the Emissary of the Nine – who provides access to all new rewards and serves as the primary vendor for event-specific gear. This nostalgic return connects current content with Destiny 2’s rich history.
The weekly featured dungeon system ensures focused challenges, with one specific dungeon highlighted each week for concentrated player engagement. Three distinct difficulty options accommodate all skill levels, ensuring every player can earn meaningful rewards while providing escalating challenges for experienced guardians seeking prestigious loot.

Rite of the Nine showcases 12 meticulously updated weapons sourced from previous encounters, each featuring completely redesigned perk combinations. Adept variants become available exclusively to players who conquer dungeons on the maximum difficulty setting, providing both cosmetic and statistical advantages.
The event introduces an exclusive Origin trait called Gravity Well that fundamentally changes ammunition management strategies. Beyond the standard Origin perk occupying the fifth column, Gravity Well can also be selected as an additional perk option, offering unprecedented customization flexibility.
Gravity Well’s functionality is described as “Reloading this weapon automatically gathers nearby ammo.” While the exact effective range remains unspecified, initial testing indicates the perk automatically collects all nearby ammunition bricks – both Heavy and Special variants – drawing them directly to your guardian upon performing a reload animation. This represents a significant quality-of-life improvement for ammunition-intensive encounters.
The attunement system, accessible through conversations with the Emissary of the Nine within The Third Spire, allows players to focus their loot acquisition. Similar to the Brave Arsenal mechanics from Into the Light, players can activate only one attunement per dungeon run, substantially increasing the probability of receiving their desired weapon as a completion reward.
Guardians who successfully complete dungeons on the pinnacle Ultimatum difficulty tier become eligible to earn Adept weapon variants. These premium versions feature distinctive shader effects that produce glowing, shimmering visual appearances. Adept weapons also receive stat enhancements surpassing their standard counterparts, providing tangible combat advantages.
The comprehensive weapon roster includes:
- Prosecutor Auto Rifle
- Relentless Pulse Rifle
- Judgment Hand Cannon
- A Sudden Death Shotgun
- Wilderflight Grenade Launcher
- Long Arm Scout Rifle
- Liminal Vigil Sidearm
- Terminus Horizon Machine Gun
- New Pacific Epitaph Breach-loaded Grenade Launcher
- No Survivors Submachine Gun
- Greasy Luck Glaive
- Cold Comfort Rocket Launcher
Additional prestigious rewards encompass five exclusive Emblems, a dedicated Title/Seal, and distinctive weapon ornaments that allow for extensive cosmetic customization.

Rite of the Nine’s rotating dungeon system implements three progressively challenging difficulty tiers, ensuring accessibility for newcomers while providing substantial tests for veteran players. Each mode introduces specific mechanical alterations, ranging from comprehensive tutorial tooltips to the punishing “Notswap” modifier that demands strategic loadout planning.
Explorer Mode
This entry-level difficulty setting functions as an introductory experience with exceptionally lenient mechanics and significantly reduced penalties for team wipes and individual deaths. While the maximum Power level for these dungeons remains unspecified, expectations point toward minimal entry requirements. The specific Explorer Mode parameters include:
- No Darkness Zones. Standard Darkness Zones typically force encounter resets when fireteams exhaust all revival opportunities. Explorer Mode completely eliminates Darkness Zone mechanics.
- Revive timer is only five seconds. Standard dungeon revival timers normally extend from 20 to 45 seconds. Explorer Mode implements dramatically accelerated revival sequences enabling quicker teammate recovery.
- Tooltips explain mechanics. Prior to encounter initiation, comprehensive tooltips become visible detailing fundamental encounter mechanics. New guardians can rapidly assimilate these instructional guides and properly execute required mechanics.
- Waypoints guide players throughout expansive dungeon sections. These navigational aids remain persistently visible, directing players toward subsequent objectives.
- Helper platforms materialize when players reach checkpoints, assisting those experiencing difficulties with precision jumping sequences.
Eternity Mode
Bungie hasn’t revealed complete details regarding this intermediate difficulty, though it likely targets casual players desiring elevated challenges without extreme difficulty spikes. Standard dungeon regulations probably apply here including Darkness Zones, extended revival timers, and potentially stricter encounter timing constraints.
Eternity Mode incorporates an active scoring mechanism that evaluates player performance based on encounter completion time, enemy elimination counts, and remaining revival opportunities post-encounter completion.
Ultimatum Mode
This represents the absolute peak challenge tier within Rite of the Nine, reserved exclusively for elite players seeking the ultimate test. This mode likely implements reduced Power caps and incorporates numerous additional modifiers that substantially increase encounter difficulty and navigation complexity. The confirmed Ultimatum Mode regulations encompass:
- Contest Mode difficulty. Similar to initial raid launch conditions, players will operate at minimum 20 Power levels beneath all dungeon adversaries. Enemy behavior becomes significantly more aggressive with increased attack frequency and persistent advancement toward player positions. Limited revival allocations prevent encounter completion if exhausted.
- “Notswap” Modifier. Notswap introduces a revolutionary restriction where swapping Exotic armor, weaponry, or character subclasses completely drains all energy reserves to zero. All ability cooldowns reset, Super energy depletes entirely, and players must regenerate all energy before utilizing abilities again.
Scoring mechanisms focus primarily on death counts. Minimal fatalities accumulated throughout complete runs yield higher scores. Guardians achieving Platinum tier scores receive Adept weapon rewards upon completion.
Action Checklist
- Monitor official channels for exact launch date following Episode Heresy Act III
- Familiarize yourself with Prophecy, Spire, and Ghosts dungeon mechanics
- Establish weekly dungeon rotation schedule and plan gameplay sessions accordingly
- Visit The Third Spire to activate weapon attunement before each run
- Practice loadout management to counter Notswap modifier in Ultimatum Mode
- Coordinate with fireteam members for Platinum score attempts on highest difficulty
No reproduction without permission:SeeYouSoon Game Club » Destiny 2 Rite Of The Nine: How It Works, Loot, And Rotations Complete guide to Destiny 2's Rite of the Nine event with strategies, loot analysis, and difficulty breakdown
