AC Mirage update 1.0.6 patch notes: New Game+, parkour improvements & more

Complete guide to AC Mirage’s 1.0.6 update with New Game+ features and advanced gameplay strategies

Update Overview and Key Features

Ubisoft has officially detailed the comprehensive 1.0.6 update for Assassin’s Creed Mirage, delivering the highly anticipated New Game+ functionality alongside significant gameplay refinements.

While Assassin’s Creed Mirage represents a return to the franchise’s stealth-focused roots rather than continuing the RPG trajectory of recent titles, Ubisoft continues supporting the experience through meaningful content updates rather than extensive DLC expansions.

The development team confirmed several weeks ago that both New Game+ and Permadeath modes would arrive in December, though the latter feature has been rescheduled for early 2024 to ensure proper balancing and implementation.

Assassin’s Creed Mirage Title Update 1.0.6 launches globally across all supported platforms on Tuesday, December 12. The download size varies between 2GB and 5GB depending on your platform, with PC versions typically requiring more storage space due to higher-resolution assets.

Title Update 1.0.6 arrives tomorrow, December 12th @ 12 PM UTC.

🦅 New Game +
✨ Bayek’s Medjay outfit + unique dyes
🏃‍♂️ Parkour improvements to side & back ejects
✔ Bug fixes across all platforms

Click here for the full patch notes👉 https://t.co/IKPxnQvMFh#AssassinsCreed pic.twitter.com/BXDAFX39lX

New Game+ Deep Dive

New Game Plus officially arrives in Assassin’s Creed Mirage!

After completing the main narrative on any difficulty setting, players can initiate a fresh playthrough while retaining all acquired abilities, equipment, and cosmetic items from their initial adventure. This allows experienced assassins to approach missions with enhanced capabilities from the outset.

  • Initiate New Game Plus sessions directly from the title screen or through the pause menu interface
  • Option to bypass the prologue sequence and commence gameplay immediately in Baghdad
  • Embark on a New Game Plus adventure to acquire Bayek’s distinguished Medjay armor from Assassin’s Creed Origins.

    This iconic outfit includes three distinctive dye variations that progressively unlock during your subsequent playthrough, offering fresh visual customization options for this beloved costume.

    Strategic Advantage: Starting New Game+ with fully upgraded tools and skills enables more aggressive playstyles and allows players to complete previously challenging sections with greater efficiency. Consider experimenting with different ability combinations that weren’t available during your initial playthrough.

    Gameplay Improvements and Bug Fixes

    Parkour Enhancements for Side and Back-Eject Maneuvers:

    The operational range for backward and lateral eject movements during parkour sequences has been substantially extended, enabling Basim to ascend structures more rapidly and traverse wider gaps between buildings.

  • Resolved problems where stolen items couldn’t be properly collected after neutralizing targets
  • Refinements implemented to Chain Assassination mechanics for smoother execution
  • Basim’s last detected position now accurately displays after adjusting enemy awareness radius settings
  • Corrected multiple scenarios where environmental design impeded fluid parkour navigation
  • Fixed bug causing players to fall during pole vaulting animations
  • Repaired Follow Road to Quest Objective functionality that previously malfunctioned on World Contracts
  • Visual, Interface, and Animation Updates:

  • Multiple enhancements to graphical quality, environmental details, and visual effects
  • Fixed persistent issue where musicians continued performing after receiving faction favor payments
  • Corrected “Poster Boy” achievement unlocking criteria
  • Eliminated volumetric fog flickering during loading sequences
  • Resolved bug causing mercenaries to abandon positions to investigate corpses with guards
  • Various collision detection improvements
  • Enhanced NPC pathfinding and interaction systems
  • Fixed clothing texture corruption on non-player characters
  • Interface improvements for contract cards after modifying Hold Alternative configuration
  • Numerous character animation refinements and corrections
  • Codex orbs remain visible post-collection
  • Territory discovery notifications now appear without delay
  • Eliminated black screen occurrence after skipping credit sequences
  • Investigation board enhancements with proper icon alignment during colorblind mode activation
  • Non-interactive benches no longer display highlight indicators
  • Fixed erroneous swimming animations during wall collisions
  • Corrected window mode positioning issue when clicking frame headers
  • Background music continues during codex examination
  • Various audio adjustments and improvements
  • “A New Beginning”: Adjusted novice character voice audio levels
  • Enhanced OWO Haptic Suit compatibility and feedback
  • Multiple stability optimizations
  • Various camera system corrections
  • Guards now properly react to Basim removing wanted posters
  • Improved narrative consistency between Fuladh’s dialogue and Rebekah’s correspondence
  • Enemies no longer investigate burning corpses affected by Fire Demon outfit ability
  • Updated game credit sequences
  • Revised tool upgrade interface images in Codex
  • Hide/Show panel functionality now operates consistently
  • Samsaama Dagger healing effect now triggers every fifth sword strike
  • Guard captains cannot activate alarm horns while under berserk status
  • Guards positioned nearer to alarms now prioritize bell ringing
  • “The Marked Coins”: Corrected merchant outfit appearance
  • Fixed situations where guards remained stationary after detecting Basim
  • Roshan no longer obstructs Assassin Bureau entrances
  • All landmine perk effects now apply correctly regardless of unlock sequence
  • Upper Harbor puzzle mechanics refined
  • Zanj Uprising Dagger perk properly restores stamina after successful dodges
  • Resolved store page refresh issues
  • Fire Demon outfit wearers can now complete assassination objectives
  • Quest-Specific Resolutions (contains narrative spoilers):

  • Prologue: Nehal correctly appears in cinematic following Winter Palace events
  • “The Master Thief of Anbar”: Fixed transitions between gameplay and time progression sequences
  • “The Master Thief of Anbar”: Players can now interact with merchant table coin pouches
  • “The Master Thief of Anbar”: Guards properly respond during Winter Palace escape
  • Tha’abeen (elite Order members) identification tags and health bars display correctly
  • “A Dance with Thieves”: Background merchant remains visible during Murjana dialogue cinematic
  • “A Dance with Thieves”: Murjana no longer becomes stuck after eliminating thieves
  • “A New Beginning”: Roshan and apprentice remain invulnerable during training sequences
  • “A New Beginning”: Eliminated random chest spawning after Rebekah cinematic
  • “A New Beginning”: Corrected Nur’s behavior following enemy eliminations
  • “A New Beginning”: Nur consistently assassinates first target regardless of player approach
  • “Al-Jahiz’s Lost Books”: Added clue notification for final book collection after delivering initial six books
  • “Baghdad Bound”: Fixed cinematic to gameplay transitions
  • “Baghdad Bound”: Purchased content properly appears in inventory post-cinematic
  • “Bird Trap”: Players can confirm General Jasoor elimination
  • “Blade in the Crowd, Tool in the Shed”: Guards spawn correctly
  • “Den of the Beast”: Proper key looting from Warden’s corpse enabled
  • “First Order”: Added icon above Al-Ghul when eliminated from distance
  • “First Order”: Al Ghul’s office door unlocks properly
  • “First Order”: Eliminated civilian spawn proximity to Roshan after loading saves
  • “First Order”: Fixed Ali’s combat state activation after corpse discovery
  • “First Order”: Corrected Al-Ghul assassination prompt
  • “First Order”: Caravan leader movement patterns fixed
  • “Follow the Fiery Trail”: Scriptorium key-bearing guard appears correctly
  • “Gilded Butterflies”: Ning’s chamber guards despawn after quest completion
  • “Gilded Butterflies”: NPCs remain present after auction cinematic skipping
  • “Gilded Butterfly”: Shelf can be repositioned after doorway displacement
  • “In Pursuit of Truth”: Resolved lighting issues when using Enkidu near Alamut Lake
  • “Jailbreak”: Ali properly follows Basim to guard quarters
  • “The Head of the Snake”: Quest properly unlocks for players
  • “The Hunter”: NPCs no longer drown near Teahouse area
  • “The Marked Coins”: Fixed “The Hidden One” NPC sliding animation during race conclusion
  • “The Serpent’s Nest”: Resolved Enkidu quest objective prompts appearing indoors
  • “The Servant and the Imposter”: Eliminated Basim’s repeated dialogue about magic potion
  • “The Slave Merchant”: Guards cannot see through curtains during assassinations
  • “The Trade Delegate”: Key-carrying guard now visible
  • Advanced Strategies and Optimization

    New Game+ Mastery Techniques

    Leverage your carried-over abilities to approach missions differently than your initial playthrough. The enhanced parkour mechanics allow for more aggressive rooftop approaches, while retained tools enable creative solutions to previously challenging encounters. Experiment with combining previously separate ability trees to discover powerful synergies.

    Common Pitfalls to Avoid

    Many players underestimate how differently enemies respond to fully-powered Basim. Guards may detect you more quickly due to overconfidence in your abilities. Additionally, skipping the prologue means missing tutorial refreshers – ensure you’re comfortable with advanced mechanics before diving into complex missions.

    Performance Optimization Tips

    The improved parkour mechanics work best when maintaining consistent frame rates. Consider adjusting shadow quality and volumetric effects if experiencing performance issues during complex traversal sequences. The OWO Haptic Suit enhancements provide additional tactile feedback that can improve reaction times during combat.

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