CoD Vanguard June 30 update patch notes: Changes for Multiplayer and Zombies

Vanguard’s June 30 update fixes Ranked Play weapon balance and Shi No Numa stability with competitive improvements

Update Overview & Key Changes

The June 30 Call of Duty: Vanguard patch delivers crucial competitive balancing and technical improvements that directly impact player experience across both multiplayer and zombies modes.

This Vanguard maintenance update focuses heavily on Ranked Play weapon restrictions and addresses persistent stability concerns on the recently added Shi No Numa zombies map that have affected gameplay since Season 4 launched.

Season Four originally introduced a fresh Ranked Play season, additional maps, and weapon balancing adjustments that shifted the competitive meta significantly.

The June 30th update builds upon these foundational changes by implementing critical competitive restrictions and technical fixes that players have been requesting since the season began.

Let’s examine the specific improvements and what they mean for your gameplay strategy moving forward.

Ranked Play Competitive Updates

Following their unexpected absence at Season 4’s launch, the highly anticipated Ranked Play Top 250 skill division and corresponding leaderboard have finally gone live, enabling elite competitors to establish their standings.

  • Gun Game
    • Players will no longer face incorrect removal from matches due to inactivity detection errors during weapon progression.
  • Season Four Top 250 Skill Division & Leaderboard
    • The Season Four Top 250 Skill Division and competitive Ladder have now activated! Compete at the highest level to secure your position among the elite!
  • Updated Restrictions
    • Marco 5 (Submachine Gun)
      • The Marco 5 has been officially restricted within Ranked Play matches due to its dominant close-range performance.
    • Push Dagger (Melee)
      • The Push Dagger melee weapon has been restricted in Ranked Play competitive environments.
  • Pro Tip: With the Marco 5 restricted, consider transitioning to the Type 100 or Welgun for competitive SMG play, as these weapons offer similar mobility with more balanced TTK profiles that remain Ranked Play legal.

    Weapon & Progression Fixes

    Multiple weapon-specific progression issues have been resolved, ensuring camo challenges and operator mastery tracking function as intended across various gameplay scenarios.

  • Corrected the challenge progression counter for Mastery Operator Skins.
  • Marco 5 (Submachine Gun)
    • Survivalist Camo Category challenges can now advance properly without progression blocking.
  • Launchers
    • Destroying Trophy Systems now correctly advances challenges within the Surgical Camo Category for launcher weapons.
  • Addressed an issue that prevented the After Action Report from displaying following match completion.
  • Corrected the description text for the Final Judgement Bundle content.
  • Implemented proper naming for various Finishing Moves introduced during Season Four.
  • Common Mistake: Many players overlook Trophy Systems when pursuing launcher camos. Focus on objective modes like Hardpoint or Domination where opponents frequently deploy these equipment items for efficient challenge completion.

    Shi No Numa Zombies Improvements

    Shi No Numa continues receiving overwhelmingly positive community reception, with players expressing appreciation for the return to classic round-based zombies gameplay that was missing at Vanguard’s initial release.

    A comprehensive stability update has been deployed throughout #Vanguard!

    ▪️ Destroyed Trophy Systems now properly advance Launcher Camo challenges
    ▪️ Resolved missing and inaccurate After Action Report data
    ▪️ Fixed Operator Mastery challenge tracking accuracy

    Review the complete Patch Notes for specific details 👇https://t.co/408ewxMQwj

    — Sledgehammer Games (@SHGames) June 30, 2022

  • “Shi No Numa”
    • Artifacts
      • Fixed a bug preventing players from utilizing Artifacts following death during cooperative sessions.
    • Gameplay
      • Exfil
        • Resolved an issue causing automatic progression of the Eliminate Hostiles requirement necessary for successful exfiltration.
      • Flogger Trap
        • Players will no longer encounter persistent electricity visual effects around their HUD when struck by the Flogger Trap while wielding a Wunderwaffe DG-2.
    • Stability
      • Multiple stability improvements and crash reductions implemented.
  • Advanced Strategy: The artifact restoration fix makes co-op high-round attempts more viable. Coordinate with teammates to have different artifact types for covering various scenarios, ensuring someone always has appropriate tools available after revives.

    No reproduction without permission:SeeYouSoon Game Club » CoD Vanguard June 30 update patch notes: Changes for Multiplayer and Zombies Vanguard's June 30 update fixes Ranked Play weapon balance and Shi No Numa stability with competitive improvements