Dead by Daylight devs working on new “cross-platform multiplayer game”

Behaviour Interactive’s new competitive multiplayer IP strategy for next-gen platforms revealed through job listings

The Evolution Beyond Dead by Daylight

As the creators behind the immensely successful Dead by Daylight, Behaviour Interactive has established itself as a powerhouse in the asymmetric multiplayer genre. Their flagship title, which launched in June 2016, continues to dominate streaming platforms thanks to its unique blend of tension-filled gameplay and memorable character interactions.

After nearly a decade of refining their live service expertise through Dead by Daylight, Behaviour Interactive is now channeling that knowledge into creating an entirely new competitive multiplayer franchise designed for modern gaming platforms.

The longevity of Dead by Daylight demonstrates Behaviour’s mastery of live service mechanics, having successfully integrated numerous licensed properties like Evil Dead’s Ash Williams while maintaining core gameplay integrity. This experience positions them uniquely to tackle the challenges of building a new franchise from the ground up.

Despite numerous competitors attempting to capture their market share, including titles within the Evil Dead franchise itself, Behaviour’s original creation has maintained remarkable player retention through consistent content updates and community engagement strategies that newer entrants often struggle to replicate.

Next-Gen Development Strategy

The natural progression for any successful development studio involves looking toward future technological capabilities. Behaviour’s decision to develop for current-generation hardware indicates their commitment to leveraging the full potential of modern gaming platforms rather than being constrained by previous-generation limitations.

According to investigative reporting from Very Ali Gaming, Behaviour Interactive has initiated preliminary development work on establishing a fresh intellectual property that will expand their portfolio beyond their established horror-themed multiplayer title.

While specific thematic elements remain undisclosed, multiple employment opportunities indicate that “Behaviour is recruiting programming talent to adapt a PC gaming experience to contemporary console systems and facilitate first-party digital entertainment services.”

The development team specifically seeks candidates possessing “extensive background with Xbox Series S/X and PlayStation 5 console development environments” along with “cross-platform multiplayer game development proficiency,” signaling their intention to create a unified gaming experience across multiple platforms from launch.

Behaviour’s career postings additionally note that “acquaintance” with “mobile platforms” represents a component of the project, potentially suggesting either a mobile version adaptation or possibly a supplementary application supporting the primary game experience.

Job Listings Reveal Development Details

Most significantly, an additional employment opportunity explicitly confirms this initiative involves creating new intellectual property rather than expanding existing Dead by Daylight content. This strategic direction represents a calculated expansion of Behaviour’s development capabilities and market presence.

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The position description, targeting Online System Programmers, explicitly states that “Behaviour is searching for an Online System Programmer who will apply their specialized knowledge and methodological approach to our development team, with the objective of building our next intellectual property.”

Established mechanics popular within Dead by Daylight appear likely to influence this new project, as development documentation specifically references “inventory management systems, achievement frameworks and competitive scoreboard implementations” as focal points.

For developers considering similar transitions from established franchises to new IP, key success factors include maintaining team expertise while allowing creative exploration, balancing familiar mechanics with innovation, and building community trust through transparent development communication.

What This Means for Gamers

The gaming community should anticipate a considerable development period before official announcements emerge, though vigilant monitoring of industry developments will provide early indicators of progress. Behaviour’s established track record with live service management suggests their new project will benefit from lessons learned through years of maintaining Dead by Daylight.

From a strategic perspective, this move demonstrates Behaviour’s understanding that even successful franchises have lifecycle limits, and diversifying their portfolio represents prudent long-term planning. The decision to target next-generation hardware exclusively indicates confidence in their technical capabilities and market positioning.

For competitive multiplayer enthusiasts, the promise of a new IP from an experienced developer brings excitement about potential genre innovations. Behaviour’s expertise in creating compelling asymmetric gameplay could translate into fresh takes on competitive multiplayer conventions, potentially introducing mechanics that redefine player interactions.

The inclusion of mobile considerations, whether as a companion application or full port, suggests Behaviour recognizes the growing importance of accessibility and cross-platform engagement in modern gaming ecosystems. This approach could provide unique opportunities for player connectivity beyond traditional gaming sessions.

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