All Hellblade 2 Lorestangir locations

Complete guide to finding all 18 Lorestangir stones in Hellblade 2 with expert navigation tips and rewards explained

Understanding Hellblade 2’s Lorestangir System

Mastering the art of finding Lorestangir stones in Senua’s Saga: Hellblade 2 requires understanding their purpose and mechanics. These mystical artifacts serve as the sequel’s equivalent to the Lorestones from the original game, offering deep narrative enrichment for dedicated explorers.

Lorestangir stones function as narrative collectibles scattered throughout Senua’s Icelandic journey. When you activate your Focus ability by holding RT on controller near these stones, your companion Druth will recite segments from the legendary saga of Grettir the Strong, connecting you to the rich mythological tapestry of the game world.

The game features 18 distinct Lorestangir stones awaiting discovery, strategically placed across the first five chapters of Senua’s adventure. Each successfully activated stone will glow with a crimson hue and contribute to your collection tally. Below you’ll find comprehensive guidance for locating every single one.

Chapter 1: Coastal Cliffs Lorestangir

The opening chapter contains a single Lorestangir stone that serves as an introduction to the collection mechanic.

Your first Lorestangir discovery occurs along a precarious cliff edge during the initial chapter. After navigating the narrow cliffside path where you’ll hear distressed cries, scan the right side carefully before spotting the mysterious figure retreating into the distance. The stone placement ensures most players encounter it naturally, though rushing through this section could cause you to overlook this narrative treasure.

Chapter 2: Village and Ceremony Stones

Four Lorestangir stones await discovery in the second chapter, scattered across village areas and ceremonial grounds.

While accompanying your guide early in Chapter 2, observe the cluster of thatch-roofed dwellings to your right. The initial Lorestangir hides behind the foremost house, positioned with a view overlooking an ancient burial mound that hints at the region’s history.

After navigating past the rune-sealed gate within the settlement, cross the bridge and enter the sizable structure ahead. Depart through the rear exit and circle left to discover a compact crawlspace suitable for Senua. The second Lorestangir awaits within this concealed passage.

During the Draugar ritual sequence, you’ll stealthily traverse the perimeter of the ceremonial site. Proceed along the edge until locating a climbable ladder on your left. Scale this ladder, then leap over the adjacent low barrier to find the third stone positioned at the pathway’s conclusion.

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The final Chapter 2 Lorestangir appears after reuniting with a companion and descending toward the previously visited village. Midway down the slope, identify a wooden stake with an inscribed rock beneath it. From this marker, bear left and track the trail to locate the fourth stone.

Chapter 3: Mountain Village and Hiddenfolk Puzzles

Chapter 3 presents the largest concentration of Lorestangir stones, with six hidden throughout mountain terrain and puzzle areas.

At the chapter’s commencement, spot another marked stone and wooden post configuration resembling the previous one. From this landmark, proceed left and follow the winding path rightward. The initial Lorestangir rests in a secluded clearing just beyond this route.

Following your encounter with the colossal being, you’ll converse with a character in a deserted mountain settlement. Once you resume control of Senua, ascend to the village’s peak and identify the second Lorestangir situated to the right of a dwelling.

After solving the premier Hiddenfolk sphere conundrum, climb the hill until noticing a scalable ledge on your left. The third Lorestangir awaits discovery atop this elevation.

The fourth stone emerges following completion of the secondary Hiddenfolk sphere puzzle. Descend several ledges until reaching a shallow pond. Advance forward and approximately halfway along the pond, identify a constricted passage for squeezing through. This Lorestangir occupies the space beyond.

From the preceding totem, retreat through the narrow gap and progress ahead. At the pond area’s terminus lies a low crawlspace accessible to Senua. The fifth Lorestangir resides inside this compact cavern.

During the lakeside Hiddenfolk orb puzzle requiring three spheres, after acquiring the initial two, ascend to a region featuring multiple Draugr combatants. Conclude this battle, then forge a pathway along the cavern’s distant side to reach the third sphere location. The sixth Lorestangir hangs inverted toward this area’s rear section where you secure the sphere.

Chapter 4: Hiddenfolk Cavern Exploration

Three Lorestangir stones are concealed within Chapter 4’s intricate cave systems and puzzle chambers.

Upon entering the Hiddenfolk cavern network, you’ll acquire a torch and commence descending a tight passage. When you step into a minor water pool, the Furies will remark about torch preservation. At this moment, turn right and discover the initial Lorestangir concealed within a tunnel.

After resolving the flame puzzle that generates a bridge spanning water, continue onward and spot the second Lorestangir on your right. The attached minor bridge provides access to this stone.

Following the sword’s disappearance, trace the illumination through the caves until arriving at a zone with levitating stones. When these rocks descend, maintain a rightward trajectory through the tunnel and locate a brief path leading to the third Lorestangir.

Chapter 5: Final Lorestangir Collection

The concluding chapter contains four Lorestangir stones that complete your collection journey.

At Chapter 5’s start, follow the trail until passing a diminutive waterfall on your right. Ascend the slope from this point and promptly turn right when possible. The route guides you to a rocky clearing featuring a more substantial waterfall. The initial Lorestangir sits at this stream’s endpoint.

During the sub-chapter introduction while conversing with Ástriðr, proceed until she discusses her maternal lineage. Here, you’ll descend a ledge then surmount a low barrier. From this position, turn right and observe the second Lorestangir across a substantial chasm. To access it, maintain a rightward path and find a compact tunnel directing you to the totem.

When tackling the beach rune puzzle adjacent to the shipwreck, orient away from the puzzle entrance and move right. Engage with the luminous Hiddenfolk orb to unveil a passage, then follow the cliffside to an additional shipwreck location. At this area’s rear exists a wall gap accessible exclusively during nighttime. Traverse this opening and locate the third Lorestangir on the right.

After reaching the settlement and witnessing glimpses of the giant assaulting dwellings, search for a house flanked by two illuminated torches. From here, travel left and ascend a minor hill to discover the ultimate Lorestangir pillar.

Lorestangir Rewards and Game Benefits

Discovering all 18 Lorestangir pillars in Hellblade 2 unlocks Druth as an alternative narrator option when initiating new gameplay sessions from the main menu. Druth represents Senua’s companion from the preceding installment and provides narration for all Lorestones throughout the Hellblade franchise.

This reward significantly enhances replay value by offering fresh narrative perspectives. Druth’s distinctive storytelling style provides deeper mythological context and emotional resonance, making subsequent playthroughs feel genuinely distinct from initial experiences.

The Legend of Grettir the Strong

Druth’s Lorestangir narrations recount the authentic saga of Grettir the Strong, an actual Icelandic legend from the region where Hellblade 2 occurs. Historical accounts date his story to approximately the 11th century, anchoring the game’s mythology in genuine Nordic folklore.

According to the legend, Grettir descended from Norwegian Viking lineage, escaping the kingdom after participating in the Battle of Hafrsfjord. Grettir matured into an Icelandic outlaw and faced subsequent banishment from his homeland.

He journeyed to Norway and battled Kar the Old, a reanimated corpse (recognized as Draugr in Norse mythology) protecting treasure within his burial mound. Eventually, he returned to Iceland and vanquished the spectral entity called Glámr.

However, before his demise Glámr inflicted a curse upon Grettir, precipitating numerous calamities throughout his remaining existence. He gradually weakened and faced inevitable isolation following successive adversities. Grettir passed his final years in societal exile, existing on civilization’s periphery while defeating additional monstrous entities.

He ultimately resided his concluding years on Drangey, a minor island off Iceland’s northern coastline, alongside his half-sibling Illugi and bondsman Glaumur. After approximately twenty years of solitary existence, Grettir met his end at the hands of adversaries on Drangey.

If you’re appreciating Senua’s Saga: Hellblade 2, explore these additional recommended action horror titles. Additionally, peruse our Hellblade 2 assessment, or understand player criticisms regarding combat mechanics.

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