10 fastest game speedruns of all time

Discover the most impressive speedrunning achievements and learn how top players shatter records through skill, strategy, and glitch exploitation

The Art and Science of Speedrunning

Gaming offers unparalleled flexibility in pacing—some players immerse themselves for hundreds of hours in sprawling RPGs, while others pursue the adrenaline rush of record-breaking completion times. This pursuit of velocity has evolved into the competitive discipline known as speedrunning, where optimization meets artistry.

Speedrunning represents a specialized gaming subculture where participants utilize advanced mechanics knowledge, sequence breaking, and engine exploits to complete games in minimal time. Unlike casual playthroughs, serious speedrunners invest hundreds—often thousands—of hours mastering specific routes, practicing precise inputs, and studying game code behavior. This dedication transforms familiar games into entirely new competitive landscapes.

We’ve collaborated with traffic safety authorities to emphasize a crucial distinction: while pushing virtual boundaries demonstrates skill, real-world speeding endangers lives. Speedrunning belongs exclusively to digital realms, where consequences exist only as leaderboard rankings rather than physical danger.

What constitutes the most astonishing speedrun achievements? We’ve compiled ten remarkable any% completions—a category permitting any completion percentage—documented on Speedrun.com. These runs showcase not just quick times but extraordinary mastery of game systems, often achieved through methods developers never anticipated.

10. Hollow Knight Any% – Mastering Hallownest in 31m43s

Team Cherry’s Hollow Knight typically demands 30-80 hours for completion, thanks to its intricate Metroidvania design, challenging boss encounters, and labyrinthine world navigation. Speedrunner Skate_King defies expectations by conquering Hallownest in just 31 minutes and 43 seconds—a 98% time reduction from average playthroughs.

Skate_King’s route exemplifies optimal pathfinding, minimizing combat while securing essential movement abilities. The strategy involves defeating early bosses for critical upgrades, then bee-lining to Resting Grounds to acquire the Dream Nail—triggering endgame sequences while bypassing vast portions of intended content. This precision execution demonstrates how deep game knowledge enables seemingly impossible shortcuts.

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Hollow Knight: Silksong player smashes speed running world record

Hollow Knight: Silksong speedrunners are already beating it in under 90 minutes

9. Celeste Any% – Precision Platforming in 25m37s

Secureaccount’s 25-minute-37-second Celeste any% run showcases perfection in one of gaming’s most demanding platformers. Celeste earns its reputation through brutal difficulty—each chapter tracks death counts because players will perish repeatedly. Yet this speedrun transforms struggle into fluid artistry.

The run’s brilliance lies in pixel-perfect movement optimization throughout every screen. Secureaccount’s routing leaves negligible room for improvement, having calculated ideal trajectories, dash timings, and wall-bounce sequences. Viewers frequently watch at half-speed to comprehend the rapid-fire decision-making, as Madeline moves with such velocity that actions blur into seeming impossibility.

8. Sonic The Hedgehog 2 Any% – Defining “Gotta Go Fast” at 12m59s

Eandis embodies Sonic’s iconic “Gotta go fast” mantra with a blistering 12-minute-59-second Sega Genesis completion. This achievement represents decades of community optimization finally breaching psychological barriers once considered unbreakable.

Sonic 2 speedrunning history reveals gradual time shaving through infinitesimal improvements—until eandis shattered the 13-minute ceiling. For years, sub-15-minute runs seemed mythical; now this record establishes new velocity standards for Sega’s blue mascot, proving that even classic games harbor undiscovered optimization potential.

7. Super Mario Bros. 3 Any% No Wrong Warp – 10m41s of Perfected Platforming

The Super Mario Bros. trilogy remains speedrunning royalty due to Mario’s fluid movement physics and compact level design. Super Mario Bros. 3’s “Any% No Wrong Warp” category—which prohibits major sequence-breaking warps—has seen minimal record movement for ten years, demonstrating near-perfect route optimization.

Kuto1k’s October record of 10 minutes 41 seconds edged out the previous best by approximately 700 milliseconds—a razor-thin margin highlighting how mature speedrunning communities measure success in frames rather than seconds. This microscopic improvement required flawless execution across every jump, enemy interaction, and power-up collection.

6. SUPERHOT VR Any% – Physical Speedrunning in 9m25s

While controller-based speedruns demand digital dexterity, VR speedrunning introduces physical endurance challenges. ScamHallOfFame’s SUPERHOT VR run—where time advances only with player movement—tests both strategic planning and athletic stamina across 9 minutes 25 seconds.

Most remarkably, this record belongs to the “No Guns” category, requiring exclusive use of melee weapons and thrown objects while dodging incoming fire. The physical exertion involved—constant crouching, striking, and throwing—transforms speedrunning into full-body competition, with fatigue management becoming as crucial as route knowledge.

5. Super Mario 64 0 Stars – 6m20s of Glitch Mastery

Super Mario 64’s pioneering 3D design made it both revolutionary and notoriously exploitable—qualities that cement its status as speedrunning royalty. While 120-star runs exceed 90 minutes, “0 Star” or any% categories leverage glitches to bypass star collection entirely.

GreenSuigi’s 6-minute-20-second demonstration showcases how backward long jumps, clipping through walls, and precise angle manipulations enable reaching Bowser without collecting a single star. This run exemplifies how speedrunners treat game worlds not as fixed experiences but as malleable systems awaiting creative subversion.

4. Portal Any% – 5m53s of Physics Exploitation

Portal speedruns showcase Source Engine manipulation at its most spectacular. The game’s physics systems—originally designed for puzzle-solving—become tools for breathtaking sequence breaks when mastered by experts.

Can’t Even’s 5-minute-53-second world record features out-of-bounds navigation and portal placements accessing late-game areas prematurely. These “blink-and-you’ll-miss-it” techniques demonstrate how speedrunners perceive game environments not as intended pathways but as interconnected geometry ripe for creative traversal.

3. Minecraft: Bedrock Edition – 5m25s of Glitched Completion

Many players never realize Minecraft has a definitive ending involving End realm travel and Ender Dragon combat. Speedrunners not only acknowledge this conclusion but achieve it through astonishing glitch exploitation.

Danny15’s 5-minute-25-second Bedrock Edition record utilizes game-breaking mechanics to reach credits without confronting the dragon. This glitched approach demonstrates how speedrunning categories diverge—some require legitimate dragon defeats, while others permit any ending trigger, however achieved.

2. Ocarina of Time Any% – Quarter-Century Mastery in 3m50s

The Legend of Zelda: Ocarina of Time’s 25-year lifespan has allowed speedrunners unparalleled time to dissect its code. This longevity explains why it remains among the most analyzed and optimized games in speedrunning history.

Murph’s 3-minute-50-second any% run epitomizes glitch exploitation mastery, transforming a 30+ hour adventure into a sub-four-minute sprint. The techniques involved—including wrong warping and memory manipulation—represent cumulative discoveries from thousands of community hours, demonstrating how speedrunning knowledge compounds across decades.

1. Minesweeper Beginner – The 1-Second Speedrun

Minesweeper’s beginner mode presents perhaps the most paradoxical speedrunning achievement: simultaneously astonishing yet logical. This classic puzzle game requires clicking grid squares while deducing bomb locations from numerical hints—a process typically lasting minutes.

SheenSimpson’s 1-second record involves resetting until encountering a solvable two-click puzzle configuration. This approach highlights how speedrunning encompasses not just execution skill but probability manipulation—knowing when to abandon unfavorable layouts rather than persisting with suboptimal attempts.

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