ARC Raiders Cold Snap update 1.7.0 patch notes: New quests, new map condition, events and more

Complete ARC Raiders Cold Snap update guide with snow conditions, weapon balancing, and essential gameplay improvements

Introduction to Cold Snap Update

ARC Raiders
ARC Raiders Cold Snap update transforms all maps with winter conditions (Image via Embark Studios)

ARC Raiders
ARC Raiders Cold Snap update transforms all maps with winter conditions (Image via Embark Studios)

ARC Raiders Cold Snap update 1.7.0 patch notes introduce comprehensive winter transformations across the gaming landscape. The highly anticipated snow mechanics now blanket every map, creating hazardous weather patterns that fundamentally change navigation and combat dynamics. Beyond the visual overhaul, this substantial content drop delivers fresh questlines, skill tree flexibility, and numerous quality-of-life enhancements that collectively elevate the player experience.

Weapon Balancing and Combat Improvements

Developer Insight: These modifications target Bettina’s over-reliance on secondary weapons, enhancing its PVP viability while preserving its PVE dominance. Internal metrics confirm this weapon remains the top-performing PVE option at its rarity tier (excluding Hullcracker). Durability alignment with other assault rifles creates more consistent performance expectations.

  • Durability Burn Rate decreased from approximately 0.43% to 0.17% per discharge
  • Practical testing shows durability depletion extended from 12 full magazines to 26 complete reload cycles (factoring in expanded capacity)
  • Base Magazine Size upgraded from 20 to 22 rounds
  • Base Reload Time shortened from 5 to 4.5 seconds
  • Developer Analysis: While Rattler maintains its deliberate combat role rather than close-quarters competition with Stitcher or Kettle, these incremental improvements narrow the PVP time-to-kill gap at entry levels. The weapon continues emphasizing tactical positioning, controlled burst firing, and reload management rather than aggressive engagements.

  • Base Magazine Size expanded from 10 to 12 rounds
  • Weapon knockback effects reduced while movement speed and rotational responsiveness increased
  • Enhanced Shredder cranial durability prevents decapitation-related behavioral anomalies
  • Refined Shredder pathfinding minimizes corner trapping, narrow passage obstruction, and small obstacle navigation issues
  • Accelerated Shredder combat initiation when receiving damage or detecting nearby players
  • Expanded destructible component count on Shredder units
  • Gameplay Systems and Quality of Life

  • Achievement system activated on Epic Store platform
  • Resolved Field Crate collection bug where attached Trigger ‘Nades caused unintended character sliding
  • Fixed momentum storage exploit combining Snap Hook with ziplines or ladders that propelled players excessive distances
  • Corrected running animation glitches following minor drops while over-encumbered
  • Interaction termination during dodge roll execution now functions properly
  • Eliminated arm twisting artifacts when interacting while carrying items or deployables
  • Enhanced character skin and equipment animations for increased natural movement
  • Fixed deployable attachment bug causing enemy launching or boundary clipping when struck
  • Missile tracking improved to prevent course reversal after target passage and enable elevation variance tracking
  • Resolved Sentinel laser range limitation preventing distant target engagement
  • Disabled ARC Surveyor vaulting to prevent unintended launches during movement
  • Fixed Bombardier projectile penetration through Matriarch shields from external positions
  • Corrected Gas, Stun, and Impulse Mine trigger sound absence and visual indicator failure when activated by gunfire
  • Expanded simultaneous footstep audio channels and elevated priority assignment
  • Fixed metal staircase footstep volume attenuation during slow movement
  • Enhanced directional audio cues for ARC enemy positioning
  • Added text chat transmission and reception audio feedback in main menu
  • Removed unsettling “mom?” vocalization from Speranza cantina ambient audio
  • Adjusted main menu screen announcement volume levels
  • Multiple minor audio bug resolutions and polish enhancements
  • Fixed reconnection spawning logic causing players to appear adjacent to newly joined participants
  • Comprehensive collision, geometry, visual effects, and texture corrections addressing terrain gaps causing map falls, geometry penetration, stuck positions, camera wall clipping, transparent geometry, floating objects, and texture overlap
  • Resolved Raider Hatch slope steepness preventing downed raider crawling access
  • Security Lockers now dynamically generate across maps rather than static placement
  • Fixed Raider Cache spawning failures during Prospecting Probes missions
  • Resolved loot container and Supply Drop terrain spawning on The Dam and Blue Gate, ensuring accessibility
  • Fixed door state visualization discrepancies between players
  • Electromagnetic Storm: Lightning strikes occasionally deposit valuable items
  • Expanded Great Mullein spawn location variety across all maps
  • Relocated Matriarch spawn position in Dam Battlegrounds to better utilize combat strengths
  • Adjusted Container Storage locked room protection boundaries on Spaceport to exclude external players
  • Added Locked Gate map condition
  • Modified Blue Gate boundary ledge parameters to improve navigation and reduce abrupt out-of-bounds interruptions
  • Enhanced Blue Gate tree Level of Detail transitions to minimize distant visual darkness
  • Fixed loot spawning outside Village Locked Room boundaries
  • Added environmental props and visual indicators to ‘A First Foothold’ final camp for objective location clarity
  • Increased specific item and blueprint spawn frequency in Stella Montis
  • Certain Stella Montis breachable containers no longer produce Rubber Ducks with A Little Extra skill activation
  • Adjusted Stella Montis window transparency for improved visibility
  • General stability improvements addressing various crash scenarios (including AMD-specific issues)
  • Implemented Skill Tree Reset functionality costing 2,000 Coins per skill point reallocation
  • Wallet interface now displays Cred soft cap limitation (800 units)
  • Developer Rationale: We implemented the cap to prevent complete Raider Deck unlocking through Cred accumulation while expanding Shani’s store inventory. Raider Decks provide engaging progression systems during gameplay, and excessive Cred reserves undermine this design intention. Pre-existing Cred balances remain unaffected.
  • Added Raider Tool customization options
  • Fixed gear loss and default customization spawning bug causing loadout item disappearance
  • Leaderboard promotion zones expanded 3x for top 5 players up to Daredevil I rank with additional objectives
  • Resolved tutorial door breach cancellation preventing cutscene activation and progression blocking
  • Fixed continuous door breaching while incapacitated
  • Corrected Discord invite acceptance failures with unlinked accounts preventing party placement
  • Fixed texture and mesh quality state flickering
  • Depth of field scaling now correctly adjusts based on resolution settings
  • Resolved alt-tab return input blocking where movement and ability commands failed while camera controls remained functional
  • Enhanced input management during window focus regaining to prevent mode switching anomalies
  • Effortless Roll skill provides increased stamina cost reduction
  • Calming Stroll skill now activates during Aim Down Sights movement
  • Fixed crouched traversal blocking jump/climb functionality in specific areas
  • Resolved ladder climbing automatic detachment over open gaps
  • Added minimal stamina expenditure for slide initiation
  • Reduced acceleration during slide-to-dodge roll transitions
  • Added Aim Down Sights toggle option
  • Introduced ‘Cinematic’ graphics preset for high-performance PC visual enhancement
  • Improved damage tracking accuracy in player statistics
  • Field-crafted items now properly contribute to Codex Player Stats
  • Fixed Codex Records audio absence
  • Added Codex video replay section for previously viewed content
  • Updated PlayStation 5 controller button icons for Options and Share functions
  • Fixed Xbox Show Profile crash from Player Info interface
  • Added character rotation in customization screen and resolved initial equip unintended unequip bug
  • Added Character Customization notifications highlighting newly unlocked items
  • Fixed Loadout screen equipment customization purchase equip failure after pressing Equip
  • Further reduced end-of-round feedback survey frequency
  • Added optional Round Feedback button on final match screen for post-game survey access
  • Added show/hide tooltip guidance to Raider Projects screens (Expedition and Seasonal)
  • Added ‘Expeditions Completed’ metric to Player Stats
  • Implemented Expedition stage resource tracking: Raider Projects display requirement quantities and progression with in-round updates
  • Added reward visualization to Raider Projects showing objective completion and Expedition finale rewards
  • Fixed Raider Projects input conflict where resource tracking simultaneously opened About Expeditions window; prompt hidden during Load Caravan addition
  • Resolved inventory right-click menu closure resetting gamepad focus to incorrect slots
  • Fixed inventory tooltip flickering
  • Inventory opening during breach interactions now cancels to prevent animation glitches
  • Adjusted inventory layout to prevent immediate tooltip appearance upon opening
  • Fixed weapon slot right-click menu absence after controller navigation from empty attachment slots
  • Resolved Blue Gate rooftop ladder climb prompt disappearance
  • Fixed specific interaction icon failure during gameplay
  • Corrected “revived” event tracking
  • Fixed persistent zipline interaction prompts blocking new zipline use; prompts clear at range limits
  • Quick equip wheel maintains stable layout without empty slot collapse
  • Updated multilingual in-game text based on localization review and player feedback
  • Added grenade and throwable item cancellation prompts
  • Fixed in-game input hints to match key bindings with clear hold/toggle labels. Enhanced binocular hints for aim toggle and updated Snap Hook/integrated binocular aiming support
  • Extended tutorial hint duration after action completion for readability and smooth dismissal
  • Fixed input hint persistence after incapacitation
  • HUD markers prioritize closer player proximity for legibility
  • Resolved incorrect item icon display
  • Fixed spectator mode user hint display
  • Strongroom racks and power stations display completion colors when carrying capacity fulfilled
  • Fixed reconnection character state corruption with incorrect HUD elements and camera misplacement
  • Slightly delayed initial loot screen opening and search transition during interactions
  • Added Live Events carousel to main menu with Raider Project overview click/hover interactions
  • Fixed Weapon Upgrades tab location instability
  • Resolved Home screen background Raider popping artifact
  • Installed workstations no longer appear in workstation installation view
  • Added notification navigation to relevant screens including direct recipe access
  • Upgrade Weapon Tab now accurately displays magazine capacity increases
  • Fixed map screen unresponsiveness during live events
  • Item inspection rotation now hides UI except inspected item
  • Free Raider Deck content displays as “Free” rather than “0”
  • Added Main Menu carousel featuring Quests and Raider Deck shortcut with improved gamepad widget navigation
  • Fixed Scrappy screen gamepad navigation to quick navigation list
  • Ground pickups display quest/tracking icons with enhanced quest interaction styling
  • Fixed quest acceptance/claim notification persistence
  • Quest acceptance/completion shows loading state during server communication
  • Resolved rapid quest video skipping soft-lock after first Supply Depot quest completion
  • Updated quest objective interaction text for clarity
  • Revised Unexpected Initiative Moisture Probe and EC Meter quest item names/descriptions
  • Enhanced quest objective ping information with clearer Filtration System and Magnetic Decryptor markers
  • Adjusted quest/tracking icon colors in interaction hints for improved visibility
  • Added motion blur intensity adjustment slider
  • Updated video settings effect and quality level tooltips with clearer descriptions
  • Added input action ‘Hold’ or ‘Toggle’ labels in parentheses
  • Fixed flash effect Invert Colors setting ignorance; option now available
  • Resolved settings crash during rapid slider adjustment
  • Added Windows microphone permission guidance when required
  • Fixed video settings opening crash
  • Resolved Options category screen input response after exit
  • Eliminated store purchase cancellation error messages
  • New store products display discovery indicators
  • Fixed Discord friend status inaccuracies after Online/Invisible transitions; presence updates correctly upon reconnection
  • Added Social interface Party Join icon for clearer invitation visualization
  • Fixed Social right-click menu persistence and stacking after rapid gamepad open/close cycles
  • Corrected ARC stun duration tooltip inaccuracies
  • Tooltips reposition to maintain full visibility across resolutions
  • Fixed completed goal reward tooltips showing ‘Blueprint already learned’; now display correct rewards and only show ‘Blueprint learned’ for actual blueprints
  • Trials objectives clearly indicate bonus condition availability via Map Conditions
  • Fixed missing Trial rank icon on Player Stats screen after game launch
  • Added Trials ranking explanation popup clarifying worldwide final rank
  • Implemented Microphone Test functionality
  • Enhanced automatic VOIP input/output device problem detection
  • Mouse thumb button push-to-talk no longer triggers menu ‘Back’ commands
  • Fixed party member voice chat status icon incorrect muting until speech initiation
  • HUD VOIP icons hidden when voice chat disabled; personal party VOIP icon shows disabled state
  • Increased Epic key card room loot value reflecting rarity
  • Expanded blueprint spawn locations improving underrepresented area availability
  • Relocated Aphelion blueprint drop from Matriarch to Stella Montis
  • Fixed action capability loss when interacting with carryables during network issues or revival while holding objects
  • Resolved Deadline wall penetration damage
  • Fixed deployable attachment launches and environment penetration when struck
  • Keys remain in safe pocket during Unload backpack use
  • Fixed cheater-compensation rewards granting integrated augment items
  • Corrected Flame Spray excessive damage to certain ARC units
  • Fixed sticky throwable (Trigger ‘Nade, Snap Blast Grenade, Lure Grenade) disappearance when thrown at trees
  • Corrected deployable item range calculation errors
  • Fixed mine triggering failure before arming completion
  • Instrument playing applies ‘Vibing Status’ effect to nearby players
  • Fixed Rubber Duck placement in Augment Trinket slots
  • Set integrated binoculars and shield charger weight to 0
  • Lighter ARC units experience slight melee attack knockback
  • Fixed stowed weapon visibility on initial spawn
  • Patched energy weapon reload without ammo consumption exploit
  • Aiming-down-sights resumes after interruption while aim button held (post-reload or stun)
  • Fixed shotgun fire cooldown bypass exploit
  • Resolved ‘Greasing Her Palms’ quest accidental objective triggering
  • Improved Buried City ESR Analyzer quest item visibility
  • Enhanced ‘Marked for Death’ quest clue clarity
  • Fixed multiple quest video triggering
  • Added spare key discovery interactions for locked room quests
  • Added unique quest items to ‘Unexpected Initiative’
  • Fixed squad sharing incorrect completion of quest-specific item spawning objectives
  • AMD Radeon RX 9060 XT users receive driver warning despite latest version fixing Blue Gate GPU crashes
  • Stash overflow items excluded from final departure screen value but included in reward calculations
  • Technical Performance and Bug Fixes

    The Cold Snap update delivers substantial technical refinements addressing stability concerns across all platforms. AMD-specific crash scenarios receive particular attention, with driver compatibility improvements reducing GPU-related disruptions. Network synchronization enhancements minimize connection-based gameplay interruptions, while comprehensive collision detection upgrades prevent terrain exploitation and navigation obstacles.

    Audio engineering improvements create more immersive environmental awareness, with directional sound cues providing critical enemy positioning information. The removal of unsettling ambient vocalizations and volume balancing creates more consistent auditory experiences across different menu states and gameplay scenarios.

    Advanced Strategies and Pro Tips

    Weapon Loadout Optimization: With Bettina’s improved durability and magazine capacity, consider pairing it with close-range specialists for balanced engagement coverage. The reduced reload time enables more aggressive positioning, while the durability extension allows extended firefights without weapon degradation concerns.

    Snow Navigation Tactics: The new weather conditions significantly impact mobility and visibility. Plan routes that utilize covered pathways and indoor transitions during severe weather periods. Snow accumulation can conceal environmental hazards, so maintain cautious movement in unfamiliar territory.

    Resource Management: The Cred soft cap necessitates strategic spending rather than hoarding. Prioritize essential blueprint acquisitions and consider skill resets before major currency investments. Dynamic Security Locker spawning requires adaptable looting patterns rather than memorized routes.

    Quest Efficiency: Enhanced quest tracking and marker systems enable more focused objective completion. Utilize the improved ping system for squad coordination, and take advantage of the new visual cues in ‘A First Foothold’ for rapid camp navigation.

    Combat Adaptation: Shredder behavioral changes demand adjusted engagement tactics. Their accelerated combat initiation requires proactive positioning, while increased destructible components create additional tactical opportunities during encounters.

    No reproduction without permission:SeeYouSoon Game Club » ARC Raiders Cold Snap update 1.7.0 patch notes: New quests, new map condition, events and more Complete ARC Raiders Cold Snap update guide with snow conditions, weapon balancing, and essential gameplay improvements